Boss Bass: Difference between revisions

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In this game, Boss Bass swims on the surface of the water trying to leap out and eat [[Mario]] if he gets too close. It does not matter which form the player is in because Boss Bass will defeat Mario instantly in one gulp, even if he is [[Statue Mario|a statue]]. In both of the stages he appears in, the water level rises and sinks, making Mario an easy target. Throwing blocks, shells, [[hammer]]s, and [[fireball]]s at Boss Bass can defeat him, as well as tail attacks and using a [[Super Star]], but he'll eventually come back. However, in ''[[Super Mario Advance 4: Super Mario Bros. 3|Super Mario Advance 4]]'', if the player has turned on [[Orange Switch|the e-Reader card]] that makes enemies hit by [[fireball]]s turn into [[coin]]s, and the player successfully hits Boss Bass with a fireball and collects the coin, Boss Bass will not return for the rest of the level.
In this game, Boss Bass swims on the surface of the water trying to leap out and eat [[Mario]] if he gets too close. It does not matter which form the player is in because Boss Bass will defeat Mario instantly in one gulp, even if he is [[Statue Mario|a statue]]. In both of the stages he appears in, the water level rises and sinks, making Mario an easy target. Throwing blocks, shells, [[hammer]]s, and [[fireball]]s at Boss Bass can defeat him, as well as tail attacks and using a [[Super Star]], but he'll eventually come back. However, in ''[[Super Mario Advance 4: Super Mario Bros. 3|Super Mario Advance 4]]'', if the player has turned on [[Orange Switch|the e-Reader card]] that makes enemies hit by [[fireball]]s turn into [[coin]]s, and the player successfully hits Boss Bass with a fireball and collects the coin, Boss Bass will not return for the rest of the level.


The Big Bertha is found deep underwater and carries [[Baby Cheep]]s in their mouth, occasionally letting them out. After a few seconds, the baby returns to its parent's mouth.
The passive Big Bertha is found swimming back and forth underwater, carrying [[Baby Cheep]]s in their mouth, and occasionally letting them out. After a few seconds, the baby returns to its parent's mouth.
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Revision as of 06:08, December 3, 2018

This article is about the man-eating fish from Super Mario Bros. 3. For the similar enemy also known as Boss Bass in Yoshi's Island DS, see Cheep Chomp.
"Big Bertha" redirects here. For the character from the Super Mario Bros. film, see Big Bertha (film character). For the Blaster from Super Mario RPG: Legend of the Seven Stars, see Big Bertha (Blaster).

Template:Species-infobox A Boss Bass is a huge Cheep Cheep that eats seafarers.[1] It has a mouth-brooding counterpart called Big Bertha. In Super Paper Mario, it is implied in a passing mention that they eat normal-sized Cheep Cheeps.

History

Super Mario Bros. 3

A Boss Bass about to eat Mario in World 3-8
A Boss Bass in Super Mario All-Stars
Big Bertha
Frog Luigi encountering a Big Bertha in Super Mario All-Stars

In this game, Boss Bass swims on the surface of the water trying to leap out and eat Mario if he gets too close. It does not matter which form the player is in because Boss Bass will defeat Mario instantly in one gulp, even if he is a statue. In both of the stages he appears in, the water level rises and sinks, making Mario an easy target. Throwing blocks, shells, hammers, and fireballs at Boss Bass can defeat him, as well as tail attacks and using a Super Star, but he'll eventually come back. However, in Super Mario Advance 4, if the player has turned on the e-Reader card that makes enemies hit by fireballs turn into coins, and the player successfully hits Boss Bass with a fireball and collects the coin, Boss Bass will not return for the rest of the level.

The passive Big Bertha is found swimming back and forth underwater, carrying Baby Cheeps in their mouth, and occasionally letting them out. After a few seconds, the baby returns to its parent's mouth.

The Adventures of Super Mario Bros. 3

Boss Bass from "Never Koop a Koopa"
A Boss Bass from "Never Koop a Koopa".

Boss Bass make appearances in The Adventures of Super Mario Bros. 3, where they usually chase after Mario and his friends.

Nintendo Comics System

Bertha, a character influenced by the Big Bertha species, plays a prominent role in two Nintendo Comics System stories. In her first appearance, Love Flounders, she falls in love with Frog Mario after being tricked by Stanley the Talking Fish. She eventually realizes Stanley was lying, but is consoled by Mario, who states he wants to be friends with Bertha, not lovers. Bertha later reappears in Fins and Roses, this time dating Stanley. She foils Wendy O. Koopa's plans by knocking the Koopa's bomb back at her.

Mario Teaches Typing

Boss Bass

In the second mode of Mario Teaches Typing, Underwater World, the game repeatedly loops footage of Mario, Luigi or Princess Toadstool swimming away from either a Boss Bass or a Blooper. Their appearance is slightly different: fins are cyan, they have several sharp teeth rather than a single blunt tooth., and they have round pupils with eyebrows instead of squinting pupils.

Super Paper Mario

Boss Bass are given a passing mention in Super Paper Mario by a Shayde, who said that he fell into the ocean once, but luckily could swim as well as a Cheep Cheep. Unfortunately, a Boss Bass thought that since he swam like a Cheep Cheep, he was one himself, and the huge fish ate him.

Gallery

Names in other languages

Language Name Meaning
Japanese 巨大プクプク[2]
Kyodai Pukupuku
Giant Cheep Cheep

References

  1. ^ "Even if Mario is Super, Boss Bass, the terror of the high seas, can swallow him whole." - Nintendo Power Volume 13, page 8.
  2. ^ Scan of 「スーパーマリオブラザーズ3完全攻略テクニックブック1」 (Super Mario Bros. 3 Kanzen Kōryaku Technique Book 1)

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