Old Clockworks: Difference between revisions

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{{location infobox
{{location infobox
|title=Old Clockworks
|title=Old Clockworks
|image=OldClockworks.png
|image=[[File:LMDMMansion5.png|250px]]
|width=250px
|greater_location=[[Evershade Valley]]
|greater_location=[[Evershade Valley]]
|inhabitants=[[Greenie]]s, [[Slammer (enemy)|Slammer]]s, [[Hider]]s, [[Sneaker]]s, [[mummy|mummies]], [[Polterpup]], [[Spirit Ball]]s, [[Overset Possessor]], [[Ancient Poltergeist]], [[Strong Sneaker]], [[Poltergeist]], [[Gold Greenie]]
|inhabitants=[[Greenie]]s, [[Slammer (enemy)|Slammer]]s, [[Hider]]s, [[Sneaker]]s, [[mummy|mummies]], [[Polterpup]], [[Spirit Ball]]s, [[Overset Possessor]], [[Ancient Poltergeist]], [[Strong Sneaker]], [[Poltergeist]], [[Gold Greenie]]
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|latest_appearance=''[[Luigi's Mansion Arcade]]'' ([[List of games by date#2015|2015]])
|latest_appearance=''[[Luigi's Mansion Arcade]]'' ([[List of games by date#2015|2015]])
}}
}}
The '''Old Clockworks''' are the third mansion that [[Luigi]] visits in ''[[Luigi's Mansion: Dark Moon]]''. [[Professor Elvin Gadd|E. Gadd]] tells him that a [[Dark Moon]] piece is in the highest point of the clocktower. E. Gadd tells Luigi it closed shortly after opening due to some horrific accidents. As its name indicates, this mansion is fairly clockwork-themed, featuring various mechanical rooms. It is also somewhat of a desert theme, as its location features a lot of sand, as does the mansion itself. This is where Luigi can find a yellow [[Toad (species)#Luigi's Mansion: Dark Moon|Toad assistant]]. It is also shown here that several [[Boo]]s save the Toad from a long fall, before sticking him in a painting.
The '''Old Clockworks''' is the third location that [[Luigi]] visits in ''[[Luigi's Mansion: Dark Moon]]''. A [[Dark Moon]] piece is in the highest point of the clocktower. As its name indicates, this factory is fairly clockwork-themed, featuring various mechanical rooms. It also has somewhat of a desert theme, as its location features a lot of sand, as does the mansion itself. This is where Luigi can find a yellow [[Toad (species)#Luigi's Mansion: Dark Moon|Toad assistant]]. It is also shown here that several [[Boo]]s save the Toad from a long fall, before sticking him in a painting.


==History==
==History==
Line 18: Line 17:
==Missions==  
==Missions==  
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white;text-align:center"
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white;text-align:center"
|-style="background:green;"
|-style="background:green;color:white"
!colspan=2|Mission
!Mission
!width="1%"|Image
!Description
!Description
!Goal
!Objectives
|-
|-
|'''C-1'''
|[[File:ATimelyEntranceLMDM.png|200px]]<br>'''C-1''': [[A Timely Entrance]]
|[[A Timely Entrance]]
|[[File:ATimelyEntranceLMDM.png|200px]]
|''Good news, Luigi. I've located the next Dark Moon piece. It's at the top of the Clock Tower. All you've gotta do is mosey on up there and grab it! What could go wrong?''
|''Good news, Luigi. I've located the next Dark Moon piece. It's at the top of the Clock Tower. All you've gotta do is mosey on up there and grab it! What could go wrong?''
|''The Parascope has located a Dark Moon piece at the top of the Clock Tower. Use the elevator behind the Clock Tower Gate to get there.''
''The Clock Tower Gate is missing some parts! The ghosts that took the parts have been located, but you'll need a special compass to reach them. Search the Drafting Room for it!''
|
*Get to the Clock Tower Gate.
*Retrieve the special compass.
|-
|-
|'''C-2'''
|[[File:UndergroundExpeditionLMDM.png|200px]]<br>'''C-2''': [[Underground Expedition]]/Underground Trek
|[[Underground Expedition]]<br><small>Underground Trek</small>
|[[File:UndergroundExpeditionLMDM.png|200px]]
|''The special compass revealed another path to the underground! Let's hope those ghosts didn't hide the clock hands too well.''
|''The special compass revealed another path to the underground! Let's hope those ghosts didn't hide the clock hands too well.''
|''Explore the underground section of the Old Clockworks, and retrieve the clock hands taken by the ghosts.''
|
*Find your way underground.
*Look for the missing clock hands.
|-
|-
||'''C-3'''
|[[File:RoundhouseBrawlLMDM.png|200px]]<br>'''C-3''': [[Roundhouse Brawl]]
|[[Roundhouse Brawl]]
|[[File:RoundhouseBrawlLMDM.png|200px]]
|''That ancient ghost ran off with the clock hands we're looking for. Thankfully, his strong paranormal signal made him easy to find!''
|''That ancient ghost ran off with the clock hands we're looking for. Thankfully, his strong paranormal signal made him easy to find!''
|''E. Gadd has located the Ancient Poltergeist in the Roundhouse. Make your way there, and recover the clock hands that he took.''
|
*Find the Poltergeist in the Roundhouse.
*Recover the clock hands.
|-
|-
||'''C-4'''
|[[File:PlayCatchLMDM.png|200px]]<br>'''C-4''': [[Play Catch]]/Ghosty in the Middle
|[[Play Catch]]<br><small>Ghosty in the Middle</small>
|[[File:PlayCatchLMDM.png|200px]]
|''Well, we've recovered the minute hand, but the hour hand is still missing. I've detected some signals in the Clockworks Court, so let's start our search there.''
|''Well, we've recovered the minute hand, but the hour hand is still missing. I've detected some signals in the Clockworks Court, so let's start our search there.''
|''A ghostly dog took the hour hand and vanished into the Warehouse. Catch up to the dog before the ghosts do!''
|
*Chase the dog and get the hour hand.
|-
|-
||'''C-5'''
|[[File:PieceatLastLMDM.png|200px]]<br>'''C-5''': [[Piece at Last]]
|[[Piece at Last]]
|[[File:PieceatLastLMDM.png|200px]]
|''There's one last clock part we need to find before we can fix the Clock Tower Gate, and I think I know where it is!''
|''There's one last clock part we need to find before we can fix the Clock Tower Gate, and I think I know where it is!''
|''A ghost has made off with the rotor, the last piece needed to open the Clock Tower Gate. Follow him and take it back!''
''The rotor was taken into the Storage Room, which is locked. Look for E. Gadd's Toad assistant, and see if he can help.''
|
*Chase the ghost and get the rotor.
*Meet the Toad in the Synchronization Room.
*Lead the Toad to the Service Elevator.
|-
|-
!Boss
|[[File:ShowtimeLMDM.png|200px]]<br>'''Boss''': [[Showtime]]/Show Time
|[[Showtime]]<br><small>Show Time</small>
|[[File:ShowtimeLMDM.png|200px]]
|''We finally have everything we need to reach the top of the Clock Tower! But first, let's check the security image that the Toad brought with him.''
|''We finally have everything we need to reach the top of the Clock Tower! But first, let's check the security image that the Toad brought with him.''
|''Open the Clock Tower Gate, and get to the top of the Clock Tower. Then find and retrieve the Dark Moon piece.''
|
*Find and retrieve the Dark Moon piece.
|-
|-
!Bonus
|[[File:OutlandishInterruptionLMDM.png|200px]]<br>'''Bonus''': [[Outlandish Interruption]]
|[[Outlandish Interruption]]
|[[File:OutlandishInterruptionLMDM.png|200px]]
|''We've got a complication. There are paranormal signals in the Old Clockworks again! It's ghost-hunting time, sonny!''
|''We've got a complication. There are paranormal signals in the Old Clockworks again! It's ghost-hunting time, sonny!''
|''Ghosts are back in the Old Clockworks! Capture all the ghosts as soon as possible.''
|
*Capture all the ghosts as soon as possible!
|-
|-
|}
|}
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==Rooms==  
==Rooms==  
===First Floor===
===First Floor/Ground Floor (PAL)===
('''Ground Floor''' in '''PAL''' version)
{|class="wikitable"style="text-align:center"
*[[Clockworks Court]]
|-
*[[Warehouse]]  
!scope="col"width=5%|Name
*[[Roundhouse]]
!scope="col"width=20%|Image
*[[Canyon Stairs]] ('''Ravine Stairs''' in '''PAL''' version)
!scope="col"width=5%|Gem
*[[Workshop (Old Clockworks)|Workshop]]
!scope="col"width=10%|[[List of Boos in Luigi's Mansion: Dark Moon|Boo]]
*[[Clock Tower Gate]]  
|-
*[[Movements]]
||[[Clockworks Court]]||[[File:ClockworksCourtLMDM.png|250px]]||Round Ruby||N/A
*[[Cargo Room]]
|-
*[[Service Elevator]] ('''Service Lift''' in '''PAL''' version)
||[[Warehouse]]||[[File:WarehouseLMDM.png|250px]]||Triangle Ruby||'''ComBooter'''<br>''"ComBooter says 01100010 01101111 01101111!"''
*[[Gear Chamber]]  
(Availability: C-1)
*[[Storage Room (Luigi's Mansion: Dark Moon)|Storage Room]]
|-
 
||[[Roundhouse]]||[[File:RoundhouseLMDM.png|250px]]||Star Ruby<br>Octagon Ruby||N/A
===Second Floor===
|-
('''First floor''' in '''PAL''' version)
||[[Canyon Stairs]]/Ravine Stairs (PAL)||[[File:CanyonStairsLMDM.png|250px]]||Drop Ruby||N/A
*[[Warehouse]]
|-
*[[Clockmaker's Chambers]] ('''Clockmaker's Room''' in '''PAL''' version)
||[[Workshop (Old Clockworks)|Workshop]]||[[File:WorkshopOCLMDM.png|250px]]||N/A||N/A
*[[Roundhouse]]
|-
*[[Transportation Hall]]
||[[Clock Tower Gate]]||[[File:ClockTowerGateLMDM.png|250px]]||Baguette Ruby||'''JamBoolaya'''<br>''"Don't you dare call me GumBoo! My name be JamBoolaya!"''
*[[Finishing Room]]
(Availability: C-4)
*[[Container Yard]]
|-
*[[Kiln Room]]
||[[Movements]]||[[File:MovementsLMDM.png|250px]]||Mushroom Ruby||N/A
*[[Drafting Office]]
|-
*[[Clock Tower Gate]]
||[[Cargo Room]]||[[File:CargoRoomLMDM.png|250px]]||N/A||N/A
*[[Movements]]
|-
*[[Belfry]]
||[[Service Elevator]]/Service Lift (PAL)||[[File:ServiceElevatorLMDM.png|250px]]||Coffin Ruby||N/A
*[[Cargo Room]]
|-
 
||[[Gear Chamber]]||[[File:GearChamberLMDM.png|250px]]||Oval Ruby||N/A
===Third Floor===
|-
('''Second floor''' in '''PAL''' version)
||[[Storage Room (Luigi's Mansion: Dark Moon)|Storage Room]]||[[File:StorageRoomLMDM.png|250px]]||N/A||N/A
*[[Belfry]]
|}
*[[Belfry Clock]]


===Second Floor/First Floor (PAL)===
{|class="wikitable"style="text-align:center"
|-
!scope="col"width=5%|Name
!scope="col"width=20%|Image
!scope="col"width=5%|Gem
!scope="col"width=10%|Boo
|-
||[[Warehouse]]||[[File:WarehouseLMDM.png|250px]]||Triangle Ruby||'''ComBooter'''<br>''"ComBooter says 01100010 01101111 01101111!"''
(Availability: C-1)
|-
||[[Clockmaker's Chambers]]/Clockmaker's Room (PAL)||[[File:ClockmakersChambersLMDM.png|250px]]||Rhombus Ruby||N/A
|-
||[[Roundhouse]]||[[File:RoundhouseLMDM.png|250px]]||Star Ruby<br>Octagon Ruby||N/A
|-
||[[Transportation Hall]]||[[File:TransportationHallLMDM.png|250px]]||N/A||N/A
|-
||[[Finishing Room]]||[[File:FinishingRoomLMDM.png|250px]]||N/A||N/A
|-
||[[Container Yard]]||[[File:ContainerYardLMDM.png|250px]]<br>[[File:RoboticBombRoundhouseBrawl.png|250px]]||N/A||N/A
|-
||[[Kiln Room]]||[[File:KilnRoomLMDM.png|250px]]||N/A||'''Boodonkulous'''<br>''"Boodonkulous is in the building! My name makes no sense..."''
(Availability: C-3)<br>(Note: This Boo is not required to beat the mission (Luigi can still exit the room), but the Boo appears through usual mission progression like the other mandatory Boos.)
|-
||[[Drafting Office]]||[[File:ATimelyEntranceDraftOfficeLMDM.png|250px]]||N/A||N/A
|-
||[[Clock Tower Gate]]||[[File:ClockTowerGateLMDM.png|250px]]||Baguette Ruby||'''JamBoolaya'''<br>''"Don't you dare call me GumBoo! My name be JamBoolaya!"''
(Availability: C-4)
|-
||[[Movements]]||[[File:MovementsLMDM.png|250px]]||Mushroom Ruby||N/A
|-
||[[Belfry]]||[[File:BelfryLMDM.png|250px]]||N/A||N/A
|-
||[[Cargo Room]]||[[File:CargoRoomLMDM.png|250px]]||N/A||N/A
|}
===Third Floor/Second Floor (PAL)===
{|class="wikitable"style="text-align:center"
|-
!scope="col"width=5%|Name
!scope="col"width=20%|Image
!scope="col"width=5%|Gem
!scope="col"width=10%|Boo
|-
||[[Belfry]]||[[File:BelfryLMDM.png|250px]]||N/A||N/A
|-
||[[Belfry Clock]]||[[File:BelfryClockLMDM.png|250px]]||N/A||N/A
|}
===Basement 1===
===Basement 1===
*[[Storm Cellar]]
{|class="wikitable"style="text-align:center"
*[[Canyon Hall]] ('''Ravine Passage''' in '''PAL''' version)
|-
*[[Canyon Narrows]] ('''Ravine Narrows''' in '''PAL''' version)
!scope="col"width=5%|Name
*[[Roundhouse Pit]]
!scope="col"width=20%|Image
*[[Pit Slide]]
!scope="col"width=5%|Gem
*[[Canyon Stairs]]
!scope="col"width=10%|Boo
*[[Synchronization Room]] ('''Synchronisation Lab''' in '''PAL''' version)
|-
*[[Synchro Gantry]]
||[[Storm Cellar]]||[[File:StormCellarLMDM.png|250px]]||Football Ruby||N/A
*[[Maintenance Hub]]
|-
*[[Crank Room]]
||[[Canyon Hall]]/Ravine Passage (PAL)||[[File:CanyonHallLMDM.png|250px]]||Drop Ruby||N/A
*[[Service Elevator]]
|-
*[[Gear Chamber]]
||[[Canyon Narrows]]/Ravine Narrows (PAL)||[[File:CanyonNarrowsLMDM.png|250px]]||N/A||N/A
*[[Storage Room (Luigi's Mansion: Dark Moon)|Storage Room]]
|-
 
||[[Roundhouse Pit]]||[[File:RoundhousePitLMDM.png|250px]]||N/A||N/A
|-
||[[Pit Slide]]||[[File:PitSlideLMDM.png|250px]]||N/A||N/A
|-
||[[Canyon Stairs]]/Ravine Stairs (PAL)||[[File:CanyonStairsLMDM.png|250px]]||Drop Ruby||N/A
|-
||[[Synchronization Room]]/Synchronisation Lab (PAL)||[[File:SynchronizationRoomLMDM.png|250px]]||N/A||N/A
|-
||[[Synchro Gantry]]||[[File:SynchroGantryLMDM.png|250px]]||N/A||N/A
|-
||[[Maintenance Hub]]||[[File:MaintenanceHubLMDM.png|250px]]||Spindle Ruby||N/A
|-
||[[Crank Room]]||[[File:CrankRoomLMDM.png|250px]]||N/A||'''Boony Raboot'''<br>''"Boo! You found me! Nobody hare except Boony Raboot!"''
(Availability: C-5)
|-
||[[Service Elevator]]/Service Lift (PAL)||[[File:ServiceElevatorLMDM.png|250px]]||Coffin Ruby||N/A
|-
||[[Gear Chamber]]||[[File:GearChamberLMDM.png|250px]]||Oval Ruby||N/A
|-
||[[Storage Room (Luigi's Mansion: Dark Moon)|Storage Room]]||[[File:StorageRoomLMDM.png|250px]]||N/A||N/A
|}
===Basement 2===
===Basement 2===
*[[Pit Slide]]
{|class="wikitable"style="text-align:center"
*[[Quarry]]
|-
*[[Antechamber (Luigi's Mansion: Dark Moon)|Antechamber]]
!scope="col"width=5%|Name
*[[Tomb]]
!scope="col"width=20%|Image
!scope="col"width=5%|Gem
!scope="col"width=10%|Boo
|-
||[[Pit Slide]]||[[File:PitSlideLMDM.png|250px]]||N/A||N/A
|-
||[[Quarry]]||[[File:QuarryLMDM.png|250px]]||Pebble Ruby||'''Bootine (American) / Booillon (British)'''<br>Bootine: ''"Boo ha ha! I'm Bootine...with extra gravy!"''<br>Booillion: ''"Boo ha ha! I'm Booillon. Shall I let you stew a bit or pulverise you now?"''
(Availability: C-2)
|-
||[[Antechamber (Luigi's Mansion: Dark Moon)|Antechamber]]||[[File:AntechamberLMDM.png|250px]]||N/A||N/A
|-
||[[Tomb]]||[[File:TombLMDM.png|250px]]||N/A||N/A
|}


==Media==
==Media==
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|Jap=ジゴ~クロック工場
|Jap=ジゴ~クロック工場
|JapR=Jigo~kurokku Kōjō
|JapR=Jigo~kurokku Kōjō
|JapM=「ジゴ~クロック」is a pun on「地獄」(''jigoku'', hell) and "clock", and「工場」means "factory"
|JapM=Portmanteau of「地獄」(''jigoku'', hell) and "clock" +「工場」(''kōjō'', factory)
|Fra=Pendularium
|Fre=Pendularium
|FraM=Latin word for "Pendulum Clock"
|FreM=Latin word for "Pendulum Clock"
|Dut=Oude Klokkenfabriek
|Dut=Oude Klokkenfabriek
|DutM=Old Clock Factory
|DutM=Old Clock Factory
Line 168: Line 260:
{{LMDM}}
{{LMDM}}
{{LMDM missions}}
{{LMDM missions}}
[[Category:Deserts]]
[[Category:Factories]]
[[Category:Factories]]
[[Category:Haunted areas]]
[[Category:Haunted areas]]
[[Category:Luigi's Mansion: Dark Moon locations|*]]
[[Category:Luigi's Mansion: Dark Moon locations|*]]
[[it:Fabbrica di orologi]]

Latest revision as of 23:01, February 22, 2024

Old Clockworks
LMDMMansion5.png
First appearance Luigi's Mansion: Dark Moon (2013)
Latest appearance Luigi's Mansion Arcade (2015)
Greater location Evershade Valley
Inhabitants Greenies, Slammers, Hiders, Sneakers, mummies, Polterpup, Spirit Balls, Overset Possessor, Ancient Poltergeist, Strong Sneaker, Poltergeist, Gold Greenie

The Old Clockworks is the third location that Luigi visits in Luigi's Mansion: Dark Moon. A Dark Moon piece is in the highest point of the clocktower. As its name indicates, this factory is fairly clockwork-themed, featuring various mechanical rooms. It also has somewhat of a desert theme, as its location features a lot of sand, as does the mansion itself. This is where Luigi can find a yellow Toad assistant. It is also shown here that several Boos save the Toad from a long fall, before sticking him in a painting.

History[edit]

The Old Clockworks originally produced, according to E. Gadd, the finest watches and clocks long ago. The factory itself is the oldest of the mansions as it is the Evershade Valley's ghosts' favorite haunt. The factory was built on top of some ruins. The owners of the clockworks seemed interested in this as mining and excavation equipment can be found strewn about the ruins. There is also a stairway leading from the factory into the ruins. It is unknown why it closed down, but several jackets, coats, and hats can be found still on racks, and the large amount of equipment and crates left behind suggests something happened within the factory itself to cause it to be abandoned.

In-game description[edit]

This factory once produced the world's finest clocks and time-measurement devices. Your watch probably comes from here, and you don't even know it!

Missions[edit]

Mission Description Goal Objectives
A Timely Entrance from Luigi's Mansion: Dark Moon
C-1: A Timely Entrance
Good news, Luigi. I've located the next Dark Moon piece. It's at the top of the Clock Tower. All you've gotta do is mosey on up there and grab it! What could go wrong? The Parascope has located a Dark Moon piece at the top of the Clock Tower. Use the elevator behind the Clock Tower Gate to get there.

The Clock Tower Gate is missing some parts! The ghosts that took the parts have been located, but you'll need a special compass to reach them. Search the Drafting Room for it!

  • Get to the Clock Tower Gate.
  • Retrieve the special compass.
Underground Expedition from Luigi's Mansion: Dark Moon
C-2: Underground Expedition/Underground Trek
The special compass revealed another path to the underground! Let's hope those ghosts didn't hide the clock hands too well. Explore the underground section of the Old Clockworks, and retrieve the clock hands taken by the ghosts.
  • Find your way underground.
  • Look for the missing clock hands.
Roundhouse Brawl from Luigi's Mansion: Dark Moon
C-3: Roundhouse Brawl
That ancient ghost ran off with the clock hands we're looking for. Thankfully, his strong paranormal signal made him easy to find! E. Gadd has located the Ancient Poltergeist in the Roundhouse. Make your way there, and recover the clock hands that he took.
  • Find the Poltergeist in the Roundhouse.
  • Recover the clock hands.
Play Catch from Luigi's Mansion: Dark Moon
C-4: Play Catch/Ghosty in the Middle
Well, we've recovered the minute hand, but the hour hand is still missing. I've detected some signals in the Clockworks Court, so let's start our search there. A ghostly dog took the hour hand and vanished into the Warehouse. Catch up to the dog before the ghosts do!
  • Chase the dog and get the hour hand.
Piece at Last from Luigi's Mansion: Dark Moon
C-5: Piece at Last
There's one last clock part we need to find before we can fix the Clock Tower Gate, and I think I know where it is! A ghost has made off with the rotor, the last piece needed to open the Clock Tower Gate. Follow him and take it back!

The rotor was taken into the Storage Room, which is locked. Look for E. Gadd's Toad assistant, and see if he can help.

  • Chase the ghost and get the rotor.
  • Meet the Toad in the Synchronization Room.
  • Lead the Toad to the Service Elevator.
Showtime from Luigi's Mansion: Dark Moon
Boss: Showtime/Show Time
We finally have everything we need to reach the top of the Clock Tower! But first, let's check the security image that the Toad brought with him. Open the Clock Tower Gate, and get to the top of the Clock Tower. Then find and retrieve the Dark Moon piece.
  • Find and retrieve the Dark Moon piece.
Outlandish Interruption from Luigi's Mansion: Dark Moon
Bonus: Outlandish Interruption
We've got a complication. There are paranormal signals in the Old Clockworks again! It's ghost-hunting time, sonny! Ghosts are back in the Old Clockworks! Capture all the ghosts as soon as possible.
  • Capture all the ghosts as soon as possible!

Objects[edit]

  • Special Compass
  • Balls of ribbon in the Warehouse that can be unraveled by a machine, containing items. One of these holds a Key.
  • Clock hands (minute and hour hands)
  • Clock Rotor
  • 13 Rubies

Bosses[edit]

Rooms[edit]

First Floor/Ground Floor (PAL)[edit]

Name Image Gem Boo
Clockworks Court The Clockworks Court segment from Luigi's Mansion: Dark Moon. Round Ruby N/A
Warehouse The Warehouse segment from Luigi's Mansion: Dark Moon. Triangle Ruby ComBooter
"ComBooter says 01100010 01101111 01101111!"

(Availability: C-1)

Roundhouse The Roundhouse segment from Luigi's Mansion: Dark Moon. Star Ruby
Octagon Ruby
N/A
Canyon Stairs/Ravine Stairs (PAL) The Canyon Stairs segment from Luigi's Mansion: Dark Moon. Drop Ruby N/A
Workshop The Workshop segment from Luigi's Mansion: Dark Moon. N/A N/A
Clock Tower Gate The Clock Tower Gate segment from Luigi's Mansion: Dark Moon. Baguette Ruby JamBoolaya
"Don't you dare call me GumBoo! My name be JamBoolaya!"

(Availability: C-4)

Movements The Movements segment from Luigi's Mansion: Dark Moon. Mushroom Ruby N/A
Cargo Room The Cargo Room segment from Luigi's Mansion: Dark Moon. N/A N/A
Service Elevator/Service Lift (PAL) The Service Elevator segment from Luigi's Mansion: Dark Moon. Coffin Ruby N/A
Gear Chamber The Gear Chamber segment from Luigi's Mansion: Dark Moon. Oval Ruby N/A
Storage Room The Storage Room segment from Luigi's Mansion: Dark Moon. N/A N/A

Second Floor/First Floor (PAL)[edit]

Name Image Gem Boo
Warehouse The Warehouse segment from Luigi's Mansion: Dark Moon. Triangle Ruby ComBooter
"ComBooter says 01100010 01101111 01101111!"

(Availability: C-1)

Clockmaker's Chambers/Clockmaker's Room (PAL) The Clockmaker's Chambers segment from Luigi's Mansion: Dark Moon. Rhombus Ruby N/A
Roundhouse The Roundhouse segment from Luigi's Mansion: Dark Moon. Star Ruby
Octagon Ruby
N/A
Transportation Hall The Transportation Hall segment from Luigi's Mansion: Dark Moon. N/A N/A
Finishing Room The Finishing Room segment from Luigi's Mansion: Dark Moon. N/A N/A
Container Yard The Container Yard segment from Luigi's Mansion: Dark Moon.
Roundhouse Brawl from Luigi's Mansion: Dark Moon
N/A N/A
Kiln Room The Kiln Room segment from Luigi's Mansion: Dark Moon. N/A Boodonkulous
"Boodonkulous is in the building! My name makes no sense..."

(Availability: C-3)
(Note: This Boo is not required to beat the mission (Luigi can still exit the room), but the Boo appears through usual mission progression like the other mandatory Boos.)

Drafting Office A Timely Entrance from Luigi's Mansion: Dark Moon N/A N/A
Clock Tower Gate The Clock Tower Gate segment from Luigi's Mansion: Dark Moon. Baguette Ruby JamBoolaya
"Don't you dare call me GumBoo! My name be JamBoolaya!"

(Availability: C-4)

Movements The Movements segment from Luigi's Mansion: Dark Moon. Mushroom Ruby N/A
Belfry The Belfry segment from Luigi's Mansion: Dark Moon. N/A N/A
Cargo Room The Cargo Room segment from Luigi's Mansion: Dark Moon. N/A N/A

Third Floor/Second Floor (PAL)[edit]

Name Image Gem Boo
Belfry The Belfry segment from Luigi's Mansion: Dark Moon. N/A N/A
Belfry Clock The Belfry segment from Luigi's Mansion: Dark Moon. N/A N/A

Basement 1[edit]

Name Image Gem Boo
Storm Cellar The Storm Cellar segment from Luigi's Mansion: Dark Moon. Football Ruby N/A
Canyon Hall/Ravine Passage (PAL) The Canyon Hall segment from Luigi's Mansion: Dark Moon. Drop Ruby N/A
Canyon Narrows/Ravine Narrows (PAL) The Canyon Narrows segment from Luigi's Mansion: Dark Moon. N/A N/A
Roundhouse Pit The Roundhouse Pit segment from Luigi's Mansion: Dark Moon. N/A N/A
Pit Slide The Pit Slide segment from Luigi's Mansion: Dark Moon. N/A N/A
Canyon Stairs/Ravine Stairs (PAL) The Canyon Stairs segment from Luigi's Mansion: Dark Moon. Drop Ruby N/A
Synchronization Room/Synchronisation Lab (PAL) The Synchronization Room segment from Luigi's Mansion: Dark Moon. N/A N/A
Synchro Gantry The Synchro Gantry segment from Luigi's Mansion: Dark Moon. N/A N/A
Maintenance Hub The Maintenance Hub segment from Luigi's Mansion: Dark Moon. Spindle Ruby N/A
Crank Room The Crank Room segment from Luigi's Mansion: Dark Moon. N/A Boony Raboot
"Boo! You found me! Nobody hare except Boony Raboot!"

(Availability: C-5)

Service Elevator/Service Lift (PAL) The Service Elevator segment from Luigi's Mansion: Dark Moon. Coffin Ruby N/A
Gear Chamber The Gear Chamber segment from Luigi's Mansion: Dark Moon. Oval Ruby N/A
Storage Room The Storage Room segment from Luigi's Mansion: Dark Moon. N/A N/A

Basement 2[edit]

Name Image Gem Boo
Pit Slide The Pit Slide segment from Luigi's Mansion: Dark Moon. N/A N/A
Quarry The Quarry segment from Luigi's Mansion: Dark Moon. Pebble Ruby Bootine (American) / Booillon (British)
Bootine: "Boo ha ha! I'm Bootine...with extra gravy!"
Booillion: "Boo ha ha! I'm Booillon. Shall I let you stew a bit or pulverise you now?"

(Availability: C-2)

Antechamber The Antechamber segment from Luigi's Mansion: Dark Moon. N/A N/A
Tomb The Tomb segment from Luigi's Mansion: Dark Moon. N/A N/A

Media[edit]

Audio.svg Old Clockworks Music - The song that plays in the Old Clockworks.
File infoMedia:Old_Clockworks_Music.oga
Audio.svg Outlandish Interruption Music - The song that plays during Outlandish Interruption.
File infoMedia:Outlandish_Interruption_Music.oga
Help:MediaHaving trouble playing?

Names in other languages[edit]

Language Name Meaning
Japanese ジゴ~クロック工場
Jigo~kurokku Kōjō
Portmanteau of「地獄」(jigoku, hell) and "clock" +「工場」(kōjō, factory)

Chinese 地獄時鐘工廠
Dìyù shízhōng gōngchǎng
Hell-like Clock Factory

Dutch Oude Klokkenfabriek
Old Clock Factory
French Pendularium
Latin word for "Pendulum Clock"
German Ingenieurshof
Engineer Yard
Italian Fabbrica di Orologi
Clock Factory
Korean 오래된 시계 공장
Oraedoen Sigye Gongjang
Old Clock Factory

Portuguese Fábrica de Relógios
Clock Factory
Russian Заброшенный Завод
Zabrosheny Zavod
Abandoned Factory

Spanish Fábrica de Relojes
Clock Factory