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{{Italic title|Turtle (''Wario Land'' series)}}
{{italic title|Turtle (''Wario Land'' series)}}
[[File:WL2 O Turtle.png|thumb|64px|A turtle in ''Wario Land II'']]
[[File:WL2 O Turtle.png|thumb|64px|A turtle in ''Wario Land II'']]
'''Turtles'''<ref>''Nintendo Power'' Volume 106, pages 66, 67, 68.</ref><ref>[https://web.archive.org/web/20010429171659/http://www.warioland3.com/strategy/body.asp?key_id=E1_RED&land_id=E1 Official American ''Wario Land 3'' website (Internet Archive)]</ref><ref>''Nintendo Power'' Volume 133, page 63.</ref><ref>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. ''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide. Page 94.</ref> are helpful allies that appear in ''[[Wario Land II]]''. They can be found near water at some places. If [[Wario]] jumps on them, they will help Wario by carrying him over strong currents. However, they will not stop themselves if Wario is not quick enough to keep up with the turtles. If their way is blocked by a wall or if they have disappeared from the screen, they will return to the place where Wario found them.
'''Turtles'''<ref>''Nintendo Power'' Volume 106, pages 66, 67, 68.</ref><ref>[https://web.archive.org/web/20010429171659/http://www.warioland3.com/strategy/body.asp?key_id=E1_RED&land_id=E1 Official American ''Wario Land 3'' website (Internet Archive)]</ref><ref>''Nintendo Power'' Volume 133, page 63.</ref><ref>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. ''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide. Page 94.</ref> are helpful allies that appear in ''[[Wario Land II]]''. They can be found near water at some places. If [[Wario]] jumps on them, they will help Wario by carrying him over strong currents. However, they will not stop themselves if Wario is not quick enough to keep up with the turtles. If their way is blocked by a wall or if they have disappeared from the screen, they will return to the place where Wario found them.


[[File:WL3 Turtle.png|thumb|left|The turtle in ''Wario Land 3'']]
[[File:WL3 Turtle.png|thumb|left|The turtle in ''Wario Land 3'']]
A single turtle that acts similar is also found in ''[[Wario Land 3]]'' in the room of the boss [[Muddee]]. When the turtle spots the boss, it will get frightened and retreat afterwards. If Wario manages to defeat Muddee, the turtle will reappear and continue its way along. Another turtle, this one bipedal, appears as the goalkeeper in the arena of the boss [[Shoot]]. This one takes on a more antagonistic role, attempting to prevent Wario from scoring. The battle can be eased by attacking it, which knocks it into its shell, giving more room for Wario to knock Shoot into the net. However, after about four seconds, the turtle will right itself. Once Shoot is defeated, the turtle will spin around in its shell and be usable as a hovering platform to attain the Blue [[Music Box]].
A single turtle that acts similarly is also found in ''[[Wario Land 3]]'' in the room of the boss [[Muddee]]. The turtle is required to initiate the boss battle. When the turtle spots the boss, it will get frightened and retreat into the water. If Wario manages to defeat Muddee, the turtle will reappear, allowing Wario to ride it to the [[treasure chest]].
 
Another turtle in ''Wario Land 3'', this one bipedal, appears as the goalkeeper in the arena of the boss [[Shoot]] at [[A Town in Chaos]]. It attempts to catch a character that is in [[ball (form)|ball form]], but if Shoot grabs Wario as a ball, the turtle retreats in its shell to allow him to score. If Wario bumps into the turtle, it withdraws into its shell, preventing it from grabbing a ball and providing more room for Wario to knock Shoot (as a ball) into the net. After about four seconds, the turtle emerges from its shell. Once Shoot is defeated, the turtle will spin around in its shell and be usable as a hovering platform to attain the Red Chest, which contains the Blue [[Music Box]].
{{br}}
{{br}}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ネガメ<ref>''Wario Land 2: Nusumareta Zaihō'' Shogakukan guide, page 87.</ref><br>''Negame''<br>カメ<ref>''Wario Land 3: Fushigi na Orgel'' Shogakukan guide, page 125.</ref><br>''Kame''
|Jap=ネガメ<ref>''Wario Land 2: Nusumareta Zaihō'' Shogakukan guide, page 87.</ref> <small>(''Wario Land II'')</small><br>''Negame''<br>カメ<ref>''Wario Land 3: Fushigi na Orgel'' Shogakukan guide, page 125.</ref> <small>(''Wario Land 3'')</small><br>''Kame''
|JapM=From turtle (''Wario Land II'')<br><br>Turtle (''Wario Land 3'')
|JapM=From「亀」(''kame'', turtle)<br><br>Turtle
}}
}}


==References==
==References==
<references/>
<references/>
{{WL2}}
{{WL2}}
{{WL3}}
{{WL3}}
[[Category:Turtles]]
[[Category:Turtles]]
[[Category:Platforms]]
[[Category:Platforms]]
[[Category:Wario Species]]
[[Category:Wario species]]
[[Category:Wario Allies]]
[[Category:Wario allies]]
[[Category:Wario Land II]]
[[Category:Wario Land II]]
[[Category:Wario Land 3]]
[[Category:Wario Land 3]]

Latest revision as of 10:34, February 21, 2024

The turtle in Wario Land II (Game Boy Color).
A turtle in Wario Land II

Turtles[1][2][3][4] are helpful allies that appear in Wario Land II. They can be found near water at some places. If Wario jumps on them, they will help Wario by carrying him over strong currents. However, they will not stop themselves if Wario is not quick enough to keep up with the turtles. If their way is blocked by a wall or if they have disappeared from the screen, they will return to the place where Wario found them.

A turtle from Wario Land 3.
The turtle in Wario Land 3

A single turtle that acts similarly is also found in Wario Land 3 in the room of the boss Muddee. The turtle is required to initiate the boss battle. When the turtle spots the boss, it will get frightened and retreat into the water. If Wario manages to defeat Muddee, the turtle will reappear, allowing Wario to ride it to the treasure chest.

Another turtle in Wario Land 3, this one bipedal, appears as the goalkeeper in the arena of the boss Shoot at A Town in Chaos. It attempts to catch a character that is in ball form, but if Shoot grabs Wario as a ball, the turtle retreats in its shell to allow him to score. If Wario bumps into the turtle, it withdraws into its shell, preventing it from grabbing a ball and providing more room for Wario to knock Shoot (as a ball) into the net. After about four seconds, the turtle emerges from its shell. Once Shoot is defeated, the turtle will spin around in its shell and be usable as a hovering platform to attain the Red Chest, which contains the Blue Music Box.

Names in other languages[edit]

Language Name Meaning
Japanese ネガメ[5] (Wario Land II)
Negame
カメ[6] (Wario Land 3)
Kame

From「亀」(kame, turtle)

Turtle

References[edit]

  1. ^ Nintendo Power Volume 106, pages 66, 67, 68.
  2. ^ Official American Wario Land 3 website (Internet Archive)
  3. ^ Nintendo Power Volume 133, page 63.
  4. ^ Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Page 94.
  5. ^ Wario Land 2: Nusumareta Zaihō Shogakukan guide, page 87.
  6. ^ Wario Land 3: Fushigi na Orgel Shogakukan guide, page 125.