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{{level
{{level infobox
|title=Barrel Drop Bounce
|image=[[File:Barrel Drop Bounce.png]]
|image=[[Image:Barrel_Drop_Bounce.png]]
|code=5 - 3
|code=5 - 3
|world=[[K3]]
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
|notes=This is the only level featuring barrels rolling down a waterfall.  It is also the only level in the game to have the [[Crate]] item from ''Donkey Kong Country 2''.
|track=Cascade Capers
|before=[[Tearaway Toboggan|<<]]
|before=[[Tearaway Toboggan|<<]]
|after=[[Krack Shot Kroc|>>]]
|after=[[Krack Shot Kroc|>>]]
}}
}}
'''Barrel Drop Bounce''' is the twenty-third [[level]] in the [[Super Nintendo Entertainment System]] and [[Game Boy Advance]] games, ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. It is also the third area of [[K3]].
'''Barrel Drop Bounce''' is the twenty-third [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and the third level of [[K3]]. In the level, [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] must traverse up a waterfall. [[Tumbling barrel]]s are falling down the waterfall, and the [[Kong]]s can use them as platforms to ascend the level. There are instances in which Kiddy can use a [[team up]] throw so that he and Dixie can reach nearby ground or a nearby [[Blast Barrel|Auto-Fire Barrel]]. While on land, the Kongs must avoid [[Bristles]] and [[Krimp]]s along the way. Later in the level, the Kongs can optionally release [[Parry (character)|Parry]] from its [[animal crate]]. If they manage to get Parry around the Buzzes and to the [[No Animal Sign]], the Kongs are rewarded a [[Green Balloon]].
==Layout==
[[File:Barrel Drop Bounce GBA Parry.png|thumb|left|Barrel Drop Bounce in the Game Boy Advance version]]
At the beginning of the level, the Kongs find a gap in front of the first waterfall in which they should cross. They can also use the passage behind the falls to cross. Farther on, they encounter a gap to large to get over. With the aid of a lone barrel, the apes should make their way over it and hop into one of the level's few Barrel Cannons blast to [[KONG Letters|the letter K]], as well as a higher area. Using barrels to cross another waterfall, they move farther down the damp pathway to find a passage behind a waterfall. Taking this path, the monkeys make their way to the letter O. After they travel down a straight pathway, passing a few Bristles behind a pristine waterfall, they find the [[Star Barrel]].


During this waterfall level, the [[Kong]]s will not find the [[Booster Barrel]]s and [[Tracker Barrel]]s needed to blast them to the top of the area. Instead, they will have to jump from [[barrel]] to barrel as the objects pour down the waterfalls in order to make it to the top of this level. If [[Kiddy Kong|Kiddy]] is having trouble with the jumps here, letting [[Dixie Kong|Dixie]] take the lead might not be such a bad idea, as her [[Helicopter Twirl]] can help her reach far-apart barrels. [[Parry the Parallel Bird|Parry]] can also be found here, and leading him to the [[No Animal Sign]] will yield a green [[Extra Life Balloon]]. [[Krimp]]s, [[Bristles]], [[Buzz (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Buzzes]] and a single [[Booty Bird]] all dwell in this area to attack the heroes.
About halfway into the level, the Kongs use a lone barrel to climb up a ledge to high to reach with a normal jump. The two apes soon make their way to a dead end in front of a waterfall. Falling from the falls are several barrels, which should be used to climb the large waterfall. When nearing the highest possible point on the waterfall by using the falling barrels, the Kongs find a second Barrel Cannon. If they get into the cannon, they are shot upwards. At that point, the player should make the monkeys move to the left while airborne to land in the next area. There, the group travels along the rugged pathway, jumping over a few small gaps to reach higher slants of land. They soon make their way behind a water on the wet ground when meeting a wall of Buzzes. Once they scale the whole area behind the fall, they find the letter N in the air, along with another Barrel Cannon. This cannon aims upwards, but does not fire the apes automatically. Instead, as the other barrels roll from the waterfall to the left, they fire themselves to a barrel and climb to another area of land. After that, the monkeys meet Parry, who is parallel to them until passing the No Parry Sign, or unless Parry is defeated by an enemy. Heading on, the Kongs and Parry cross another abyss with the help of two falling barrels. Once they get on land, they walk down the grassy pathway to find a high-up ledge. With a barrel falling from the behind waterfall, the group can reach the top of the ledge. After getting on the ledge, they meet a dead-end, so they need to climb to another ledge with a falling barrel. If they can do this safely, they head under a Buzz and cross a huge waterfall with the use a four barrels. After using the four objects as stepping stones in the air, they hop on one more falling barrel to reach a higher area, as well as the No Parry Sign. If Parry is alive at this point, crossing the No Parry Sign earns the Kongs a green Extra Life Balloon. Passing along a straight pathway in front of a waterfall, the apes finally find the level's flagpole, ending the level.


==Level Layout==
==Enemies==
At the beginning of the level, the heroes will find a gap in front of the first waterfall in which they should cross. They can also use the passage behind the falls to cross. Farther on, they will encounter a gap to large to get over. With the aid of a lone barrel, the apes should make their way over it and hop into one of the level's few Barrel Cannons blast to the letter K, as well as a higher area. Using barrels to cross another waterfall, they will move farther down the damp pathway to find a passage behind a waterfall. Taking this path, the monkeys will make their way to the letter O. After they travel down a strait pathway, passing a few Bristles behind a pristine waterfall, they will find the [[Star Barrel]].
*[[Booty Bird]]
*[[Bristles]]
*[[Buzz (enemy)|Buzz]]
*[[Krimp]]


About halfway into the level, the heroes will use a lone barrel to climb up a ledge to high to reach with a normal jump. The two apes will soon make their way to a dead end in front of a waterfall. Falling from the falls will be several barrels, which should be used to climb the large waterfall. When nearing the highest possible point on the waterfall by using the falling barrels, the Kongs will notice a second Barrel Cannon. If they get into the cannon, they will be shot upwards. At that point, the player should make the monkeys move to the left while airborne to land in the next area. There, the group will travel along the rugged pathway, jumping over a few small gaps to reach higher slants of land. The will soon make their way behind a water on the wet ground when meeting a wall of Buzzes. Once they scale the whole area behind the fall, they will find the letter N in the air, along with another Barrel Cannon. This cannon will aim upwards, but not fire the apes automatically. Instead, as the other barrels roll from the waterfall to the left, they should fire themselves to a barrel and climb to another area of land. After that, the monkeys will meet Perry, who will be Parallel to them until passing the No Perry Sign, or unless Perry is defeated by an enemy. Heading on, the Kongs and Perry will cross another abyss with the help of two falling barrels. Once they get on land, they will walk down the grassy pathway to find a high-up ledge. With a barrel falling from the behind waterfall, the group can reach the top of the ledge. After getting on the ledge, they will meet a dead-end, so they will need to climb to another ledge with a falling barrel. If they can do this safely, they will head under a Buzz and cross a huge waterfall with the use a four barrels. After using the four objects as stepping stones in the air, they will hop on one more falling barrel to reach a higher area, as well as the No Perry Sign. This will make Perry disappear, giving the monkeys a green Extra Life Balloon, if it survived to this point. Passing along a strait pathway in front of a waterfall, the apes will finally find the level's flagpole. If they raise its flag, the level will end.
==Items and objects==
The following items and objects appear in the following capacities:
<gallery>
DKC2 Barrel.png|[[Barrel]] (1)
Bear Coin.png|[[Bear coin]] (1)
Crate DKC2.png|[[Crate]] (1)
Green Extra Life Balloon DKC3.png|[[Green Balloon]] (1)
SteelKeg.png|[[Iron Barrel|Steel Barrel]] (1)
</gallery>
===K-O-N-G Letters===
*'''K:''' Found after the first Auto-Fire Barrel in the level
*'''O:''' Above a Krimp
*'''N:''' Found near a banana trail leading to another part of the level
*'''G:''' Obtained by defeating the Booty Bird to the right of the [[Level Flag]].


==Secrets==
===DK Coin===
===Bonus Levels===
After the letter K, Dixie must use her [[Helicopter Spin]] to hover across the large waterfall and land on a platform diverged from the main path. The Kongs must follow a trail of bananas to find a nearby [[Iron Barrel|Steel Barrel]]. The Kongs must pick it up and continue up several slants of land both behind and in front of the waterfall to reach the [[Koin]]. The Kongs must continue to the right until reaching a small wall between two levels of land. The Kongs must lightly throw the Steel Barrel up against the wall and quickly go back to the Koin with the barrel still in sight. When the Kongs go back to Koin, they must jump to the left of him for the Steel Barrel to hit him from behind. This causes Koin to be defeated and the [[DK Coin]] to be rewarded to the Kongs.
*Right after the letter K, the group will use a set of barrels to cross a waterfall. If they go backwards after crossing the gap, they will head up to a [[Bonus Barrel]]. Jumping into the barrel will take them into a [[Bonus Level]], where they will hop along some falling barrels on a large waterfall to grab fifteen green bananas. Once enough of the bananas are collected, a [[Bonus Coin]] will appear nearby.
 
*After the letter N, the heroes will see a large waterfall to the right. With Dixie in the lead, the monkeys should jump into the air and have Dixie use her Helicopter Twirl to reach a barrel sliding down the waterfall. Near the barrel will be a Bonus Barrel, which will lead the Kongs into a Bonus Level. There, they will need to quickly hop up some falling barrels on a long waterfall to reach the top of the area. On a platform found to the right of the stage's highest point, they will find the Bonus Coin.
==Bonus Levels==
{{multiframe|[[File:Barrel Drop Bounce GBA Bonus Level 1.png|200px]] [[File:Barrel Drop Bounce GBA Bonus Level 2.png|200px]]|size=420|The first and second Bonus Levels respectively}}
Barrel Drop Bounce has two [[Bonus room|Bonus Level]]s, listed by type:
*'''''Collect 15 Bananas!''''': The first Bonus Barrel is found northeast of the pair of barrels going down the waterfall, near the letter K. Dixie and Kiddy must use the barrels to climb to the higher point on the left, then turn around and use them to jump to the barrel on the right. They can then enter the [[Bonus Barrel]]. In the [[Bonus Barrel]], the Kongs have 30 seconds to collect 15 [[green banana]]s while jumping from barrels going down a waterfall to the right. After doing so, the [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] appears on the platform where the Kongs started.
*'''''Find the Coin!''''': After the letter N, there is a large waterfall to the right. With Dixie in the lead, she must jump into the air and use her [[Helicopter Spin]] to reach a barrel sliding down the waterfall. The Kongs must then jump into a Bonus Barrel above. In the Bonus Level, Dixie and Kiddy have 20 seconds to quickly jump from some falling barrels on a waterfall and reach the Bonus Coin on a platform at the top-right of the area.
{{br}}


===DK Coin===
==Gallery==
*After the letter K, Dixie should be used to hover to the right in front of a large waterfall. Following a trail of bananas on a platform, she and Kiddy will find a [[Steel Keg]] nearby. They should pick up this barrel and carry along the several slants of land behind an in front of the waterfall to soon encounter the [[Koin]]. This enemy will have the [[DK Coin]], but won't give it up without a fight. So, the heroes will have no choice but to use their barrel to attack. Heading as far right as possible with the barrel, the apes will see a small wall between two levels of land. They should lightly throw the barrel against that wall and run quickly back to the Koin. With the barrel near them, the monkeys will need to jump to the left of the Koin. At that time, the enemy will pay attention to the Kongs, not at the barrel rolling behind him. Eventually, it will hit the distracted [[Kremling]] in the back, defeating him. This will give the Kongs the DK Coin.
<gallery>
Barrel Drop Bounce DK Barrel.png|Dixie and Kiddy jump to a DK Barrel on a ledge
Barrel Drop Bounce second Bonus Barrel.png|Dixie and Kiddy jump to the second Bonus Barrel
Barrel Drop Bounce jump.png|The Kongs and Parry move between two barrels on a waterfall
</gallery>


==Names in other languages==
==Names in other languages==
{{Foreignname
{{foreign names
|Jap=<span class="explain" title="なが">流</span>れゆくタル
|Jap=流れゆくタル
|JapR=Nagare Yuku Taru
|JapR=Nagareyuku taru
|JapM=Barrels that Follow the Water's Flow
|JapM=Flowing Barrels
|Spa=Saltos y Barriles
|Spa=Saltos y Barriles
|SpaM=Jumps and Barrels
|SpaM=Jumps and Barrels
|Fra=Saut de Tonneaux
|Fre=Saut de Tonneaux
|FraM=Barrel Jumping
|FreM=Barrel Jumping
|Ger=Freiflug-Fässer
|Ger=Freiflug-Fässer
|GerM=Free Flight Barrels
|GerM=Free Flight Barrels
|Ita=Balzi, Rimbalzi e Barili
|ItaM=Leaps, bounces and barrels
}}
}}
<br clear=all>
{{NIWA|DKWiki=1}}
{{DKC3}}
{{DKC3}}
[[Category:Donkey Kong Levels]]
[[Category:Aquatic areas]]
[[Category:Northern Kremisphere]]
[[Category:Mountains]]
[[Category:Donkey Kong Places]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! levels]]
[[category:Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
[[Category:Levels with Parry]]

Latest revision as of 17:10, January 20, 2024

Level
Barrel Drop Bounce
Barrel Drop Bounce.png
Level code 5 - 3
World K3
Game Donkey Kong Country 3: Dixie Kong's Double Trouble!
Music track Cascade Capers
<< Directory of levels >>

Barrel Drop Bounce is the twenty-third level in Donkey Kong Country 3: Dixie Kong's Double Trouble! and the third level of K3. In the level, Dixie and Kiddy must traverse up a waterfall. Tumbling barrels are falling down the waterfall, and the Kongs can use them as platforms to ascend the level. There are instances in which Kiddy can use a team up throw so that he and Dixie can reach nearby ground or a nearby Auto-Fire Barrel. While on land, the Kongs must avoid Bristles and Krimps along the way. Later in the level, the Kongs can optionally release Parry from its animal crate. If they manage to get Parry around the Buzzes and to the No Animal Sign, the Kongs are rewarded a Green Balloon.

Layout[edit]

The Kongs and Parry the Parallel Bird explore Barrel Drop Bounce in the Game Boy Advance remake
Barrel Drop Bounce in the Game Boy Advance version

At the beginning of the level, the Kongs find a gap in front of the first waterfall in which they should cross. They can also use the passage behind the falls to cross. Farther on, they encounter a gap to large to get over. With the aid of a lone barrel, the apes should make their way over it and hop into one of the level's few Barrel Cannons blast to the letter K, as well as a higher area. Using barrels to cross another waterfall, they move farther down the damp pathway to find a passage behind a waterfall. Taking this path, the monkeys make their way to the letter O. After they travel down a straight pathway, passing a few Bristles behind a pristine waterfall, they find the Star Barrel.

About halfway into the level, the Kongs use a lone barrel to climb up a ledge to high to reach with a normal jump. The two apes soon make their way to a dead end in front of a waterfall. Falling from the falls are several barrels, which should be used to climb the large waterfall. When nearing the highest possible point on the waterfall by using the falling barrels, the Kongs find a second Barrel Cannon. If they get into the cannon, they are shot upwards. At that point, the player should make the monkeys move to the left while airborne to land in the next area. There, the group travels along the rugged pathway, jumping over a few small gaps to reach higher slants of land. They soon make their way behind a water on the wet ground when meeting a wall of Buzzes. Once they scale the whole area behind the fall, they find the letter N in the air, along with another Barrel Cannon. This cannon aims upwards, but does not fire the apes automatically. Instead, as the other barrels roll from the waterfall to the left, they fire themselves to a barrel and climb to another area of land. After that, the monkeys meet Parry, who is parallel to them until passing the No Parry Sign, or unless Parry is defeated by an enemy. Heading on, the Kongs and Parry cross another abyss with the help of two falling barrels. Once they get on land, they walk down the grassy pathway to find a high-up ledge. With a barrel falling from the behind waterfall, the group can reach the top of the ledge. After getting on the ledge, they meet a dead-end, so they need to climb to another ledge with a falling barrel. If they can do this safely, they head under a Buzz and cross a huge waterfall with the use a four barrels. After using the four objects as stepping stones in the air, they hop on one more falling barrel to reach a higher area, as well as the No Parry Sign. If Parry is alive at this point, crossing the No Parry Sign earns the Kongs a green Extra Life Balloon. Passing along a straight pathway in front of a waterfall, the apes finally find the level's flagpole, ending the level.

Enemies[edit]

Items and objects[edit]

The following items and objects appear in the following capacities:

K-O-N-G Letters[edit]

  • K: Found after the first Auto-Fire Barrel in the level
  • O: Above a Krimp
  • N: Found near a banana trail leading to another part of the level
  • G: Obtained by defeating the Booty Bird to the right of the Level Flag.

DK Coin[edit]

After the letter K, Dixie must use her Helicopter Spin to hover across the large waterfall and land on a platform diverged from the main path. The Kongs must follow a trail of bananas to find a nearby Steel Barrel. The Kongs must pick it up and continue up several slants of land both behind and in front of the waterfall to reach the Koin. The Kongs must continue to the right until reaching a small wall between two levels of land. The Kongs must lightly throw the Steel Barrel up against the wall and quickly go back to the Koin with the barrel still in sight. When the Kongs go back to Koin, they must jump to the left of him for the Steel Barrel to hit him from behind. This causes Koin to be defeated and the DK Coin to be rewarded to the Kongs.

Bonus Levels[edit]

The Kongs in the first Bonus Level of Barrel Drop Bounce in the Game Boy Advance remake The Kongs in the second Bonus Level of Barrel Drop Bounce in the Game Boy Advance remake
The first and second Bonus Levels respectively

Barrel Drop Bounce has two Bonus Levels, listed by type:

  • Collect 15 Bananas!: The first Bonus Barrel is found northeast of the pair of barrels going down the waterfall, near the letter K. Dixie and Kiddy must use the barrels to climb to the higher point on the left, then turn around and use them to jump to the barrel on the right. They can then enter the Bonus Barrel. In the Bonus Barrel, the Kongs have 30 seconds to collect 15 green bananas while jumping from barrels going down a waterfall to the right. After doing so, the Bonus Coin appears on the platform where the Kongs started.
  • Find the Coin!: After the letter N, there is a large waterfall to the right. With Dixie in the lead, she must jump into the air and use her Helicopter Spin to reach a barrel sliding down the waterfall. The Kongs must then jump into a Bonus Barrel above. In the Bonus Level, Dixie and Kiddy have 20 seconds to quickly jump from some falling barrels on a waterfall and reach the Bonus Coin on a platform at the top-right of the area.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese 流れゆくタル
Nagareyuku taru
Flowing Barrels

French Saut de Tonneaux
Barrel Jumping
German Freiflug-Fässer
Free Flight Barrels
Italian Balzi, Rimbalzi e Barili
Leaps, bounces and barrels
Spanish Saltos y Barriles
Jumps and Barrels