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Course parts

Course parts, previously known as course elements and often shortened to just parts or elements, are components that make up courses in the Super Mario Maker series. In the Course Maker, course parts can be chosen, placed into either area of a course, and modified. Course parts encompass several kinds of objects and obstacles from the wider Super Mario series, including but not limited blocks, platforms, power-ups, and enemies.

In the Course Maker, several course parts are variants of each other and be produced by shaking (in the first two games) a different course part or selecting the variant from a menu (in Super Mario Maker 2). Additionally, certain course parts are transformed into a different course part when changing the course's game style or theme; for example, Spike Balls are replaced by Snowballs in snow courses.

Modifiers

Course parts can receive modifiers or be combined with other course parts to change their appearance and behavior. For brevity, when discussing which modifiers can be applied to a given course part, the icons shown in the following table will be used.

Icon Description
This course part can be given a Super Mushroom Doubles the size of the course part. Gravity-obeying objects will also have double their typical weight and be able to press P Switches if they could not normally do so.
This course part can be given Wings Gives the course part Wings, changing its movement pattern in some way; for example, Koopa Troopas gain the movement pattern of Paratroopas. Many course parts with this modifier will simply fly leftwards in a wave motion.
This course part can be given a Parachute Gives the course part a parachute.
This course part can be given a Key Causes a Key to be released by this course part upon its termination, such as an enemy's defeat.
This course part can be stacked Allows this course part to become part of a stack of course parts, in which movement of the entire stack is controlled by the bottommost course part, in the vein of a Goomba Tower.
This course part can be put in a Pipe or Bill Blaster Allows this course part to emerge from Warp Pipes.
This course part can be put in blocks Allows this course part to be released from Blocks, ? Blocks, Hidden Blocks, Note Blocks, or Music Blocks.
This course part can be thrown by a Lakitu Allows this course part to be thrown by Lakitus.
This course part can pilot a Koopa Clown Car or Lakitu's Cloud Allows this course part to ride in a Lakitu's Cloud or Koopa Clown Car.
This course part can be put into a Tree Allows this course part to be released upon performing a handstand on a Tree.
This course part can be put into a Checkpoint Flag Allows this course part to apply to the player upon activating a Checkpoint Flag.
This course part can be put on a Track Allows this course part to attach to Tracks.

Spawning

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  • Describe spawning and unspawning behavior
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List of course parts

This page needs Super Mario improvement. Specifically:

  • Add a table based on the Super Mario Maker and Super Mario Maker 2 tables
Requested improvements must be clear, pertinent, and well-formed. Please refrain from adding bullet points such as "Add more information" or "Write the rest of the article".