Spinning Spines: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
No edit summary
 
(24 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{image}}
{{level infobox
{{levelbox
|image=[[File:SpinningSpines.jpg|270px]]
|title=Spinning Spines
|code=4-K
|image=
|code=4 - K
|world=[[Sea Breeze Cove]]
|world=[[Sea Breeze Cove]]
|game=''[[Donkey Kong Country: Tropical Freeze]]''
|game=''[[Donkey Kong Country: Tropical Freeze]]''
|song=Swinger Flinger
|track=Swinger Flinger
|notes=The fourth temple level
|before=[[Amiss Abyss|<<]]
|before=[[Amiss Abyss|<<]]
|after=
|after=
}}
}}
'''Spinning Spines''' is the temple level of [[Sea Breeze Cove]] in ''[[Donkey Kong Country: Tropical Freeze]]'', and the fourth Hidden Kong Temple level in the game.
'''Spinning Spines''' is the temple level of [[Sea Breeze Cove]] in ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]], and the fourth temple level in the game.


In the level, the Kongs make use of small platforms carried along massive, carousel-like structures, allowing them to traverse pits or use them as steps to reach higher areas. However, the platforms usually drive the Kongs into spiked obstacles, potentially injuring them. These obstacles include spinning cylinders, flanking the sides of the carousel structures. Another common obstacle found in the level are the spinning skewers armed with pairs of sharp blades around them.
In the level, the Kongs make use of small platforms carried along massive, carousel-like structures, allowing them to traverse pits or use them as steps to reach higher areas. However, the platforms are usually driven into spiked obstacles, forcing the Kongs to jump off them in time to avoid getting injured. These obstacles include spinning cylinders, flanking the sides of the carousel structures. Another common obstacle found in the level are the spinning skewers armed with pairs of sharp blades around them.
 
In [[Donkey Kong Country: Tropical Freeze#Time Attack|Time Attack]] mode, a time of 1:14.00 is required to get a gold medal, a time of 1:24.00 for silver, and a time of 1:41.00 for bronze.


==Overview==
==Overview==
Past a [[Tucks]] at the start, the [[Kong]]s come across small platforms moving along a massive spinning structure, which carry them across a pit bounded by spiked cylinders. Soon after, the Kongs would have to avoid a [[Hootz]] and a bladed skewer, after which they find another carousel of platforms leading up to a Tucks. Beyond, a pit soared by two Hootz and a [[Tuffton]] gapes towards a series of carousels, which the Kongs would have to navigate while avoiding spiked rotating columns and bladed shafts threatening to pounce them. The floor beyond is patrolled by a [[Fish Poker Pops]] and ends with a short system of [[Barrel Cannon]]s floating in an abyssmal area.
[[File:SpinningSpines1.jpg|thumb|left|220px|]]
Past a [[Tucks]] at the start, the [[Kong]]s come across small platforms moving along a massive spinning structure, which carry them across a [[pit]] bounded by spiked cylinders. Soon after, the Kongs would have to avoid a [[Hootz]] and a bladed skewer, after which they find another carousel of platforms leading up to a Tucks. Beyond, a pit soared by two Hootzes and a [[Tuffton]] gapes towards a series of carousels, which the Kongs would have to navigate while avoiding spiked rotating columns and bladed shafts threatening to pounce them. The floor beyond is patrolled by a [[Fish Poker Pops]] and ends with a short system of [[Barrel Cannon]]s floating in an abyss area.


[[File:SpinningSpines6.jpg|thumb|220px|]]
Beyond a few skewers and two crushing rollers the Kongs would have to avoid while being fired from barrel to barrel, they return on solid ground to encounter a stacked carousel leading through an upward passage, walled with spiked surfaces. As they jump from one moving platform to another while avoiding wall spikes and a few [[Buzzy|Buzzies]], the Kongs eventually reach two skull Barrel Cannons blasting them through the interior of the carousel. The camera shifts above the spinning carousel to capture the Kongs as they are launched on a platform floating right in the middle of a lava lake located underneath.
Beyond a few skewers and two crushing rollers the Kongs would have to avoid while being fired from barrel to barrel, they return on solid ground to encounter a stacked carousel leading through an upward passage, walled with spiked surfaces. As they jump from one moving platform to another while avoiding wall spikes and a few [[Buzzy|Buzzies]], the Kongs eventually reach two skull Barrel Cannons blasting them through the interior of the carousel. The camera shifts above the spinning carousel to capture the Kongs as they are launched on a platform floating right in the middle of a lava lake located underneath.


As the platform starts to sink in the surrounding lava, the Kongs would have to quickly jump several other sinking platforms, avoiding a darting skewer. A sinking carousel structure follows, leading the Kongs into a section where they would have to navigate rows of moving skewers, Hootz and sinking platforms to reach a section where lava starts to rise. Making their way through another carousel passage, the Kongs are soon led by cannons out of it, entering a chamber at the top, where the [[Mysterious Relic]] is held.
As the platform starts to sink in the surrounding lava, the Kongs would have to quickly jump several other sinking platforms, avoiding a darting skewer. A sinking carousel structure follows, leading the Kongs into a section where they would have to navigate rows of moving skewers, Hootzes, and sinking platforms to reach a section where lava starts to rise. Making their way through another carousel passage, the Kongs are soon led by cannons out of it, entering a chamber at the top, where the [[mysterious relic]] is held.


==[[Puzzle Piece (Donkey Kong Country series)|Puzzle Pieces]]==
==[[Puzzle Piece (Donkey Kong Country series)|Puzzle Pieces]]==
[[File:Spinning spines5.jpg|thumb|220px|Donkey Kong is about to collect the third [[Puzzle Piece (Donkey Kong Country series)|Puzzle Piece]].]]
#Inside the [[Container#Donkey Kong Country: Tropical Freeze|Purple Glass Vase]] where the [[Fish Poker Pops]] is. It can be destroyed by pounding the ground next to it.
#Inside the [[Container#Donkey Kong Country: Tropical Freeze|Purple Glass Vase]] where the [[Fish Poker Pops]] is. It can be destroyed by pounding the ground next to it.
#Entering the area surrounded by [[Buzzy|Buzzies]], players will notice a Puzzle Piece above a pit in the middle, which can be obtained with a roll jump.
#Entering the area surrounded by [[Buzzy|Buzzies]], players will notice a Puzzle Piece above a pit in the middle, which can be obtained with a roll jump.
#At the top-left of the first rotating carousel encountered in the lava-filled area. It becomes more noticeable as the carousel structure sinks into the lava.
#At the top-left of the first rotating carousel encountered in the lava-filled area. It becomes more noticeable as the carousel structure sinks into the lava.
#Near a row of [[Hootz]] flying above lava, before the last carousel segment.
#Near a row of [[Hootz]]es flying above lava, before the last carousel segment.
#Once entered, a [[Barrel Cannon]] located above the rising lava will start aiming towards two [[banana]] bunches and a Puzzle Piece. The Kongs have to wait for the barrel to point at the Puzzle Piece and fire themselves to obtain it.
#Once entered, a [[Barrel Cannon]] located above the rising lava will start aiming towards two [[Banana Bunch]]es and a Puzzle Piece. The Kongs have to wait for the barrel to point at the Puzzle Piece and fire themselves to obtain it.


==Enemies==
==Enemies==
*[[Tucks]]es
*[[Tucks]]
*[[Pointy Tucks]]es
*[[Pointy Tucks]]
*[[Hootz]]
*[[Hootz]]es
*[[Puffton]]s
*[[Puffton]]s
*[[Fish Poker Pops]]
*[[Fish Poker Pops]]
{{NIWA|DKWiki=1}}
*[[Buzzy|Buzzies]]
{{DKC:TF}}
 
[[Category:Donkey Kong Country: Tropical Freeze Levels‎]]
==Gallery==
[[Category:Temples and Shrines]]
<gallery>
[[Category:Secret Levels]]
SpinningSpines2.jpg|The first platform carousel, near the beginning of the stage
SpinningSpines3.jpg|Donkey Kong aims to launch himself from a skull [[Barrel Cannon]] between two crushing rollers.
SpinningSpines4.jpg|About to get shot into the area filled with lava.
</gallery>
 
==Additional names==
===Internal names===
{{internal names
|game1=''[[Donkey Kong Country: Tropical Freeze]]''
|file1=<tt>content/Worlds/w0x_trophy/l05_trophy_swingingarms.pak</tt>
|name1=l05_trophy_swingingarms.pak
|meaning1=Trophy Level 5: Swingingarms; note that a number was skipped
}}
 
===Names in other languages===
{{foreign names
|Jap=スピニングラビリンス
|JapR=Supiningu Rabirinsu
|JapM=Spinning Labyrinth
|Spa=Rodillos de pesadilla
|SpaM=Nightmarish Rollers
|Fre=Meules magmatiques
|FreM=Magmatic Grindstones
|Ger=Walzenwahnsinn
|GerM=Rolling Madness
|Ita=Tritatutto Terrificanti
|ItaM=Terrifying Grinder
}}
{{DKCTF}}
[[Category:Temples]]
[[Category:Volcanic areas]]
[[Category:Secret levels]]
[[Category:Donkey Kong Country: Tropical Freeze levels]]

Latest revision as of 21:26, February 2, 2024

Level
Spinning Spines
Spinning Spines
Level code 4-K
World Sea Breeze Cove
Game Donkey Kong Country: Tropical Freeze
Music track Swinger Flinger
<< Directory of levels >>

Spinning Spines is the temple level of Sea Breeze Cove in Donkey Kong Country: Tropical Freeze and its Nintendo Switch port of the same name, and the fourth temple level in the game.

In the level, the Kongs make use of small platforms carried along massive, carousel-like structures, allowing them to traverse pits or use them as steps to reach higher areas. However, the platforms are usually driven into spiked obstacles, forcing the Kongs to jump off them in time to avoid getting injured. These obstacles include spinning cylinders, flanking the sides of the carousel structures. Another common obstacle found in the level are the spinning skewers armed with pairs of sharp blades around them.

In Time Attack mode, a time of 1:14.00 is required to get a gold medal, a time of 1:24.00 for silver, and a time of 1:41.00 for bronze.

Overview[edit]

Spinning Spines

Past a Tucks at the start, the Kongs come across small platforms moving along a massive spinning structure, which carry them across a pit bounded by spiked cylinders. Soon after, the Kongs would have to avoid a Hootz and a bladed skewer, after which they find another carousel of platforms leading up to a Tucks. Beyond, a pit soared by two Hootzes and a Tuffton gapes towards a series of carousels, which the Kongs would have to navigate while avoiding spiked rotating columns and bladed shafts threatening to pounce them. The floor beyond is patrolled by a Fish Poker Pops and ends with a short system of Barrel Cannons floating in an abyss area.

Spinning Spines

Beyond a few skewers and two crushing rollers the Kongs would have to avoid while being fired from barrel to barrel, they return on solid ground to encounter a stacked carousel leading through an upward passage, walled with spiked surfaces. As they jump from one moving platform to another while avoiding wall spikes and a few Buzzies, the Kongs eventually reach two skull Barrel Cannons blasting them through the interior of the carousel. The camera shifts above the spinning carousel to capture the Kongs as they are launched on a platform floating right in the middle of a lava lake located underneath.

As the platform starts to sink in the surrounding lava, the Kongs would have to quickly jump several other sinking platforms, avoiding a darting skewer. A sinking carousel structure follows, leading the Kongs into a section where they would have to navigate rows of moving skewers, Hootzes, and sinking platforms to reach a section where lava starts to rise. Making their way through another carousel passage, the Kongs are soon led by cannons out of it, entering a chamber at the top, where the mysterious relic is held.

Puzzle Pieces[edit]

Spinning Spines
Donkey Kong is about to collect the third Puzzle Piece.
  1. Inside the Purple Glass Vase where the Fish Poker Pops is. It can be destroyed by pounding the ground next to it.
  2. Entering the area surrounded by Buzzies, players will notice a Puzzle Piece above a pit in the middle, which can be obtained with a roll jump.
  3. At the top-left of the first rotating carousel encountered in the lava-filled area. It becomes more noticeable as the carousel structure sinks into the lava.
  4. Near a row of Hootzes flying above lava, before the last carousel segment.
  5. Once entered, a Barrel Cannon located above the rising lava will start aiming towards two Banana Bunches and a Puzzle Piece. The Kongs have to wait for the barrel to point at the Puzzle Piece and fire themselves to obtain it.

Enemies[edit]

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Donkey Kong Country: Tropical Freeze content/Worlds/w0x_trophy/l05_trophy_swingingarms.pak l05_trophy_swingingarms.pak Trophy Level 5: Swingingarms; note that a number was skipped

Names in other languages[edit]

Language Name Meaning
Japanese スピニングラビリンス
Supiningu Rabirinsu
Spinning Labyrinth

French Meules magmatiques
Magmatic Grindstones
German Walzenwahnsinn
Rolling Madness
Italian Tritatutto Terrificanti
Terrifying Grinder
Spanish Rodillos de pesadilla
Nightmarish Rollers