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{{articleabout|race courses from the [[Mario Kart (series)]]| similar looking race courses that were in [[Mario Kart Arcade GP]] and [[Mario Kart Arcade GP 2]]|[[Rainbow Coaster]] and [[Rainbow Downhill]]}}
{{about|the race courses from the [[Mario Kart (series)|''Mario Kart'']] series|the similar-looking race courses from ''[[Mario Kart Arcade GP]]'' and ''[[Mario Kart Arcade GP 2]]''|[[Rainbow Coaster]] and [[Rainbow Downhill]]|the course from ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''|[[Rainbow Ride]]|the stage in [[Super Smash Bros. Melee]], [[Super Smash Bros. Brawl|Brawl]], and [[Super Smash Bros. Ultimate|Ultimate]]|[[Rainbow Cruise]]}}
'''Rainbow Road''' is the name of the last racecourse of the [[Special Cup]] in each of the ''[[Mario Kart (series)|Mario Kart]]'' games. These tracks are suspended in the starry night sky or outer space. Most contain few or no rails, putting racers at risk of falling, and each Rainbow Road also contains its unique hazards. Due to these obstacles, Rainbow Road is usually the hardest track in each Mario Kart game.
[[File:MK8-Course-RainbowRoad.png|thumb|330px|[[Rainbow Road (Mario Kart 8)|Rainbow Road]] in its appearance in ''[[Mario Kart 8]]'']]


==''Mario Kart'' Series==
'''Rainbow Road''' is the final course of the [[Special Cup]] in all ''[[Mario Kart (series)|Mario Kart]]'' games and serves as the ultimate course in terms of difficulty in each game in which it appears. Each game features its own different iteration of Rainbow Road, but the courses all share the "Rainbow Road" name. Starting in ''[[Mario Kart 7]]'', Rainbow Road courses from previous games have reappeared as [[classic course]]s alongside the [[New course|new]] ones. ''[[Mario Kart Tour]]'' is the only mainline game in the series to not introduce its own completely original Rainbow Road outside of [[remix course]]s, though it does feature some returning Rainbow Roads as classic courses.
===''Super Mario Kart''===
 
{{racecourse
As their name suggests, these courses are made of rainbow-colored surfaces, usually metallic or glass, that are either one color or change their color as racers drive on them, depending on the game. Many of these tracks are transparent. Starting in ''[[Mario Kart: Double Dash!!]]'', the surface on each Rainbow Road (including the returning ones in ''Mario Kart 7'' onward) creates a unique metallic sound when racers [[drift]], [[Hop (move)|hop]], or perform a sharp turn on it. Starting in ''Mario Kart 7'', some of the Rainbow Road courses have sections of the race track that are not rainbow-colored. Rainbow Road typically appears to be floating in deep space or the [[Earth]]'s atmosphere, although the [[Rainbow Road (Mario Kart: Double Dash!!)|Rainbow Road]] in ''Mario Kart: Double Dash!!'' and the remade {{classic-link|N64|Rainbow Road}} and {{classic-link|SNES|Rainbow Road}} in ''[[Mario Kart 8]]'' instead hang suspended in a starry night sky above a landscape. The course often contains few or no railings, putting racers at risk of falling off the track, and each Rainbow Road also contains its own unique hazards. Due to these obstacles, Rainbow Road is among the most difficult courses in each ''Mario Kart'' game; it also often one of the longest.
|title=Rainbow Road (Super Mario Kart)
 
|image=[[Image:SMK_RainbowRoad.jpg|240px|center]]
Rainbow Road has also made some appearances in other games outside of the ''Mario Kart'' series, as well as in ''[[The Super Mario Bros. Movie]]''.
|appearances=''[[ Super Mario Kart]]<br>[[Mario Kart: Super Circuit]]''
 
|cups=[[Special Cup]]<br>
==History==
[[Mario Kart Super Circuit#Extra Special Cup|Extra Special Cup]]
===''Mario Kart'' series===
}}
Rainbow Road has appeared as multiple incarnations throughout the ''Mario Kart'' series:
This Rainbow Road lacks rails entirely and contains 90-degree turns. Rainbow-colored tiles cover the track's surface, and the yellow tiles conceal [[Coins]] and [[jump]]ing humps. This course features flashing [[Thwomp]]s which can, unlike normal Thwomps, wipe out a racer by touch as well as by crushing unless the racer activates a [[Star]].
{| class="wikitable" align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; text-align:center; font-size: 100%;"
|-style="background: #ABC"
|width=10%|'''Course'''
|width=10%|'''Games'''
|width=30%|'''Description'''
|-
![[File:SMK Rainbow Road Lower-Screen Map.png]]<br>[[SNES Rainbow Road|Rainbow Road]]
|''[[Super Mario Kart]]''<br>''[[Mario Kart: Super Circuit]]''<br>''[[Mario Kart 7]]''<br>''[[Mario Kart 8]]'' <small>([[The Legend of Zelda x Mario Kart 8|''The Legend of Zelda'' × ''Mario Kart 8'']])</small><br>''[[Mario Kart 8 Deluxe]]''<br>''[[Mario Kart Tour]]''
|A simplistic, yet challenging course that debuted in ''Super Mario Kart'' with narrow paths and tight curves. The road is made of tiles in all colors of the rainbow (although red was replaced by pink in ''Mario Kart 7''), arranged in horizontal bars, while the environment appears to be in the starry depths of space (or a starry night sky in ''Mario Kart: Super Circuit'', ''Mario Kart 8'', and ''Mario Kart 8 Deluxe''). [[Star Thwomp]]s appears as the course's primary obstacles, which can spin out racers by touch unlike regular [[Thwomp]]s, and as of ''Mario Kart 7'', their stomps causes the course to wave, allowing drivers to [[Jump Boost|trick]] on them.
|-
![[File:Rainbow Road MK64.png|250px]]<br>[[N64 Rainbow Road|Rainbow Road]]
|''[[Mario Kart 64]]''<br>''[[Mario Kart 8]]''<br>''[[Mario Kart 8 Deluxe]]''
|The longest course in ''Mario Kart 64'', taking at least two minutes per lap to race on; in ''Mario Kart 8'' and ''Mario Kart 8 Deluxe'', the course instead has a single lap split into three segments. This iteration's road is translucent and arranges its colors in bars, but features no tiles (this is changed in ''Mario Kart 8'' and ''Mario Kart 8 Deluxe'', where the course is tiled similarly to {{classic|SNES|Rainbow Road}} but the colors are arranged diagonally). The course also features guard rails shaped like stars, and the environment takes place in outer space with a smiling star and neon sign images of the character (in ''Mario Kart 8'' and ''Mario Kart 8 Deluxe'', the course takes place above a city in the night sky, and the neon signs are replaced with fireworks). [[Chain Chomp]]s will occasionally run into the drivers, although in ''Mario Kart 8'' and ''Mario Kart 8 Deluxe'', they instead bounce on certain wavy pathways.
|-
![[File:MKSC Rainbow Road Starting Line.png|200px]]<br>[[Rainbow Road (Mario Kart: Super Circuit)|Rainbow Road]]
|''[[Mario Kart: Super Circuit]]''
|Similar to ''Mario Kart 64'', the Rainbow Road introduced in ''Mario Kart: Super Circuit'' is translucent and has its colors arranged horizontally. The course takes place in outer space, with [[Bowser's Castle]] from ''[[Paper Mario]]'' clearly visible in the background. The course's guard rails are bouncy ramps, allowing drivers to make large shortcuts at certain parts with well-timed [[Dash Mushroom|Mushroom]] boosts. Obstacles range from falling stars that hurt the racers, to thunder clouds that make them shrink.
|-
![[File:Rainbow Road GCN.jpg|200px]]<br>[[Rainbow Road (Mario Kart: Double Dash&#x21;&#x21;)|Rainbow Road]]
|''[[Mario Kart: Double Dash!!]]''
|A long course with many elevations and turns, this iteration from ''Mario Kart: Double Dash!!'' takes place above a city which resembles [[Mushroom City]], in the night sky. Its road features its colors in gradients, and is tiled and reflective. It features a vertical tube that shoots drivers high upwards, not unlike [[Cannon (Mario Kart series)|cannons]]. Occasionally, collectible [[Super Star|Stars]] will scatter on the road, granting racers invincibility.
|-
![[File:MKDS Rainbow Road Intro.png|200px]]<br>[[Rainbow Road (Mario Kart DS)|Rainbow Road]]
|''[[Mario Kart DS]]''
|The Rainbow Road from ''Mario Kart DS'' is the first Rainbow Road to arrange its colors in a vertical fashion, and also features long, vertical tiles. Like previous incarnations, this version takes place in outer space. Uniquely, this course features two loops, prior to the introduction of [[anti-gravity]] in ''Mario Kart 8'' and ''Mario Kart 8 Deluxe'': a vertical loop, and a corkscrew loop. Both loops are laced with [[Dash Panel]] boosts to prevent drivers from falling.
|-
![[File:MKW Rainbow Road Overview.png|200px]]<br>[[Wii Rainbow Road|Rainbow Road]]
|''[[Mario Kart Wii]]''<br>''[[Mario Kart Tour]]''<br>''[[Mario Kart 8 Deluxe]]'' <small>(''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'')</small>
|The iteration from ''Mario Kart Wii'' features many twists and curves, as well as many opportunities to trick. In ''Mario Kart 8 Deluxe'', the course is also set entirely in anti-gravity. Like previous versions, it also takes place in outer space, with [[Earth]] visible below the course; falling off the track will cause drivers to burn up in the atmosphere before [[Lakitu (Mario Kart referee)|Lakitu]] picks them up. The course also features [[Star Bit]]s and a [[Launch Star]] from ''[[Super Mario Galaxy]]''. It is also the first iteration to feature [[Ring (Mario Kart series)|Star Rings]].
|-
![[File:RainbowroadMK7.png|200px]]<br>[[3DS Rainbow Road|Rainbow Road]]
|''[[Mario Kart 7]]''<br>''[[Mario Kart Tour]]''<br>''[[Mario Kart 8 Deluxe]]'' <small>(''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'')</small>
|''Mario Kart 7{{'}}''s incarnation is a long, three-segmented course that takes place in outer space like previous incarnations, this time including portions on a planet ring and even on the [[moon]], making it the first Rainbow Road to feature parts that are not rainbow-colored. In ''Mario Kart 7'', the part on the moon functions similarly to an [[Underwater driving|underwater]] section, while in ''Mario Kart 8 Deluxe'', it is an anti-gravity section. The course also features several opportunities for [[Glide Ramp|gliding]].
|-
![[File:MK8-Course-RainbowRoad-overview.jpg|200px]]<br>[[Rainbow Road (Mario Kart 8)|Rainbow Road]]
|''[[Mario Kart 8]]''<br>''[[Mario Kart 8 Deluxe]]''
|The iteration from ''Mario Kart 8'' takes place on a space station in outer space, above another planet's atmosphere. This iteration of Rainbow Road appears more artificial compared to previous versions, and features several satellites floating around, as well as another space station with [[Conveyor Belt|conveyor belts]], which then leads to a split path. As with most courses in ''Mario Kart 8'', it features several anti-gravity segments.
|-
![[File:MKT RMX Rainbow Road 1 Scene.jpg|150px]]<br>[[RMX Rainbow Road 1]]
|''[[Mario Kart Tour]]''
|A [[remix course]] based on {{classic|SNES|Rainbow Road}}, thus featuring the same tiled road design and the same environment as the course normally has in ''Mario Kart Tour''. Its layout is shaped similarly to a squared-off figure eight, but the middle paths that would normally cross each other are instead glider sections with floating meteors.
|-
![[File:MKLHC Rainbow Road Course Icon.png|200px]]<br>[[Rainbow Road (Mario Kart Live: Home Circuit)|Rainbow Road]]
|''[[Mario Kart Live: Home Circuit]]''
|Due to the nature of ''Mario Kart Live: Home Circuit'' using a remote-controlled car and augmented reality, the course layout design for this incarnation of Rainbow Road depends on what the player has set up. Aside from that, this course features Star Rings for the racers to drive through, as well as a magnet obstacle at the fourth gate. This version of Rainbow Road reuses the music from {{classic|N64|Rainbow Road}}, as it appears in ''Mario Kart 8''.
|-
![[File:MKT RMX Rainbow Road 2 Scene.jpg|150px]]<br>[[RMX Rainbow Road 2]]
|''[[Mario Kart Tour]]''
|A second remix course based on {{classic|SNES|Rainbow Road}}. This Rainbow Road features a bunch of [[Mushroom Trampoline]]s, and some elevation.
|}
While ''[[Mario Kart Arcade GP]]'' and ''[[Mario Kart Arcade GP 2]]'' do not feature any courses with the Rainbow Road name, two similar courses appear in the games' [[Rainbow Cup]], namely [[Rainbow Coaster]] and [[Rainbow Downhill]]. Both courses feature a tiled road with rainbow colors high in the night sky, starting out at a space station with floating items and warping to a cloudy environment with beanstalks at daylight akin to {{classic-link|GBA|Sky Garden}} (which, in the third and fourth rounds, is instead an undersea environment in ''Mario Kart Arcade GP'', or ruins of an above-clouds sanctuary at night in ''Mario Kart Arcade GP 2'').
 
===''F-Zero X''===
[[File:F-zeroxrainbowrd.png|thumb|Rainbow Road in ''F-Zero X'']]
{{main|N64 Rainbow Road#F-Zero X}}
[[fzerowiki:Rainbow Road|Rainbow Road]] appears as a racetrack in ''[[fzerowiki:F-Zero X|F-Zero X]]''. It is based on the Rainbow Road from ''Mario Kart 64''.
 
''[[fzerowiki:F-Zero GX|F-Zero GX]]'' also has a track similar to Rainbow Road called [[fzerowiki:Phantom Road|Phantom Road]], which does not take place in a starry night sky or deep space like most Rainbow Roads, but rather in a psychedelic cybernetic void. In addition, the track has only one color that constantly shifts through the color spectrum rather than the traditional rainbow-looking appearance. Earlier builds of the track that remain in ''[[fzerowiki:F-Zero AX|F-Zero AX]]'' retain the Rainbow Road moniker, most likely as a nod to Rainbow Road in ''F-Zero X''.


Super Mario Kart composer [[Soyo Oka]] considers this level's theme one of her favorite compositions.
===''Mario Hoops 3-on-3''===
<br clear=all>
[[File:MHrainbowship.jpg|thumb|200px|Towers floating over the clouds, where Rainbow Road takes place, in ''[[Mario Hoops 3-on-3]]'']]
===''Mario Kart 64''===
{{main|Rainbow Road (Dribble Race course)}}
{{racecourse
Rainbow Road is the unlockable third dribble race from the "challenges" section in the basketball game ''[[Mario Hoops 3-on-3]]''. However, this Rainbow Road floats above the clouds and around a clock tower, and not much of the course is fully seen when playing.
|title=Rainbow Road (Mario Kart 64)
|image=[[Image:Mk64rainbowroad.jpg|235px|center]]
|appearances=''[[Mario Kart 64]]''
|cups=[[Special Cup]]
|distance=2,000 m
}}
Rainbow Road is the longest race course in ''[[Mario Kart 64]]'' at 2,000 meters and requiring around two minutes per lap. The track differs from the other Rainbow Roads in that it has rails throughout the track. The track features a transparent multi-colored path and with [[Star]]-shaped rails running throughout the course. Neon-light pictures of the eight playable characters, plus a portrait of a [[Boo]] and a [[Mushroom]] in the distance, float in the [[Bottomless Pit|void]]. Moreover, a big three-dimensional smiling Star lies in a section of the track. Roving [[Rainbow Chomp|Chain Chomps]] slide through the course in reverse, tossing into the air any driver who touches them.


The twisting course starts with a huge drop followed by a gentle uphill stretch, passing through a rainbow ring halo. After the ring, racers behold the flashing neon portraits while run through a pigtail bridge, following then towards another shallower drop. Racers turn around a corkscrew to reach a hairpin bend, and then a twisting stretch to go back to the checked line finally.
===''Super Mario Galaxy 2''===
[[File:SMG2 Rolling Coaster Starting Path.png|thumb|left|170px|Rainbow Road in ''[[Super Mario Galaxy 2]]'']]
In ''[[Super Mario Galaxy 2]]'', Rainbow Road appears in both missions of the [[Rolling Coaster Galaxy]], but it is quite different compared to its previous appearances: it is curved and appears to be made up of rainbow tiles instead of the colors simply being contiguous, more similar to the Rainbow Road from ''[[Super Mario Kart]]'' in which the track is also made up of rainbow tiles. The road is also accompanied by several platforms shaped like both mushrooms and squares with different colors. Despite taking place in space, this Rainbow Road features a cloudy sky as a background. [[Mario]] or [[Luigi]] must roll a [[Star Ball]] along this Rainbow Road, avoiding several obstacles like towers and [[Bob-omb]]s. They can earn two [[Power Star]]s for finishing the course, one for the normal mission and another for collecting 100 of the 110 [[Purple Coin]]s. The music played on Rainbow Road is an arrangement of "[[Slider]]" from ''[[Super Mario 64]]''.
{{br|left}}


Although this track may easily be the easiest Rainbow Road track (thanks to the railings), racers can perform an infamous shortcut by making a timed [[hop]] to the left (or right, during Extra) during the drop at the beginning.
===''Super Smash Bros. for Nintendo 3DS''===
<center><gallery>
{{main|Rainbow Road (stage)}}
Image:RainbowRoadMK64.png|<center>The icon from the menu.
[[File:SSB3DS Rainbow Road.jpg|thumb|left|The Rainbow Road stage in ''Super Smash Bros. for Nintendo 3DS'']]
Image:Mk64rainbowroad2.jpg|<center>The start of the track.
Rainbow Road appears as a stage for ''[[Super Smash Bros. for Nintendo 3DS]]'', based on its ''[[Mario Kart 7]]'' [[3DS Rainbow Road|incarnation]]. Like [[Port Town Aero Dive]] from ''[[Super Smash Bros. Brawl]]'', it is a moving stage where players fight on a platform that flies around the course, which also occasionally lands on the course itself. While on the ground, [[Shy Guy]]s can drive by and damage any fighters in its way, like in the [[Figure-8 Circuit (stage)|Mario Circuit]] stage from the previous game.
Image:Mk64rainbowroad3.jpg|<center>The one of the several Chain Chomps.
Image:Mk64rainbowroad4.jpg|<center>The big drop at the start.
</gallery></center>
<br clear=all>
===''Mario Kart: Super Circuit''===
{{racecourse
|title=Rainbow Road (Mario Kart: Super Circuit)
|image=[[Image:mkscrainbowroad.png|240px|center]]
|appearances=''[[Mario Kart: Super Circuit]]
|cups=[[Special Cup]]
}}
In ''Mario Kart: Super Circuit'', Rainbow Road has rails at the start line. Edges of the course are lined with bounce-jumps. Astute racers can use [[Mushroom]]s to perform significant shortcuts. The track has falling stars that can make racers spin out and [[Thunder Cloud]]s that will shrink anyone careless enough to drive under them. The [[Bowser's Castle]] from ''[[Paper Mario]]'' can be seen in the background.  This track is equal with the course of Rage Racer Overpass City. This game also features the Rainbow Road course from ''Super Mario Kart'' without the flashing Thwomps.
<center><gallery>
Image:RainbowRoad.png|<center>Mario driving on Rainbow Road
Image:MKSC.png|<center>The ''Paper Mario'' castle in the background from ''Mario Kart: Super Circuit''.
</gallery></center>
<br clear=all>
===''Mario Kart: Double Dash!!''===
{{racecourse
|title=Rainbow Road (GCN)
|image=[[Image:Doubledashrainbow Road.PNG|215px]]<br>Rainbow Road seen in ''Mario Kart: Double Dash!!''.
|appearances=''[[Mario Kart: Double Dash]]
|cups=[[Special Cup]]
}}
[[Dash Panel]]s give a boost of speed to the racers in the ''Mario Kart: Double Dash!!'' version of Rainbow Road. This version of Rainbow Road also has rails in parts of the course. It features a helix and a pipe that shoots players to the highest point of the track after reaching the very bottom. It also contains floating sculptures of items, and rains stars that racers can pick up. It has the most pearl-like colors of all the Rainbow Roads. Depending on what difficulty the player chooses, Rainbow Road will take place either over a city or in deep space. The city located below the course could be [[Mushroom City]], according to the design of some of the buildings. When in split screen mode, the city and the item sculptures are removed. The theme music played in the course is a remix of the Rainbow Road from ''Mario Kart 64'', and reappears in ''[[Super Smash Bros Brawl]]'' as an alternative music theme for the [[Mario Circuit]] battle stage.
<br clear=all>
===''Mario Kart DS''===
{{racecourse
|title= Rainbow Road (DS)
|image=[[Image:RainbowRoad.jpg|215px]]<br>[[Mario]] in the [[Shooting Star (kart)|shooting star]] on ''Mario Kart DS'''s Rainbow Road.
|appearances=''[[Mario Kart DS]]
|cups=[[Special Cup]]
|wifi=Available ([[DS]])
}}
The Rainbow Road of ''Mario Kart DS'' has several rails on certain curves and includes a loop and  a corkscrew. Those elements may have been added to ensure challenge; players can place items so their opponents could fall off the corkscrew or the loop. Some multi-colored [[Pipe]]s and [[Star]]s appears in the surroundings of the stage.  Additionally, the coloring pattern of this looks different from the other previous Rainbow Roads: here, the stripes on the track follow along it, instead of crossing the track. However, there are glitches on the corkscrew and the loop. If a player drifts and hit the rail it could send the player float up putting he or she whether off the track or on the track back.
<br clear=all>
===''Mario Kart Wii''===
{{racecourse
|title=Rainbow Road (Wii)
|image= [[Image:RainbowRoadwiiview.png|215px]]<br>A view of ''Mario Kart Wii''<nowiki>'</nowiki>s Rainbow Road.
|appearances=''[[Mario Kart Wii]]
|cups=[[Special Cup]]
|wifi=Available ([[Wii]])
}}
The Rainbow Road of ''Mario Kart Wii'' is a new version of the rainbow-colored track. The track is located over the eastern parts of North America, as well as parts of Europe, Africa, and South America. If the player happens to fall off in this track, he/she will burn up in the atmosphere, no matter if there is a section of the course below him/her before getting picked up by Lakitu. This course has a [[Super Mario Galaxy|''Super Mario Galaxy'']] theme to it, and it even includes floating Star and a part of a Super Mario Galaxy musical piece, [[Good Egg Galaxy|Good Egg Galaxy's]] backround music. A large galaxy can be seen on the background, plus sunlight on the Earth's surface. This course also happens to be Rosalina's expert staff ghost course.


====Course Layout====
A Rainbow Road also appears in [[Rosalina]] & [[Luma]]'s announcement trailer, where Mario, Luigi, Peach, Bowser, and Donkey Kong are all racing each other (driving [[kart]]s from ''[[Mario Kart 8]]'') only to be suddenly interrupted by [[Kirby]] on his [[Warp Star]], followed by a Luma and Rosalina. This Rainbow Road slightly resembles the [[Rainbow Road (Mario Kart DS)|incarnation]] from ''[[Mario Kart DS]]''.
The course begins on a 90 degree slope, located after the starting line. Light drivers are easy to push off in this area, since there are no walls that can help the player from falling off. 3 boost panels are present in this slope. One stretches across the road while the other two are spread apart from each other, such as one being on the right while the other boost panel is on the left, depending on the mode. After the slope is a ramp with a boost panel in it and a sharp turn left. Any vehicle that performs a trick has a risk of falling off on the right end; the worse the drift/handling rating, the more likely the player will fall off.  
{{br}}


After the first curve is three more boost panels that stretch across the road and a half-pipe ramp on the very right, plus a turn left. The half-pipe contains floating item boxes for the player to use. After the left turn is a slightly wavy road, in which the player may perform tricks on. Each lap, the road gets wavier, allowing for more tricks to be performed. After the wavy part is a ramp with a boost panel on it, for the player to speed up and perform a trick. The player will then see a very straight road, with two giant holes in the center for the player to fall through. Half-pipe ramps are located to the left and right of these holes, and the player may perform a stunt on the edges of these holes, since the edges of these holes contains small ramps. Both holes contain half-pipe ramps, but the latter one later on doesn't have any item boxes on top of them.
===''Paper Mario: Color Splash''===
[[Image:RainbowRoadwii.png|thumb|left|[[Rosalina]], just after the Launch Star.]]
[[File:PMCS Rainbow Road.png|thumb|Rainbow Road in ''Paper Mario: Color Splash'']]
After this area is a turn left, then a curve right that has item boxes lying across the road. After the item boxes is the [[Launch Star]] which will lead the player, in very high speeds, to the other part of the course. When the player gets out of the Launch Star, there is a very minor twist in the road and a half-pipe ramp that leads the player into another section of the track, making a broad turn right for the player. After this particular ramp is two roads, which split and merge later on in the track. Both will make the player end up in the same area, but one is more elevated than the other and has boost pads in different locations. Both will lead to a ramp with two boost panels on it, with floating item boxes. Past the ramp is where the road merges again. This part has more boost panels with a sharp curve to the left and to the right. The boost panels may give the player an edge or throw the player off course and off the track. Past this area is the finish line, which starts the track over.
Rainbow Road appears in ''[[Paper Mario: Color Splash]]'', leading directly to [[Black Bowser's Castle]]. The road is formed after all six [[Big Paint Star]]s are retrieved. [[Luigi]] drives [[Mario]] and [[Huey]] over to Black Bowser's Castle via his [[kart]] as the road is too slippery to walk on. Eventually, all but Huey (who elects to stay behind to ensure the black paint does not seep into the ocean when Black Bowser's Castle falls down) escape the castle and return to the road. While comforting Mario about Huey's decision, Luigi indicates that he knows Huey will probably be back as promised as the former has "fallen off Rainbow Road more times than [he] can count."
{{br}}


====Competitions====
===''The Super Mario Bros. Movie''===
[[Image:2009-TournamentNovember2.jpg|thumb|right|The November 2009 Competition 2.]]
[[File:TSMBM Rainbow Road.png|thumb|Rainbow Road in ''The Super Mario Bros. Movie'']]
The November 2009 Competition 2 takes place in Rainbow Road. The player had to race 3 laps, while avoiding the Chain Chomps and Incoming Chomps. The player started the race with a set of Triple Mushrooms. The official description stated, "Anticipating their movements and avoiding them is the key to a good score."
Rainbow Road<ref>[https://youtu.be/4yyzqebLLd4 The Super Mario Bros. Movie | Everything Number One ]. ''YouTube''. Retrieved May 5, 2023.</ref> appears as a location in ''[[The Super Mario Bros. Movie]]'', leading towards [[Bowser's Castle]]. After [[Mario]], [[Princess Peach]] and [[Toad]] convince [[Cranky Kong]] to recruit the [[Great Kong Army]] for a raid on [[Bowser]] and his [[Koopa Troop|army]], the heroes speed off a ramp on [[kart]]s in the [[Jungle Kingdom]] that lands them on Rainbow Road. The [[Koopa General]] warns Bowser of the impeding planned raid, prompting Bowser to order an ambush on the heroes. [[Koopa]]s on karts ambush the heroes on their drive down Rainbow Road, prompting an immense battle between the two forces. The Kongs are captured by the Koopas, while the Koopa General becomes a [[Spiny Shell (blue)|Blue Shell]] and strikes [[Donkey Kong]] and Mario causing an explosion that sends them spiraling down into the ocean below them. Meanwhile, Peach and Toad manage to escape the attack and retreat to the [[Mushroom Kingdom]].


==''Mario Hoops 3 on 3''==
At one point, Mario hops from one segment of the road to another directly below, a possible reference to the ''[[Mario Kart 64]]'' [[List of Mario Kart 64 glitches#Rainbow Road skip|Rainbow Road shortcut]]. Additionally, when the characters jump off a large ramp and land on the road, a rendition of the [[SNES Rainbow Road (theme)|Rainbow Road music]] from ''[[Super Mario Kart]]'' briefly plays.  
[[Image:MHrainbowship.jpg|thumb|200px|Towers floating over the clouds, where the Rainbow Road takes place.]]
{{br}}
Rainbow Road is the unlockable third dribble race from the "challenges" section in the basketball game ''Mario Hoops 3 on 3''. However, this Rainbow Road floats above the clouds and around a clock tower, and not much of the course is fully seen when playing. [[Podoboo]]s and [[Bomb]]s come out of holes similar to [[Bowser Castle]].


==Names in Other Languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=レインボーロード<br/>''Reinboo Roodo''
|Jap=レインボーロード
|JapR=Reinbō Rōdo
|JapM=Rainbow Road
|JapM=Rainbow Road
|Fra=Route Arc-En-Ciel
|ChiT=彩虹之路
|FraM=Rainbow Road
|ChiTR=Cǎihóng zhī Lù
|Ger=Regenbogen Boulevard
|ChiTM=Rainbow Road
|ChiS=彩虹之路<br>''Cǎihóng zhī Lù''<br>彩虹桥 <small>(prior to ''Mario Kart 8 Deluxe'')</small><br>''Cǎihóng Qiáo''
|ChiSM=Rainbow Road<br><br>Rainbow Bridge
|Dut=Regenboogbaan
|DutM=Rainbow Track
|FreA=Route arc-en-ciel<br>Route Arc-en-ciel <small>(''Mario Kart Wii'')</small>
|FreAM=Rainbow Road
|FreE=Route Arc-en-ciel
|FreEM=Rainbow Road
|Ger=Regenbogen-Boulevard
|GerM=Rainbow Boulevard
|GerM=Rainbow Boulevard
|Ita=Pista Arcobaleno<br>Via Arcobaleno <small>(''Super Mario Galaxy 2'')</small>
|ItaM=Rainbow Track<br>Rainbow Road
|Kor=무지개 로드
|KorR=Mujigae Rodeu
|KorM=Rainbow Road
|PorA=Avenida Arco-íris
|PorAM=Rainbow Avenue
|PorE=Estrada Arco-Íris
|PorEM=Rainbow Road
|Rus=Трасса Радуга
|RusR=Trassa Raduga
|RusM=Rainbow Track
|Spa=Senda Arco Iris
|Spa=Senda Arco Iris
|SpaM=Rainbow Footpath
|SpaM=Rainbow Path
|Ita=Pista Arcobaleno
|ItaM=Rainbow Track
}}
}}


==Trivia==
[[it:Pista Arcobaleno]]
*''F-Zero X''  and '''F-Zero GX''' both have a track named Rainbow Road. They imitate the ''Mario Kart 64'' version of the Rainbow Road, having the same map of the track, and following it basically. They are described as a "Psychedelic Experience". Parts, though not all of it, are rainbow-colored. Unlike the original, they have no barriers in certain areas, and the neon [[Mario (series)|''Mario'' series]] decor is missing - instead, it just has a plain black background with a watery blue bottom to which careless drivers may fall. In the GX version the background is always changing colors. In addition, when racing the track with the 64DD expansion features, the background song is a heavy metal version of the Rainbow Road song heard in ''MK64''. Of course, there aren't any Chain Chomps.
[[de:Regenbogen-Boulevard]]
*Rainbow Road is the only track in ''Super Mario Kart'' which is not numbered.
 
*A portion of [[Good Egg Galaxy]]'s music (from ''Super Mario Galaxy'') is heard on ''[[Mario Kart Wii]]''<nowiki>'</nowiki>s Rainbow Road to match the environment of this course.
==References==
*Interestingly, ''Mario Kart Wii'''s Rainbow Road uses square rainbow tiles for the track, just like in ''Super Mario Kart''.
<references />
<br clear=all>
 
{{MKDS}}
{{TSMBM}}
{{racecourses}}
[[Category:Cosmic areas]]
[[Category:Super Mario Kart Race Courses]]
[[Category:Sky areas]]
[[Category:Mario Kart 64 Race Courses]]
[[Category:Race courses]]
[[Category:Mario Kart Super Circuit Race Courses]]
[[Category:The Super Mario Bros. Movie locations]]
[[Category:Mario Kart: Double Dash!! Race Courses]]
[[Category:Mario Kart DS Race Courses]]
[[Category:Race Courses]]
[[Category:Places]]
[[Category:Outer Space Locations]]
[[Category:Sky Locations]]
[[Category:Super Mario Kart Racecourses]]

Latest revision as of 07:03, June 20, 2024

This article is about the race courses from the Mario Kart series. For the similar-looking race courses from Mario Kart Arcade GP and Mario Kart Arcade GP 2, see Rainbow Coaster and Rainbow Downhill. For the course from Super Mario 64 and Super Mario 64 DS, see Rainbow Ride. For the stage in Super Smash Bros. Melee, Brawl, and Ultimate, see Rainbow Cruise.
Rainbow Road in Mario Kart 8.
Rainbow Road in its appearance in Mario Kart 8

Rainbow Road is the final course of the Special Cup in all Mario Kart games and serves as the ultimate course in terms of difficulty in each game in which it appears. Each game features its own different iteration of Rainbow Road, but the courses all share the "Rainbow Road" name. Starting in Mario Kart 7, Rainbow Road courses from previous games have reappeared as classic courses alongside the new ones. Mario Kart Tour is the only mainline game in the series to not introduce its own completely original Rainbow Road outside of remix courses, though it does feature some returning Rainbow Roads as classic courses.

As their name suggests, these courses are made of rainbow-colored surfaces, usually metallic or glass, that are either one color or change their color as racers drive on them, depending on the game. Many of these tracks are transparent. Starting in Mario Kart: Double Dash!!, the surface on each Rainbow Road (including the returning ones in Mario Kart 7 onward) creates a unique metallic sound when racers drift, hop, or perform a sharp turn on it. Starting in Mario Kart 7, some of the Rainbow Road courses have sections of the race track that are not rainbow-colored. Rainbow Road typically appears to be floating in deep space or the Earth's atmosphere, although the Rainbow Road in Mario Kart: Double Dash!! and the remade N64 Rainbow Road and SNES Rainbow Road in Mario Kart 8 instead hang suspended in a starry night sky above a landscape. The course often contains few or no railings, putting racers at risk of falling off the track, and each Rainbow Road also contains its own unique hazards. Due to these obstacles, Rainbow Road is among the most difficult courses in each Mario Kart game; it also often one of the longest.

Rainbow Road has also made some appearances in other games outside of the Mario Kart series, as well as in The Super Mario Bros. Movie.

History[edit]

Mario Kart series[edit]

Rainbow Road has appeared as multiple incarnations throughout the Mario Kart series:

Course Games Description
SNES Rainbow Road.
Rainbow Road
Super Mario Kart
Mario Kart: Super Circuit
Mario Kart 7
Mario Kart 8 (The Legend of Zelda × Mario Kart 8)
Mario Kart 8 Deluxe
Mario Kart Tour
A simplistic, yet challenging course that debuted in Super Mario Kart with narrow paths and tight curves. The road is made of tiles in all colors of the rainbow (although red was replaced by pink in Mario Kart 7), arranged in horizontal bars, while the environment appears to be in the starry depths of space (or a starry night sky in Mario Kart: Super Circuit, Mario Kart 8, and Mario Kart 8 Deluxe). Star Thwomps appears as the course's primary obstacles, which can spin out racers by touch unlike regular Thwomps, and as of Mario Kart 7, their stomps causes the course to wave, allowing drivers to trick on them.
Rainbow Road MK64.png
Rainbow Road
Mario Kart 64
Mario Kart 8
Mario Kart 8 Deluxe
The longest course in Mario Kart 64, taking at least two minutes per lap to race on; in Mario Kart 8 and Mario Kart 8 Deluxe, the course instead has a single lap split into three segments. This iteration's road is translucent and arranges its colors in bars, but features no tiles (this is changed in Mario Kart 8 and Mario Kart 8 Deluxe, where the course is tiled similarly to SNES Rainbow Road but the colors are arranged diagonally). The course also features guard rails shaped like stars, and the environment takes place in outer space with a smiling star and neon sign images of the character (in Mario Kart 8 and Mario Kart 8 Deluxe, the course takes place above a city in the night sky, and the neon signs are replaced with fireworks). Chain Chomps will occasionally run into the drivers, although in Mario Kart 8 and Mario Kart 8 Deluxe, they instead bounce on certain wavy pathways.
MKSC Rainbow Road Starting Line.png
Rainbow Road
Mario Kart: Super Circuit Similar to Mario Kart 64, the Rainbow Road introduced in Mario Kart: Super Circuit is translucent and has its colors arranged horizontally. The course takes place in outer space, with Bowser's Castle from Paper Mario clearly visible in the background. The course's guard rails are bouncy ramps, allowing drivers to make large shortcuts at certain parts with well-timed Mushroom boosts. Obstacles range from falling stars that hurt the racers, to thunder clouds that make them shrink.
A birds-eye-view of Rainbow Road in Mario Kart: Double Dash!!
Rainbow Road
Mario Kart: Double Dash!! A long course with many elevations and turns, this iteration from Mario Kart: Double Dash!! takes place above a city which resembles Mushroom City, in the night sky. Its road features its colors in gradients, and is tiled and reflective. It features a vertical tube that shoots drivers high upwards, not unlike cannons. Occasionally, collectible Stars will scatter on the road, granting racers invincibility.
Rainbow Road (DS)
Rainbow Road
Mario Kart DS The Rainbow Road from Mario Kart DS is the first Rainbow Road to arrange its colors in a vertical fashion, and also features long, vertical tiles. Like previous incarnations, this version takes place in outer space. Uniquely, this course features two loops, prior to the introduction of anti-gravity in Mario Kart 8 and Mario Kart 8 Deluxe: a vertical loop, and a corkscrew loop. Both loops are laced with Dash Panel boosts to prevent drivers from falling.
Rainbow Road
Rainbow Road
Mario Kart Wii
Mario Kart Tour
Mario Kart 8 Deluxe (Booster Course Pass)
The iteration from Mario Kart Wii features many twists and curves, as well as many opportunities to trick. In Mario Kart 8 Deluxe, the course is also set entirely in anti-gravity. Like previous versions, it also takes place in outer space, with Earth visible below the course; falling off the track will cause drivers to burn up in the atmosphere before Lakitu picks them up. The course also features Star Bits and a Launch Star from Super Mario Galaxy. It is also the first iteration to feature Star Rings.
Rainbow Road
Rainbow Road
Mario Kart 7
Mario Kart Tour
Mario Kart 8 Deluxe (Booster Course Pass)
Mario Kart 7's incarnation is a long, three-segmented course that takes place in outer space like previous incarnations, this time including portions on a planet ring and even on the moon, making it the first Rainbow Road to feature parts that are not rainbow-colored. In Mario Kart 7, the part on the moon functions similarly to an underwater section, while in Mario Kart 8 Deluxe, it is an anti-gravity section. The course also features several opportunities for gliding.
Rainbow Road
Rainbow Road
Mario Kart 8
Mario Kart 8 Deluxe
The iteration from Mario Kart 8 takes place on a space station in outer space, above another planet's atmosphere. This iteration of Rainbow Road appears more artificial compared to previous versions, and features several satellites floating around, as well as another space station with conveyor belts, which then leads to a split path. As with most courses in Mario Kart 8, it features several anti-gravity segments.
RMX Rainbow Road 1 in Mario Kart Tour
RMX Rainbow Road 1
Mario Kart Tour A remix course based on SNES Rainbow Road, thus featuring the same tiled road design and the same environment as the course normally has in Mario Kart Tour. Its layout is shaped similarly to a squared-off figure eight, but the middle paths that would normally cross each other are instead glider sections with floating meteors.
Rainbow Road course icon from Mario Kart Live: Home Circuit
Rainbow Road
Mario Kart Live: Home Circuit Due to the nature of Mario Kart Live: Home Circuit using a remote-controlled car and augmented reality, the course layout design for this incarnation of Rainbow Road depends on what the player has set up. Aside from that, this course features Star Rings for the racers to drive through, as well as a magnet obstacle at the fourth gate. This version of Rainbow Road reuses the music from N64 Rainbow Road, as it appears in Mario Kart 8.
RMX Rainbow Road 2 in Mario Kart Tour
RMX Rainbow Road 2
Mario Kart Tour A second remix course based on SNES Rainbow Road. This Rainbow Road features a bunch of Mushroom Trampolines, and some elevation.

While Mario Kart Arcade GP and Mario Kart Arcade GP 2 do not feature any courses with the Rainbow Road name, two similar courses appear in the games' Rainbow Cup, namely Rainbow Coaster and Rainbow Downhill. Both courses feature a tiled road with rainbow colors high in the night sky, starting out at a space station with floating items and warping to a cloudy environment with beanstalks at daylight akin to GBA Sky Garden (which, in the third and fourth rounds, is instead an undersea environment in Mario Kart Arcade GP, or ruins of an above-clouds sanctuary at night in Mario Kart Arcade GP 2).

F-Zero X[edit]

Rainbow Road
Rainbow Road in F-Zero X
Main article: N64 Rainbow Road § F-Zero X

Rainbow Road appears as a racetrack in F-Zero X. It is based on the Rainbow Road from Mario Kart 64.

F-Zero GX also has a track similar to Rainbow Road called Phantom Road, which does not take place in a starry night sky or deep space like most Rainbow Roads, but rather in a psychedelic cybernetic void. In addition, the track has only one color that constantly shifts through the color spectrum rather than the traditional rainbow-looking appearance. Earlier builds of the track that remain in F-Zero AX retain the Rainbow Road moniker, most likely as a nod to Rainbow Road in F-Zero X.

Mario Hoops 3-on-3[edit]

Rainbow Road
Towers floating over the clouds, where Rainbow Road takes place, in Mario Hoops 3-on-3
Main article: Rainbow Road (Dribble Race course)

Rainbow Road is the unlockable third dribble race from the "challenges" section in the basketball game Mario Hoops 3-on-3. However, this Rainbow Road floats above the clouds and around a clock tower, and not much of the course is fully seen when playing.

Super Mario Galaxy 2[edit]

Rainbow Road in Super Mario Galaxy 2

In Super Mario Galaxy 2, Rainbow Road appears in both missions of the Rolling Coaster Galaxy, but it is quite different compared to its previous appearances: it is curved and appears to be made up of rainbow tiles instead of the colors simply being contiguous, more similar to the Rainbow Road from Super Mario Kart in which the track is also made up of rainbow tiles. The road is also accompanied by several platforms shaped like both mushrooms and squares with different colors. Despite taking place in space, this Rainbow Road features a cloudy sky as a background. Mario or Luigi must roll a Star Ball along this Rainbow Road, avoiding several obstacles like towers and Bob-ombs. They can earn two Power Stars for finishing the course, one for the normal mission and another for collecting 100 of the 110 Purple Coins. The music played on Rainbow Road is an arrangement of "Slider" from Super Mario 64.

Super Smash Bros. for Nintendo 3DS[edit]

Main article: Rainbow Road (stage)
A stage in Super Smash Bros. for Nintendo 3DS based on Rainbow Road from Mario Kart 7.
The Rainbow Road stage in Super Smash Bros. for Nintendo 3DS

Rainbow Road appears as a stage for Super Smash Bros. for Nintendo 3DS, based on its Mario Kart 7 incarnation. Like Port Town Aero Dive from Super Smash Bros. Brawl, it is a moving stage where players fight on a platform that flies around the course, which also occasionally lands on the course itself. While on the ground, Shy Guys can drive by and damage any fighters in its way, like in the Mario Circuit stage from the previous game.

A Rainbow Road also appears in Rosalina & Luma's announcement trailer, where Mario, Luigi, Peach, Bowser, and Donkey Kong are all racing each other (driving karts from Mario Kart 8) only to be suddenly interrupted by Kirby on his Warp Star, followed by a Luma and Rosalina. This Rainbow Road slightly resembles the incarnation from Mario Kart DS.

Paper Mario: Color Splash[edit]

Rainbow Road
Rainbow Road in Paper Mario: Color Splash

Rainbow Road appears in Paper Mario: Color Splash, leading directly to Black Bowser's Castle. The road is formed after all six Big Paint Stars are retrieved. Luigi drives Mario and Huey over to Black Bowser's Castle via his kart as the road is too slippery to walk on. Eventually, all but Huey (who elects to stay behind to ensure the black paint does not seep into the ocean when Black Bowser's Castle falls down) escape the castle and return to the road. While comforting Mario about Huey's decision, Luigi indicates that he knows Huey will probably be back as promised as the former has "fallen off Rainbow Road more times than [he] can count."

The Super Mario Bros. Movie[edit]

Rainbow Road in The Super Mario Bros. Movie
Rainbow Road in The Super Mario Bros. Movie

Rainbow Road[1] appears as a location in The Super Mario Bros. Movie, leading towards Bowser's Castle. After Mario, Princess Peach and Toad convince Cranky Kong to recruit the Great Kong Army for a raid on Bowser and his army, the heroes speed off a ramp on karts in the Jungle Kingdom that lands them on Rainbow Road. The Koopa General warns Bowser of the impeding planned raid, prompting Bowser to order an ambush on the heroes. Koopas on karts ambush the heroes on their drive down Rainbow Road, prompting an immense battle between the two forces. The Kongs are captured by the Koopas, while the Koopa General becomes a Blue Shell and strikes Donkey Kong and Mario causing an explosion that sends them spiraling down into the ocean below them. Meanwhile, Peach and Toad manage to escape the attack and retreat to the Mushroom Kingdom.

At one point, Mario hops from one segment of the road to another directly below, a possible reference to the Mario Kart 64 Rainbow Road shortcut. Additionally, when the characters jump off a large ramp and land on the road, a rendition of the Rainbow Road music from Super Mario Kart briefly plays.

Names in other languages[edit]

Language Name Meaning
Japanese レインボーロード
Reinbō Rōdo
Rainbow Road

Chinese (simplified) 彩虹之路
Cǎihóng zhī Lù
彩虹桥 (prior to Mario Kart 8 Deluxe)
Cǎihóng Qiáo

Rainbow Road

Rainbow Bridge

Chinese (traditional) 彩虹之路
Cǎihóng zhī Lù
Rainbow Road

Dutch Regenboogbaan
Rainbow Track
French (NOA) Route arc-en-ciel
Route Arc-en-ciel (Mario Kart Wii)
Rainbow Road
French (NOE) Route Arc-en-ciel
Rainbow Road
German Regenbogen-Boulevard
Rainbow Boulevard
Italian Pista Arcobaleno
Via Arcobaleno (Super Mario Galaxy 2)
Rainbow Track
Rainbow Road
Korean 무지개 로드
Mujigae Rodeu
Rainbow Road

Portuguese (NOA) Avenida Arco-íris
Rainbow Avenue
Portuguese (NOE) Estrada Arco-Íris
Rainbow Road
Russian Трасса Радуга
Trassa Raduga
Rainbow Track

Spanish Senda Arco Iris
Rainbow Path

References[edit]

  1. ^ The Super Mario Bros. Movie | Everything Number One . YouTube. Retrieved May 5, 2023.