List of Donkey Kong Country: Tropical Freeze media: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(→‎Bright Savannah: Fixed some errors, aded New information.)
No edit summary
(22 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{italic title|List of ''Donkey Kong Country: Tropical Freeze'' (Wii U & Nintendo Switch) media}}
{{italic title|List of ''Donkey Kong Country: Tropical Freeze'' media}}
{{more media}}
{{more media|Funky Mode credits music, other sound effects}}
This is a list of media files for the game ''[[Donkey Kong Country: Tropical Freeze]]''.
This is a list of media files for the game ''[[Donkey Kong Country: Tropical Freeze]]''.


Line 6: Line 6:
===[[Lost Mangroves]]===
===[[Lost Mangroves]]===
{{media table
{{media table
|type1=audio
|file1=DKCTF MangroveCove.oga
|name1=DKCTF MangroveCove
|title1=Mangrove Cove
|pipe1="[[Mangrove Cove]]"
|description1=Plays in [[Mangrove Cove]].
|type2=audio
|file2=DKCTF MangroveCoveUnderwater.oga
|name2=DKCTF MangroveCoveUnderwater
|title2=Mangrove Cove Underwater
|pipe2="Mangrove Cove Underwater"
|description2=Plays in the underwater sections of Mangrove Cove. An arrangement of "Aquatic Ambience" from ''[[Donkey Kong Country]]''.
|type3=audio
|file3=ShipwreckShore.oga
|name3=ShipwreckShore
|title3=Shipwreck Shore
|pipe3="[[Shipwreck Shore]]"
|description3=Plays in [[Shipwreck Shore]].
|type4=audio
|file4=DKCTF ShipwreckShoreUnderwater.oga
|name4=DKCTF ShipwreckShoreUnderwater
|title4={{conjectural|Shipwreck Shore Underwater}}
|pipe4=The music that plays in the underwater portions of Shipwreck Shore
|description4=Plays in the underwater sections of Shipwreck Shore.
|type5=audio
|file5=DKCTF MangroveSwing.oga
|name5=DKCTF MangroveSwing
|title5=Mangrove Swing
|pipe5="Mangrove Swing"
|description5=Plays in [[Canopy Chaos]] and [[Sea Stack Attack]].
|type6=audio
|file6=DKCTF TrunkTwister.oga
|name6=DKCTF TrunkTwister
|title6={{conjectural|Trunk Twister}}
|pipe6=The music that plays on rails in [[Trunk Twister]]
|description6=Plays while on the minecart in [[Trunk Twister]].
|type7=audio
|file7=DKCTF TrunkTwisterStart.oga
|name7=DKCTF TrunkTwisterStart
|title7={{conjectural|Trunk Twister Start}}
|pipe7=The music that plays at the beginning and checkpoint sections of Trunk Twister
|description7=Plays at the beginning and checkpoint sections of Trunk Twister.
|type8=audio
|file8=DKCTF TwisterUnderwater.oga
|name8=DKCTF TwisterUnderwater
|title8={{conjectural|Trunk Twister Underwater}}
|pipe8=The music that plays during the underwater segment of Trunk Twister
|description8=Plays in the underwater section of Trunk Twister.
|type9=audio
|file9=DKCTF Zip-Line Shrine.oga
|name9=DKCTF Zip-Line Shrine
|title9={{conjectural|Zip-Line Shrine}}
|pipe9=The music that plays in [[Zip-Line Shrine]]
|description9=Plays in [[Zip-Line Shrine]].
|type10=audio
|file10=DKCTF BustedBayou.oga
|name10=DKCTF BustedBayou
|title10={{conjectural|Busted Bayou}}
|pipe10=The music that plays in [[Busted Bayou]]
|description10=Plays in [[Busted Bayou]].
|type11=audio
|file11=DKCTF BigTopBop.oga
|name11=DKCTF BigTopBop
|title11={{conjectural|[[Big Top Bop]]}}
|pipe11=The music that plays during the battle against [[Pompy]]
|description11=Plays while battling [[Pompy]].
}}
}}


===[[Autumn Heights]]===
===[[Autumn Heights]]===
{{media table
{{media table
|type1=audio
|file1=DKCTF WindmillHills.oga
|name1=DKCTF WindmillHills
|title1=Windmill Hills
|pipe1="[[Windmill Hills]]"
|description1=Plays in [[Windmill Hills]].
|type2=audio
|file2=DKCTF MountainMania.oga
|name2=DKCTF MountainMania
|title2={{conjectural|Mountain Mania}}
|pipe2=The music that plays in [[Mountain Mania]]
|description2=Plays in [[Mountain Mania]].
|type3=audio
|file3=DKCTF HornTopHop.oga
|name3=DKCTF HornTopHop
|title3={{conjectural|Horn Top Hop}}
|pipe3=The music that plays in most sections of [[Horn Top Hop]]
|description3=Plays in [[Horn Top Hop]].
|type4=audio
|file4=DKCTF HornTopLeaves.oga
|name4=DKCTF HornTopLeaves
|title4={{conjectural|Horn Top Hop Leaves}}
|pipe4=The music that plays in the falling leaf sections of Horn Top Hop
|description4=Plays while on top of the falling leaves in Horn Top Hop.
|type5=audio
|file5=DKCTF GiantHornTopHop.oga
|name5=DKCTF GiantHornTopHop
|title5={{conjectural|Horn Top Hop Finish}}
|pipe5=The music that plays in the final section of Horn Top Hop
|description5=Plays while inside the gigantic brass instrument in Horn Top Hop.
|type6=audio
|file6=DKCTF SawmillStart.oga
|name6=DKCTF SawmillStart
|title6={{conjectural|Sawmill Thrill Start}}
|pipe6=The music that plays at the beginning of [[Sawmill Thrill]]
|description6=Plays at the beginning of [[Sawmill Thrill]].
|type7=audio
|file7=DKCTF SawmillThrill.oga
|name7=DKCTF SawmillThrill
|title7=Sawmill Thrill
|pipe7="Sawmill Thrill"
|description7=Plays while on the minecart in Sawmill Thrill.
|type8=audio
|file8=DKCTF SawmillThrillCheckpoint.oga
|name8=DKCTF SawmillThrillCheckpoint
|title8={{conjectural|Sawmill Thrill Checkpoint}}
|pipe8=The music that plays at the second checkpoint of Sawmill Thrill
|description8=Plays at the second checkpoint of Sawmill Thrill.
|type9=audio
|file9=DKCTF AlpineIncline1.oga
|name9=DKCTF AlpineIncline1
|title9={{conjectural|Alpine Incline Part 1}}
|pipe9=The music that plays in the foreground section of [[Alpine Incline]]
|description9=Plays in the foreground section of [[Alpine Incline]].
|type10=audio
|file10=DKCTF AlpineIncline2.oga
|name10=DKCTF AlpineIncline2
|title10={{conjectural|Alpine Incline Part 2}}
|pipe10=The music that plays in the background section of Alpine Incline
|description10=Plays in the background section of Alpine Incline.
|type11=audio
|file11=DKCTF AlpineIncline.oga
|name11=DKCTF AlpineIncline
|title11=Alpine Incline
|pipe11="Alpine Incline"
|description11=Plays in the sky section of Alpine Incline.
|type12=audio
|file12=DKCTF WingDing.oga
|name12=DKCTF WingDing
|title12={{conjectural|Wing Ding}}
|pipe12=The music that plays inside the towers of [[Wing Ding]]
|description12=Plays in [[Wing Ding]].
|type13=audio
|file13=DKCTF WingDong.oga
|name13=DKCTF WingDong
|title13={{conjectural|Wing Ding Zip-Line}}
|pipe13=The music that plays outside the towers of Wing Ding
|description13=Plays while on a [[Zip-Line Vine]] in Wing Ding.
|type14=audio
|file14=DKCTF CaveConcertReturns.oga
|name14=DKCTF CaveConcertReturns
|title14={{conjectural|Cave Dweller Concert Returns}} ''(sample 1)''
|pipe14=An arrangement of "Cave Dweller Concert" from the original ''[[Donkey Kong Country]]''; plays in [[Crumble Cavern]]
|description14=Plays in [[Crumble Cavern]] and at the beginning of [[Rodent Ruckus]], [[Amiss Abyss]], and [[Blurry Flurry]]. An arrangement of "Cave Dweller Concert" from ''Donkey Kong Country''.
|type15=audio
|file15=DKCTF CaveConcertReturns1.oga
|name15=DKCTF Rodent Ruckus
|title15={{conjectural|Cave Dweller Concert Returns}} ''(sample 2)''
|pipe15="[[Rodent Ruckus]]"
|description15=Plays in Crumble Cavern and at the beginning of Rodent Ruckus, Amiss Abyss, and Blurry Flurry. An arrangement of "Cave Dweller Concert" from ''Donkey Kong Country''.
|type16=audio
|file16=DKCTF CaveConcertReturns2.oga
|name16=DKCTF MountaintopTussle
|title16={{conjectural|Cave Dweller Concert Returns}} ''(sample 3)''
|pipe16=The music that plays while battling [[Skowl]]
|description16=Plays in Crumble Cavern and at the beginning of Rodent Ruckus, Amiss Abyss, and Blurry Flurry. An arrangement of "Cave Dweller Concert" from ''Donkey Kong Country''.
|type17=audio
|file17=DKCTF Rodent Ruckus.oga
|name17=DKCTF SkowlTransition
|title17=Rodent Ruckus
|pipe17=The music that plays during transitions in the battle against Skowl
|description17=Plays while riding the [[Rocket Barrel]] in Rodent Ruckus.
|file18=DKCTF MountaintopTussle.oga
|title18={{conjectural|[[Mountaintop Tussle]]}}
|description18=Plays while battling [[Skowl]].
|file19=DKCTF SkowlTransition.oga
|title19={{conjectural|Mountaintop Tussle Transition}}
|description19=Plays during transitions in the battle against Skowl.
}}
}}


===[[Bright Savannah]]===
===[[Bright Savannah]]===
{{media table
{{media table
|type1=audio
|file1=DKCTF GrasslandGroove.oga
|name1=DKCTF GrasslandGroove
|title1={{conjectural|Grassland Groove Part 1}}
|pipe1=The first track of [[Grassland Groove]]
|description1=Plays in the first section of [[Grassland Groove]].
|type2=audio
|file2=DKCTF GrasslandGroove Part 2.oga
|name2=DKCTF GrasslandGroove Part 2
|title2={{conjectural|Grassland Groove Part 2}}
|pipe2=The second track of [[Grassland Groove]]
|description2=Plays in the second section of Grassland Groove.
|type3=audio
|file3=DKCTF GrasslandGroove Part 3.oga
|name3=DKCTF GrasslandGroove Part 3
|title3={{conjectural|Grassland Groove Part 3}}
|pipe3=The third track of [[Grassland Groove]]
|description3=Plays in the third section of Grassland Groove.
|type4=audio
|file4=DKCTF GrasslandGroove Part 4.oga
|name4=DKCTF GrasslandGroove Part 4
|title4={{conjectural|Grassland Groove Finish}}
|pipe4=The final track of [[Grassland Groove]]
|description4=Plays in the final section of Grassland Groove.
|type5=audio
|file5=DKCTF BaobabBonanza.oga
|name5=DKCTF BaobabBonanza
|title5=Baobab Bonanza
|pipe5="[[Baobab Bonanza]]"
|description5=Plays in [[Baobab Bonanza]].
|type6=audio
|file6=DKCTF FranticFields.oga
|name6=DKCTF FranticFields
|title6={{conjectural|Frantic Fields}}
|pipe6=An Arrangement of "Haunted Chase" from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''; plays in [[Frantic Fields]]
|description6=Plays in [[Frantic Fields]]. Contains cues from "Run, Rambi! Run!" from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''.
|type7=audio
|file7=DKCTF ScorchTorch.oga
|name7=DKCTF ScorchTorch
|title7=Scorch 'n' Torch
|pipe7="[[Scorch 'n' Torch]]"
|description7=Plays in [[Scorch 'n' Torch]].
|type8=audio
|file8=DKCTF StickerbushSymphony.oga
|name8=DKCTF StickerbushSymphony
|title8={{conjectural|Stickerbush Symphony Returns}}
|pipe8=A Remix of "Stickerbrush Symphony" from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''; plays at the beginning and final sections of [[Twilight Terror]]
|description8=Plays at the beginning and final sections of [[Twilight Terror]]. An arrangement of "Stickerbush Symphony" from ''Donkey Kong Country 2: Diddy's Kong Quest''.
|type9=audio
|file9=DKCTF TwilightTerror.oga
|name9=DKCTF TwilightTerror
|title9=Twilight Terror
|pipe9="[[Twilight Terror]]"
|description9=Plays while riding the Rocket Barrel in Twilight Terror.
|type10=audio
|file10=DKCTF SavannahPop.oga
|name10=DKCTF SavannahPop
|title10=Savannah Pop
|pipe10="Savannah Pop"
|description10=Plays in [[Cannon Canyon]], [[Rickety Rafters]], and [[Bramble Scramble (Donkey Kong Country: Tropical Freeze)|Bramble Scramble]].
|type11=audio
|file11=DKCTF TripleTrouble.oga
|name11=DKCTF TripleTrouble
|title11={{conjectural|[[Triple Trouble]]}}
|pipe11=The music that plays during the battle against [[Ba-Boom]]
|description11=Plays while battling [[Ba-Boom]].
}}
}}


===[[Sea Breeze Cove]]===
===[[Sea Breeze Cove]]===
{{media table
{{media table
|type1=audio
|file1=DKCTF DeepKeep.oga
|name1=DKCTF DeepKeep
|title1=Deep Keep
|pipe1="Deep Keep"
|description1=Plays at the beginning of [[Deep Keep]].
|type2=audio
|file2=DKCTF FunkyWaters.oga
|name2=DKCTF FunkyWaters
|title2=Funky Waters
|pipe2="Funky Waters"
|description2=Plays in the beginning underwater section of Deep Keep and the entire underwater section of [[Amiss Abyss]].
|type3=audio
|file3=DKCTF AquaticAmbianceReturns.oga
|name3=DKCTF AquaticAmbianceReturns
|title3=Aquatic Ambience Returns
|pipe3="Aquatic Ambiance Returns"
|description3=Plays in the deeper underwater section of Deep Keep, the entire underwater section of [[Current Capers]], and the entirety of [[Shoal Atoll]].
|type4=audio
|file4=DKCTF HighTideRide.oga
|name4=DKCTF HighTideRide
|title4={{conjectural|High Tide Ride}}
|pipe4=The music that plays in [[High Tide Ride]]
|description4=Plays in [[High Tide Ride]]. The beginning is a variation of the title theme.
|type5=audio
|file5=DKCTF AquaticSaga.oga
|name5=DKCTF AquaticSaga
|title5={{conjectural|Irate Eight Start}}
|pipe5=The music that plays at the beginning sections of [[Irate Eight]] and [[Current Capers]]
|description5=Plays at the beginning of [[Irate Eight]] and Current Capers.
|type6=audio
|file6=DKCTF LockjawAmbiance.oga
|name6=DKCTF LockjawAmbiance
|title6={{conjectural|Irate Eight Underwater}} ''(sample 1)''
|pipe6=The music that plays underwater in Irate Eight
|description6=Plays in the underwater sections of Irate Eight and [[Rockin' Relics]]. An arrangement of "Aquatic Ambience" from ''Donkey Kong Country'' and "Lockjaw's Saga" from ''Donkey Kong Country 2: Diddy's Kong Quest''.
|type7=audio
|file7=DKCTF LockjawAmbiance2.oga
|name7=DKCTF LockjawSagaTension
|title7={{conjectural|Irate Eight Underwater}} ''(sample 2)''
|pipe7=The music that plays between the two [[Squiddicus]] chase sequences in Irate Eight
|description7=Plays in the underwater sections of Irate Eight and Rockin' Relics. An arrangement of "Lockjaw's Saga" from ''Donkey Kong Country 2: Diddy's Kong Quest''.
|type8=audio
|file8=DKCTF LockjawSagaTension.oga
|name8=DKCTF IrateEight
|title8={{conjectural|Lockjaw's Saga Returns}}
|pipe8="Irate Eight"
|description8=Plays between the two [[Squiddicus]] chase sequences in Irate Eight. An arrangement of "Lockjaw's Saga" from ''Donkey Kong Country 2: Diddy's Kong Quest''. A slight variation of this plays in the on-land sections of Rockin' Relics.
|type9=audio
|file9=DKCTF IrateEight.oga
|name9=DKCTF FuguFaceOff
|title9=Irate Eight ''(sample 1)''
|pipe9=The music that plays during the battle against [[Fugu]]
|description9=Plays in the Squiddicus chase sequences in Irate Eight.
|file10=DKCTF IrateEight2.oga
|title10=Irate Eight ''(sample 2)''
|description10=Plays in the Squiddicus chase sequences in Irate Eight. An arrangement of "Lockjaw's Saga" from ''Donkey Kong Country 2: Diddy's Kong Quest''.
|file11=DKCTF FuguFaceOff.oga
|title11={{conjectural|[[Fugu Face-Off]]}}
|description11=Plays while battling [[Fugu]].
}}
}}


===[[Juicy Jungle]]===
===[[Juicy Jungle]]===
{{media table
{{media table
|type1=audio
|file1=DKCTF SwingJuice.oga
|name1=DKCTF SwingJuice
|title1=Swing Juice
|pipe1="Swing Juice"
|description1=Plays in [[Harvest Hazards]] and [[Panicky Paddles]] and at the beginning of [[Reckless Ride]].
|type2=audio
|file2=DKCTF RecklessRide.oga
|name2=DKCTF RecklessRide
|title2={{conjectural|Reckless Ride}}
|pipe2=The music that plays when flying with the [[Rocket Barrel]] in [[Reckless Ride]]
|description2=Plays while riding the Rocket Barrel in Reckless Ride.
|type3=audio
|file3=DKCTF JuicyGroove.oga
|name3=DKCTF JuicyGroove
|title3={{conjectural|Juicy Groove}}
|pipe3="Juicy Groove"
|description3=Plays in [[Fruity Factory]].
|type4=audio
|file4=DKCTF SwingJuiceUnderwater.oga
|name4=DKCTF SwingJuiceUnderwater
|title4={{conjectural|Swing Juice Underwater}}
|pipe4=An underwater version of "Swing Juice"
|description4=Plays in the underwater sections of Panicky Paddles. An arrangement of "Aquatic Ambience" from ''Donkey Kong Country''.
|type5=audio
|file5=DKCTF FruitBounce.oga
|name5=DKCTF FruitBounce
|title5=Fruit Bounce
|pipe5="Fruit Bounce"
|description5=Plays in [[Jelly Jamboree]] and [[Beehive Brawl]].
|type6=audio
|file6=DKCTF FrostyFruits.oga
|name6=DKCTF FrostyFruits
|title6=Frosty Fruits
|pipe6="[[Frosty Fruits]]"
|description6=Plays in [[Frosty Fruits]]. An arrangement of "In a Snow-Bound Land" from ''Donkey Kong Country 2: Diddy's Kong Quest''.
|type7=audio
|file7=DKCTF JamminJams.oga
|name7=DKCTF JamminJams
|title7={{conjectural|Jammin' Jams}}
|pipe7=The music that plays in [[Jammin' Jams]]
|description7=Plays in [[Jammin' Jams]].
|type8=audio
|file8=DKCTF PunchBowl.oga
|name8=DKCTF PunchBowl
|title8={{conjectural|[[Punch Bowl]]}}
|pipe8=The music that plays while fighting [[Bashmaster]]
|description8=Plays while battling [[Bashmaster]].
}}
}}


===[[Donkey Kong Island (world)|Donkey Kong Island]]===
===[[Donkey Kong Island (world)|Donkey Kong Island]]===
{{media table
{{media table
|type1=audio
|file1=DKCTF SnowmadsTheme.oga
|name1=DKCTF SnowmadsTheme
|title1=Snowmads Theme
|pipe1="Snowmads Theme"
|description1=Plays in [[Homecoming Hijinxs]], [[Cliffside Slide]], and [[Meltdown Mayhem]].
|type2=audio
|file2=DKCTF SeashoreWar.oga
|name2=DKCTF SeashoreWar
|title2=Seashore War
|pipe2="[[Seashore War]]"
|description2=Plays in [[Seashore War]].
|type3=audio
|file3=DKCTF AqueductAssault.oga
|name3=DKCTF AqueductAssault
|title3={{conjectural|Aqueduct Assault}}
|pipe3=The music that plays in [[Aqueduct Assault]]
|description3=Plays in [[Aqueduct Assault]].
|type4=audio
|file4=DKCTF BlurryFlurry.oga
|name4=DKCTF BlurryFlurry
|title4={{conjectural|Blurry Flurry}}
|pipe4=The music that plays while riding the Rocket Barrel in [[Blurry Flurry]]
|description4=Plays while riding the Rocket Barrel in [[Blurry Flurry]].
|type5=audio
|file5=DKCTF FreezieBreezie.oga
|name5=DKCTF FreezieBreezie
|title5=Freezie Breezie ''(sample 1)''
|pipe5="Freezie Breezie"
|description5=Plays in [[Forest Folly]].
|type6=audio
|file6=DKCTF FreezieBreezie2.oga
|name6=DKCTF FrozenFrenzy
|title6=Freezie Breezie ''(sample 2)''
|pipe6="[[Frozen Frenzy (level)|Frozen Frenzy]]"
|description6=Plays in Forest Folly. An arrangement of "Snowmads Theme".
|type7=audio
|file7=DKCTF FrozenFrenzy.oga
|name7=DKCTF DynamiteDash
|title7=Frozen Frenzy
|pipe7=The music that plays in [[Dynamite Dash]]
|description7=Plays in [[Frozen Frenzy (level)|Frozen Frenzy]]. An arrangement of "Fear Factory" from ''Donkey Kong Country''.
|type8=audio
|file8=DKCTF DynamiteDash.oga
|name8=DKCTF VolcanoDome
|title8={{conjectural|Dynamite Dash}}
|pipe8=The music that plays during the [[Lord Fredrik|final boss fight]]
|description8=Plays in [[Dynamite Dash]]. A variation of "{{conjectural|Frantic Fields}}".
|file9=DKCTF VolcanoDome.oga
|title9={{conjectural|[[Volcano Dome]]}}
|description9=Plays while battling [[Lord Fredrik]].
}}
}}


===[[Secret Seclusion]], Hidden Kong Temple and other tracks===
===[[Secret Seclusion]], Hidden Kong Temple and other tracks===
{{media table
{{media table
|type1=audio
|file1=DKCTF SecretSeclusion.oga
|name1=DKCTF SecretSeclusion
|title1={{conjectural|Secret Seclusion}}
|pipe1=The music that plays in all three levels of [[Secret Seclusion]]
|description1=Plays in all three levels of [[Secret Seclusion]]. An arrangement of the title theme from ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''
|type2=audio
|file2=DKCTF HiddenKongTemple1.oga
|name2=DKCTF HiddenKongTemple1
|title2={{conjectural|Hidden Kong Temple}}
|pipe2=The music that plays in [[Swinger Flinger]], [[Precarious Pendulums]] and [[Platform Problems]]
|description2=Plays in [[Swinger Flinger]], [[Precarious Pendulums]], and [[Platform Problems]]. An arrangement of "[[DK Island Swing]]" from ''Donkey Kong Country''.
|type3=audio
|file3=DKCTF HiddenKongTemple2.oga
|name3=DKCTF HiddenKongTemple2
|title3=Swinger Flinger{{footnote|main|*}}
|pipe3=The music that plays in [[Bopopolis]], [[Spinning Spines]] and [[Slippy Spikes]]. Titled "Swinger Flinger" in ''[[Super Smash Bros. for Wii U]]''
|description3=Plays in [[Bopopolis]], [[Spinning Spines]], and [[Slippy Spikes]]. An arrangement of "DK Island Swing" from ''Donkey Kong Country''.
|type4=audio
|file4=DKCTFTitleMusic.oga
|name4=DKCTFTitleMusic
|title4={{conjectural|Title}}
|pipe4=Title theme
|description4=Plays on the title screen.
|type5=audio
|file5=DKCTF BonusTime.oga
|name5=DKCTF BonusTime
|title5={{conjectural|Bonus Room}}
|pipe5=The music that plays in [[Bonus Area|Bonus Rooms]]
|description5=Plays in [[bonus room]]s.
|type6=audio
|file6=DKCTF BonusTimeHurry.oga
|name6=DKCTF BonusTimeHurry
|title6={{conjectural|Bonus Room (Sped Up)}}
|pipe6=The music that plays in Bonus Rooms when there are 10 seconds left in the timer
|description6=Plays in bonus rooms when there are 10 seconds left on the timer.
|type7=audio
|file7=DKCTF BonusWin.oga
|name7=DKCTF BonusWin
|title7={{conjectural|Bonus Room Victory}}
|pipe7=Winning a bonus round
|description7=Plays after winning in a bonus room. An arrangement of the same tune from ''Donkey Kong Country''.
|type8=audio
|file8=DKCTF BonusLose.oga
|name8=DKCTF BonusLose
|title8={{conjectural|Bonus Room Failure}}
|pipe8=Failing a bonus round
|description8=Plays after failing in a bonus room. An arrangement of the same tune from ''Donkey Kong Country''.
|type9=audio
|file9=DKCTF LoseLife.oga
|name9=DKCTF LoseLife
|title9={{conjectural|Lost a Life}}
|pipe9=Losing a life
|description9=Plays upon losing a life. An arrangement of the same tune from ''Donkey Kong Country''.
|type10=audio
|file10=DKCTF GameOver.oga
|name10=DKCTF GameOver
|title10={{conjectural|Game Over}}
|pipe10=[[Game Over]] theme
|description10=Plays upon receiving a [[Game Over]].
|type11=audio
|file11=DKCTF StageUnlock.oga
|name11=DKCTF StageUnlock
|title11={{conjectural|New Level Unlocked}}
|pipe11=Unlocking a new stage
|description11=Plays upon unlocking a new level.
|type12=audio
|file12=DKCTF IslandClear.oga
|name12=DKCTF IslandClear
|title12={{conjectural|World Clear}}
|pipe12=Clearing an island
|description12=Plays upon clearing a world.
|type13=audio
|file13=DKCTF TempleResults.oga
|name13=DKCTF TempleResults
|title13={{conjectural|Hidden Kong Temple Results}}
|pipe13=Theme for the Hidden Kong Temple stage results
|description13=Plays upon clearing a Hidden Kong Temple. Taken from ''[[Donkey Kong Country Returns]]''.
|type14=audio
|file14=DKCTF TimeAttackFail.oga
|name14=DKCTF TimeAttackFail
|title14={{conjectural|Time Attack Failure}}
|pipe14=Failing a [[Donkey Kong Country: Tropical Freeze#Time Attack|Time Attack]] trial
|description14=Plays after failing a [[Donkey Kong Country: Tropical Freeze#Time Attack|Time Attack]] trial.
|type15=audio
|file15=DKCTF HardMode.oga
|name15=DKCTF HardMode
|title15={{conjectural|Hard Mode Unlocked}}
|pipe15=Unlocking [[Hard Mode]]
|description15=Plays upon unlocking [[Hard Mode]].
|type16=audio
|file16=DKCTF 200percent.oga
|name16=DKCTF 200percent
|title16={{conjectural|200% Completion}}
|pipe16=Completing the game 200%
|description16=Plays upon completing the game 200%.
|type17=audio
|file17=DKCTF Loading.oga
|name17=DKCTF Loading
|title17={{conjectural|Loading Screen}}
|pipe17=The music that plays on the level loading screen
|description17=Plays on the level loading screen.
|type18=audio
|file18=DKCTF FunkyFlyBuy.oga
|name18=DKCTF FunkyFlyBuy
|title18={{conjectural|Funky's Fly 'n' Buy}}
|pipe18=The music that plays at [[Funky's Fly 'n' Buy]]
|description18=Plays at [[Funky's Fly 'n' Buy]]. An arrangement of the title theme from ''Donkey Kong Country''.
|type19=audio
|file19=DKCTF Credits.oga
|name19=DKCTF Credits
|title19={{conjectural|Credits}} ''(sample 1)''
|pipe19=Credits theme. Contains arrangements of the tracks that play in [[Wing Ding]] and [[Jammin' Jams]], and of "Stickerbrush Symphony" as well
|description19=Plays during the [[List of Donkey Kong Country: Tropical Freeze staff|staff credits]]. Contains arrangements of "DK Island Swing" from ''Donkey Kong Country'' and "{{conjectural|Wing Ding}}".
|file20=DKCTF Credits2.oga
|title20={{conjectural|Credits}} ''(sample 2)''
|description20=Plays during the staff credits in the Wii U version and the [[Nintendo Switch]] [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|version]]'s Original Mode. An arrangement of "Stickerbush Symphony" from ''Donkey Kong Country 2: Diddy's Kong Quest''.
}}
}}
{{footnote|note|*|Although the song does not play in Swinger Flinger, it was erroneously given this title in the English versions of ''[[Super Smash Bros. for Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''}}
{{media nav}}
{{media nav}}
[[Category:Media|Donkey Kong Country: Tropical Freeze]]
[[Category:Media|Donkey Kong Country: Tropical Freeze]]
[[Category:Donkey Kong Country: Tropical Freeze|*]]
[[Category:Donkey Kong Country: Tropical Freeze|*]]

Revision as of 22:18, November 25, 2022

Template:More media This is a list of media files for the game Donkey Kong Country: Tropical Freeze.

Music

Lost Mangroves

Audio.svg Mangrove Cove - Plays in Mangrove Cove.
File infoMedia:DKCTF MangroveCove.oga
Audio.svg Mangrove Cove Underwater - Plays in the underwater sections of Mangrove Cove. An arrangement of "Aquatic Ambience" from Donkey Kong Country.
File infoMedia:DKCTF MangroveCoveUnderwater.oga
Audio.svg Shipwreck Shore - Plays in Shipwreck Shore.
File infoMedia:ShipwreckShore.oga
Audio.svg Shipwreck Shore Underwater - Plays in the underwater sections of Shipwreck Shore.
File infoMedia:DKCTF ShipwreckShoreUnderwater.oga
Audio.svg Mangrove Swing - Plays in Canopy Chaos and Sea Stack Attack.
File infoMedia:DKCTF MangroveSwing.oga
Audio.svg Trunk Twister - Plays while on the minecart in Trunk Twister.
File infoMedia:DKCTF TrunkTwister.oga
Audio.svg Trunk Twister Start - Plays at the beginning and checkpoint sections of Trunk Twister.
File infoMedia:DKCTF TrunkTwisterStart.oga
Audio.svg Trunk Twister Underwater - Plays in the underwater section of Trunk Twister.
File infoMedia:DKCTF TwisterUnderwater.oga
Audio.svg Zip-Line Shrine - Plays in Zip-Line Shrine.
File infoMedia:DKCTF Zip-Line Shrine.oga
Audio.svg Busted Bayou - Plays in Busted Bayou.
File infoMedia:DKCTF BustedBayou.oga
Audio.svg Big Top Bop - Plays while battling Pompy.
File infoMedia:DKCTF BigTopBop.oga
Help:MediaHaving trouble playing?

Autumn Heights

Audio.svg Windmill Hills - Plays in Windmill Hills.
File infoMedia:DKCTF WindmillHills.oga
Audio.svg Mountain Mania - Plays in Mountain Mania.
File infoMedia:DKCTF MountainMania.oga
Audio.svg Horn Top Hop - Plays in Horn Top Hop.
File infoMedia:DKCTF HornTopHop.oga
Audio.svg Horn Top Hop Leaves - Plays while on top of the falling leaves in Horn Top Hop.
File infoMedia:DKCTF HornTopLeaves.oga
Audio.svg Horn Top Hop Finish - Plays while inside the gigantic brass instrument in Horn Top Hop.
File infoMedia:DKCTF GiantHornTopHop.oga
Audio.svg Sawmill Thrill Start - Plays at the beginning of Sawmill Thrill.
File infoMedia:DKCTF SawmillStart.oga
Audio.svg Sawmill Thrill - Plays while on the minecart in Sawmill Thrill.
File infoMedia:DKCTF SawmillThrill.oga
Audio.svg Sawmill Thrill Checkpoint - Plays at the second checkpoint of Sawmill Thrill.
File infoMedia:DKCTF SawmillThrillCheckpoint.oga
Audio.svg Alpine Incline Part 1 - Plays in the foreground section of Alpine Incline.
File infoMedia:DKCTF AlpineIncline1.oga
Audio.svg Alpine Incline Part 2 - Plays in the background section of Alpine Incline.
File infoMedia:DKCTF AlpineIncline2.oga
Audio.svg Alpine Incline - Plays in the sky section of Alpine Incline.
File infoMedia:DKCTF AlpineIncline.oga
Audio.svg Wing Ding - Plays in Wing Ding.
File infoMedia:DKCTF WingDing.oga
Audio.svg Wing Ding Zip-Line - Plays while on a Zip-Line Vine in Wing Ding.
File infoMedia:DKCTF WingDong.oga
Audio.svg Cave Dweller Concert Returns (sample 1) - Plays in Crumble Cavern and at the beginning of Rodent Ruckus, Amiss Abyss, and Blurry Flurry. An arrangement of "Cave Dweller Concert" from Donkey Kong Country.
File infoMedia:DKCTF CaveConcertReturns.oga
Audio.svg Cave Dweller Concert Returns (sample 2) - Plays in Crumble Cavern and at the beginning of Rodent Ruckus, Amiss Abyss, and Blurry Flurry. An arrangement of "Cave Dweller Concert" from Donkey Kong Country.
File infoMedia:DKCTF CaveConcertReturns1.oga
Audio.svg Cave Dweller Concert Returns (sample 3) - Plays in Crumble Cavern and at the beginning of Rodent Ruckus, Amiss Abyss, and Blurry Flurry. An arrangement of "Cave Dweller Concert" from Donkey Kong Country.
File infoMedia:DKCTF CaveConcertReturns2.oga
Audio.svg Rodent Ruckus - Plays while riding the Rocket Barrel in Rodent Ruckus.
File infoMedia:DKCTF Rodent Ruckus.oga
Audio.svg Mountaintop Tussle - Plays while battling Skowl.
File infoMedia:DKCTF MountaintopTussle.oga
Audio.svg Mountaintop Tussle Transition - Plays during transitions in the battle against Skowl.
File infoMedia:DKCTF SkowlTransition.oga
Help:MediaHaving trouble playing?

Bright Savannah

Audio.svg Grassland Groove Part 1 - Plays in the first section of Grassland Groove.
File infoMedia:DKCTF GrasslandGroove.oga
Audio.svg Grassland Groove Part 2 - Plays in the second section of Grassland Groove.
File infoMedia:DKCTF GrasslandGroove Part 2.oga
Audio.svg Grassland Groove Part 3 - Plays in the third section of Grassland Groove.
File infoMedia:DKCTF GrasslandGroove Part 3.oga
Audio.svg Grassland Groove Finish - Plays in the final section of Grassland Groove.
File infoMedia:DKCTF GrasslandGroove Part 4.oga
Audio.svg Baobab Bonanza - Plays in Baobab Bonanza.
File infoMedia:DKCTF BaobabBonanza.oga
Audio.svg Frantic Fields - Plays in Frantic Fields. Contains cues from "Run, Rambi! Run!" from Donkey Kong Country 2: Diddy's Kong Quest.
File infoMedia:DKCTF FranticFields.oga
Audio.svg Scorch 'n' Torch - Plays in Scorch 'n' Torch.
File infoMedia:DKCTF ScorchTorch.oga
Audio.svg Stickerbush Symphony Returns - Plays at the beginning and final sections of Twilight Terror. An arrangement of "Stickerbush Symphony" from Donkey Kong Country 2: Diddy's Kong Quest.
File infoMedia:DKCTF StickerbushSymphony.oga
Audio.svg Twilight Terror - Plays while riding the Rocket Barrel in Twilight Terror.
File infoMedia:DKCTF TwilightTerror.oga
Audio.svg Savannah Pop - Plays in Cannon Canyon, Rickety Rafters, and Bramble Scramble.
File infoMedia:DKCTF SavannahPop.oga
Audio.svg Triple Trouble - Plays while battling Ba-Boom.
File infoMedia:DKCTF TripleTrouble.oga
Help:MediaHaving trouble playing?

Sea Breeze Cove

Audio.svg Deep Keep - Plays at the beginning of Deep Keep.
File infoMedia:DKCTF DeepKeep.oga
Audio.svg Funky Waters - Plays in the beginning underwater section of Deep Keep and the entire underwater section of Amiss Abyss.
File infoMedia:DKCTF FunkyWaters.oga
Audio.svg Aquatic Ambience Returns - Plays in the deeper underwater section of Deep Keep, the entire underwater section of Current Capers, and the entirety of Shoal Atoll.
File infoMedia:DKCTF AquaticAmbianceReturns.oga
Audio.svg High Tide Ride - Plays in High Tide Ride. The beginning is a variation of the title theme.
File infoMedia:DKCTF HighTideRide.oga
Audio.svg Irate Eight Start - Plays at the beginning of Irate Eight and Current Capers.
File infoMedia:DKCTF AquaticSaga.oga
Audio.svg Irate Eight Underwater (sample 1) - Plays in the underwater sections of Irate Eight and Rockin' Relics. An arrangement of "Aquatic Ambience" from Donkey Kong Country and "Lockjaw's Saga" from Donkey Kong Country 2: Diddy's Kong Quest.
File infoMedia:DKCTF LockjawAmbiance.oga
Audio.svg Irate Eight Underwater (sample 2) - Plays in the underwater sections of Irate Eight and Rockin' Relics. An arrangement of "Lockjaw's Saga" from Donkey Kong Country 2: Diddy's Kong Quest.
File infoMedia:DKCTF LockjawAmbiance2.oga
Audio.svg Lockjaw's Saga Returns - Plays between the two Squiddicus chase sequences in Irate Eight. An arrangement of "Lockjaw's Saga" from Donkey Kong Country 2: Diddy's Kong Quest. A slight variation of this plays in the on-land sections of Rockin' Relics.
File infoMedia:DKCTF LockjawSagaTension.oga
Audio.svg Irate Eight (sample 1) - Plays in the Squiddicus chase sequences in Irate Eight.
File infoMedia:DKCTF IrateEight.oga
Audio.svg Irate Eight (sample 2) - Plays in the Squiddicus chase sequences in Irate Eight. An arrangement of "Lockjaw's Saga" from Donkey Kong Country 2: Diddy's Kong Quest.
File infoMedia:DKCTF IrateEight2.oga
Audio.svg Fugu Face-Off - Plays while battling Fugu.
File infoMedia:DKCTF FuguFaceOff.oga
Help:MediaHaving trouble playing?

Juicy Jungle

Audio.svg Swing Juice - Plays in Harvest Hazards and Panicky Paddles and at the beginning of Reckless Ride.
File infoMedia:DKCTF SwingJuice.oga
Audio.svg Reckless Ride - Plays while riding the Rocket Barrel in Reckless Ride.
File infoMedia:DKCTF RecklessRide.oga
Audio.svg Juicy Groove - Plays in Fruity Factory.
File infoMedia:DKCTF JuicyGroove.oga
Audio.svg Swing Juice Underwater - Plays in the underwater sections of Panicky Paddles. An arrangement of "Aquatic Ambience" from Donkey Kong Country.
File infoMedia:DKCTF SwingJuiceUnderwater.oga
Audio.svg Fruit Bounce - Plays in Jelly Jamboree and Beehive Brawl.
File infoMedia:DKCTF FruitBounce.oga
Audio.svg Frosty Fruits - Plays in Frosty Fruits. An arrangement of "In a Snow-Bound Land" from Donkey Kong Country 2: Diddy's Kong Quest.
File infoMedia:DKCTF FrostyFruits.oga
Audio.svg Jammin' Jams - Plays in Jammin' Jams.
File infoMedia:DKCTF JamminJams.oga
Audio.svg Punch Bowl - Plays while battling Bashmaster.
File infoMedia:DKCTF PunchBowl.oga
Help:MediaHaving trouble playing?

Donkey Kong Island

Audio.svg Snowmads Theme - Plays in Homecoming Hijinxs, Cliffside Slide, and Meltdown Mayhem.
File infoMedia:DKCTF SnowmadsTheme.oga
Audio.svg Seashore War - Plays in Seashore War.
File infoMedia:DKCTF SeashoreWar.oga
Audio.svg Aqueduct Assault - Plays in Aqueduct Assault.
File infoMedia:DKCTF AqueductAssault.oga
Audio.svg Blurry Flurry - Plays while riding the Rocket Barrel in Blurry Flurry.
File infoMedia:DKCTF BlurryFlurry.oga
Audio.svg Freezie Breezie (sample 1) - Plays in Forest Folly.
File infoMedia:DKCTF FreezieBreezie.oga
Audio.svg Freezie Breezie (sample 2) - Plays in Forest Folly. An arrangement of "Snowmads Theme".
File infoMedia:DKCTF FreezieBreezie2.oga
Audio.svg Frozen Frenzy - Plays in Frozen Frenzy. An arrangement of "Fear Factory" from Donkey Kong Country.
File infoMedia:DKCTF FrozenFrenzy.oga
Audio.svg Dynamite Dash - Plays in Dynamite Dash. A variation of "Frantic Fields".
File infoMedia:DKCTF DynamiteDash.oga
Audio.svg Volcano Dome - Plays while battling Lord Fredrik.
File infoMedia:DKCTF VolcanoDome.oga
Help:MediaHaving trouble playing?

Secret Seclusion, Hidden Kong Temple and other tracks

Audio.svg Secret Seclusion - Plays in all three levels of Secret Seclusion. An arrangement of the title theme from Donkey Kong Jr.
File infoMedia:DKCTF SecretSeclusion.oga
Audio.svg Hidden Kong Temple - Plays in Swinger Flinger, Precarious Pendulums, and Platform Problems. An arrangement of "DK Island Swing" from Donkey Kong Country.
File infoMedia:DKCTF HiddenKongTemple1.oga
Audio.svg Swinger Flinger* - Plays in Bopopolis, Spinning Spines, and Slippy Spikes. An arrangement of "DK Island Swing" from Donkey Kong Country.
File infoMedia:DKCTF HiddenKongTemple2.oga
Audio.svg Title - Plays on the title screen.
File infoMedia:DKCTFTitleMusic.oga
Audio.svg Bonus Room - Plays in bonus rooms.
File infoMedia:DKCTF BonusTime.oga
Audio.svg Bonus Room (Sped Up) - Plays in bonus rooms when there are 10 seconds left on the timer.
File infoMedia:DKCTF BonusTimeHurry.oga
Audio.svg Bonus Room Victory - Plays after winning in a bonus room. An arrangement of the same tune from Donkey Kong Country.
File infoMedia:DKCTF BonusWin.oga
Audio.svg Bonus Room Failure - Plays after failing in a bonus room. An arrangement of the same tune from Donkey Kong Country.
File infoMedia:DKCTF BonusLose.oga
Audio.svg Lost a Life - Plays upon losing a life. An arrangement of the same tune from Donkey Kong Country.
File infoMedia:DKCTF LoseLife.oga
Audio.svg Game Over - Plays upon receiving a Game Over.
File infoMedia:DKCTF GameOver.oga
Audio.svg New Level Unlocked - Plays upon unlocking a new level.
File infoMedia:DKCTF StageUnlock.oga
Audio.svg World Clear - Plays upon clearing a world.
File infoMedia:DKCTF IslandClear.oga
Audio.svg Hidden Kong Temple Results - Plays upon clearing a Hidden Kong Temple. Taken from Donkey Kong Country Returns.
File infoMedia:DKCTF TempleResults.oga
Audio.svg Time Attack Failure - Plays after failing a Time Attack trial.
File infoMedia:DKCTF TimeAttackFail.oga
Audio.svg Hard Mode Unlocked - Plays upon unlocking Hard Mode.
File infoMedia:DKCTF HardMode.oga
Audio.svg 200% Completion - Plays upon completing the game 200%.
File infoMedia:DKCTF 200percent.oga
Audio.svg Loading Screen - Plays on the level loading screen.
File infoMedia:DKCTF Loading.oga
Audio.svg Funky's Fly 'n' Buy - Plays at Funky's Fly 'n' Buy. An arrangement of the title theme from Donkey Kong Country.
File infoMedia:DKCTF FunkyFlyBuy.oga
Audio.svg Credits (sample 1) - Plays during the staff credits. Contains arrangements of "DK Island Swing" from Donkey Kong Country and "Wing Ding".
File infoMedia:DKCTF Credits.oga
Audio.svg Credits (sample 2) - Plays during the staff credits in the Wii U version and the Nintendo Switch version's Original Mode. An arrangement of "Stickerbush Symphony" from Donkey Kong Country 2: Diddy's Kong Quest.
File infoMedia:DKCTF Credits2.oga
Help:MediaHaving trouble playing?

* - Although the song does not play in Swinger Flinger, it was erroneously given this title in the English versions of Super Smash Bros. for Wii U and Super Smash Bros. Ultimate