Hit the Gust: Difference between revisions

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[[File:Hit the Gust.png|thumb|'''Hit the Gust''']]
{{minigame infobox
'''Hit the Gust''' is a [[microgame]] found in ''[[WarioWare: Touched!]]'' in the [[Mic Rocking]] stage.
|image=[[File:Hit the Gust.png|200px]]<br>''WarioWare: Touched!''<br>[[File:WWG Hit the Gust.png|250px]]<br>''WarioWare Gold''
|appears_in=''[[WarioWare: Touched!]]<br>[[WarioWare Gold]]
|type=[[List of WarioWare: Touched! microgames#Mic Rocking|Mic Rocking]] (''Touched!'')<br>[[Mike]] (''Gold'')
|intro=''Drive!''
|info=''"Blow the wind-powered car! Don't blow it too far, or it'll get flattened!"'' (''Touched!'')<br>''"The mouse in the wind-powered car wants that cheese. Don't overshoot. Or he might get trapped."'' (''Gold'')
|controls={{button|ds|mic}} &ndash; Spin pinwheel
|clear=25
}}
'''Hit the Gust''' is one of [[Mike]]'s [[microgame]]s found in ''[[WarioWare: Touched!]]'' in the [[List of WarioWare: Touched! microgames#Mic Rocking|Mic Rocking]] stage and returns as one of his microgames in ''[[WarioWare Gold]]''.


==Gameplay==
==Gameplay==
The game's purpose is to blow into the mic and get the green car to a safety zone. If it gets hit by the falling walls, the player will lose the game.
The game's purpose is to blow into the mic and get the green car to a safety zone. In ''WarioWare Gold'', the car is piloted by a mouse who eats cheese after landing safely and the walls are cages. If the car gets hit by the falling walls (or the mouse gets trapped in the cages in ''Gold''), the player loses the game.
   
   
*'''1st level difficulty:''' The safety zone is large.
*'''1st level difficulty:''' The safety zone is large. In ''WarioWare: Touched!'', if the player keeps blowing into the microphone from the very beginning at maximum power and passes the safety zone, another safety zone can be reached.
*'''2nd level difficulty:''' The safety zone is rather small.
*'''2nd level difficulty:''' The safety zone is rather small.
*'''3rd level difficulty:''' The safety zone is smaller.
*'''3rd level difficulty:''' The safety zone is smaller.


A minimum of 25 points must be earned to pass the microgame.
==Names in other languages==
{{foreign names
|Jap=ふうりょくカー
|JapR=Fūryoku Kā
|JapM=Wind-Powered Car
|SpaA=Cochecito de viento
|SpaAM=Wind car
|SpaE=El cochecito leré
|SpaEM=The leré car
|Fre=Non polluant
|FreM=Non-polluting
|Kor=풍력자동차
|KorR=Pungnyeokjadongcha
|KorM=Wind-powered Car
|Ita=Forza polmonare
|ItaM=Pulmonary strength
}}


===Description===
{{Mike's microgames}}
''"Blow the wind-powered car! Don't blow it too far, or it'll get flattened!"''
{{WarioWare: Touched! microgames}}
{{===Names in other languages===
{{WWG microgames}}
{{JapM}} =Wind Car=
}}
[[Category:WarioWare: Touched! microgames]]
[[Category:WarioWare: Touched! microgames]]
[[Category:Unlockables]]
[[Category:WarioWare Gold microgames]]
{{WarioWare: Touched! microgames}}
[[it:Forza polmonare]]

Latest revision as of 15:44, May 31, 2023

Hit the Gust
Hit the Gust.png
WarioWare: Touched!
WWG Hit the Gust.png
WarioWare Gold
Appears in WarioWare: Touched!
WarioWare Gold
Type Mic Rocking (Touched!)
Mike (Gold)
Command(s) Drive!
Info "Blow the wind-powered car! Don't blow it too far, or it'll get flattened!" (Touched!)
"The mouse in the wind-powered car wants that cheese. Don't overshoot. Or he might get trapped." (Gold)
Controls Microphone – Spin pinwheel
Points to clear 25

Hit the Gust is one of Mike's microgames found in WarioWare: Touched! in the Mic Rocking stage and returns as one of his microgames in WarioWare Gold.

Gameplay[edit]

The game's purpose is to blow into the mic and get the green car to a safety zone. In WarioWare Gold, the car is piloted by a mouse who eats cheese after landing safely and the walls are cages. If the car gets hit by the falling walls (or the mouse gets trapped in the cages in Gold), the player loses the game.

  • 1st level difficulty: The safety zone is large. In WarioWare: Touched!, if the player keeps blowing into the microphone from the very beginning at maximum power and passes the safety zone, another safety zone can be reached.
  • 2nd level difficulty: The safety zone is rather small.
  • 3rd level difficulty: The safety zone is smaller.

Names in other languages[edit]

Language Name Meaning
Japanese ふうりょくカー
Fūryoku Kā
Wind-Powered Car

French Non polluant
Non-polluting
Italian Forza polmonare
Pulmonary strength
Korean 풍력자동차
Pungnyeokjadongcha
Wind-powered Car

Spanish (NOA) Cochecito de viento
Wind car
Spanish (NOE) El cochecito leré
The leré car