Pipe Room: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary |
(→Ghosts in the Pipe Room in the PAL Hidden Mansion: Still there) |
||
(39 intermediate revisions by 28 users not shown) | |||
Line 1: | Line 1: | ||
{{image | {{LM room infobox | ||
|image=[[File:LMPipeRoom.png|250px]] | |||
|area=Area Four | |area=Area Four | ||
|ghost=[[Flying Fish]]; Red and White [[Grabbing Ghost]]s | |ghost=[[Flying Fish]]; Red and White [[Grabbing Ghost]]s | ||
|boo=Booffant | |boo=[[List of Boos in Luigi's Mansion#Booffant|Booffant]] | ||
}} | }} | ||
The '''Pipe Room''' is a room | [[File:PipeRoom3DS.jpg|thumb|left|The Pipe Room in the Nintendo 3DS remake.]] | ||
{{LM mansion map}} | |||
The '''Pipe Room''' is a room in Area Four of ''[[Luigi's Mansion]]''. | |||
Once [[Luigi]] enters the Pipe Room, a set of green [[Flying Fish]] and Red and White [[Grabbing Ghost]]s attack. After Luigi captures them, he uses an [[Elemental Ghost|Ice Elemental Ghost]] to get to a valve that stops the flow of water. This causes the [[Key]] to the [[Cold Storage]] to appear. | |||
The Pipe Room | ==Description== | ||
<br | The Pipe Room contains a crate, a bucket, and a frozen barrel. The river of water is untouchable until Luigi freezes it. | ||
==Ghosts in the Pipe Room in the PAL Hidden Mansion== | |||
*Green [[Flying Fish]] | |||
*Three [[Purple Puncher]]s | |||
*Two [[Purple Bomber]]s | |||
*Two Red Grabbing Ghosts | |||
*Three [[Blue Twirler]]s | |||
==Treasure== | |||
{|class="wikitable" | |||
|- | |||
!Currency | |||
!Amount | |||
!Locations | |||
|- | |||
|<center>[[File:GoldBar.png]]<br>[[Gold Bar]]s</center> | |||
|<center>1<br>(100,000 G)</center> | |||
|<center>The '''Gold Bar''' may be found by examining the bucket in the southeast corner.</center> | |||
|} | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=配管室 | |||
|JapR=Haikanshitsu | |||
|JapM=Piping Room | |||
|Spa=El alcantarillado | |||
|SpaM= | |||
|Fre=Salle du tuyau | |||
|FreM= | |||
|Ger=Heizkeller | |||
|GerM= | |||
|Ita=Vano tubi | |||
|ItaM=Pipe room | |||
}} | |||
==Trivia== | |||
*The Pipe Room and the [[Washroom (1F)|first floor Washroom]] are quite possibly the only necessary rooms in the game which are never required to be lit up (unless of course the player is trying to catch all fifty [[Boo]]s), as Luigi can completely ignore the Grabbing Ghosts, freely freeze the river of water and turn the waterfall off to obtain the key to the next room. | |||
{{LM}} | {{LM}} | ||
[[Category:Luigi's Mansion locations]] | |||
[[ | [[de:Heizkeller]] | ||
[[it:Vano tubi]] |
Revision as of 02:24, January 10, 2024
Pipe Room | |
---|---|
Area | Area Four |
Normal ghosts | Flying Fish; Red and White Grabbing Ghosts |
Boo | Booffant |
The Pipe Room is a room in Area Four of Luigi's Mansion.
Once Luigi enters the Pipe Room, a set of green Flying Fish and Red and White Grabbing Ghosts attack. After Luigi captures them, he uses an Ice Elemental Ghost to get to a valve that stops the flow of water. This causes the Key to the Cold Storage to appear.
Description
The Pipe Room contains a crate, a bucket, and a frozen barrel. The river of water is untouchable until Luigi freezes it.
Ghosts in the Pipe Room in the PAL Hidden Mansion
- Green Flying Fish
- Three Purple Punchers
- Two Purple Bombers
- Two Red Grabbing Ghosts
- Three Blue Twirlers
Treasure
Currency | Amount | Locations |
---|---|---|
Gold Bars |
(100,000 G) |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 配管室[?] Haikanshitsu |
Piping Room | |
French | Salle du tuyau[?] | ? | |
German | Heizkeller[?] | ? | |
Italian | Vano tubi[?] | Pipe room | |
Spanish | El alcantarillado[?] | ? |
Trivia
- The Pipe Room and the first floor Washroom are quite possibly the only necessary rooms in the game which are never required to be lit up (unless of course the player is trying to catch all fifty Boos), as Luigi can completely ignore the Grabbing Ghosts, freely freeze the river of water and turn the waterfall off to obtain the key to the next room.