Slow Go: Difference between revisions
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'''Slow Go''' is a [[badge]] in ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]''. In ''Paper Mario'', it is found in a hidden room in [[Dry Dry Ruins (Paper Mario)|Dry Dry Ruins]], near the [[Super Hammer]]. In ''Paper Mario: The Thousand-Year Door'', it can be bought from [[Charlieton]] for twelve [[coin]]s. If equipped, [[Mario]] becomes unable to run, forcing him to always walk until the badge is unequipped. This does not affect him while he is riding [[Mini-Yoshi|Yoshi]]. | '''Slow Go''' is a [[badge]] in ''[[Paper Mario]]'' and ''[[Paper Mario: The Thousand-Year Door]]''. In ''Paper Mario'', it is found in a hidden room in [[Dry Dry Ruins (Paper Mario)|Dry Dry Ruins]], near the [[Super Hammer]]. In ''Paper Mario: The Thousand-Year Door'', it can be bought from [[Charlieton]] for twelve [[coin]]s. If equipped, [[Mario]] becomes unable to run, forcing him to always walk until the badge is unequipped. This does not affect him while he is riding [[Mini-Yoshi|Yoshi]]. | ||
The Slow Go Badge does not seem to serve any purpose, but [[Tubba Blubba's Castle]] contains several sleeping [[Clubba]]s that will not wake up if Mario walks by them instead of running. One room in particular is lined with sleeping Clubbas, much more than normally encountered. Since Clubbas do not wake up if Mario walks by them, and since walking is difficult to maintain under normal circumstances without slipping into a dash, the Slow Go Badge | The Slow Go Badge does not seem to serve any purpose, but [[Tubba Blubba's Castle]] contains several sleeping [[Clubba]]s that will not wake up if Mario walks by them instead of running. One room in particular is lined with sleeping Clubbas, much more than normally encountered. Since Clubbas do not wake up if Mario walks by them, and since walking is difficult to maintain under normal circumstances without slipping into a dash, the Slow Go Badge is ideal in that situation. | ||
==[[Merluvlee]]'s prediction in ''Paper Mario''== | ==[[Merluvlee]]'s prediction in ''Paper Mario''== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=ノロイノロイ (''Paper Mario'')< | |Jap=ノロイノロイ <small>(''Paper Mario'')</small> | ||
|JapM=Pun on「鈍い」(''noroi'', slow) and「呪い」(''noroi'', curse); shared with [[Cursya]]< | |JapR=Noroi Noroi | ||
|JapM=Pun on「鈍い」(''noroi'', "slow") and「呪い」(''noroi'', "curse"); shared with [[Cursya]] | |||
|Jap2=ノロノロアルーク <small>(''Paper Mario: The Thousand-Year Door'')</small> | |||
|Jap2R=Noronoro Arūku | |||
|Jap2M=From「のろのろ」(''noro'noro'', "sluggish") and stylistic variant of「歩く」(''aruku'', "to walk") | |||
|Chi=踱步勋章 | |Chi=踱步勋章 | ||
|ChiR=Duóbù Xūnzhāng | |ChiR=Duóbù Xūnzhāng | ||
|ChiM=Pace/Stroll Badge | |ChiM=Pace/Stroll Badge | ||
|Dut= | |||
|DutM= | |||
|Fre=Escargot | |||
|FreM=Snail | |||
|Ger=Schleicher <small>(''Paper Mario'')</small> | |||
|GerM=Sneaker | |||
|Ger2={{nowrap|Kriechspur <small>(''Paper Mario: The Thousand-Year Door'')</small>}} | |||
|Ger2M=Crawler Lane | |||
|Ita=Tartapasso | |||
|ItaM=Turtlestep ("step" is meant as "speed") | |||
|Kor= | |||
|KorR= | |||
|KorM= | |||
|Spa=Pasotortuga | |||
|SpaM=Turtle Walk | |||
}} | }} | ||
Revision as of 18:46, April 29, 2024
Slow Go | |
---|---|
BP needed | 0 |
Sell price | 5 coins |
First appearance | Paper Mario (2000) |
Latest appearance | Paper Mario: The Thousand-Year Door (2004) |
Paper Mario description | Makes Mario unable to run. His pace becomes very slow. |
The Thousand-Year Door description | Makes Mario sluggish, so he can no longer run. |
Slow Go is a badge in Paper Mario and Paper Mario: The Thousand-Year Door. In Paper Mario, it is found in a hidden room in Dry Dry Ruins, near the Super Hammer. In Paper Mario: The Thousand-Year Door, it can be bought from Charlieton for twelve coins. If equipped, Mario becomes unable to run, forcing him to always walk until the badge is unequipped. This does not affect him while he is riding Yoshi.
The Slow Go Badge does not seem to serve any purpose, but Tubba Blubba's Castle contains several sleeping Clubbas that will not wake up if Mario walks by them instead of running. One room in particular is lined with sleeping Clubbas, much more than normally encountered. Since Clubbas do not wake up if Mario walks by them, and since walking is difficult to maintain under normal circumstances without slipping into a dash, the Slow Go Badge is ideal in that situation.
Merluvlee's prediction in Paper Mario
- "I see...a Slow Go Badge. In the far depths of the ruins, there's a hidden room beyond where the Hammer lies. You climb up high, then land on the upper edge of the Hammer room. You walk carefully around to find the hidden chest."
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ノロイノロイ (Paper Mario) Noroi Noroi ノロノロアルーク (Paper Mario: The Thousand-Year Door) Noronoro Arūku |
Pun on「鈍い」(noroi, "slow") and「呪い」(noroi, "curse"); shared with Cursya From「のろのろ」(noro'noro, "sluggish") and stylistic variant of「歩く」(aruku, "to walk") |
Chinese | 踱步勋章 Duóbù Xūnzhāng |
Pace/Stroll Badge |
French | Escargot |
Snail |
German | Schleicher (Paper Mario) Template:Nowrap |
Sneaker Crawler Lane |
Italian | Tartapasso |
Turtlestep ("step" is meant as "speed") |
Spanish | Pasotortuga |
Turtle Walk |