List of Super Smash Bros. series objects: Difference between revisions

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This is a list of objects in the Super Smash Bros. series.

Arwing

Fox landing after jumping out of an Arwing in Super Smash Bros. Brawl

Arwings are small spacecrafts from the Star Fox series. They appear in the background of all Star Fox stages in the Super Smash Bros. series, namely Sector Z, Corneria, Venom, and Lylat Cruise. They fly by, creating another platform, or shooting the players from behind. They are piloted by Peppy Hare and Slippy Toad, and either Fox McCloud or Falco Lombardi in the Adventure Mode. Additionally, at the beginning of every match in every Super Smash Bros. game except Super Smash Bros. Melee, Fox or Falco would enter the stage from jumping off an Arwing. Arwings also appear in all openings of the Super Smash Bros. games. A similar spacecraft is the Wolfen, Star Wolf's equivalent of the Arwing.

In Super Smash Bros. Melee's Adventure Mode stage Corneria, Arwings are not present in the first battle against Fox or Falco, but charge for a heavy attack in the second battle. A trophy of an Arwing also appears in Super Smash Bros. Melee.

In the Subspace Emissary of Super Smash Bros. Brawl, Fox will be riding in his Arwing while avoiding the shots fired from the Halberd. The Halberd is eventually able to hit the Arwing and knock it down. The Arwing flies right past Kirby and the rescued princess (Peach or Zelda) knocking them both off the ship. The Arwing then crashes down in Donkey Kong Island. Meanwhile, Diddy Kong is walking by and notices the destroyed Arwing. However, Rayquaza suddenly appears and launches a beam at Fox and his Arwing. The beam causes an explosion which sets the Arwing on flames. However, somehow, Fox survives the hit and jumps out of his Arwing and saves Diddy from Rayquaza. Later in the story, Fox rides an Arwing in the dogfight against Ganondorf and Bowser in their large Subspace Gunship.

Arwings appear in the background of the Orbital Gate Assault stage in Super Smash Bros. for Wii U, where they take their appearance from Star Fox: Assault. Eventually during a match, players are able to fight on top of the Arwings as they enter the gate itself.

In Super Smash Bros. Ultimate, for Fox and Falco's Final Smash, instead of piloting the Landmaster as in previous games, they call upon an army of Arwings that swoop into the stage, catching any opponents they hit. Fox and Falco then join in and fire multiple shots at the opponents, inflicting damage and launching them.

A model Arwing appears in the Hino Mart in Super Mario RPG: Legend of the Seven Stars.

In Super Mario Maker, one of the 8-bit costumes Mario can receive from a Mystery Mushroom is a Walker from Star Fox Zero. Upon touching the Mystery Mushroom, the sound effect when collecting a supply ring in Star Fox Zero will play. Pressing +Control Pad up will have it transform into an Arwing and use General Pepper's "Good Luck" voice clip from Star Fox 64. It also turns into an Arwing while running at high speeds or while swimming. The death tune is heard when losing a life in Star Fox Zero. When clearing a level, the "Mission Accomplished" theme from Star Fox Zero plays.

Names in other languages

Language Name Meaning
Japanese アーウィン
Āwin
Arwing

Falcon Flyer

The stage Big Blue in Super Smash Bros. Ultimate.
The Falcon Flyer's appearance on the Big Blue stage in Super Smash Bros. Ultimate

The Falcon Flyer is Captain Falcon's ship seen in Super Smash Bros. Melee in the Big Blue stage. It is the largest "platform" in the stage; however, soon, the Falcon Flyer will fly off the stage, forcing players to use other platforms or cars as something to stand on. The Falcon Flyer also gets a trophy in Melee. Super Smash Bros. Brawl features the Big Blue as an unlockable stage-the Falcon Flyer once again returns in the stage having the exact same purpose.

In the Subspace Emissary, after Captain Falcon's team tries to stop the R.O.B.s from destroying the factory his team is on, Falcon finds out it is no use so he calls his Falcon Flyer. Captain Falcon tells his team (Samus, Pikachu, Olimar, Donkey Kong, Diddy Kong) and now R.O.B. to follow him. The party agrees and get on the Flyer, with the intention to escape the factory, but Meta Ridley attacks the ship. However, Ridley is defeated and the ship escapes before they are sent to Subspace. The Falcon Flyer then meets the Halberd and the two ships pick up everyone at the desert.

The Falcon Flyer is next seen trying to stop Ganondorf and Bowser's Subspace Gunship along with Olimar's Hocotate Ship, Falco's Arwing and Samus' Gunship. Kirby, on the Dragoon, is able to stop them. After the Falcon Flyer enters Subspace, it is unknown what happens to the ship. However, it appears everyone inside it jumped out of the ship.

Names in other languages

Language Name Meaning
Japanese ファルコン・フライヤー
Farukon Furaiyā
Falcon Flyer

Pleiades

Lylat Cruise
The Pleiades in Super Smash Bros. Brawl.

The Pleiades[1] is the main spacecraft that appears on the Lylat Cruise stage of Super Smash Bros. Brawl and Super Smash Bros. for Wii U. As an original creation, the ship has never appeared in a Star Fox game to date. Similar to the Great Fox on other Star Fox stages, the Pleiades flies through the Lylat System, while characters fight on top of it. It goes through many different areas in the Lylat System, including an asteroid, the atmosphere of Corneria, and through a space battle.

It is named after the Pleiades, a cluster of stars in the constellation Taurus.

Names in other languages

Language Name Meaning
Japanese 高速宇宙艇プレアデス[2]
Kōsoku Uchūtei Pureadesu
High-Speed Spacecraft Pleiades

German Pleiades[3]
-
Italian Pleiadi[6]
Pleiades
Spanish Pléyades[5]
Pleiades

Smash Skiff

The Smash Skiff

The Smash Skiff is the vehicle that is used to transport Donkey Kong's trophy to the Isle of Ancients in the Subspace Emissary mode of Super Smash Bros. Brawl. It is a flat, open topped, flying machine, painted purple and yellow, and staffed by several Primids. Before the Smash Skiff manages to arrive at its destination, however, Diddy Kong arrives, jumping out of Falco Lombardi's Arwing and reviving Donkey Kong. Captain Falcon and Captain Olimar then jump on as well, seeing that Donkey and Diddy are against the Primids as well. Then the four heroes proceed to defeat the crew of the Smash Skiff. After they are done, the Skiff arrives at the Isle, going into a long mechanic tunnel.

Names in other languages

Language Name Meaning
Japanese フライングプレート
Furaingu Purēto
Flying Plate

Subspace Bomb

Subspace Bomb
The Subspace Bomb

The Subspace Bomb is a giant time bomb appearing in the Subspace Emissary in Super Smash Bros. Brawl. The Subspace Army uses this bomb to take the world into Subspace. In the game's introduction movie, one Subspace Bomb is dropped into Midair Stadium by the Ancient Minister. The bomb needs R.O.B.s on either side of it to detonate. Once activated, it will start the three-minute detonation sequence and when time runs out, it will explode.

Subspace Bombs are used in various parts of this world, such as the Midair Stadium. When Tabuu invades the Island of the Ancients and puts all of the R.O.B.s to work, he converts the island into the Subspace Bomb Factory and puts Ganondorf in charge. Eventually, all of the heroes reach Tabuu in Subspace and defeat him. As the Isle of Ancients is pulled into Subspace, the production of Subspace Bombs is ended, and the Isle of the Ancients can be seen as a gleaming 'X' in the sky.

A Subspace Bomb appears as in Super Smash Bros. Ultimate as an Advanced-class support spirit that occupies one support slot. Fighters equipped with this spirit will start battles with a Bomber. The spirit can be bought from Sheldon's Place for 1,000 Spirit Points.

Names in other languages

Language Name Meaning
Japanese 亜空間爆弾
Akūkan Bakudan
Subspace Bomb

Target

"Target" redirects here. For information about the Pinball Part from Pinball and VS. Pinball, see Target (Pinball).
5 Targets from each difficulty.
The five targets from Super Smash Bros. Brawl

The Target is an object in the Super Smash Bros. series. It is featured in the bonus stage Break the Targets! in 1-player mode in Super Smash Bros. and Classic Mode in Super Smash Bros. Melee. The target also has a trophy in Melee, which can be obtained by beating the Target test with all characters. The target's single purpose is being hit by the player. Targets can be broken with even the weakest of attacks, but are not affected by grabs of grabbing moves. Sometimes a target moves around or warps to another location, making them more difficult to hit and break. Targets are always present as a group of ten in each Break the Targets! stage.

In Super Smash Bros. Brawl, they will be colored differently depending on the difficulty level. Level 1 - Blue, Level 2 - Green, Level 3 - Yellow, Level 4 - Orange, and Level 5 - Red. Additionally, the size of the targets will be different depending on the difficulty level, with Level 1 having the biggest targets and Level 5 having the smallest.

In Super Smash Bros. for Nintendo 3DS / Wii U, there is a mode called Target Blast. In this mode, players earn points by breaking targets and objects.

Names in other languages

Language Name Meaning
Japanese ターゲット
Tāgetto
Target

References

  1. ^ Nintendo (June 22, 2007). Lylat Cruise. Smash Bros. DOJO!!. Retrieved May 21, 2018.
  2. ^ Nintendo (June 22, 2007). ライラットクルーズ 『スマブラ拳!!』 Retrieved August 29, 2022.
  3. ^ Nintendo (June 22, 2007). Lylat-Patrouille. Smash Bros. DOJO!!. Retrieved May 21, 2018.
  4. ^ Nintendo (June 22, 2007). Traversée de Lylat. Smash Bros. DOJO!!. Retrieved May 21, 2018.
  5. ^ Nintendo (June 22, 2007). Sistema Lylat. Smash Bros. DOJO!!. Retrieved May 21, 2018.
  6. ^ Nintendo (June 22, 2007). Il Sistema Lylat. Smash Bros. DOJO!!. Retrieved May 21, 2018.