Giant Magnafowl
Giant Magnafowl in Mario + Rabbids Sparks of Hope
Species Magnafowl
First appearance Mario + Rabbids Sparks of Hope (2022)

The Giant Magnafowl is a larger version of a Magnafowl covered in Darkmess, who appears in Mario + Rabbids Sparks of Hope, located in Barrendale Mesa as an optional boss, in the side quest A "Fowl" Attraction. The heroes need 29 Sparks to open the golden pipe leading to the boss. The Giant Magnafowl is always level 30. In battle, the Giant Magnafowl fights identically as a Magnafowl, except it has much more HP and damage, is resistant to all Super Effects, and cannot be dashed.

In The Tower of Doooom DLC, the Giant Magnafowl might be the boss on the 10th floor, appearing with various enemies. It must be defeated to win the battle.

ProfilesEdit

Tacticam analysisEdit

  GIANT MAGNAFOWL
Targets closest rival to unleash area attacks that deal an ENORMOUS amount of damage. If there aren't enough opponents within range, it will use its Technique to draw them in close.
  UNDASHABLE
Cannot be Dashed.
RESIST
  BURN   FROSTBITE
  OOZE   SHOCK
  SPLASH   GUST
Location
Barrendale Mesa
  • Attack
    • Mega Clucker Clobber
      • Short-range area attack.
  • Technique
    • Attract (2 turn cooldown)
      • Attracts all targets within range to bring them closer.

GalleryEdit

Names in other languagesEdit

Language Name Meaning
Japanese クックルクロー・ダーク
Kukkurukurō Dāku
Dark Magnafowl

Italian Ruspante gigante
Giant Magnafowl
Russian Гигантский клювохват
Gigantskiy gl'uvokhvat
Giant Beakgrabber

TriviaEdit

  • There is a bug where the Giant Magnafowl can get stuck on a ramp, making it easier to defeat.
  • Prior to version 1.2.2076427, the heroes needed all thirty Sparks in order to battle the Giant Magnafowl, meaning the Barrendale Mesa Secret Zone must be completed to unlock the golden pipe. If the player uses Planet Coins to buy everything from the shop except the Barren Key, there would be no way to battle the boss, as the Giant Magnafowl also has a Planet Coin. This made 100% completion impossible. The amount of Sparks needed was lowered to 29, and 100% completion was made possible.