Buzzer Barrage: Difference between revisions

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==Secrets==
==Secrets==
===Bonus Levels===
===Bonus Levels===
*At the beginning of the level, the heroes will turn into Quawks and fly east. Quawks will need to fly through the long cavern until he finds a wide passageway leading downwards. Instead of going through it, he should continue east to find a couple of Buzzes. Defeating the green Buzz with a barrel, the bird should hover down into the gap below and find a [[Bonus Barrel]]. The barrel will take him into a [[Bonus Level]], where he will use barrels to beat seven Buzzes. Once all the Buzzes are gone, a [[Bonus Coin]] will appear in the top right-hand corner of the area.
*At the end of the level, the heroes will notice a Kopter flying in and out of a few gaps in the ceiling. When the enemy hovers over to the left gap, they should bounce on his helmet and fly upwards with him. They will be taken to a Bonus Barrel as they move upwards with the Kopter. The barrel will lead them into the next Bonus Level, where they will bounce on top of another Kopter to reach many stars. Once all the stars are collected, a Bonus Coin will appear nearby.


===DK Coin===
===DK Coin===
*Shortly after the Star Barrel, Quawks will see a [[Koin]] with the [[DK Coin]]. The Koin will need to be defeated to give up his DK Coin, though the bird will not have any attacks worthy of doing so. So, he should fly upwards and move between two Kopters in a small alcove to find a [[Steel Barrel|steel barrel]]. Quawks will need to pick up the barrel and head back to the Koin after that, and then drop the barrel to the left of the enemy. The barrel will roll into the [[Kremling]] as the parrot flies above the distracted Koin. This will knock him out, thus give Quawks and the Kongs the DK Coin.
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Revision as of 11:23, May 16, 2010

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed by May 18, 2010.

Template:Level Buzzer Barrage is the twenty-sixth level in the final game in the Donkey Kong Country series, Donkey Kong Country 3: Dixie Kong's Double Trouble. It is also the first area of Razor Ridge.

In this cavern level, the Kongs will turn into Quawks the Parrot, who will aid them in flying through the area. Unfortunately, Quawks can not shoot eggs like the similar Animal Buddy, Squawks, causing quite a challenge throughout the level. To make matters worse, the stage is filled with many Buzzes, who will block the parrot's way. Because he is unable to shoot the eggs, Quawks will have no choice but to use the level's many barrels, scattered all over the place. Solving some minor puzzles and defeating the Buzzes, the bird should be able to complete the level safely. Though Buzzes are the main enemy here, Kopters and Booty Birds also appear very often to stop the Kongs' victory.

Level Layout

Secrets

Bonus Levels

  • At the beginning of the level, the heroes will turn into Quawks and fly east. Quawks will need to fly through the long cavern until he finds a wide passageway leading downwards. Instead of going through it, he should continue east to find a couple of Buzzes. Defeating the green Buzz with a barrel, the bird should hover down into the gap below and find a Bonus Barrel. The barrel will take him into a Bonus Level, where he will use barrels to beat seven Buzzes. Once all the Buzzes are gone, a Bonus Coin will appear in the top right-hand corner of the area.
  • At the end of the level, the heroes will notice a Kopter flying in and out of a few gaps in the ceiling. When the enemy hovers over to the left gap, they should bounce on his helmet and fly upwards with him. They will be taken to a Bonus Barrel as they move upwards with the Kopter. The barrel will lead them into the next Bonus Level, where they will bounce on top of another Kopter to reach many stars. Once all the stars are collected, a Bonus Coin will appear nearby.

DK Coin

  • Shortly after the Star Barrel, Quawks will see a Koin with the DK Coin. The Koin will need to be defeated to give up his DK Coin, though the bird will not have any attacks worthy of doing so. So, he should fly upwards and move between two Kopters in a small alcove to find a steel barrel. Quawks will need to pick up the barrel and head back to the Koin after that, and then drop the barrel to the left of the enemy. The barrel will roll into the Kremling as the parrot flies above the distracted Koin. This will knock him out, thus give Quawks and the Kongs the DK Coin.