Clapper's Cavern (Donkey Kong Country 2: Diddy's Kong Quest): Difference between revisions

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|notes=This level is the second and last level featuring Clapper. It is also the last level featuring Snapjaws.
|notes=This level is the second and last level featuring Clapper. It is also the last level featuring Snapjaws.
|before=[[Castle Crush|<<]]
|before=[[Castle Crush|<<]]
|after=[[Chain Link Chamber|>> (SNES)]]<br>[[Windy Well|>> (GBA)]]
|after=[[Chain Link Chamber|>>]]
|before2=[[Castle Crush|<<]]
|after2=[[Windy Well|>>]]
}}
}}
'''Clapper's Cavern''' is the thirty-first level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', and the fourth area of [[K. Rool's Keep]].
'''Clapper's Cavern''' is the thirty-first level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', and the fourth area of [[K. Rool's Keep]].

Revision as of 18:57, November 18, 2009

Template:Level Clapper's Cavern is the thirty-first level of Donkey Kong Country 2: Diddy's Kong Quest, and the fourth area of K. Rool's Keep.

This icy level share some similarities to Slime Climb, as the water rises, and a Snapjaw is after the Kongs. Since the Kongs cannot safely enter the water, Clapper returns from Lava Lagoon. This time however, Clapper will briefly freeze the water, trapping the Snapjaw under the ice so that the Kongs can walk across it. Enguarde also appears in an area without the Snapjaw. Other enemies here include Klampons, Krunchas, Neeks, Spinys, Zingers, Click-Clacks, Flitters, Shuries, Floatsams and Puftups.