World 6-Tower (New Super Mario Bros.): Difference between revisions

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== Layout ==
== Layout ==
In this level, the [[Spiked Pillar]]s return. Mario must jump before the [[Skewer (obstacle)|spiked pillars]] can damage him. Mario can get the first [[Star Coin]] by ducking to avoid a Spiked Pillar and by jumping to it. After the checkpoint, Mario must quickly jump up to avoid the Spiked Pillars below him. After the door is another area similar to the previous one. Mario should get to the top before getting the second Star Coin. To get the last Star Coin, the player must time their wall jumps very well or be Mini Mario. Mario must Wall Jump to a Green Warp Pipe. Enter it and avoid the four Spiked Pillars to get the last Star Coin. This time, Mario is able to jump on Bowser Jr. This fight takes place on a tilting platform.
In this level, the [[Spiked Pillar]]s return. Mario must jump before the [[Skewer (obstacle)|spiked pillars]] can damage him. Mario can get the first [[Star Coin]] by ducking to avoid a Spiked Pillar and by jumping to it. After the checkpoint, Mario must quickly jump up to avoid the Spiked Pillars below him. After the door is another area similar to the previous one. Mario should get to the top before getting the second Star Coin. To get the last Star Coin, the player must time their wall jumps very well or be Mini Mario. Mario must Wall Jump to a green [[Warp Pipe]]. Enter it and avoid the four Spiked Pillars to get the last Star Coin. This time, Mario is able to jump on Bowser Jr. This fight takes place on a tilting platform.


== Star Coins ==
==Star Coins==
*'''Star Coin 1:''' Mario can get the first [[Star Coin]] by ducking or ground pounding to avoid a Spiked Pillar and by jumping to it.
*'''Star Coin 1:''' Mario can get the first [[Star Coin]] by ducking or ground pounding to avoid a Spiked Pillar and by jumping to it.
*'''Star Coin 2:''' After the checkpoint, Mario must quickly jump up to avoid the Spiked Pillars below him. After the door is another area similar to the previous one. Mario should get to the top before getting the second Star Coin.
*'''Star Coin 2:''' After the checkpoint, Mario must quickly jump up to avoid the Spiked Pillars below him. After the door is another area similar to the previous one. Mario should get to the top before getting the second Star Coin.
*'''Star Coin 3:''' To get the last Star Coin, the player must time their wall jumps very well or be Mini Mario. Mario must Wall Jump to a Green Warp Pipe. Enter it and avoid the four Spiked Pillars to get the last Star Coin.
*'''Star Coin 3:''' To get the last Star Coin, the player must time their wall jumps very well or be Mini Mario. Mario must Wall Jump to a green Warp Pipe. Enter it and avoid the four Spiked Pillars to get the last Star Coin.


== Enemies ==
==Enemies==
*[[Dry Bones]]
*[[Dry Bones]]
*[[Super Dry Bones]]
*[[Big Dry Bones]]
*[[Skewer (obstacle)|Skewers]]
*[[Skewer (obstacle)|Skewers]]
*[[Bowser Jr.]] (Boss)
*[[Bowser Jr.]] (Boss)

Revision as of 20:28, April 9, 2015

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World 6-Tower is the first tower level of World 6 in New Super Mario Bros..

Layout

In this level, the Spiked Pillars return. Mario must jump before the spiked pillars can damage him. Mario can get the first Star Coin by ducking to avoid a Spiked Pillar and by jumping to it. After the checkpoint, Mario must quickly jump up to avoid the Spiked Pillars below him. After the door is another area similar to the previous one. Mario should get to the top before getting the second Star Coin. To get the last Star Coin, the player must time their wall jumps very well or be Mini Mario. Mario must Wall Jump to a green Warp Pipe. Enter it and avoid the four Spiked Pillars to get the last Star Coin. This time, Mario is able to jump on Bowser Jr. This fight takes place on a tilting platform.

Star Coins

  • Star Coin 1: Mario can get the first Star Coin by ducking or ground pounding to avoid a Spiked Pillar and by jumping to it.
  • Star Coin 2: After the checkpoint, Mario must quickly jump up to avoid the Spiked Pillars below him. After the door is another area similar to the previous one. Mario should get to the top before getting the second Star Coin.
  • Star Coin 3: To get the last Star Coin, the player must time their wall jumps very well or be Mini Mario. Mario must Wall Jump to a green Warp Pipe. Enter it and avoid the four Spiked Pillars to get the last Star Coin.

Enemies

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