Terry Bogard is one of the main characters of SNK's Fatal Fury series, as well as the company's crossover series, The King of Fighters, first appearing in Fatal Fury: King of Fighters. He is one of SNK's most iconic characters, leading to his numerous appearances and roles in other fighting games.
Super Smash Bros. Ultimate
During the September 2019 Nintendo Direct, Terry was announced to appear as a DLC fighter in Super Smash Bros. Ultimate, being included in Challenger Pack 4 of the first Fighters Pass and thus being the fifth downloadable fighter overall for the game. His in-game design resembles his appearance in the older The King of Fighters games throughout the 1990s, while his animations during matches appear to be based off of his animations in The King of Fighters XII and The King of Fighters XIII. He was released along with the 6.0 update on November 6th, 2019 (PST).
In a similar vein to Ryu and Ken, Terry always faces his opponent in 1-on-1 battles, allowing him to walk backwards; however, he can still dash in any direction. Unlike Ryu and Ken, Terry sports inputs only for his special moves, though he has more inputs for said moves than the Street Fighter characters. Terry sports a unique comeback mechanic: once he reaches either 100% damage or one third of his health, he gains access to two extra special moves, referred to as "Super Special Moves" in the form of Power Geyser and Buster Wolf. Terry has a somewhat slow walking speed, but he sports a decent dashing speed as well as a high overall damage output. He is a heavyweight fighter, being heavier than Wario, Ike, Ridley, Simon, and Richter but lighter than Piranha Plant, while having the same weight as Samus, Bowser Jr. (and the Koopalings), and Dark Samus.
Unlike other fighters, all of Terry's standard attacks are nicknamed (barring his grab, pummel, edge attack, and floor attacks): standard attack is Jab, Body Blow, High Kick; tilt attacks are Middle Kick, Rising Upper, and Under Kick respectively; dash attack is Power Charge; smash attacks are Backspin Kick, Wild Upper, and Slide Kick respectively; aerial attacks are Chop, Jump Kick, Jump Backward Kick, Somersault Kick, and Jump Karate Punch respectively; forward and back throws are both Buster Throw; and up and down throws are Grasping Upper and Neck Breaker Drop respectively.
Classic Mode route
All matches in Terry's Classic Mode route are Stamina battles, a trait shared only with Ryu's Classic Mode route. They are all made up of three characters with some trait in common, referencing how the teams in the King of Fighters series are set up.
Power Wave is Terry's standard special move.
Burning Knuckle / Crack Shoot
Burning Knuckle is Terry's side special move.
Rising Tackle is Terry's up special move.
Power Dunk is Terry's down special move.
Super Special moves
Power Geyser is one of Terry's super special moves.
Buster Wolf is one of Terry's super special moves. Terry will rush forward to perform a punch and ask, "Are you okay?" If the move connects with an opponent, Terry will shout "Buster Wolf!" and fire a large energy explosion from his fist. If the move is performed while an opponent is down, only the initial hit activates with low knockback. The move has a unique structure; while the initial hit is considered a standard attack, the move will grab upon hitting an opponent successfully. This means the move does not ignore shields or counterattacks, unlike other grab attacks such as Bowser's Flying Slam and Ganondorf's Flame Choke, but Terry can damage Banjo & Kazooie while they are performing Wonderwing, due to that move's nature of being vulnerable to grabs and shields.
Triple Wolf is Terry's Final Smash.
Profiles and statistics
Terry shares this stock conversation with all other DLC characters except Piranha Plant. It was originally used for Mewtwo, Lucas, Roy, Ryu, Cloud, Corrin, and Bayonetta in Super Smash Bros. for Wii U, who are downloadable fighters in that game.
Names in other languages