Multimedia:Super Mario World

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This is a list of media files for Super Mario World.

Music[edit]

World Map themes[edit]

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Level themes[edit]

Icon of an audio speaker. Ground BGM
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Icon of an audio speaker. Yoshi Ground BGM
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Icon of an audio speaker. Athletic BGM
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Icon of an audio speaker. Yoshi Athletic BGM
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Icon of an audio speaker. Underground BGM
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Icon of an audio speaker. Yoshi Underground BGM
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Icon of an audio speaker. Underwater BGM
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Icon of an audio speaker. Yoshi Underwater BGM
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Icon of an audio speaker. Bonus Game BGM
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Icon of an audio speaker. Ghost House BGM
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Icon of an audio speaker. Castle BGM
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0:30
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Boss battle themes[edit]

Icon of an audio speaker. Koopalings BGM - Plays during boss battles with Reznors and the Koopalings.
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Icon of an audio speaker. Bowser BGM
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Icon of an audio speaker. Bowser BGM (Phase 2)
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0:30
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Cutscene themes[edit]

Icon of an audio speaker. Course Clear - Plays after completing a level. It is an arrangement of "Ground BGM".
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Icon of an audio speaker. Bonus Game Clear
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Icon of an audio speaker. Castle Clear
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Icon of an audio speaker. Castle Clear Scene: Rescuing an Egg - Plays after defeating a Koopaling when Mario rescues the captive Yoshi Egg.
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Icon of an audio speaker. Castle Clear Scene BGM - Plays right after "Castle Clear Scene: Rescuing an Egg" as well as during the game's introduction screen.
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Icon of an audio speaker. Bowser's Castle Appears - Plays after Sunken Ghost Ship is completed as a gate opens to the Valley of Bowser.
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Icon of an audio speaker. Rescuing Princess Peach
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Icon of an audio speaker. Ending - The first section of the theme. It plays during the staff roll as Mario, Princess Peach, Yoshi, and the Yoshi Eggs walk back to Yoshi's Island.
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Icon of an audio speaker. Ending - The second section of the theme. It plays during "Thank You" message at Yoshi's House while the Baby Yoshis hatch.
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0:16
Icon of an audio speaker. Ending - The third section of the theme. It plays during the showcase of the game's enemies and the "The End" message.
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0:30
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Item themes[edit]

Icon of an audio speaker. Invincibility BGM - Plays when using a Super Star. It is an arrangement of "Invincibility BGM" from Super Mario Bros.
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Icon of an audio speaker. P Switch BGM - Plays while a P Switch is activated.
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Icon of an audio speaker. Transform into Large Mario and Fire Mario[1] - Plays after collecting a Super Mushroom or a Fire Flower.
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Icon of an audio speaker. Transform into Cape Mario[1] - Plays after collecting a Cape Feather.
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Other themes[edit]

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Sound effects[edit]

Icon of an audio speaker. Jump
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Icon of an audio speaker. Power-Up
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Icon of an audio speaker. Cape Feather Power-Up
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Icon of an audio speaker. Balloon Power-Up
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Icon of an audio speaker. Reserve Item
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Icon of an audio speaker. Item Get
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Icon of an audio speaker. Item Get + Power-Up
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Icon of an audio speaker. Fireball
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Icon of an audio speaker. 1-Up
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Icon of an audio speaker. Coin
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Icon of an audio speaker. Pipe Travel / Power-Down
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Icon of an audio speaker. Kick
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Icon of an audio speaker. Break Block
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Icon of an audio speaker. Item Pop
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Icon of an audio speaker. Vine
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Icon of an audio speaker. Cannon
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Icon of an audio speaker. Shippo furu toki
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Icon of an audio speaker. Kill
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Icon of an audio speaker. Jump-dai de tonda toki
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Icon of an audio speaker. Damage
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Icon of an audio speaker. Pause
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Icon of an audio speaker. Camera
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Icon of an audio speaker. Gate o kitta toki
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Icon of an audio speaker. Dragon Coin
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Icon of an audio speaker. Dry Bone Stomp
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Icon of an audio speaker. Door Open
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Icon of an audio speaker. Tamago Wareru Toki
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Icon of an audio speaker. Yoshi ni noru toki
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Icon of an audio speaker. Yoshi Tongue
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Icon of an audio speaker. Yoshi Swallow
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Icon of an audio speaker. Yoshi Fire
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Icon of an audio speaker. Yoshi Spit
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Icon of an audio speaker. Yoshi Damage
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Icon of an audio speaker. Pin-pon-pan-pon
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Icon of an audio speaker. Starman Low
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Icon of an audio speaker. Map Menu
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Icon of an audio speaker. Map Unlock
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Icon of an audio speaker. Boss Hit
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Icon of an audio speaker. Boss Falls