Slope: Difference between revisions

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(I know for a fact that the player could draw slopes in Mini-Land Mayhem's Construction Zone, so they're worth including here.)
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{{rewrite-expand|include information on every ''Super Mario'' platform game starting with ''Super Mario Bros. 3'', as well as in the later ''Mario vs. Donkey Kong'' games}}
{{rewrite-expand|reason=include information on every ''Mario'' platform game starting with ''Super Mario Bros. 3'', as well as in the later ''Mario vs. Donkey Kong'' games}}
'''Slopes''' are a placeable part in ''[[Super Mario Maker 2]]''. It is found in the terrain section in the Course Maker. There are two different kinds of slopes: '''Steep Slopes''' and '''Gentle Slopes'''. When placed next to a ground tile, it makes a sound. The player can run up on these slopes, but moves slower upward on Steep Slopes than Gentle Slopes and vice versa downward. The player can also slide down slopes by crouching on a slope (this does not work in the ''[[Super Mario Bros.]]'' style). This can be used to defeat long strands of enemies. If the player [[Ground Pound]]s on a slope, they can get a speed boost when sliding down a slope.
'''Slopes''' are a placeable part in ''[[Super Mario Maker 2]]''. It is found in the terrain section in the Course Maker. There are two different kinds of slopes, Steep Slopes and Gentle Slopes. When placed next to a ground tile, it makes a sound. The player can run up on these slopes, but moves slower upward on Steep Slopes than Gentle Slopes and vice versa downward. The player can also slide down slopes by crouching on a slope. (This doesn’t work in the [[Super Mario Bros.]] style). This can be used to defeat long strands of enemies. If the player [[Ground Pound]]s on a slope, he or she can get a speed boost when sliding down a slope. [[Spike Ball]]s are affected by these slopes. When going up a slope, it will slow down and will roll the other way if not at the top. It slows down more going up a steep slope than a gentle slope. When going down a slope, however, it speeds up and moves faster down steep slopes than gentle slopes. The player can change a [[Conveyor Belt]]’s height into one similar to a steep slope. The player can’t change a Conveyor Belt’s height to be similar to that of a gentle slope. Slopes of both types are available in all styles and in [[Ghost House|some]] [[Castle|themes]] in [[Super Mario 3D World|specific styles]], they can look like staircases. In this case, it will still have the same attributes than that of a normal slope, though it looks like a staircase. If the player places a lot of [[ON/OFF Trampoline]]s inside a steep slope, the player and most enemies can walk on the slope as if it was a staircase.
 
[[Spike Ball]]s are affected by these slopes. When going up a slope, it will slow down and will roll the other way if not at the top. It slows down more going up a Steep Slope than a Gentle Slope. When going down a slope, however, it speeds up and moves faster down Steep Slopes than Gentle Slopes. The player can change a [[Conveyor Belt]]'s height into one similar to a Steep Slope but not a Gentle Slope. Slopes of both types are available in all styles and are styled as stairs in the [[Ghost House]] and [[Castle]] themes in the ''[[Super Mario 3D World]]'' style. In this case, they still have the same attributes as those of normal slopes. If the player places many [[ON/OFF Trampoline]]s inside a Steep Slope, the player and most enemies can walk on the slope as if it was a staircase.


==Gallery==
==Gallery==
<gallery>
<gallery>
SMM2 Steep Slope SMB icon desert.jpg|Example of a normal steep slope, ''Super Mario Bros.'' desert steep slope
SMM2 SMB Steep Slope.png|The ''Super Mario Bros.'' Steep Slope
SMM2 Steep Slope SM3DW icon ghost house.png|Example of a staircase-like steep slope, ''Super Mario 3D World'' Ghost House steep slope
SMM2 Steep Slope SMB icon underground.jpg|The ''Super Mario Bros.'' underground Steep Slope
SMM2 Gentle Slope SMW icon underground.jpg|Example of a normal gentle slope, ''Super Mario World'' underground gentle slope
SMM2 Steep Slope SMB icon underwater.jpg|The ''Super Mario Bros.'' underwater Steep Slope
SMM2 Gentle Slope SM3DW icon castle.png|Example of a staircase-like gentle slope, ''Super Mario 3D World'' castle gentle slope
SMM2 Steep Slope SMB icon castle.jpg|The ''Super Mario Bros.'' castle Steep Slope
SMM2 Steep Slope SMB icon airship.jpg|The ''Super Mario Bros.'' airship Steep Slope
SMM2 Steep Slope SMB icon ghost house.jpg|The ''Super Mario Bros.'' Ghost House Steep Slope
SMM2 Steep Slope SMB icon desert.jpg|The ''Super Mario Bros.'' desert Steep Slope
SMM2 Steep Slope SMB icon sky.jpg|The ''Super Mario Bros.'' sky Steep Slope
SMM2 Steep Slope SMB icon snow.jpg|The ''Super Mario Bros.'' snow Steep Slope
SMM2 Steep Slope SMB icon jungle.jpg|The ''Super Mario Bros.'' jungle Steep Slope
SMM2 Steep Slope SM3DW icon ghost house.png|The ''Super Mario 3D World'' Ghost House Steep Slope
SMM2 Gentle Slope SMW icon underground.jpg|The ''Super Mario World'' underground Gentle Slope
SMM2 Gentle Slope SM3DW icon castle.png|The ''Super Mario 3D World'' castle Gentle Slope
</gallery>
</gallery>
{{SMM2}}
{{SMM2}}
[[Category:Super Mario Maker 2 objects]]
[[Category:Super Mario Maker 2 objects]]

Latest revision as of 21:09, May 28, 2023

It has been requested that this article be rewritten and expanded to include more information. Reason: include information on every Super Mario platform game starting with Super Mario Bros. 3, as well as in the later Mario vs. Donkey Kong games

Slopes are a placeable part in Super Mario Maker 2. It is found in the terrain section in the Course Maker. There are two different kinds of slopes: Steep Slopes and Gentle Slopes. When placed next to a ground tile, it makes a sound. The player can run up on these slopes, but moves slower upward on Steep Slopes than Gentle Slopes and vice versa downward. The player can also slide down slopes by crouching on a slope (this does not work in the Super Mario Bros. style). This can be used to defeat long strands of enemies. If the player Ground Pounds on a slope, they can get a speed boost when sliding down a slope.

Spike Balls are affected by these slopes. When going up a slope, it will slow down and will roll the other way if not at the top. It slows down more going up a Steep Slope than a Gentle Slope. When going down a slope, however, it speeds up and moves faster down Steep Slopes than Gentle Slopes. The player can change a Conveyor Belt's height into one similar to a Steep Slope but not a Gentle Slope. Slopes of both types are available in all styles and are styled as stairs in the Ghost House and Castle themes in the Super Mario 3D World style. In this case, they still have the same attributes as those of normal slopes. If the player places many ON/OFF Trampolines inside a Steep Slope, the player and most enemies can walk on the slope as if it was a staircase.

Gallery[edit]