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[[File:Sudden Death (Super Smash Bros. for Wii U).jpg|thumb|Sudden Death in ''[[Super Smash Bros. for Wii U]]'']]
[[File:Sudden Death SSBU.jpg|thumb|Sudden Death in ''[[Super Smash Bros. Ultimate]]'']]
'''Sudden Death''' is the tiebreaker that occurs in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. At least two players will participate in Sudden Death when they tie for 1st place at the end of the match. Players start off at 300% with no items ([[Super Smash Bros.|except the first game]]) and only one stock. After 20 seconds, [[Bob-omb]]s will come down on the stage. Sudden Death acts like a 1-stock match, whoever survives Sudden Death wins it and the match. In ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. for Wii U]]'', there is a special rule during regular matches called Super Sudden Death. That means players can start with 300% damage at anytime in a Time, Stock, Coin and Bonus match. Also in ''Brawl'', ''3DS'' and ''Wii U'', a player can set their handicap to 300% while statistics are kept track of. In addition, the crowd will be silent in all games except for ''Super Smash Bros. 4''.
'''Sudden Death''' is the tiebreaker that occurs in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. At least two players will participate in Sudden Death when they tie for 1st place at the end of the match. Players start off at 300% with no items (except the [[Super Smash Bros.|first game]]) and only one stock. With the exception of the first game, after 20 seconds (or 25 in ''Ultimate''), [[Bob-omb]]s will come down on the stage. Sudden Death acts like a 1-stock match; whoever survives Sudden Death wins it and the match. In ''Ultimate'', the screen and the blast lines close in toward the center of the stage to make survival harder. In ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Wii U]]'', and ''[[Super Smash Bros. Ultimate]]'', there is a special rule during regular matches called Super Sudden Death, which means players can start with 300% damage at anytime in a Time, Stock, Coin or Bonus match. A Super Sudden Death in ''Ultimate'' is started with the announcer saying ''"Sudden Death!"'' rather than doing the 3-2-1 countdown, before saying ''"Go!"''. Also, in ''Brawl'' onwards, a player can set their handicap to 300% while statistics are kept track of, though in case of ''Ultimate'', it lacks the extra settings that Super Sudden Death has. In addition, the crowd is silent in all games except for ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''Wii U''. The number of times the player participated in or has won Sudden Death for each character is recorded in ''Ultimate''.


In ''Super Smash Bros.'', a Sudden Death is not possible in a Stock match because if two or more players get eliminated even if it is not for 1st place, the position goes to the highest player number.
In the original ''Super Smash Bros.'', a Sudden Death never occurs in a Stock match. Also in the original game, the announcer will still say ''"Player (number)/Computer Player defeated!"'' as in a regular stock match during a Sudden Death of 3 or more players, unlike the other games.


In the first three games, if three or more players went to Sudden Death, the order of the ranking of Sudden Death decides the rankings of the match.
Except in ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', if three or more players went to Sudden Death, the order in which players got eliminated in Sudden Death determine the overall rankings of the whole match. In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', Sudden Death only determines who gets 1st place; all other players in Sudden Death get 2nd.


==Ties in Sudden Death==
==Ties in Sudden Death==
If a tie occurs in Sudden Death, another one will not happen and the match will end with a winner being announced by the following criteria:
If a tie occurs in Sudden Death, another one will not happen and the match will end with a winner being announced by the following criteria:
*'''''Super Smash Bros.''''': Highest player number (P4 > P3 > P2 > P1)
*'''''Super Smash Bros.''''': The highest player number wins. Ties for positions other than 1st will still be broken, and Stock matches never go to Sudden Death even if the last players die simultaneously.
*'''''Super Smash Bros. Melee''''': Lowest player number (P1 > P2 > P3 > P4)
*'''''Super Smash Bros. Melee''''': The lowest player number wins. If more than 2 players are tied, the rankings will also be determined by player number.
*'''''Super Smash Bros. Brawl''''': Usually at random
*'''''Super Smash Bros. Brawl''''': The winner is determined randomly.
*'''''Super Smash Bros. for 3DS''''': ''?''
*'''''Super Smash Bros. for Nintendo 3DS / Wii U''''' & '''''Super Smash Bros. Ultimate''''': The player with the most KOs during the match, then by damage given and then at random. Except in ''Ultimate'', the winner may go to a player who was eliminated early in Sudden Death.
*'''''Super Smash Bros. for Wii U''''': Usually by most KOs in Sudden Death, but a player who was eliminated early in Sudden Death can still win. If three or more players go to Sudden Death, everyone but the winner in Sudden Death each receive 2nd place.


==Spin-offs==
==Spin-offs==
Sudden Death also appeared in ''[[Super Mario Strikers]]'' and ''[[Mario Strikers Charged]]'' when both characters scored the same number of goals at the end of the match. When that happens, the character who scored the golden goal will win the match. If It occurs in ''Mario Strikers Charged'', then a siren will sound, which signals the start of Sudden Death.
Sudden Death also appears in ''[[Super Mario Strikers]]'', ''[[Mario Strikers Charged]]'' and ''[[Mario Strikers: Battle League]]'' (referred to as a '''Golden Goal''' in the latter) when time runs out while scores are level. When that happens, the team who scores the next goal will win the match. If it occurs in ''Mario Strikers Charged'', then a siren will sound, which signals the start of Sudden Death. In ''Mario Strikers: Battle League'', Golden Goal only lasts for two minutes regardless of how much time was set for the match proper, and unlike the previous two games, it is actually possible to end a match in a draw.


==Gallery==
==Gallery==
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Sudden Death (Super Smash Bros.).png|''[[Super Smash Bros.]]''
Sudden Death (Super Smash Bros.).png|''[[Super Smash Bros.]]''
Sudden Death (Super Smash Bros. Melee).png|''[[Super Smash Bros. Melee]]''
Sudden Death (Super Smash Bros. Melee).png|''[[Super Smash Bros. Melee]]''
Sudden Death (Super Smash Bros. Brawl).PNG|''[[Super Smash Bros. Brawl]]''
Sudden Death (Super Smash Bros. Brawl).png|''[[Super Smash Bros. Brawl]]''
Sudden Death (Super Smash Bros. for Nintendo 3DS).png|''[[Super Smash Bros. for Nintendo 3DS]]''
Sudden Death (Super Smash Bros. for Nintendo 3DS).png|''[[Super Smash Bros. for Nintendo 3DS]]''
Sudden Death (Super Smash Bros. for Wii U).jpg|''[[Super Smash Bros. for Wii U]]''
</gallery>
</gallery>


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[[Category: Game Mechanics]]
[[Category:Super Mario Strikers]]
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Latest revision as of 06:09, January 16, 2024

Sudden Death is the tiebreaker that occurs in the Super Smash Bros. series. At least two players will participate in Sudden Death when they tie for 1st place at the end of the match. Players start off at 300% with no items (except the first game) and only one stock. With the exception of the first game, after 20 seconds (or 25 in Ultimate), Bob-ombs will come down on the stage. Sudden Death acts like a 1-stock match; whoever survives Sudden Death wins it and the match. In Ultimate, the screen and the blast lines close in toward the center of the stage to make survival harder. In Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate, there is a special rule during regular matches called Super Sudden Death, which means players can start with 300% damage at anytime in a Time, Stock, Coin or Bonus match. A Super Sudden Death in Ultimate is started with the announcer saying "Sudden Death!" rather than doing the 3-2-1 countdown, before saying "Go!". Also, in Brawl onwards, a player can set their handicap to 300% while statistics are kept track of, though in case of Ultimate, it lacks the extra settings that Super Sudden Death has. In addition, the crowd is silent in all games except for Super Smash Bros. for Nintendo 3DS / Wii U. The number of times the player participated in or has won Sudden Death for each character is recorded in Ultimate.

In the original Super Smash Bros., a Sudden Death never occurs in a Stock match. Also in the original game, the announcer will still say "Player (number)/Computer Player defeated!" as in a regular stock match during a Sudden Death of 3 or more players, unlike the other games.

Except in Super Smash Bros. for Nintendo 3DS / Wii U, if three or more players went to Sudden Death, the order in which players got eliminated in Sudden Death determine the overall rankings of the whole match. In Super Smash Bros. for Nintendo 3DS / Wii U, Sudden Death only determines who gets 1st place; all other players in Sudden Death get 2nd.

Ties in Sudden Death[edit]

If a tie occurs in Sudden Death, another one will not happen and the match will end with a winner being announced by the following criteria:

  • Super Smash Bros.: The highest player number wins. Ties for positions other than 1st will still be broken, and Stock matches never go to Sudden Death even if the last players die simultaneously.
  • Super Smash Bros. Melee: The lowest player number wins. If more than 2 players are tied, the rankings will also be determined by player number.
  • Super Smash Bros. Brawl: The winner is determined randomly.
  • Super Smash Bros. for Nintendo 3DS / Wii U & Super Smash Bros. Ultimate: The player with the most KOs during the match, then by damage given and then at random. Except in Ultimate, the winner may go to a player who was eliminated early in Sudden Death.

Spin-offs[edit]

Sudden Death also appears in Super Mario Strikers, Mario Strikers Charged and Mario Strikers: Battle League (referred to as a Golden Goal in the latter) when time runs out while scores are level. When that happens, the team who scores the next goal will win the match. If it occurs in Mario Strikers Charged, then a siren will sound, which signals the start of Sudden Death. In Mario Strikers: Battle League, Golden Goal only lasts for two minutes regardless of how much time was set for the match proper, and unlike the previous two games, it is actually possible to end a match in a draw.

Gallery[edit]