Baby Toss: Difference between revisions

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[[File:Baby_Toss1.PNG|thumb|Baby Toss]]
'''Baby Toss''' is a move used in ''[[Mario & Luigi: Partners in Time]]''; in it, [[Mario]] and [[Luigi]] throw their baby counterparts ([[Baby Mario]] and [[Baby Luigi]]) off of their backs when they are riding piggyback. The move is learnt in [[Bowser's Castle]].  
'''Baby Toss''' is a [[move]] in ''[[Mario & Luigi: Partners in Time]]''. It involves [[Mario]] and [[Luigi]] throwing their baby counterparts, [[Baby Mario]] and [[Baby Luigi]], off of their backs when they are riding piggyback. The move is learned in [[Bowser's Castle]]. Early on, this move helps the babies get to higher platforms and go down cylindrical objects; later in the game, the [[Baby Spin]] is used. In the instance where the babies get thrown into battle using the Baby Toss, they do not have their older selves to fight with.


Early on, this move helps the babies get to higher platforms and go down cylindrical objects; later in the game, the [[Baby Spin]] is used.
==Names in other languages==
{{foreign names
|Jap=ぶんりジャンプ
|JapR=Bunri Janpu
|JapM=Separation Jump
|Ita=Lanciare i bambini<ref>{{cite|language=it|publisher=Nintendo of Europe|date=2005|title=''[[Mario & Luigi: Partners in Time]]'' instruction booklet|page=84}}</ref>
|ItaM=Toss the babies
}}


If the babies get tossed into battle using the Baby Toss, they do not have their older selves to fight with; this therefore makes battles rather harder.
==References==
 
<references/>
[[Category:Special Moves]]
{{M&LPIT}}
[[Category:Jumps]]
[[Category:Mario & Luigi: Partners in Time moves]]
[[it:Bimbolancio]]

Latest revision as of 08:52, August 7, 2024

Baby Toss used in Yoob's Belly
Baby Toss

Baby Toss is a move in Mario & Luigi: Partners in Time. It involves Mario and Luigi throwing their baby counterparts, Baby Mario and Baby Luigi, off of their backs when they are riding piggyback. The move is learned in Bowser's Castle. Early on, this move helps the babies get to higher platforms and go down cylindrical objects; later in the game, the Baby Spin is used. In the instance where the babies get thrown into battle using the Baby Toss, they do not have their older selves to fight with.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ぶんりジャンプ[?]
Bunri Janpu
Separation Jump
Italian Lanciare i bambini[1] Toss the babies

References[edit]

  1. ^ 2005. Mario & Luigi: Partners in Time instruction booklet. Nintendo of Europe (Italian). Page 84.