Under the Angry Sun: Difference between revisions

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'''Under the Angry Sun''' is the fourth course in the Story Mode of ''[[Super Mario Maker 2]]''. It is set in the desert theme of the ''[[New Super Mario Bros. U]]'' style. It is posted by Amateur Meteorologist, has a difficulty rating of 2/4 stars.
'''Under the Angry Sun''' is the fourth course in the Story Mode of ''[[Super Mario Maker 2]]''. It is set in the desert theme of the ''[[New Super Mario Bros. U]]'' style. It is posted by Amateur Meteorologist, has a difficulty rating of 2/4 stars.
==Description==
Today in the desert, expect clear skies all day with a chance of solar flares. There's an excessive heat warning in effect from sunrise to sunset, so don't forget to slather on a thick layer of sunscreen before stepping outdoors. Either that or find a propeller and press R to avoid the burn.


==Layout==
==Layout==

Revision as of 00:56, June 27, 2019

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Template:Levelbox Under the Angry Sun is the fourth course in the Story Mode of Super Mario Maker 2. It is set in the desert theme of the New Super Mario Bros. U style. It is posted by Amateur Meteorologist, has a difficulty rating of 2/4 stars.

Description

Today in the desert, expect clear skies all day with a chance of solar flares. There's an excessive heat warning in effect from sunrise to sunset, so don't forget to slather on a thick layer of sunscreen before stepping outdoors. Either that or find a propeller and press R to avoid the burn.

Layout

At the beginning of the level, Mario must board a moving platform on a track. The Angry Sun then appears, attacking Mario while multiple winged Coins and a Propeller Mushroom fly at him. Mario then can collect more coins and dodge parachuting Goombas. Mario can fly into a row of ? Blocks, with one containing a 1-Up Mushroom. He then must dodge Spike Traps, and can collect a 10 Coin by stepping off the platform and flying back up. Coins and a Big Goomba, both equipped with parachutes, then appear. A 30 Coin is located between Spike Traps, which Mario must fly between to collect the coin. The platform then falls off the rail, and Mario can jump to the Goal Pole.

Enemies