List of Donkey Kong Country: Tropical Freeze media: Difference between revisions
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{{media table | {{media table | ||
|type1=audio | |type1=audio | ||
| | |file1=DKCTF MangroveCove.oga | ||
|pipe1=Mangrove Cove | |pipe1=Mangrove Cove | ||
|description1=Plays in [[Mangrove Cove]]. | |description1=Plays in [[Mangrove Cove]]. | ||
|type2=audio | |type2=audio | ||
| | |file2=DKCTF MangroveCoveUnderwater.oga | ||
|pipe2=Mangrove Cove Underwater | |pipe2=Mangrove Cove Underwater | ||
|description2=Plays in the underwater sections of Mangrove Cove. An arrangement of "Aquatic Ambience" from ''[[Donkey Kong Country]]''. | |description2=Plays in the underwater sections of Mangrove Cove. An arrangement of "Aquatic Ambience" from ''[[Donkey Kong Country]]''. | ||
|type3=audio | |type3=audio | ||
| | |file3=ShipwreckShore.oga | ||
|pipe3=Shipwreck Shore | |pipe3=Shipwreck Shore | ||
|description3=Plays in [[Shipwreck Shore]]. | |description3=Plays in [[Shipwreck Shore]]. | ||
|type4=audio | |type4=audio | ||
| | |file4=DKCTF ShipwreckShoreUnderwater.oga | ||
|pipe4={{conjectural|Shipwreck Shore Underwater}} | |pipe4={{conjectural|Shipwreck Shore Underwater}} | ||
|description4=Plays in the underwater sections of Shipwreck Shore. | |description4=Plays in the underwater sections of Shipwreck Shore. | ||
|type5=audio | |type5=audio | ||
| | |file5=DKCTF MangroveSwing.oga | ||
|pipe5=Mangrove Swing | |pipe5=Mangrove Swing | ||
|description5=Plays in [[Canopy Chaos]] and [[Sea Stack Attack]]. | |description5=Plays in [[Canopy Chaos]] and [[Sea Stack Attack]]. | ||
|type6=audio | |type6=audio | ||
| | |file6=DKCTF TrunkTwister.oga | ||
|pipe6={{conjectural|Trunk Twister}} | |pipe6={{conjectural|Trunk Twister}} | ||
|description6=Plays while on the minecart in [[Trunk Twister]]. | |description6=Plays while on the minecart in [[Trunk Twister]]. | ||
|type7=audio | |type7=audio | ||
| | |file7=DKCTF TrunkTwisterStart.oga | ||
|pipe7={{conjectural|Trunk Twister Start}} | |pipe7={{conjectural|Trunk Twister Start}} | ||
|description7=Plays at the beginning and checkpoint sections of Trunk Twister. | |description7=Plays at the beginning and checkpoint sections of Trunk Twister. | ||
|type8=audio | |type8=audio | ||
| | |file8=DKCTF TwisterUnderwater.oga | ||
|pipe8={{conjectural|Trunk Twister Underwater}} | |pipe8={{conjectural|Trunk Twister Underwater}} | ||
|description8=Plays in the underwater section of Trunk Twister. | |description8=Plays in the underwater section of Trunk Twister. | ||
|type9=audio | |type9=audio | ||
| | |file9=DKCTF Zip-Line Shrine.oga | ||
|pipe9={{conjectural|Zip-Line Shrine}} | |pipe9={{conjectural|Zip-Line Shrine}} | ||
|description9=Plays in [[Zip-Line Shrine]]. | |description9=Plays in [[Zip-Line Shrine]]. | ||
|type10=audio | |type10=audio | ||
| | |file10=DKCTF BustedBayou.oga | ||
|pipe10={{conjectural|Busted Bayou}} | |pipe10={{conjectural|Busted Bayou}} | ||
|description10=Plays in [[Busted Bayou]]. | |description10=Plays in [[Busted Bayou]]. | ||
|type11=audio | |type11=audio | ||
| | |file11=DKCTF BigTopBop.oga | ||
|pipe11={{conjectural|[[Big Top Bop]]}} | |pipe11={{conjectural|[[Big Top Bop]]}} | ||
|description11=Plays while battling [[Pompy]]. | |description11=Plays while battling [[Pompy]]. | ||
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{{media table | {{media table | ||
|type1=audio | |type1=audio | ||
| | |file1=DKCTF WindmillHills.oga | ||
|pipe1=Windmill Hills | |pipe1=Windmill Hills | ||
|description1=Plays in [[Windmill Hills]]. | |description1=Plays in [[Windmill Hills]]. | ||
|type2=audio | |type2=audio | ||
| | |file2=DKCTF MountainMania.oga | ||
|pipe2={{conjectural|Mountain Mania}} | |pipe2={{conjectural|Mountain Mania}} | ||
|description2=Plays in [[Mountain Mania]]. | |description2=Plays in [[Mountain Mania]]. | ||
|type3=audio | |type3=audio | ||
| | |file3=DKCTF HornTopHop.oga | ||
|pipe3={{conjectural|Horn Top Hop}} | |pipe3={{conjectural|Horn Top Hop}} | ||
|description3=Plays in [[Horn Top Hop]]. | |description3=Plays in [[Horn Top Hop]]. | ||
|type4=audio | |type4=audio | ||
| | |file4=DKCTF HornTopLeaves.oga | ||
|pipe4={{conjectural|Horn Top Hop Leaves}} | |pipe4={{conjectural|Horn Top Hop Leaves}} | ||
|description4=Plays while on top of the falling leaves in Horn Top Hop. | |description4=Plays while on top of the falling leaves in Horn Top Hop. | ||
|type5=audio | |type5=audio | ||
| | |file5=DKCTF GiantHornTopHop.oga | ||
|pipe5={{conjectural|Horn Top Hop Finish}} | |pipe5={{conjectural|Horn Top Hop Finish}} | ||
|description5=Plays while inside the gigantic brass instrument in Horn Top Hop. | |description5=Plays while inside the gigantic brass instrument in Horn Top Hop. | ||
|type6=audio | |type6=audio | ||
| | |file6=DKCTF SawmillStart.oga | ||
|pipe6={{conjectural|Sawmill Thrill Start}} | |pipe6={{conjectural|Sawmill Thrill Start}} | ||
|description6=Plays at the beginning of [[Sawmill Thrill]]. | |description6=Plays at the beginning of [[Sawmill Thrill]]. | ||
|type7=audio | |type7=audio | ||
| | |file7=DKCTF SawmillThrill.oga | ||
|pipe7=Sawmill Thrill | |pipe7=Sawmill Thrill | ||
|description7=Plays while on the minecart in Sawmill Thrill. | |description7=Plays while on the minecart in Sawmill Thrill. | ||
|type8=audio | |type8=audio | ||
| | |file8=DKCTF SawmillThrillCheckpoint.oga | ||
|pipe8={{conjectural|Sawmill Thrill Checkpoint}} | |pipe8={{conjectural|Sawmill Thrill Checkpoint}} | ||
|description8=Plays at the second checkpoint of Sawmill Thrill. | |description8=Plays at the second checkpoint of Sawmill Thrill. | ||
|type9=audio | |type9=audio | ||
| | |file9=DKCTF AlpineIncline1.oga | ||
|pipe9={{conjectural|Alpine Incline Part 1}} | |pipe9={{conjectural|Alpine Incline Part 1}} | ||
|description9=Plays in the foreground section of [[Alpine Incline]]. | |description9=Plays in the foreground section of [[Alpine Incline]]. | ||
|type10=audio | |type10=audio | ||
| | |file10=DKCTF AlpineIncline2.oga | ||
|pipe10={{conjectural|Alpine Incline Part 2}} | |pipe10={{conjectural|Alpine Incline Part 2}} | ||
|description10=Plays in the background section of Alpine Incline. | |description10=Plays in the background section of Alpine Incline. | ||
|type11=audio | |type11=audio | ||
| | |file11=DKCTF AlpineIncline.oga | ||
|pipe11=Alpine Incline | |pipe11=Alpine Incline | ||
|description11=Plays in the sky section of Alpine Incline. | |description11=Plays in the sky section of Alpine Incline. | ||
|type12=audio | |type12=audio | ||
| | |file12=DKCTF WingDing.oga | ||
|pipe12={{conjectural|Wing Ding}} | |pipe12={{conjectural|Wing Ding}} | ||
|description12=Plays in [[Wing Ding]]. | |description12=Plays in [[Wing Ding]]. | ||
|type13=audio | |type13=audio | ||
| | |file13=DKCTF WingDong.oga | ||
|pipe13={{conjectural|Wing Ding Zip-Line}} | |pipe13={{conjectural|Wing Ding Zip-Line}} | ||
|description13=Plays while on a [[Zip-Line Vine]] in Wing Ding. | |description13=Plays while on a [[Zip-Line Vine]] in Wing Ding. | ||
|type14=audio | |type14=audio | ||
| | |file14=DKCTF CaveConcertReturns.oga | ||
|pipe14={{conjectural|Cave Dweller Concert Returns}} ''(sample 1)'' | |pipe14={{conjectural|Cave Dweller Concert Returns}} ''(sample 1)'' | ||
|description14=Plays in [[Crumble Cavern]] and at the beginning of [[Rodent Ruckus]], [[Amiss Abyss]], and [[Blurry Flurry]]. An arrangement of "Cave Dweller Concert" from ''Donkey Kong Country''. | |description14=Plays in [[Crumble Cavern]] and at the beginning of [[Rodent Ruckus]], [[Amiss Abyss]], and [[Blurry Flurry]]. An arrangement of "Cave Dweller Concert" from ''Donkey Kong Country''. | ||
|type15=audio | |type15=audio | ||
| | |file15=DKCTF CaveConcertReturns1.oga | ||
|pipe15={{conjectural|Cave Dweller Concert Returns}} ''(sample 2)'' | |pipe15={{conjectural|Cave Dweller Concert Returns}} ''(sample 2)'' | ||
|description15=Plays in Crumble Cavern and at the beginning of Rodent Ruckus, Amiss Abyss, and Blurry Flurry. An arrangement of "Cave Dweller Concert" from ''Donkey Kong Country''. | |description15=Plays in Crumble Cavern and at the beginning of Rodent Ruckus, Amiss Abyss, and Blurry Flurry. An arrangement of "Cave Dweller Concert" from ''Donkey Kong Country''. | ||
|type16=audio | |type16=audio | ||
| | |file16=DKCTF CaveConcertReturns2.oga | ||
|pipe16={{conjectural|Cave Dweller Concert Returns}} ''(sample 3)'' | |pipe16={{conjectural|Cave Dweller Concert Returns}} ''(sample 3)'' | ||
|description16=Plays in Crumble Cavern and at the beginning of Rodent Ruckus, Amiss Abyss, and Blurry Flurry. An arrangement of "Cave Dweller Concert" from ''Donkey Kong Country''. | |description16=Plays in Crumble Cavern and at the beginning of Rodent Ruckus, Amiss Abyss, and Blurry Flurry. An arrangement of "Cave Dweller Concert" from ''Donkey Kong Country''. | ||
|type17=audio | |type17=audio | ||
| | |file17=DKCTF Rodent Ruckus.oga | ||
|pipe17=Rodent Ruckus | |pipe17=Rodent Ruckus | ||
|description17=Plays while riding the [[Rocket Barrel]] in Rodent Ruckus. | |description17=Plays while riding the [[Rocket Barrel]] in Rodent Ruckus. | ||
|type18=audio | |type18=audio | ||
| | |file18=DKCTF MountaintopTussle.oga | ||
|pipe18={{conjectural|[[Mountaintop Tussle]]}} | |pipe18={{conjectural|[[Mountaintop Tussle]]}} | ||
|description18=Plays while battling [[Skowl]]. | |description18=Plays while battling [[Skowl]]. | ||
|type19=audio | |type19=audio | ||
| | |file19=DKCTF SkowlTransition.oga | ||
|pipe19={{conjectural|Mountaintop Tussle Transition}} | |pipe19={{conjectural|Mountaintop Tussle Transition}} | ||
|description19=Plays during transitions in the battle against Skowl. | |description19=Plays during transitions in the battle against Skowl. | ||
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{{media table | {{media table | ||
|type1=audio | |type1=audio | ||
| | |file1=DKCTF GrasslandGroove.oga | ||
|pipe1={{conjectural|Grassland Groove Part 1}} | |pipe1={{conjectural|Grassland Groove Part 1}} | ||
|description1=Plays in the first section of [[Grassland Groove]]. | |description1=Plays in the first section of [[Grassland Groove]]. | ||
|type2=audio | |type2=audio | ||
| | |file2=DKCTF GrasslandGroove Part 2.oga | ||
|pipe2={{conjectural|Grassland Groove Part 2}} | |pipe2={{conjectural|Grassland Groove Part 2}} | ||
|description2=Plays in the second section of Grassland Groove. | |description2=Plays in the second section of Grassland Groove. | ||
|type3=audio | |type3=audio | ||
| | |file3=DKCTF GrasslandGroove Part 3.oga | ||
|pipe3={{conjectural|Grassland Groove Part 3}} | |pipe3={{conjectural|Grassland Groove Part 3}} | ||
|description3=Plays in the third section of Grassland Groove. | |description3=Plays in the third section of Grassland Groove. | ||
|type4=audio | |type4=audio | ||
| | |file4=DKCTF GrasslandGroove Part 4.oga | ||
|pipe4={{conjectural|Grassland Groove Finish}} | |pipe4={{conjectural|Grassland Groove Finish}} | ||
|description4=Plays in the final section of Grassland Groove. | |description4=Plays in the final section of Grassland Groove. | ||
|type5=audio | |type5=audio | ||
| | |file5=DKCTF BaobabBonanza.oga | ||
|pipe5=Baobab Bonanza | |pipe5=Baobab Bonanza | ||
|description5=Plays in [[Baobab Bonanza]]. | |description5=Plays in [[Baobab Bonanza]]. | ||
|type6=audio | |type6=audio | ||
| | |file6=DKCTF FranticFields.oga | ||
|pipe6={{conjectural|Frantic Fields}} | |pipe6={{conjectural|Frantic Fields}} | ||
|description6=Plays in [[Frantic Fields]]. Contains cues from "Run, Rambi! Run!" from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. | |description6=Plays in [[Frantic Fields]]. Contains cues from "Run, Rambi! Run!" from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. | ||
|type7=audio | |type7=audio | ||
| | |file7=DKCTF ScorchTorch.oga | ||
|pipe7=Scorch 'n' Torch | |pipe7=Scorch 'n' Torch | ||
|description7=Plays in [[Scorch 'n' Torch]]. | |description7=Plays in [[Scorch 'n' Torch]]. | ||
|type8=audio | |type8=audio | ||
| | |file8=DKCTF StickerbushSymphony.oga | ||
|pipe8={{conjectural|Stickerbush Symphony Returns}} | |pipe8={{conjectural|Stickerbush Symphony Returns}} | ||
|description8=Plays at the beginning and final sections of [[Twilight Terror]]. An arrangement of "Stickerbush Symphony" from ''Donkey Kong Country 2: Diddy's Kong Quest''. | |description8=Plays at the beginning and final sections of [[Twilight Terror]]. An arrangement of "Stickerbush Symphony" from ''Donkey Kong Country 2: Diddy's Kong Quest''. | ||
|type9=audio | |type9=audio | ||
| | |file9=DKCTF TwilightTerror.oga | ||
|pipe9=Twilight Terror | |pipe9=Twilight Terror | ||
|description9=Plays while riding the Rocket Barrel in Twilight Terror. | |description9=Plays while riding the Rocket Barrel in Twilight Terror. | ||
|type10=audio | |type10=audio | ||
| | |file10=DKCTF SavannahPop.oga | ||
|pipe10=Savannah Pop | |pipe10=Savannah Pop | ||
|description10=Plays in [[Cannon Canyon]], [[Rickety Rafters]], and [[Bramble Scramble (Donkey Kong Country: Tropical Freeze)|Bramble Scramble]]. | |description10=Plays in [[Cannon Canyon]], [[Rickety Rafters]], and [[Bramble Scramble (Donkey Kong Country: Tropical Freeze)|Bramble Scramble]]. | ||
|type11=audio | |type11=audio | ||
| | |file11=DKCTF TripleTrouble.oga | ||
|pipe11={{conjectural|[[Triple Trouble]]}} | |pipe11={{conjectural|[[Triple Trouble]]}} | ||
|description11=Plays while battling [[Ba-Boom]]. | |description11=Plays while battling [[Ba-Boom]]. | ||
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{{media table | {{media table | ||
|type1=audio | |type1=audio | ||
| | |file1=DKCTF DeepKeep.oga | ||
|pipe1=Deep Keep | |pipe1=Deep Keep | ||
|description1=Plays at the beginning of [[Deep Keep]]. | |description1=Plays at the beginning of [[Deep Keep]]. | ||
|type2=audio | |type2=audio | ||
| | |file2=DKCTF FunkyWaters.oga | ||
|pipe2=Funky Waters | |pipe2=Funky Waters | ||
|description2=Plays in the beginning underwater section of Deep Keep and the entire underwater section of [[Amiss Abyss]]. | |description2=Plays in the beginning underwater section of Deep Keep and the entire underwater section of [[Amiss Abyss]]. | ||
|type3=audio | |type3=audio | ||
| | |file3=DKCTF AquaticAmbianceReturns.oga | ||
|pipe3=Aquatic Ambience Returns | |pipe3=Aquatic Ambience Returns | ||
|description3=Plays in the deeper underwater section of Deep Keep, the entire underwater section of [[Current Capers]], and the entirety of [[Shoal Atoll]]. | |description3=Plays in the deeper underwater section of Deep Keep, the entire underwater section of [[Current Capers]], and the entirety of [[Shoal Atoll]]. | ||
|type4=audio | |type4=audio | ||
| | |file4=DKCTF HighTideRide.oga | ||
|pipe4={{conjectural|High Tide Ride}} | |pipe4={{conjectural|High Tide Ride}} | ||
|description4=Plays in [[High Tide Ride]]. The beginning is a variation of the title theme. | |description4=Plays in [[High Tide Ride]]. The beginning is a variation of the title theme. | ||
|type5=audio | |type5=audio | ||
| | |file5=DKCTF AquaticSaga.oga | ||
|pipe5={{conjectural|Irate Eight Start}} | |pipe5={{conjectural|Irate Eight Start}} | ||
|description5=Plays at the beginning of [[Irate Eight]] and Current Capers. | |description5=Plays at the beginning of [[Irate Eight]] and Current Capers. | ||
|type6=audio | |type6=audio | ||
| | |file6=DKCTF LockjawAmbiance.oga | ||
|pipe6={{conjectural|Irate Eight Underwater}} ''(sample 1)'' | |pipe6={{conjectural|Irate Eight Underwater}} ''(sample 1)'' | ||
|description6=Plays in the underwater sections of Irate Eight and [[Rockin' Relics]]. An arrangement of "Aquatic Ambience" from ''Donkey Kong Country'' and "Lockjaw's Saga" from ''Donkey Kong Country 2: Diddy's Kong Quest''. | |description6=Plays in the underwater sections of Irate Eight and [[Rockin' Relics]]. An arrangement of "Aquatic Ambience" from ''Donkey Kong Country'' and "Lockjaw's Saga" from ''Donkey Kong Country 2: Diddy's Kong Quest''. | ||
|type7=audio | |type7=audio | ||
| | |file7=DKCTF LockjawAmbiance2.oga | ||
|pipe7={{conjectural|Irate Eight Underwater}} ''(sample 2)'' | |pipe7={{conjectural|Irate Eight Underwater}} ''(sample 2)'' | ||
|description7=Plays in the underwater sections of Irate Eight and Rockin' Relics. An arrangement of "Lockjaw's Saga" from ''Donkey Kong Country 2: Diddy's Kong Quest''. | |description7=Plays in the underwater sections of Irate Eight and Rockin' Relics. An arrangement of "Lockjaw's Saga" from ''Donkey Kong Country 2: Diddy's Kong Quest''. | ||
|type8=audio | |type8=audio | ||
| | |file8=DKCTF LockjawSagaTension.oga | ||
|pipe8={{conjectural|Lockjaw's Saga Returns}} | |pipe8={{conjectural|Lockjaw's Saga Returns}} | ||
|description8=Plays between the two [[Squiddicus]] chase sequences in Irate Eight. An arrangement of "Lockjaw's Saga" from ''Donkey Kong Country 2: Diddy's Kong Quest''. A slight variation of this plays in the on-land sections of Rockin' Relics. | |description8=Plays between the two [[Squiddicus]] chase sequences in Irate Eight. An arrangement of "Lockjaw's Saga" from ''Donkey Kong Country 2: Diddy's Kong Quest''. A slight variation of this plays in the on-land sections of Rockin' Relics. | ||
|type9=audio | |type9=audio | ||
| | |file9=DKCTF IrateEight.oga | ||
|pipe9=Irate Eight ''(sample 1)'' | |pipe9=Irate Eight ''(sample 1)'' | ||
|description9=Plays in the Squiddicus chase sequences in Irate Eight. | |description9=Plays in the Squiddicus chase sequences in Irate Eight. | ||
|type10=audio | |type10=audio | ||
| | |file10=DKCTF IrateEight2.oga | ||
|pipe10=Irate Eight ''(sample 2)'' | |pipe10=Irate Eight ''(sample 2)'' | ||
|description10=Plays in the Squiddicus chase sequences in Irate Eight. An arrangement of "Lockjaw's Saga" from ''Donkey Kong Country 2: Diddy's Kong Quest''. | |description10=Plays in the Squiddicus chase sequences in Irate Eight. An arrangement of "Lockjaw's Saga" from ''Donkey Kong Country 2: Diddy's Kong Quest''. | ||
|type11=audio | |type11=audio | ||
| | |file11=DKCTF FuguFaceOff.oga | ||
|pipe11={{conjectural|[[Fugu Face-Off]]}} | |pipe11={{conjectural|[[Fugu Face-Off]]}} | ||
|description11=Plays while battling [[Fugu]]. | |description11=Plays while battling [[Fugu]]. | ||
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{{media table | {{media table | ||
|type1=audio | |type1=audio | ||
| | |file1=DKCTF SwingJuice.oga | ||
|pipe1=Swing Juice | |pipe1=Swing Juice | ||
|description1=Plays in [[Harvest Hazards]] and [[Panicky Paddles]] and at the beginning of [[Reckless Ride]]. | |description1=Plays in [[Harvest Hazards]] and [[Panicky Paddles]] and at the beginning of [[Reckless Ride]]. | ||
|type2=audio | |type2=audio | ||
| | |file2=DKCTF RecklessRide.oga | ||
|pipe2={{conjectural|Reckless Ride}} | |pipe2={{conjectural|Reckless Ride}} | ||
|description2=Plays while riding the Rocket Barrel in Reckless Ride. | |description2=Plays while riding the Rocket Barrel in Reckless Ride. | ||
|type3=audio | |type3=audio | ||
| | |file3=DKCTF JuicyGroove.oga | ||
|pipe3={{conjectural|Juicy Groove}} | |pipe3={{conjectural|Juicy Groove}} | ||
|description3=Plays in [[Fruity Factory]]. | |description3=Plays in [[Fruity Factory]]. | ||
|type4=audio | |type4=audio | ||
| | |file4=DKCTF SwingJuiceUnderwater.oga | ||
|pipe4={{conjectural|Swing Juice Underwater}} | |pipe4={{conjectural|Swing Juice Underwater}} | ||
|description4=Plays in the underwater sections of Panicky Paddles. An arrangement of "Aquatic Ambience" from ''Donkey Kong Country''. | |description4=Plays in the underwater sections of Panicky Paddles. An arrangement of "Aquatic Ambience" from ''Donkey Kong Country''. | ||
|type5=audio | |type5=audio | ||
| | |file5=DKCTF FruitBounce.oga | ||
|pipe5=Fruit Bounce | |pipe5=Fruit Bounce | ||
|description5=Plays in [[Jelly Jamboree]] and [[Beehive Brawl]]. | |description5=Plays in [[Jelly Jamboree]] and [[Beehive Brawl]]. | ||
|type6=audio | |type6=audio | ||
| | |file6=DKCTF FrostyFruits.oga | ||
|pipe6=Frosty Fruits | |pipe6=Frosty Fruits | ||
|description6=Plays in [[Frosty Fruits]]. An arrangement of "In a Snow-Bound Land" from ''Donkey Kong Country 2: Diddy's Kong Quest''. | |description6=Plays in [[Frosty Fruits]]. An arrangement of "In a Snow-Bound Land" from ''Donkey Kong Country 2: Diddy's Kong Quest''. | ||
|type7=audio | |type7=audio | ||
| | |file7=DKCTF JamminJams.oga | ||
|pipe7={{conjectural|Jammin' Jams}} | |pipe7={{conjectural|Jammin' Jams}} | ||
|description7=Plays in [[Jammin' Jams]]. | |description7=Plays in [[Jammin' Jams]]. | ||
|type8=audio | |type8=audio | ||
| | |file8=DKCTF PunchBowl.oga | ||
|pipe8={{conjectural|[[Punch Bowl]]}} | |pipe8={{conjectural|[[Punch Bowl]]}} | ||
|description8=Plays while battling [[Bashmaster]]. | |description8=Plays while battling [[Bashmaster]]. | ||
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{{media table | {{media table | ||
|type1=audio | |type1=audio | ||
| | |file1=DKCTF SnowmadsTheme.oga | ||
|pipe1=Snowmads Theme | |pipe1=Snowmads Theme | ||
|description1=Plays in [[Homecoming Hijinxs]], [[Cliffside Slide]], and [[Meltdown Mayhem]]. | |description1=Plays in [[Homecoming Hijinxs]], [[Cliffside Slide]], and [[Meltdown Mayhem]]. | ||
|type2=audio | |type2=audio | ||
| | |file2=DKCTF SeashoreWar.oga | ||
|pipe2=Seashore War | |pipe2=Seashore War | ||
|description2=Plays in [[Seashore War]]. | |description2=Plays in [[Seashore War]]. | ||
|type3=audio | |type3=audio | ||
| | |file3=DKCTF AqueductAssault.oga | ||
|pipe3={{conjectural|Aqueduct Assault}} | |pipe3={{conjectural|Aqueduct Assault}} | ||
|description3=Plays in [[Aqueduct Assault]]. | |description3=Plays in [[Aqueduct Assault]]. | ||
|type4=audio | |type4=audio | ||
| | |file4=DKCTF BlurryFlurry.oga | ||
|pipe4={{conjectural|Blurry Flurry}} | |pipe4={{conjectural|Blurry Flurry}} | ||
|description4=Plays while riding the Rocket Barrel in [[Blurry Flurry]]. | |description4=Plays while riding the Rocket Barrel in [[Blurry Flurry]]. | ||
|type5=audio | |type5=audio | ||
| | |file5=DKCTF FreezieBreezie.oga | ||
|pipe5=Freezie Breezie ''(sample 1)'' | |pipe5=Freezie Breezie ''(sample 1)'' | ||
|description5=Plays in [[Forest Folly]]. | |description5=Plays in [[Forest Folly]]. | ||
|type6=audio | |type6=audio | ||
| | |file6=DKCTF FreezieBreezie2.oga | ||
|pipe6=Freezie Breezie ''(sample 2)'' | |pipe6=Freezie Breezie ''(sample 2)'' | ||
|description6=Plays in Forest Folly. An arrangement of "Snowmads Theme". | |description6=Plays in Forest Folly. An arrangement of "Snowmads Theme". | ||
|type7=audio | |type7=audio | ||
| | |file7=DKCTF FrozenFrenzy.oga | ||
|pipe7=Frozen Frenzy | |pipe7=Frozen Frenzy | ||
|description7=Plays in [[Frozen Frenzy (level)|Frozen Frenzy]]. An arrangement of "Fear Factory" from ''Donkey Kong Country''. | |description7=Plays in [[Frozen Frenzy (level)|Frozen Frenzy]]. An arrangement of "Fear Factory" from ''Donkey Kong Country''. | ||
|type8=audio | |type8=audio | ||
| | |file8=DKCTF DynamiteDash.oga | ||
|pipe8={{conjectural|Dynamite Dash}} | |pipe8={{conjectural|Dynamite Dash}} | ||
|description8=Plays in [[Dynamite Dash]]. A variation of "{{conjectural|Frantic Fields}}". | |description8=Plays in [[Dynamite Dash]]. A variation of "{{conjectural|Frantic Fields}}". | ||
|type9=audio | |type9=audio | ||
| | |file9=DKCTF VolcanoDome.oga | ||
|pipe9={{conjectural|[[Volcano Dome]]}} | |pipe9={{conjectural|[[Volcano Dome]]}} | ||
|description9=Plays while battling [[Lord Fredrik]]. | |description9=Plays while battling [[Lord Fredrik]]. | ||
Line 307: | Line 307: | ||
{{media table | {{media table | ||
|type1=audio | |type1=audio | ||
| | |file1=DKCTF SecretSeclusion.oga | ||
|pipe1={{conjectural|Secret Seclusion}} | |pipe1={{conjectural|Secret Seclusion}} | ||
|description1=Plays in all three levels of [[Secret Seclusion]]. | |description1=Plays in all three levels of [[Secret Seclusion]]. | ||
|type2=audio | |type2=audio | ||
| | |file2=DKCTF HiddenKongTemple1.oga | ||
|pipe2={{conjectural|Hidden Kong Temple}} | |pipe2={{conjectural|Hidden Kong Temple}} | ||
|description2=Plays in [[Swinger Flinger]], [[Precarious Pendulums]], and [[Platform Problems]]. An arrangement of "[[DK Island Swing]]" from ''Donkey Kong Country''. | |description2=Plays in [[Swinger Flinger]], [[Precarious Pendulums]], and [[Platform Problems]]. An arrangement of "[[DK Island Swing]]" from ''Donkey Kong Country''. | ||
|type3=audio | |type3=audio | ||
| | |file3=DKCTF HiddenKongTemple2.oga | ||
|pipe3=Swinger Flinger{{footnote|main|*}} | |pipe3=Swinger Flinger{{footnote|main|*}} | ||
|description3=Plays in [[Bopopolis]], [[Spinning Spines]], and [[Slippy Spikes]]. An arrangement of "DK Island Swing" from ''Donkey Kong Country''. | |description3=Plays in [[Bopopolis]], [[Spinning Spines]], and [[Slippy Spikes]]. An arrangement of "DK Island Swing" from ''Donkey Kong Country''. | ||
|type4=audio | |type4=audio | ||
| | |file4=DKCTFTitleMusic.oga | ||
|pipe4={{conjectural|Title}} | |pipe4={{conjectural|Title}} | ||
|description4=Plays on the title screen. | |description4=Plays on the title screen. | ||
|type5=audio | |type5=audio | ||
| | |file5=DKCTF BonusTime.oga | ||
|pipe5={{conjectural|Bonus Room}} | |pipe5={{conjectural|Bonus Room}} | ||
|description5=Plays in [[bonus room]]s. | |description5=Plays in [[bonus room]]s. | ||
|type6=audio | |type6=audio | ||
| | |file6=DKCTF BonusTimeHurry.oga | ||
|pipe6={{conjectural|Bonus Room (Sped Up)}} | |pipe6={{conjectural|Bonus Room (Sped Up)}} | ||
|description6=Plays in bonus rooms when there are 10 seconds left on the timer. | |description6=Plays in bonus rooms when there are 10 seconds left on the timer. | ||
|type7=audio | |type7=audio | ||
| | |file7=DKCTF BonusWin.oga | ||
|pipe7={{conjectural|Bonus Room Victory}} | |pipe7={{conjectural|Bonus Room Victory}} | ||
|description7=Plays after winning in a bonus room. An arrangement of the same tune from ''Donkey Kong Country''. | |description7=Plays after winning in a bonus room. An arrangement of the same tune from ''Donkey Kong Country''. | ||
|type8=audio | |type8=audio | ||
| | |file8=DKCTF BonusLose.oga | ||
|pipe8={{conjectural|Bonus Room Failure}} | |pipe8={{conjectural|Bonus Room Failure}} | ||
|description8=Plays after failing in a bonus room. An arrangement of the same tune from ''Donkey Kong Country''. | |description8=Plays after failing in a bonus room. An arrangement of the same tune from ''Donkey Kong Country''. | ||
|type9=audio | |type9=audio | ||
| | |file9=DKCTF LoseLife.oga | ||
|pipe9={{conjectural|Lost a Life}} | |pipe9={{conjectural|Lost a Life}} | ||
|description9=Plays upon losing a life. An arrangement of the same tune from ''Donkey Kong Country''. | |description9=Plays upon losing a life. An arrangement of the same tune from ''Donkey Kong Country''. | ||
|type10=audio | |type10=audio | ||
| | |file10=DKCTF GameOver.oga | ||
|pipe10={{conjectural|Game Over}} | |pipe10={{conjectural|Game Over}} | ||
|description10=Plays upon receiving a [[Game Over]]. | |description10=Plays upon receiving a [[Game Over]]. | ||
|type11=audio | |type11=audio | ||
| | |file11=DKCTF StageUnlock.oga | ||
|pipe11={{conjectural|New Level Unlocked}} | |pipe11={{conjectural|New Level Unlocked}} | ||
|description11=Plays upon unlocking a new level. | |description11=Plays upon unlocking a new level. | ||
|type12=audio | |type12=audio | ||
| | |file12=DKCTF IslandClear.oga | ||
|pipe12={{conjectural|World Clear}} | |pipe12={{conjectural|World Clear}} | ||
|description12=Plays upon clearing a world. | |description12=Plays upon clearing a world. | ||
|type13=audio | |type13=audio | ||
| | |file13=DKCTF TempleResults.oga | ||
|pipe13={{conjectural|Hidden Kong Temple Results}} | |pipe13={{conjectural|Hidden Kong Temple Results}} | ||
|description13=Plays upon clearing a Hidden Kong Temple. Taken from ''[[Donkey Kong Country Returns]]''. | |description13=Plays upon clearing a Hidden Kong Temple. Taken from ''[[Donkey Kong Country Returns]]''. | ||
|type14=audio | |type14=audio | ||
| | |file14=DKCTF TimeAttackFail.oga | ||
|pipe14={{conjectural|Time Attack Failure}} | |pipe14={{conjectural|Time Attack Failure}} | ||
|description14=Plays after failing a [[Donkey Kong Country: Tropical Freeze#Time Attack|Time Attack]] trial. | |description14=Plays after failing a [[Donkey Kong Country: Tropical Freeze#Time Attack|Time Attack]] trial. | ||
|type15=audio | |type15=audio | ||
| | |file15=DKCTF HardMode.oga | ||
|pipe15={{conjectural|Hard Mode Unlocked}} | |pipe15={{conjectural|Hard Mode Unlocked}} | ||
|description15=Plays upon unlocking [[Hard Mode]]. | |description15=Plays upon unlocking [[Hard Mode]]. | ||
|type16=audio | |type16=audio | ||
| | |file16=DKCTF 200percent.oga | ||
|pipe16={{conjectural|200% Completion}} | |pipe16={{conjectural|200% Completion}} | ||
|description16=Plays upon completing the game 200%. | |description16=Plays upon completing the game 200%. | ||
|type17=audio | |type17=audio | ||
| | |file17=DKCTF Loading.oga | ||
|pipe17={{conjectural|Loading Screen}} | |pipe17={{conjectural|Loading Screen}} | ||
|description17=Plays on the level loading screen. | |description17=Plays on the level loading screen. | ||
|type18=audio | |type18=audio | ||
| | |file18=DKCTF FunkyFlyBuy.oga | ||
|pipe18={{conjectural|Funky's Fly 'n' Buy}} | |pipe18={{conjectural|Funky's Fly 'n' Buy}} | ||
|description18=Plays at [[Funky's Fly 'n' Buy]]. An arrangement of the title theme from ''Donkey Kong Country''. | |description18=Plays at [[Funky's Fly 'n' Buy]]. An arrangement of the title theme from ''Donkey Kong Country''. | ||
|type19=audio | |type19=audio | ||
| | |file19=DKCTF Credits.oga | ||
|pipe19={{conjectural|Credits}} ''(sample 1)'' | |pipe19={{conjectural|Credits}} ''(sample 1)'' | ||
|description19=Plays during the [[List of Donkey Kong Country: Tropical Freeze staff|staff credits]]. Contains arrangements of "DK Island Swing" from ''Donkey Kong Country'' and "{{conjectural|Wing Ding}}". | |description19=Plays during the [[List of Donkey Kong Country: Tropical Freeze staff|staff credits]]. Contains arrangements of "DK Island Swing" from ''Donkey Kong Country'' and "{{conjectural|Wing Ding}}". | ||
|type20=audio | |type20=audio | ||
| | |file20=DKCTF Credits2.oga | ||
|pipe20={{conjectural|Credits}} ''(sample 2)'' | |pipe20={{conjectural|Credits}} ''(sample 2)'' | ||
|description20=Plays during the staff credits in the Wii U version and the [[Nintendo Switch]] [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|version]]'s Original Mode. An arrangement of "Stickerbush Symphony" from ''Donkey Kong Country 2: Diddy's Kong Quest''. | |description20=Plays during the staff credits in the Wii U version and the [[Nintendo Switch]] [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|version]]'s Original Mode. An arrangement of "Stickerbush Symphony" from ''Donkey Kong Country 2: Diddy's Kong Quest''. |
Revision as of 11:28, May 13, 2021
Template:More media This is a list of media files for the game Donkey Kong Country: Tropical Freeze.
Music
Lost Mangroves
DKCTF MangroveCove - Plays in Mangrove Cove. | File info |
DKCTF MangroveCoveUnderwater - Plays in the underwater sections of Mangrove Cove. An arrangement of "Aquatic Ambience" from Donkey Kong Country. | File info |
ShipwreckShore - Plays in Shipwreck Shore. | File info |
DKCTF ShipwreckShoreUnderwater - Plays in the underwater sections of Shipwreck Shore. | File info |
DKCTF MangroveSwing - Plays in Canopy Chaos and Sea Stack Attack. | File info |
DKCTF TrunkTwister - Plays while on the minecart in Trunk Twister. | File info |
DKCTF TrunkTwisterStart - Plays at the beginning and checkpoint sections of Trunk Twister. | File info |
DKCTF TwisterUnderwater - Plays in the underwater section of Trunk Twister. | File info |
DKCTF Zip-Line Shrine - Plays in Zip-Line Shrine. | File info |
DKCTF BustedBayou - Plays in Busted Bayou. | File info |
DKCTF BigTopBop - Plays while battling Pompy. | File info |
Autumn Heights
DKCTF WindmillHills - Plays in Windmill Hills. | File info |
DKCTF MountainMania - Plays in Mountain Mania. | File info |
DKCTF HornTopHop - Plays in Horn Top Hop. | File info |
DKCTF HornTopLeaves - Plays while on top of the falling leaves in Horn Top Hop. | File info |
DKCTF GiantHornTopHop - Plays while inside the gigantic brass instrument in Horn Top Hop. | File info |
DKCTF SawmillStart - Plays at the beginning of Sawmill Thrill. | File info |
DKCTF SawmillThrill - Plays while on the minecart in Sawmill Thrill. | File info |
DKCTF SawmillThrillCheckpoint - Plays at the second checkpoint of Sawmill Thrill. | File info |
DKCTF AlpineIncline1 - Plays in the foreground section of Alpine Incline. | File info |
DKCTF AlpineIncline2 - Plays in the background section of Alpine Incline. | File info |
DKCTF AlpineIncline - Plays in the sky section of Alpine Incline. | File info |
DKCTF WingDing - Plays in Wing Ding. | File info |
DKCTF WingDong - Plays while on a Zip-Line Vine in Wing Ding. | File info |
DKCTF CaveConcertReturns - Plays in Crumble Cavern and at the beginning of Rodent Ruckus, Amiss Abyss, and Blurry Flurry. An arrangement of "Cave Dweller Concert" from Donkey Kong Country. | File info |
DKCTF CaveConcertReturns1 - Plays in Crumble Cavern and at the beginning of Rodent Ruckus, Amiss Abyss, and Blurry Flurry. An arrangement of "Cave Dweller Concert" from Donkey Kong Country. | File info |
DKCTF CaveConcertReturns2 - Plays in Crumble Cavern and at the beginning of Rodent Ruckus, Amiss Abyss, and Blurry Flurry. An arrangement of "Cave Dweller Concert" from Donkey Kong Country. | File info |
DKCTF Rodent Ruckus - Plays while riding the Rocket Barrel in Rodent Ruckus. | File info |
DKCTF MountaintopTussle - Plays while battling Skowl. | File info |
DKCTF SkowlTransition - Plays during transitions in the battle against Skowl. | File info |
Bright Savannah
DKCTF GrasslandGroove - Plays in the first section of Grassland Groove. | File info |
DKCTF GrasslandGroove Part 2 - Plays in the second section of Grassland Groove. | File info |
DKCTF GrasslandGroove Part 3 - Plays in the third section of Grassland Groove. | File info |
DKCTF GrasslandGroove Part 4 - Plays in the final section of Grassland Groove. | File info |
DKCTF BaobabBonanza - Plays in Baobab Bonanza. | File info |
DKCTF FranticFields - Plays in Frantic Fields. Contains cues from "Run, Rambi! Run!" from Donkey Kong Country 2: Diddy's Kong Quest. | File info |
DKCTF ScorchTorch - Plays in Scorch 'n' Torch. | File info |
DKCTF StickerbushSymphony - Plays at the beginning and final sections of Twilight Terror. An arrangement of "Stickerbush Symphony" from Donkey Kong Country 2: Diddy's Kong Quest. | File info |
DKCTF TwilightTerror - Plays while riding the Rocket Barrel in Twilight Terror. | File info |
DKCTF SavannahPop - Plays in Cannon Canyon, Rickety Rafters, and Bramble Scramble. | File info |
DKCTF TripleTrouble - Plays while battling Ba-Boom. | File info |
Sea Breeze Cove
DKCTF DeepKeep - Plays at the beginning of Deep Keep. | File info |
DKCTF FunkyWaters - Plays in the beginning underwater section of Deep Keep and the entire underwater section of Amiss Abyss. | File info |
DKCTF AquaticAmbianceReturns - Plays in the deeper underwater section of Deep Keep, the entire underwater section of Current Capers, and the entirety of Shoal Atoll. | File info |
DKCTF HighTideRide - Plays in High Tide Ride. The beginning is a variation of the title theme. | File info |
DKCTF AquaticSaga - Plays at the beginning of Irate Eight and Current Capers. | File info |
DKCTF LockjawAmbiance - Plays in the underwater sections of Irate Eight and Rockin' Relics. An arrangement of "Aquatic Ambience" from Donkey Kong Country and "Lockjaw's Saga" from Donkey Kong Country 2: Diddy's Kong Quest. | File info |
DKCTF LockjawAmbiance2 - Plays in the underwater sections of Irate Eight and Rockin' Relics. An arrangement of "Lockjaw's Saga" from Donkey Kong Country 2: Diddy's Kong Quest. | File info |
DKCTF LockjawSagaTension - Plays between the two Squiddicus chase sequences in Irate Eight. An arrangement of "Lockjaw's Saga" from Donkey Kong Country 2: Diddy's Kong Quest. A slight variation of this plays in the on-land sections of Rockin' Relics. | File info |
DKCTF IrateEight - Plays in the Squiddicus chase sequences in Irate Eight. | File info |
DKCTF IrateEight2 - Plays in the Squiddicus chase sequences in Irate Eight. An arrangement of "Lockjaw's Saga" from Donkey Kong Country 2: Diddy's Kong Quest. | File info |
DKCTF FuguFaceOff - Plays while battling Fugu. | File info |
Juicy Jungle
DKCTF SwingJuice - Plays in Harvest Hazards and Panicky Paddles and at the beginning of Reckless Ride. | File info |
DKCTF RecklessRide - Plays while riding the Rocket Barrel in Reckless Ride. | File info |
DKCTF JuicyGroove - Plays in Fruity Factory. | File info |
DKCTF SwingJuiceUnderwater - Plays in the underwater sections of Panicky Paddles. An arrangement of "Aquatic Ambience" from Donkey Kong Country. | File info |
DKCTF FruitBounce - Plays in Jelly Jamboree and Beehive Brawl. | File info |
DKCTF FrostyFruits - Plays in Frosty Fruits. An arrangement of "In a Snow-Bound Land" from Donkey Kong Country 2: Diddy's Kong Quest. | File info |
DKCTF JamminJams - Plays in Jammin' Jams. | File info |
DKCTF PunchBowl - Plays while battling Bashmaster. | File info |
Donkey Kong Island
DKCTF SnowmadsTheme - Plays in Homecoming Hijinxs, Cliffside Slide, and Meltdown Mayhem. | File info |
DKCTF SeashoreWar - Plays in Seashore War. | File info |
DKCTF AqueductAssault - Plays in Aqueduct Assault. | File info |
DKCTF BlurryFlurry - Plays while riding the Rocket Barrel in Blurry Flurry. | File info |
DKCTF FreezieBreezie - Plays in Forest Folly. | File info |
DKCTF FreezieBreezie2 - Plays in Forest Folly. An arrangement of "Snowmads Theme". | File info |
DKCTF FrozenFrenzy - Plays in Frozen Frenzy. An arrangement of "Fear Factory" from Donkey Kong Country. | File info |
DKCTF DynamiteDash - Plays in Dynamite Dash. A variation of "Frantic Fields". | File info |
DKCTF VolcanoDome - Plays while battling Lord Fredrik. | File info |
Secret Seclusion, Hidden Kong Temple and other tracks
DKCTF SecretSeclusion - Plays in all three levels of Secret Seclusion. | File info |
DKCTF HiddenKongTemple1 - Plays in Swinger Flinger, Precarious Pendulums, and Platform Problems. An arrangement of "DK Island Swing" from Donkey Kong Country. | File info |
DKCTF HiddenKongTemple2 - Plays in Bopopolis, Spinning Spines, and Slippy Spikes. An arrangement of "DK Island Swing" from Donkey Kong Country. | File info |
DKCTFTitleMusic - Plays on the title screen. | File info |
DKCTF BonusTime - Plays in bonus rooms. | File info |
DKCTF BonusTimeHurry - Plays in bonus rooms when there are 10 seconds left on the timer. | File info |
DKCTF BonusWin - Plays after winning in a bonus room. An arrangement of the same tune from Donkey Kong Country. | File info |
DKCTF BonusLose - Plays after failing in a bonus room. An arrangement of the same tune from Donkey Kong Country. | File info |
DKCTF LoseLife - Plays upon losing a life. An arrangement of the same tune from Donkey Kong Country. | File info |
DKCTF GameOver - Plays upon receiving a Game Over. | File info |
DKCTF StageUnlock - Plays upon unlocking a new level. | File info |
DKCTF IslandClear - Plays upon clearing a world. | File info |
DKCTF TempleResults - Plays upon clearing a Hidden Kong Temple. Taken from Donkey Kong Country Returns. | File info |
DKCTF TimeAttackFail - Plays after failing a Time Attack trial. | File info |
DKCTF HardMode - Plays upon unlocking Hard Mode. | File info |
DKCTF 200percent - Plays upon completing the game 200%. | File info |
DKCTF Loading - Plays on the level loading screen. | File info |
DKCTF FunkyFlyBuy - Plays at Funky's Fly 'n' Buy. An arrangement of the title theme from Donkey Kong Country. | File info |
DKCTF Credits - Plays during the staff credits. Contains arrangements of "DK Island Swing" from Donkey Kong Country and "Wing Ding". | File info |
DKCTF Credits2 - Plays during the staff credits in the Wii U version and the Nintendo Switch version's Original Mode. An arrangement of "Stickerbush Symphony" from Donkey Kong Country 2: Diddy's Kong Quest. | File info |
* - Although the song does not play in Swinger Flinger, it was erroneously given this title in the English versions of Super Smash Bros. for Wii U and Super Smash Bros. Ultimate