User:Nintendo101: Difference between revisions

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|align=center| [[File:AmpSMG.png|x70px]]<br>'''[[Amp]]'''
|align=center| [[File:AmpSMG.png|x70px]]<br>'''[[Amp]]'''
|Smiling black balls which emit electricity, often moving in a circular pattern.
|Suspended, magnetic orbs with smiling faces. They discharge electricity and shock Mario on contact. They move in a fixed direction, typically in a circular pattern.
|align=center| [[Buoy Base Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Bubble Blast Galaxy]]
|align=center| [[Buoy Base Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Bubble Blast Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
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|align=center| [[File:BanzaiBillSMG.png|x70px]]<br>'''[[Banzai Bill]]'''
|align=center| [[File:BanzaiBillSMG.png|x70px]]<br>'''[[Banzai Bill]]'''
|Gigantic Bullet Bills which only appear in [[Bowser's Galaxy Reactor]]. Unlike their smaller relatives, Banzai Bills can only move in a straight line.
|Giant, slow-moving missiles with {{wp|Nose art|sharkmouth}}s. Their line of trajectory is fixed in one direction, and they solely rotate as they move.
|align=center| [[Bowser's Galaxy Reactor]]
|align=center| [[Bowser's Galaxy Reactor]]
|align=center| None
|align=center| None
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|align=center| [[File:SMG Asset Model Big Amp.png|x70px]]<br>'''[[Big Amp]]'''
|align=center| [[File:SMG Asset Model Big Amp.png|x70px]]<br>'''[[Big Amp]]'''
|Larger versions of Amps which lack faces, unlike their smaller counterparts.
|Larg Amps. They are typically in pairs. Unlike normal-sized Amps, the big ones lack faces.
|align=center| [[Space Junk Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Gusty Garden Galaxy]]<br>[[Toy Time Galaxy]]
|align=center| [[Space Junk Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Gusty Garden Galaxy]]<br>[[Toy Time Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
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|align=center| [[File:SMG Asset Model Big Goomba.png|x70px]]<br>'''[[Big Goomba]]'''
|align=center| [[File:SMG Asset Model Big Goomba.png|x70px]]<br>'''[[Big Goomba]]'''
|Gigantic Goombas which can only be defeated with a spin and a kick. They release many Star Bits when defeated.
|A gigantic Goomba. It can only be defeated with a spin and a kick.
|align=center| [[Gateway Galaxy]]
|align=center| [[Gateway Galaxy]]
|align=center| [[File:SMG Asset Model Key.png|15px|link=Key]]×1
|align=center| [[File:SMG Asset Model Key.png|15px|link=Key]]×1
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|align=center| [[File:BlooperSMG.png|x70px]]<br>'''[[Blooper]]'''
|align=center| [[File:BlooperSMG.png|x70px]]<br>'''[[Blooper]]'''
|White squids which erratically chase Mario or Luigi underwater. Bloopers release a stream of ink when hitting the player. They can be defeated with a spin or a Koopa Shell.
|White squids. They swim erratically when approached by Mario in an attempt to strike him. They can be defeated with a spin or a Koopa Shell. Bloopers release a cloud of ink when defeated by the player.  
|align=center| [[Buoy Base Galaxy]]<br>[[Deep Dark Galaxy]]
|align=center| [[Buoy Base Galaxy]]<br>[[Deep Dark Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
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|align=center| [[File:SMG Bob-Omb Artwork.png|x70px]]<br>'''[[Bob-omb]]'''
|align=center| [[File:SMG Bob-Omb Artwork.png|x70px]]<br>'''[[Bob-omb]]'''
|Bob-ombs come in two varieties: walking bombs which chase Mario or Luigi and explode near them, or legless bombs with eyes than can be picked up and thrown. The legless variety can be used to destroy cages, enemies, and [[trash]] in [[Battlerock Galaxy]] and [[Dreadnought Galaxy]].
|Walking bombs that look like wind-up toys. There are two varieties: Bob-ombs that actively pursue Mario until they explode and legless bombs than can be picked up and thrown. The legless variety can be used to destroy cages, enemies, and [[trash]] in the [[Bob-omb Blasting]] minigame. Jumping on a walking Bob-omb causes its legs to recede into its body and become this second variant.
|align=center| [[Battlerock Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Rolling Gizmo Galaxy]]
|align=center| [[Battlerock Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Rolling Gizmo Galaxy]]
|align=center| None
|align=center| None
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|align=center| [[File:SMG Asset Model Bomp.png|x70px]]<br>'''[[Bomp]]'''
|align=center| [[File:SMG Asset Model Bomp.png|x70px]]<br>'''[[Bomp]]'''
|Thwomp-like stone faces which pop in and out of cliffside walls, attempting to push Mario or Luigi off the edge. Bomps cannot be defeated by any means.
|Large, moving stones that shift in-and-out of crevices found on walls. They do not damage Mario directly, but they are positioned to push him off of platforms and solid ground. The tops of their bodies can be walked on.
|align=center| [[Freezeflame Galaxy]]
|align=center| [[Freezeflame Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
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|align=center| [[File:BooSMG.png|x70px]]<br>'''[[Boo]]'''
|align=center| [[File:BooSMG.png|x70px]]<br>'''[[Boo]]'''
|Spherical ghosts which chase Mario or Luigi when their backs are turned. If Mario or Luigi look directly at a Boo, they close their eyes and freeze. Boos occasionally hold [[key]]s, [[coin]]s, or a [[Power Star]] in [[Boo in a Box]]. If lured into a patch of bright light, Boos dissipate and release any items they hold inside them.
|Round [[ghost]]s with long tongues. They pursue Mario when his back is turned towards them. If Mario looks directly at a Boo, they sheepishly shield their their eyes and stop moving. Spinning them causes them to shift their position and forces them to phase through nearby walls, but they cannot be damaged this way. Boos are only weak to beacons of light – including the headlamp of the [[Captain Toad|Toad Brigade Captain]]. A rival character called the [[Spooky Speedster]] is of this species, and Mario can transform into one via the [[Boo Mushroom]]. Normal Boos become infatuated with Mario if encountered in his [[Boo Mario|Boo form]]. Some can be found underwater.
|align=center| [[Ghostly Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]<br>[[Sand Spiral Galaxy]]
|align=center| [[Ghostly Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Bigmouth Galaxy]]<br>[[Sand Spiral Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Power Star.png|15px|link=Power Star]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Power Star.png|15px|link=Power Star]]×1
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|align=center| [[File:SMG Asset Model Boulder.png|x70px]]<br>'''[[Boulder]]'''
|align=center| [[File:SMG Asset Model Boulder.png|x70px]]<br>'''[[Boulder]]'''
|Giant cragged boulders with a red gem on their surface. Boulders roll around in circles, damaging Mario or Luigi upon contact. Spinning their red gem destroys them, causing many Star Bits to be released.
|Giant, rolling rocks. They are composed of cragged stones with a red gem in their center. Boulders roll around in circles or off the sides of platforms, damaging Mario on contact. Striking them in their red gem with a spin destroys them. There are cliffside caves that continuously release Boulders indefinitely in several galaxies.
|align=center| [[Good Egg Galaxy]]<br>[[Honeyhive Galaxy]]<br>[[Gusty Garden Galaxy]]<br>[[Freezeflame Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Gold Leaf Galaxy]]<br>[[Melty Molten Galaxy]]
|align=center| [[Good Egg Galaxy]]<br>[[Honeyhive Galaxy]]<br>[[Gusty Garden Galaxy]]<br>[[Freezeflame Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Gold Leaf Galaxy]]<br>[[Melty Molten Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
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|align=center| [[File:SMG Bullet Bill.png|x70px]]<br>'''[[Bullet Bill]]'''
|align=center| [[File:SMG Bullet Bill.png|x70px]]<br>'''[[Bullet Bill]]'''
|Black rocket-like creatures shot out of Bill Blasters, homing in on Mario or Luigi upon sight. Bullet Bills can be lured towards cages and fences in order to destroy them.
|Angry-looking missiles that are fired from [[Bill Blaster]]s. They normally fly in a straight line, but they will home-in and directly target Mario if is within proximity. Mario can lure Bullet Biulls towards cages and fences in order to destroy them. Their eyes will flash with red light and their bodies will twirl when the lock onto Mario.
|align=center| [[Good Egg Galaxy]]<br>[[Bowser Jr.'s Robot Reactor]]<br>[[Battlerock Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Dreadnought Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]<br>[[Bubble Blast Galaxy]]
|align=center| [[Good Egg Galaxy]]<br>[[Bowser Jr.'s Robot Reactor]]<br>[[Battlerock Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Dreadnought Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]<br>[[Bubble Blast Galaxy]]
|align=center| None
|align=center| None
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|align=center| [[File:SMG Asset Model Cannonball.png|x70px]]<br>'''[[Cannonball]]'''
|align=center| [[File:SMG Asset Model Cannonball.png|x70px]]<br>'''[[Cannonball]]'''
|Cannons which shoot cannonballs in a straight line. They typically appear in military-themed galaxies such as Battlerock Galaxy and Dreadnought Galaxy.
|Round ammunition shot from enemy [[cannon]]s. They maintain a straight, horizontal trajectory and move relatively slowly. They burst when they make contact with Mario. A Cannonball can be taken out by shooting it with a Star Bit.
|align=center| [[Battlerock Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Gusty Garden Galaxy]]<br>[[Sling Pod Galaxy]]<br>[[Dreadnought Galaxy]]
|align=center| [[Battlerock Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Gusty Garden Galaxy]]<br>[[Sling Pod Galaxy]]<br>[[Dreadnought Galaxy]]
|align=center| None
|align=center| None
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|align=center| [[File:SMG Cheep Cheep.png|x70px]]<br>'''[[Cheep Cheep]]'''
|align=center| [[File:SMG Cheep Cheep.png|x70px]]<br>'''[[Cheep Cheep]]'''
|Pudgy red fish which only appear in [[Deep Dark Galaxy]]. Cheep Cheeps either hop around on dry land or swim in a circle underwater. They can be defeated with a spin or a jump on dry land, or with a spin or a Koopa Shell underwater.
|Pudgy red fish. They hopelessly bounce around in a set trajectory. They can be defeated with a spin or a jump.
|align=center| [[Deep Dark Galaxy]]
|align=center| [[Deep Dark Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
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|align=center| [[File:ChompSMG.png|x70px]]<br>[[Chain Chomp|'''Chomp''']]
|align=center| [[File:ChompSMG.png|x70px]]<br>[[Chain Chomp|'''Chomp''']]
|Unchained Chain Chomps which roll around similarly to boulders. As Chomps lack any attackable point, the only way to defeat them is by running into them with a [[Rainbow Star]].
|Toothy, metal monsters that roll in a set trajectory. The only way to defeat them is by running into them with a [[Rainbow Star]]. They bark like a dog when in close proximity. A cannon in [[Good Egg Galaxy]] expels smaller variants of Chomps.
|align=center| [[Good Egg Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Ghostly Galaxy]]
|align=center| [[Good Egg Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Ghostly Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
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|align=center| [[File:SMG Dry Bones Artwork.png|x70px]]<br>'''[[Dry Bones]]'''
|align=center| [[File:SMG Dry Bones Artwork.png|x70px]]<br>'''[[Dry Bones]]'''
|Skeletal Koopa Troopas which attempt to tackle Mario or Luigi upon sight. If stomped on, spun, or hit with a shell, Dry Bones crumble into a pile of bones, but regenerate after a few seconds. However, Dry Bones can be permanently defeated with the aid of a Bullet Bill, by running into them as [[Rainbow Mario|Rainbow Mario/Luigi]], or by luring them into quicksand.
|Undead Koopa Troopas. They chase down and tackle Mario on sight. If stomped on, spun, or hit with a shell, Dry Bones crumble into a pile of bones, but regenerate after a few seconds. There are three ways to truly defeat Dry Bones: by luring a Bullet Bill into them; by running into them as Rainbow Mario; or by luring them into [[quicksand]].
|align=center| [[Dusty Dune Galaxy]]<br>[[Bowser's Dark Matter Plant]]<br>[[Bowser's Galaxy Reactor]]
|align=center| [[Dusty Dune Galaxy]]<br>[[Bowser's Dark Matter Plant]]<br>[[Bowser's Galaxy Reactor]]
|align=center| None
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
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|align=center| [[File:SMG2 Floating Mine Render.png|x70px]]<br>'''[[Floating Mine]]'''
|align=center| [[File:SMG2 Floating Mine Render.png|x70px]]<br>'''[[Floating Mine]]'''
|Spiked bombs which are typically immobile, although in a few galaxies they can move vertically or horizontally. Mines explode if bumped into, knocking Mario or Luigi back. They can be destroyed by shooting them with a Star Bit.
|Spiked bombs that are suspended in mid-air. They are usually fixed in one spot, but some move in vertical and horizontal trajectories in a few galaxies. Making contact with a mine causes it to explode in Mario's face, causing damage. They can be destroyed by shooting them with a Star Bit.
|align=center| [[Battlerock Galaxy]]<br>[[Bubble Breeze Galaxy]]<br>[[Ghostly Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Sling Pod Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Sand Spiral Galaxy]]<br>[[Bubble Blast Galaxy]]
|align=center| [[Battlerock Galaxy]]<br>[[Bubble Breeze Galaxy]]<br>[[Ghostly Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Sling Pod Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Sand Spiral Galaxy]]<br>[[Bubble Blast Galaxy]]
|align=center| None
|align=center| None
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|align=center| [[File:SMG Goomba Artwork.png|x70px]]<br>'''[[Goomba]]'''
|align=center| [[File:SMG Goomba Artwork.png|x70px]]<br>'''[[Goomba]]'''
|Small {{wp|shiitake}}-like creatures that try to chase and ram Mario or Luigi. Goombas can be defeated with a single jump. If spun or shot with a Star Bit, Goombas will flip over and spin on their head, allowing them to be kicked or stomped on.
|{{wp|Shiitake}}-like creatures that chase down Mario when he is in their line of sight. Goombas can be defeated with a single jump. Spinning or shooting them with Star Bits causes them to flip over and spin like a top. They can be kicked or stomped on in this state.
|align=center| [[Good Egg Galaxy]]<br>[[Space Junk Galaxy]]<br>[[Rolling Green Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Hurry-Scurry Galaxy]]<br>[[Beach Bowl Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Gusty Garden Galaxy]]<br>[[Freezeflame Galaxy]]<br>[[Bowser's Dark Matter Plant]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Gateway Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Rolling Gizmo Galaxy]]
|align=center| [[Good Egg Galaxy]]<br>[[Space Junk Galaxy]]<br>[[Rolling Green Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Hurry-Scurry Galaxy]]<br>[[Beach Bowl Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Gusty Garden Galaxy]]<br>[[Freezeflame Galaxy]]<br>[[Bowser's Dark Matter Plant]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Gateway Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Rolling Gizmo Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:SMG Asset Model Key.png|15px|link=Key]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:SMG Asset Model Key.png|15px|link=Key]]×1
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|align=center| [[File:SMG Koopa Troopa Models.png|x70px]]<br>'''[[Koopa Troopa]] (green)'''
|align=center| [[File:SMG Koopa Troopa Models.png|x70px]]<br>'''[[Koopa Troopa]] (green)'''
|Green-shelled turtles which patrol the area, walking back and forth in a straight line. When jumped on, they retreat into their shells, allowing Mario or Luigi to pick up their [[Green Shell]]. Strangely, Koopa Troopas in ''Super Mario Galaxy'' use their pre-''Super Mario World'' design of walking on all fours without wearing shoes.
|Green-shelled turtles. They walk back-and-forth in a straight line. When jumped on, they retreat into their shells, allowing Mario to pick it up and use it as a [[Green Shell]].
|align=center| [[Space Junk Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Dusty Dune Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| [[Space Junk Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Dusty Dune Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Bigmouth Galaxy]]
|align=center| [[File:Green Shell - 2D shaded.png|15px|link=Green Shell]]×1
|align=center| [[File:Green Shell - 2D shaded.png|15px|link=Green Shell]]×1
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|align=center| [[File:SMG Asset Model Koopa Troopa (Red).png|x70px]]<br>'''Koopa Troopa (red)'''
|align=center| [[File:SMG Asset Model Koopa Troopa (Red).png|x70px]]<br>'''Koopa Troopa (red)'''
|Red-shelled Koopa Troopas which crawl around in a circle. They drop Red Shells when defeated, which can home in on enemies when thrown.
|A red-shelled Koopa Troopas that walks around in a circle. Jumping on it causes it to retract and gives Mario access to a Red Shell.
|align=center| [[Sea Slide Galaxy]]
|align=center| [[Sea Slide Galaxy]]
|align=center| [[File:Red Shell - 2D shaded.png|15px|link=Red Shell]]×1
|align=center| [[File:Red Shell - 2D shaded.png|15px|link=Red Shell]]×1
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|align=center| [[File:Magikoopa Artwork - Super Mario Galaxy.png|x70px]]<br>'''[[Magikoopa]]'''
|align=center| [[File:Magikoopa Artwork - Super Mario Galaxy.png|x70px]]<br>'''[[Magikoopa]]'''
|Koopa magicians which shoot fireballs at Mario and Luigi. Magikoopas possess the distinction of giving a single coin when spun or jumped on, whereas most enemies give Star Bits when defeated with a spin.
|Robed [[Koopa Troop|koopa]]s that can teleport. They conjure fireballs t throw at Mario. Shooting one with a Star Bit does not leave it dazed, but it does make it stall in place as it blocks the bit with its wand.
|align=center| [[Space Junk Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Toy Time Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Matter Splatter Galaxy]]<br>[[Sand Spiral Galaxy]]
|align=center| [[Space Junk Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Toy Time Galaxy]]<br>[[Deep Dark Galaxy]]<br>[[Matter Splatter Galaxy]]<br>[[Sand Spiral Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
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|align=center| [[File:SMG Micro Goomba.png|x70px]]<br>'''[[Micro Goomba]]'''
|align=center| [[File:SMG Micro Goomba.png|x70px]]<br>'''[[Micro Goomba]]'''
|Smaller and weaker versions of Goombas. Unlike their larger counterparts, Mini Goombas can be defeated with a single spin.
|Tiny and weak Goombas. Like normal-sized Goombas, they will charge towards Mario if he is near. They can can be defeated with a single spin.
|align=center| [[Rolling Green Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Freezeflame Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Gateway Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Rolling Gizmo Galaxy]]
|align=center| [[Rolling Green Galaxy]]<br>[[Battlerock Galaxy]]<br>[[Freezeflame Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Bowser Jr.'s Lava Reactor]]<br>[[Gateway Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Rolling Gizmo Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
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|align=center| [[File:SMG Piranha Plant Artwork.png|x70px]]<br>'''[[Piranha Plant]]'''
|align=center| [[File:SMG Piranha Plant Artwork.png|x70px]]<br>'''[[Piranha Plant]]'''
|Immobile carnivorous plants which lash out at Mario or Luigi when they approach. Piranha Plants can be defeated with a spin or a stomp, and can be stunned by shooting a Star Bit at one. Occasionally, a [[Sproutle Vine]] will grow where a Piranha Plant is defeated.
|Carnivorous plants that lunge out at Mario with snapping jaws if approached. They scoffingly laugh if they make a successful bite. Piranha Plants can be defeated with a spin or a stomp, and can be stunned by shooting a Star Bit at one. [[Sproutle Vine]]s will grow where a Piranha Plant is defeated. They idly keep their heads raised skyward when unapproached.  
|align=center| [[Good Egg Galaxy]]<br>[[Honeyhive Galaxy]]<br>[[Beach Bowl Galaxy]]<br>[[Gusty Garden Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Gold Leaf Galaxy]]
|align=center| [[Good Egg Galaxy]]<br>[[Honeyhive Galaxy]]<br>[[Beach Bowl Galaxy]]<br>[[Gusty Garden Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Gold Leaf Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:SMG Asset Model Sproutle Vine.png|x15px|link=Sproutle Vine]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:SMG Asset Model Sproutle Vine.png|x15px|link=Sproutle Vine]]×1
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|align=center| [[File:SMG Big Pokey Artwork.png|x70px]]<br>[[Big Pokey|'''Pokey''']]
|align=center| [[File:SMG Big Pokey Artwork.png|x70px]]<br>[[Big Pokey|'''Pokey''']]
|A giant, immobile Pokey which attempts to slam its head into Mario or Luigi. Only two Big Pokeys appear in the entire game; one in [[Good Egg Galaxy]] and the other in Dusty Dune Galaxy. Big Pokeys can be defeated by spinning a coconut at their body, and then stomping their overturned head.
|Giant, immobile [[Pokey]]s. They will slam its head downward to strike Mario. Their bodies fall apart when struck by a coconut, causing their head to fall and be partially submerged in the surrounding sand. Stomping on their overturned head defeats them.
|align=center| [[Good Egg Galaxy]]<br>[[Dusty Dune Galaxy]]
|align=center| [[Good Egg Galaxy]]<br>[[Dusty Dune Galaxy]]
|align=center| [[File:LaunchStar.png|15px|link=Launch Star]]×1
|align=center| [[File:LaunchStar.png|15px|link=Launch Star]]×1
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|align=center| [[File:SMG Asset Model Pokey Head.png|x70px]]<br>'''[[Pokey Head]]'''
|align=center| [[File:SMG Asset Model Pokey Head.png|x70px]]<br>'''[[Pokey Head]]'''
|Green Pokey heads which bury their faces in the sand with their flowers visible on top. When Mario or Luigi arrive, they burst out of the ground and start hopping after them. Pokey Heads can be defeated in a single hit with a spin or stomp.
|Disembodied Pokeys. They are buried with only their flowers visible. When approached by Mario, they burst out of the ground and start hopping after them. A Pokey Head will gleefully bounce in-place if it successfully strikes Mario. They can be defeated in a single hit with a spin or stomp.
|align=center| [[Gusty Garden Galaxy]]<br>[[Dusty Dune Galaxy]]
|align=center| [[Gusty Garden Galaxy]]<br>[[Dusty Dune Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
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|align=center| [[File:SMG Asset Model Spiny Cheep Cheep.png|x70px]]<br>[[File:SMG Spiny Cheep Cheep Deflated Model.png|x42px]]<br>'''[[Spiny Cheep Cheep]]'''
|align=center| [[File:SMG Asset Model Spiny Cheep Cheep.png|x70px]]<br>[[File:SMG Spiny Cheep Cheep Deflated Model.png|x42px]]<br>'''[[Spiny Cheep Cheep]]'''
|A spiky pufferfish which charges at Mario or Luigi upon sight, disappearing after a few seconds. Only two Spiny Cheep-Cheeps appear in the game; hidden within two chests in the [[Drip Drop Galaxy]].
|Rare pufferfish enemies. They protract their spines and charge towards Mario on sight. They can only be found hidden within sunken [[treasure chest]]s.
|align=center| [[Drip Drop Galaxy]]
|align=center| [[Drip Drop Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5
|-
|-
|align=center| [[File:SMG Thwomp Artwork.png|x70px]]<br>'''[[Thwomp]]'''
|align=center| [[File:SMG Thwomp Artwork.png|x70px]]<br>'''[[Thwomp]]'''
|Giant stone faces which drop down to crush Mario or Luigi, resulting in a life lost if they make contact.
|Giant, grimacing stones. They hang suspended in mid-air but periodically slam down towards the ground with violent force. Crushing Mario completely depletes his health meter. The tops and sides of their bodies can be used as platforms and walls, respectively. A slightly smaller variant appears in [[Dreadnought Galaxy]].
|align=center| [[Bowser's Star Reactor]]<br>[[Beach Bowl Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|align=center| [[Bowser's Star Reactor]]<br>[[Beach Bowl Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Dusty Dune Galaxy]]<br>[[Dreadnought Galaxy]]<br>[[Melty Molten Galaxy]]<br>[[Bowser's Galaxy Reactor]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:SMG Asset Model Torpedo Ted.png|70px]]<br>'''[[Torpedo Ted]]'''
|align=center| [[File:SMG Asset Model Torpedo Ted.png|70px]]<br>'''[[Torpedo Ted]]'''
|Torpedo-like creatures which only appear in Buoy Base Galaxy and Drip Drop Galaxy. Torpedo Teds are fired from torpedo tubes and home in on Mario or Luigi much like Bullet Bills, exploding upon impact. They can be lured towards glass cages to break them.
|Underwater missiles with smiley sharkmouths. Their eyes will flash red and they home-in on Mario when he is in close proximity. They can be lured towards glass cages to break them.
|align=center| [[Buoy Base Galaxy]]<br>[[Drip Drop Galaxy]]
|align=center| [[Buoy Base Galaxy]]<br>[[Drip Drop Galaxy]]
|align=center| None
|align=center| None
|-
|-
|align=center| [[File:Tox Box SMG.png|x70px]]<br>'''[[Tox Box]]'''
|align=center| [[File:Tox Box SMG.png|x70px]]<br>'''[[Tox Box]]'''
|Stone cubes which roll around in an attempt to flatten Mario or Luigi. However, they possess a square hole on one of their sides which Mario or Luigi can stand under to survive. Tox Boxes are the same width of the paths they travel, thus making them very difficult to avoid.
|Giant, solemn-looking boxes made out of stone. They roll around in set trajectories. One of their sides is open and can be safely stood under. All other sides will crush Mario. Tox Boxes are the same width of the paths they travel, thus making them very difficult to avoid.
|align=center| [[Beach Bowl Galaxy]]<br>[[Toy Time Galaxy]]
|align=center| [[Beach Bowl Galaxy]]<br>[[Toy Time Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:Galaxy Urchin.jpg|x70px]]<br>'''[[Urchin]]'''
|align=center| [[File:Galaxy Urchin.jpg|x70px]]<br>'''[[Urchin]]'''
|Amphibious spiky monsters which roll around chasing Mario or Luigi. Urchins can be defeated with a shell or fireballs shot by [[Fire Mario|Fire Mario/Luigi]].
|Benthic creatures with protractible spines. They aggressively roll towards Mario when he is in close proximity. They can only be damaged by Shells and fireballs.
|align=center| [[Beach Bowl Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Freezeflame Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Drip Drop Galaxy]]<br>[[Deep Dark Galaxy]]
|align=center| [[Beach Bowl Galaxy]]<br>[[Buoy Base Galaxy]]<br>[[Freezeflame Galaxy]]<br>[[Sea Slide Galaxy]]<br>[[Drip Drop Galaxy]]<br>[[Deep Dark Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5
|-
|-
|align=center| [[File:SMG Wiggler Artwork.png|x70px]]<br>'''[[Wiggler]]'''
|align=center| [[File:SMG Wiggler Artwork.png|x70px]]<br>'''[[Wiggler]]'''
|Yellow caterpillars which walk around in circles. If Mario or Luigi ground pound nearby a Wiggler or spin one, they flip over. If stunned Wigglers are not stomped after several seconds, they upright themselves and turn red. Red Wigglers furiously chase Mario or Luigi, calming back down to their yellow forms in a few seconds. Wigglers can be defeated in a single hit by ground pounding them.
|Segmented caterpillars that amble along in set trajectories. If Mario performs a Ground Pound on nearby earth or directly spins a Wiggler, it will flip over. If the incapacitated Wigglers are not defeated after several seconds, they turn ferocious and upright themselves. Their speed is much greater in this state. They return to their original disposition after a few seconds. Wigglers can be defeated in a single hit by Ground Pounding them.
|align=center| [[Honeyhive Galaxy]]<br>[[Beach Bowl Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Gusty Garden Galaxy]]<br>[[Gold Leaf Galaxy]]
|align=center| [[Honeyhive Galaxy]]<br>[[Beach Bowl Galaxy]]<br>[[Bowser Jr.'s Airship Armada]]<br>[[Gusty Garden Galaxy]]<br>[[Gold Leaf Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7

Revision as of 01:18, February 13, 2021

Casual Nintendo historian. Otherwise an artist and a zoologist. Bio degree. I've had an account here since 2012.

Sandbox for current project

New enemies

Name Bowser emblem from Mario Kart 8 Description Bowser emblem from Mario Kart 8 Locations Possible spoils
Rendered model of a bolted Ball Beamer from Super Mario Galaxy.
Ball Beamer (bolt)
Stationary enemies that discharge wide-ranging shockwaves. The shockwaves damage Mario on contact. The shockwaves are released in consistent three-part intervals that can be timed. The bolts can be unscrewed by spinning on top of them, which haults the discharge. It opens up the inside of the planet it sits on. Buoy Base Galaxy None
Model of a boltless Ball Beamer from Super Mario Galaxy.
Ball Beamer (nut)
Ball Beamers with nuts. Some sit opposite bolted Ball Beamers on spherical planets. These variants cannot be tampered with. Buoy Base Galaxy
Deep Dark Galaxy
Indestructible
Rendered model of the spring enemy in Super Mario Galaxy.
Banekiti
Rare spring creatures. If Boo Mario collides with a Banekiti, he is bounced away. They do not cause damage. Boo's Boneyard Galaxy Indestructible
SMG Bat Artwork.png
Bat
Winged creatures that roost from the roofs of caves. They drop and swoop down to strike Mario. They fly-in-place and cackle if they make a successful collision. Bats can be defeated with a spin or stomp. Beach Bowl Galaxy
Ghostly Galaxy
Toy Time Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Bomb Boo
Bomb Boo
Explosive Boos. Unlike normal Boos, Bomb Boos are not shy and charge towards Mario when approached. Spinning near a Bomb Boo causes Mario to grab onto its tongue and swing it in circles, like a lasso. It detonates if it is swung into an object or wall. If Mario does not release the Bomb Boo, it will closely pull in closer to him and explode in his face. Bomb Boos are summoned by Bouldergeist, and can be used to destroy the boss's stone armor. Ghostly Galaxy None
Rendered model of a Clampy from Super Mario Galaxy.
Clampy
A giant clam that periodically opens and shuts its mouth. Either Star Chips or coins can be found within its shell. Snapping shut with Mario inside damages him. Beach Bowl Galaxy Indestructible
Rendered model of a Cluckboom from Super Mario Galaxy.
Cluckboom
Red chickens that lay explosive eggs. They fly in a continuous set path. They fall to the ground if shot at with Star Bits, which leaves them dazed and open to attack. Dusty Dune Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Rendered model of a red Crabber from Super Mario Galaxy.
Crabber (red)
Aggressive crabs. Crabbers possess a shell which protects them from jumps and spins head-on, but they can be defeated by spinning at their fleshy rear. These Crabbers directly move in to attack Mario, but are easier to defeat because they move slowly. Dusty Dune Galaxy
Sea Slide Galaxy
Deep Dark Galaxy
Bigmouth Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Rendered model of a blue Crabber from Super Mario Galaxy.
Crabber (turquoise)
Evasive, cowardly Crabbers that frantically scuttle away from Mario. They will bury themselves underground in an attempt to escape. They resurface shortly after. Dusty Dune Galaxy
Sea Slide Galaxy
Deep Dark Galaxy
Bigmouth Galaxy
1up Mushroom×1
Electrogoomba
Electrogoomba
Goomba-like octopus creatures. They sidestep back-and-forth along a set back and keep their eyes locked onto Mario when he is nearby. If in close proximity, they attempt to strike him with the hair-like protrusion on their heads. Electrogoombas can be defeated by spinning them once or jumping on their heads. Good Egg Galaxy
Battlerock Galaxy
Bowser Jr.'s Airship Armada
Toy Time Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
A model of an Eye Beamer from Super Mario Galaxy.
Eye Beamer
Mechanical eyes that emit electrical beams, damaging Mario on impact. Some Eye Beamers move while others are stationary. The back of the Eye Beam is undamaging and flat: they can be used as platforms to traverse obstacles. Dusty Dune Galaxy
Dreadnought Galaxy
Indestructible
Rendered model of a Fire Shooter from Super Mario Galaxy.
Fire Pressure
Mounted flamethrowers that periodically shoot streams of flame. The flames are expelled in set intervals that can be timed. Bowser's Star Reactor
Toy Time Galaxy
Deep Dark Galaxy
Bubble Blast Galaxy
Indestructible
Flipbug.png
Flipbug
Large beetles. If in close proximity, they will cowardly try to fly away from Mario before tiring out and falling to the ground, flailing helplessly. If spotted in his bee form, they will aggressively home-in and chase him down. Honeyhive Galaxy
Gusty Garden Galaxy
Gold Leaf Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Mikey Mine
Floating Mine (underwater)
Underwater mines with eyes that bob up-and-down on chains. They keep their eyes shut unless Mario is in close proximity. They regenerate after detonating. Deep Dark Galaxy None
Rendered model of a Gold Chomp from Super Mario Galaxy.
Golden Chomp
A Chomp made of gold. It can only be destroyed by Mario if he collides with it while in his rainbow form. Gusty Garden Galaxy Sprite of a Power Star used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Goombeetle
Goombeetle
Small Goombas that wear metal helmets. The helmets protect them from being stomped. They must be to be spun upside down and stomped on to be defeated. Bowser Jr.'s Robot Reactor
Battlerock Galaxy
Buoy Base Galaxy
Bowser's Dark Matter Plant
Dreadnought Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Rendered model of a Gringill from Super Mario Galaxy.
Gringill
Giant eels with snapping jaws that prey on Penguins. They can be found nestled in caves or swimming in open waters. The nestled individuals will snap at Mario if he approaches the mouth of their caves. Releasing a shell at them is they only way to defea them. Beach Bowl Galaxy
Sea Slide Galaxy
Drip Drop Galaxy
Deep Dark Galaxy
Bigmouth Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7
Rendered model of a Giant Gringill from Super Mario Galaxy.
Gringill (big)
Enormous Gringills found in underwater caves. They will bite Mario if he approaches the mouth of their caves. Beach Bowl Galaxy
Sea Slide Galaxy
Deep Dark Galaxy
Indestructible
An ice bat
Ice Bat
White bats. Making direct contact encases Mario in ice. They can only be damaged by fire. Freezeflame Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
An Ice Bubble from Super Mario Galaxy.
Ice Bubble
Floating ice enemies that freeze Mario on contact. Spinning near them neutralizes their icy cloud and forces them to the ground. This leaves them vulnerable to being kicked. Neutralized Ice Bubbles will propel themselves towards the nearest pool of freezing water to regenerate their cold aura. Freezeflame Galaxy
Toy Time Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Jammyfish Bigmouth SMG.png
Jammyfish
Jellyfish-like creatures that idly swim in schools. They damage Mario on contact, but do not actively pursue him. Pinna Park
Sirena Beach
Deep Dark Galaxy
Bigmouth Galaxy
Indestructible
Model of a Jam-o'-War (without its cap) from Super Mario Galaxy.
Jellyfish
Giant medusae that electrocute Mario on contact. Jellyfish can be defeated by throwing two Shells at them. Deep Dark Galaxy
Bigmouth Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7
Spring Vault from Super Mario Galaxy
Jump Beamer
Spring-like Topmen that discharge circular shockwaves. They can be used as springs after jumping on their head, allowing Mario to reach great heights. Flipswitch Galaxy
Battlerock Galaxy
Dreadnought Galaxy
None
A Sentry Garage's model from Super Mario Galaxy
Jump Guarder
A large Topman that releases four Topminis out of its sides. After jumping on its head, it can be used as a spring to reach higher areas. Buoy Base Galaxy None
Rendered model of the Lava Bubble enemy in Super Mario Galaxy.
Lava Bubble
Floating balls of lava that propel themselves towards Mario. Lava Bubbles appear during the boss battle with King Kaliente. They can only be defeated by shooting them with a Star Bit and will otherwise burnout on their own. Good Egg Galaxy
Bowser Jr.'s Lava Reactor
Melty Molten Galaxy
None
A Li'l Cinder from Super Mario Galaxy
Li'l Cinder
Floating fire enemies that burn Mario on contact. Spinning near them will extinguish their flame and leave them vulnerable to being kicked. Extinguished Li'l Cinders will hop towards the nearest pool of lava to reignite. Freezeflame Galaxy
Melty Molten Galaxy
Sprite of a coin used on the UI for Super Mario Sunshine.×1
Mandibug
Mandibug
Large stink bug-like enemies. They quickly charge towards Mario in a straight line after making visual contact. They can be defeated by Ground Pounding them on their backs, as indicated by the symbol on their abdomen. They cower in fear if Mario stands on their back but eventually shake him off. Honeyhive Galaxy
Bowser Jr.'s Airship Armada
Honeyclimb Galaxy
Gold Leaf Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Mecha-Bowser from Super Mario Galaxy
Mecha-Bowser
Mechanical Koopas that breath fire. They can only be defeated with a Ground Pound. Spinning them causes their heads to swing back and briefly delays their fire breath attack. Toy Time Galaxy
Dreadnought Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Rendered model of the meteor obstacle in Super Mario Galaxy.
Meteor
Fiery space rocks. Bowser shoots them out of his mouth to destroy a staircase in Bowser's Star Reactor. They otherwise typically appear in raining from the sky in volcanic galaxies. Bowser's Star Reactor
Honeyclimb Galaxy
Bowser Jr.'s Lava Reactor
Melty Molten Galaxy
Gateway Galaxy
None
Rendered model of the Mini Chomp enemy in Super Mario Galaxy.
Mini Wanwan
Small Chomps that roll out of doghouses. Mini Wanwans cannot be damaged directly: they are only destroyed once all nearby Flipswitch Panels are activated. Dreadnought Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Rendered model of the Monty enemy in Super Mario Galaxy.
Monty
Bandana-wearing moles that reside in hatches and throw wrenches at Mario. They close and hide in the hatch if he approaches them. Montys can be stunned by Ground Pounding the earth near them or shooting them with a Star Bit. This leaves them vulnerable to attack. Battlerock Galaxy
Gusty Garden Galaxy
Dreadnought Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Octoguysmg.png
Octoguy
Small Electrogoombas that shuffle backwards from Mario when approached. They periodically stop to shoot a rock at him from their siphon. Octoguys are defeated with a spin or jump. They often appear in large groups. Honeyhive Galaxy
Buoy Base Galaxy
Bowser Jr.'s Airship Armada
Gold Leaf Galaxy
Deep Dark Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Rendered model of the Rocto enemy in Super Mario Galaxy.
Octopus
Large, stationary Electrogoombas that hide in barrels. They shoot coconuts and flaming rocks at Mario from their siphon. The coconuts can be deflected back at them if spun against. Octopuses are always fought in pairs. Good Egg Galaxy
Space Junk Galaxy
Bowser Jr.'s Lava Reactor
Dreadnought Galaxy
None
Rendered model of the Tracks enemy in Super Mario Galaxy.
Petapeta
Sandal-wearing sack creatures that turn invisible when moving. Petapetas are harmless, but can be defeated to recover a large number of Star Bits. Their movement can be tracked by following their footsteps. Good Egg Galaxy
Gusty Garden Galaxy
Sea Slide Galaxy
Deep Dark Galaxy
Gateway Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×20
A Pokeyplant from Super Mario Galaxy
Pokey (red)
A segmented cactus enemy. It shimmies back from Mario while attempting to slam its head into him.The Pokey can be defeated by destroying its body segments and then its head, or by stomping on its head from above. If reduced to just a head, it will attempt to flee. Dusty Dune Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7
Rendered model of the prickly plant in Super Mario Galaxy.
Prickly plant
Idle plants with sharp, needle-like flowers. They damage Mario on contact. Destroying them without a power-up usually requires striking them with another object, such as a coconut or rubbery bulb plant. Good Egg Galaxy
Gusty Garden Galaxy
Dusty Dune Galaxy
Toy Time Galaxy
Gateway Galaxy
Bowser's Galaxy Reactor
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
In-game render of the Sling Star in Super Mario Galaxy 2.×1
A giant prickly plant from Super Mario Galaxy
Prickly plant (giant)
Massive prickly plants. Their behavior is shared with the normal-sized prickly plants. Good Egg Galaxy
Dusty Dune Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7
In-game render of the Sling Star in Super Mario Galaxy 2.×1
Floating prickly plant in Super Mario Galaxy.
Prickly plant (sky)
Giant prickly plants suspended in space. They have rotating, propeller-like leaves underneath their flowers. Gusty Garden Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7
Pumpkinhead Goomba
Pumpkinhead Goomba
Slow-moving Goombas with jack o'lanterns covering their heads. They periodically leave blue flames that damage Mario on contact. Pumpkinhead Goombas can be defeated in one hit with a Ground Pound, or spinning them to destroy their pumpkin, turning them into a regular Goomba. Ghostly Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
2D vector artwork of a Goomba×1
A Pulse Beam's model from Super Mario Galaxy
Ring Beamer
Spiked machines which emit circular shockwaves. The shockwaves cause electrical damage. They cannot be damaged or halted by any means. Toy Time Galaxy
Dreadnought Galaxy
Indestructible
LaserRobot.png
Sentry Beam
Stationary robots suspended above ground via a propeller. They shoot electric lasers from their maw. Sentry Beams are completely invincible, although standing on top of them will temporarily prevent it from firing. They follow Mario's position when he is close. Battlerock Galaxy
Bowser Jr.'s Airship Armada
Toy Time Galaxy
Indestructible
Rendered model of a Bonefin from Super Mario Galaxy.
Skeletal Fish Guard
Undead sharks. They appear during the boss fight with Kingfin, who summons them from a hydrothermal vent as he accumulates damage. They home-in and charge at Mario when he comes in close proximity to them. They otherwise swim alongside Kingfin like remoras. They can be defeated by leading them to the water's surface or by striking them with a Shell. The entire guard disappears once Kingfin is defeated. Bonefin Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7
Offical artwork of Slurple
Slurple
Leech-like enemies which latch onto Mario and gradually depletes his Health meter. Slurples are easily disposed of with a spin. Good Egg Galaxy
Honeyhive Galaxy
Gusty Garden Galaxy
Gold Leaf Galaxy
Sea Slide Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Spiky Topman
Spiky Topman
Top enemies that spin into Mario. Spiky Topmen do not directly harm him, but they can push him into hazards or off of a platform. The spike on their heads protects them from being stomped on and will damage him on contact. Spiky Topmen can only be defeated if into an electric rail or off the side of a platform. Battlerock Galaxy
Dreadnought Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
File:Prickly Piranha Plant Galaxy.png
Spiny Piranha Plant
Giant Piranha Plants that forcefully slam their heads into the ground. They can be defeated by jumping on their heads, or stunned by spinning into them. Good Egg Galaxy
Beach Bowl Galaxy
Gusty Garden Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7
File:SMG Asset Model Sproutle Vine.png×1
Closeup of a Spoing in Super Mario Galaxy
Spoing
Spiders that hop up-and-down in-place. To defeat Spoings, they can be stunned with a Star Bit and kicked, or simply jumped on. They will pause an gleefully laugh if they successfully strike Mario. Space Junk Galaxy
Ghostly Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
A Sprangler in the Sea Slide Galaxy
Sprangler
Spoings that hang from silk. They sway back-and-forth in an attempt to strike Mario. Spranglers become briefly incapacitated if spun into and can be kicked to defeat them. They otherwise can be jumped on. Ghostly Galaxy
Bowser Jr.'s Airship Armada
Sea Slide Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Rendered model of the Spring Topman enemy in Super Mario Galaxy.
Spring Topman
Green Topmen. Colliding with Mario causes him to spin out-of-control. Jumping on one's head leaves it stunned and exposes the spring underneath its head. It can be jumped on while in this state to reach great heights. Some Spring Topmen can produce single Topminis. Buoy Base Galaxy
Dreadnought Galaxy
None
Artwork of a Topmini from Super Mario Galaxy
Topmini
Tiny Topmen that can be defeated by spinning into them. Topminis are incapable of damaging Mario and can only push them around. There are dark voids continuously produce Topminis. They otherwise are produced by Spring Topmen and Jump Guarders. Buoy Base Galaxy
Dreadnought Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Rendered model of a Bone Twister from Super Mario Galaxy.
Tweester
Miniature dust tornadoes that travel along a set path. They catch Mario in their gusts when they make contact, but this does not harm him. Mario is propelled high into the air like a taketombo rotor toy if he tries to spin. Some Tweesters carry jagged, rocky debris that does harm Mario if he makes contact. Dusty Dune Galaxy Indestructible
Rendered model of the Undergrunt enemy in Super Mario Galaxy.
Undergrunt
Moles that prey on Star Bunnies. They lkeave trails of disturbed dirt as they burrow through the ground. They can be defeated by Ground Pounding the floor, forcing them to come to the surface where they can be spun. They wear spiked helmets that will damage Mario if he tries to jump on them. The helmets protrude from the ground as the Undergrunts burrow, enabling the player to track his movement. Gusty Garden Galaxy
Gold Leaf Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Ground Urchin in Freezeflame Galaxy
Urchin (land)
Red Urchins found on dry-land. It will protract its spines and roll towards Mario if he approaches one. They are immune to spinning or being stomped. They can only be damaged by fire and lava. There is a box-like stone scultupre in Freezeflame Galaxy that continuously expels land Urchins. Freezeflame Galaxy
Deep Dark Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×5
Water Shooter
Water Shooter
Mounted nozzles that shoot large drops of water over great distances. Mario will be be trapped and carried within a drop if within its line of trajectory. He can become freed if he spins. Honeyhive Galaxy
Buoy Base Galaxy
Deep Dark Galaxy
Sand Spiral Galaxy
Indestructible

Returning enemies

Name Bowser emblem from Mario Kart 8 Description Bowser emblem from Mario Kart 8 Locations Possible spoils
An Amp
Amp
Suspended, magnetic orbs with smiling faces. They discharge electricity and shock Mario on contact. They move in a fixed direction, typically in a circular pattern. Buoy Base Galaxy
Dreadnought Galaxy
Bubble Blast Galaxy
Indestructible
Rendered model of a Banzai Bill from Super Mario Galaxy.
Banzai Bill
Giant, slow-moving missiles with sharkmouths. Their line of trajectory is fixed in one direction, and they solely rotate as they move. Bowser's Galaxy Reactor None
Rendered model of the Zap Ball enemy in Super Mario Galaxy.
Big Amp
Larg Amps. They are typically in pairs. Unlike normal-sized Amps, the big ones lack faces. Space Junk Galaxy
Battlerock Galaxy
Buoy Base Galaxy
Gusty Garden Galaxy
Toy Time Galaxy
Indestructible
Rendered model of a Grand Goomba from Super Mario Galaxy.
Big Goomba
A gigantic Goomba. It can only be defeated with a spin and a kick. Gateway Galaxy Rendered model of a Key in Super Mario Galaxy.×1
Rendered model of a Blooper from Super Mario Galaxy.
Blooper
White squids. They swim erratically when approached by Mario in an attempt to strike him. They can be defeated with a spin or a Koopa Shell. Bloopers release a cloud of ink when defeated by the player. Buoy Base Galaxy
Deep Dark Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
SMG Bob-Omb Artwork.png
Bob-omb
Walking bombs that look like wind-up toys. There are two varieties: Bob-ombs that actively pursue Mario until they explode and legless bombs than can be picked up and thrown. The legless variety can be used to destroy cages, enemies, and trash in the Bob-omb Blasting minigame. Jumping on a walking Bob-omb causes its legs to recede into its body and become this second variant. Battlerock Galaxy
Dreadnought Galaxy
Rolling Gizmo Galaxy
None
Rendered model Bomp from Super Mario Galaxy.
Bomp
Large, moving stones that shift in-and-out of crevices found on walls. They do not damage Mario directly, but they are positioned to push him off of platforms and solid ground. The tops of their bodies can be walked on. Freezeflame Galaxy Indestructible
Rendered model of a Boo from Super Mario Galaxy.
Boo
Round ghosts with long tongues. They pursue Mario when his back is turned towards them. If Mario looks directly at a Boo, they sheepishly shield their their eyes and stop moving. Spinning them causes them to shift their position and forces them to phase through nearby walls, but they cannot be damaged this way. Boos are only weak to beacons of light – including the headlamp of the Toad Brigade Captain. A rival character called the Spooky Speedster is of this species, and Mario can transform into one via the Boo Mushroom. Normal Boos become infatuated with Mario if encountered in his Boo form. Some can be found underwater. Ghostly Galaxy
Deep Dark Galaxy
Bigmouth Galaxy
Sand Spiral Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a Power Star used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Rendered model of the boulder obstacle in Super Mario Galaxy.
Boulder
Giant, rolling rocks. They are composed of cragged stones with a red gem in their center. Boulders roll around in circles or off the sides of platforms, damaging Mario on contact. Striking them in their red gem with a spin destroys them. There are cliffside caves that continuously release Boulders indefinitely in several galaxies. Good Egg Galaxy
Honeyhive Galaxy
Gusty Garden Galaxy
Freezeflame Galaxy
Dusty Dune Galaxy
Gold Leaf Galaxy
Melty Molten Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7
SMG Bullet Bill.png
Bullet Bill
Angry-looking missiles that are fired from Bill Blasters. They normally fly in a straight line, but they will home-in and directly target Mario if is within proximity. Mario can lure Bullet Biulls towards cages and fences in order to destroy them. Their eyes will flash with red light and their bodies will twirl when the lock onto Mario. Good Egg Galaxy
Bowser Jr.'s Robot Reactor
Battlerock Galaxy
Buoy Base Galaxy
Bowser Jr.'s Airship Armada
Bowser Jr.'s Lava Reactor
Dreadnought Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
Bubble Blast Galaxy
None
Rendered model of a Cannonball from Super Mario Galaxy.
Cannonball
Round ammunition shot from enemy cannons. They maintain a straight, horizontal trajectory and move relatively slowly. They burst when they make contact with Mario. A Cannonball can be taken out by shooting it with a Star Bit. Battlerock Galaxy
Bowser Jr.'s Airship Armada
Gusty Garden Galaxy
Sling Pod Galaxy
Dreadnought Galaxy
None
Rendered model of a Cataquack from Super Mario Galaxy.
Cataquack
Vaguely duck-like creatures that will toss Mario high into the air. This does not harm him. They will immediately charge towards Mario after making visual contact. They otherwise will idly pace in circles or sleep on the ground. Spinning them or performing a Ground Pound temporarily dazes them. They cannot swim and will drown if led into water. Beach Bowl Galaxy
Gold Leaf Galaxy
None
SMG Cheep Cheep.png
Cheep Cheep
Pudgy red fish. They hopelessly bounce around in a set trajectory. They can be defeated with a spin or a jump. Deep Dark Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
File:ChompSMG.png
Chomp
Toothy, metal monsters that roll in a set trajectory. The only way to defeat them is by running into them with a Rainbow Star. They bark like a dog when in close proximity. A cannon in Good Egg Galaxy expels smaller variants of Chomps. Good Egg Galaxy
Battlerock Galaxy
Ghostly Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7
A Dry Bones
Dry Bones
Undead Koopa Troopas. They chase down and tackle Mario on sight. If stomped on, spun, or hit with a shell, Dry Bones crumble into a pile of bones, but regenerate after a few seconds. There are three ways to truly defeat Dry Bones: by luring a Bullet Bill into them; by running into them as Rainbow Mario; or by luring them into quicksand. Dusty Dune Galaxy
Bowser's Dark Matter Plant
Bowser's Galaxy Reactor
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
A Space Mine from Super Mario Galaxy.
Floating Mine
Spiked bombs that are suspended in mid-air. They are usually fixed in one spot, but some move in vertical and horizontal trajectories in a few galaxies. Making contact with a mine causes it to explode in Mario's face, causing damage. They can be destroyed by shooting them with a Star Bit. Battlerock Galaxy
Bubble Breeze Galaxy
Ghostly Galaxy
Bowser Jr.'s Airship Armada
Sling Pod Galaxy
Dreadnought Galaxy
Sand Spiral Galaxy
Bubble Blast Galaxy
None
Artwork of a Grand Goomba from Super Mario Galaxy.
Goomba
Shiitake-like creatures that chase down Mario when he is in their line of sight. Goombas can be defeated with a single jump. Spinning or shooting them with Star Bits causes them to flip over and spin like a top. They can be kicked or stomped on in this state. Good Egg Galaxy
Space Junk Galaxy
Rolling Green Galaxy
Battlerock Galaxy
Hurry-Scurry Galaxy
Beach Bowl Galaxy
Buoy Base Galaxy
Bowser Jr.'s Airship Armada
Gusty Garden Galaxy
Freezeflame Galaxy
Bowser's Dark Matter Plant
Bowser Jr.'s Lava Reactor
Gateway Galaxy
Deep Dark Galaxy
Dreadnought Galaxy
Rolling Gizmo Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Rendered model of a Key in Super Mario Galaxy.×1
Model of a green Koopa Troopa from Super Mario Galaxy.
Koopa Troopa (green)
Green-shelled turtles. They walk back-and-forth in a straight line. When jumped on, they retreat into their shells, allowing Mario to pick it up and use it as a Green Shell. Space Junk Galaxy
Bowser Jr.'s Airship Armada
Dusty Dune Galaxy
Sea Slide Galaxy
Dreadnought Galaxy
Bigmouth Galaxy
Green Shell×1
Rendered model of the Red Koopa Troopa enemy in Super Mario Galaxy.
Koopa Troopa (red)
A red-shelled Koopa Troopas that walks around in a circle. Jumping on it causes it to retract and gives Mario access to a Red Shell. Sea Slide Galaxy Red Shell×1
Super Mario Galaxy promotional artwork: A Magikoopa or Kamek holding his wand (reused for Mario Party DS as his artwork)
Magikoopa
Robed koopas that can teleport. They conjure fireballs t throw at Mario. Shooting one with a Star Bit does not leave it dazed, but it does make it stall in place as it blocks the bit with its wand. Space Junk Galaxy
Bowser Jr.'s Airship Armada
Toy Time Galaxy
Deep Dark Galaxy
Matter Splatter Galaxy
Sand Spiral Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Model of a Micro Goomba in Super Mario Galaxy
Micro Goomba
Tiny and weak Goombas. Like normal-sized Goombas, they will charge towards Mario if he is near. They can can be defeated with a single spin. Rolling Green Galaxy
Battlerock Galaxy
Freezeflame Galaxy
Dusty Dune Galaxy
Bowser Jr.'s Lava Reactor
Gateway Galaxy
Dreadnought Galaxy
Rolling Gizmo Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Piranha Plant
Piranha Plant
Carnivorous plants that lunge out at Mario with snapping jaws if approached. They scoffingly laugh if they make a successful bite. Piranha Plants can be defeated with a spin or a stomp, and can be stunned by shooting a Star Bit at one. Sproutle Vines will grow where a Piranha Plant is defeated. They idly keep their heads raised skyward when unapproached. Good Egg Galaxy
Honeyhive Galaxy
Beach Bowl Galaxy
Gusty Garden Galaxy
Dusty Dune Galaxy
Gold Leaf Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
File:SMG Asset Model Sproutle Vine.png×1
Pokeynut
Pokey
Giant, immobile Pokeys. They will slam its head downward to strike Mario. Their bodies fall apart when struck by a coconut, causing their head to fall and be partially submerged in the surrounding sand. Stomping on their overturned head defeats them. Good Egg Galaxy
Dusty Dune Galaxy
Launch Star×1
Rendered model of the Pokey Head enemy in Super Mario Galaxy.
Pokey Head
Disembodied Pokeys. They are buried with only their flowers visible. When approached by Mario, they burst out of the ground and start hopping after them. A Pokey Head will gleefully bounce in-place if it successfully strikes Mario. They can be defeated in a single hit with a spin or stomp. Gusty Garden Galaxy
Dusty Dune Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Rendered model of the Spiny Cheep-Cheep enemy in Super Mario Galaxy with its spines extended.
Model of a deflated Spiny Cheep-Cheep from Super Mario Galaxy
Spiny Cheep Cheep
Rare pufferfish enemies. They protract their spines and charge towards Mario on sight. They can only be found hidden within sunken treasure chests. Drip Drop Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×5
Thwomp
Thwomp
Giant, grimacing stones. They hang suspended in mid-air but periodically slam down towards the ground with violent force. Crushing Mario completely depletes his health meter. The tops and sides of their bodies can be used as platforms and walls, respectively. A slightly smaller variant appears in Dreadnought Galaxy. Bowser's Star Reactor
Beach Bowl Galaxy
Buoy Base Galaxy
Dusty Dune Galaxy
Dreadnought Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
Indestructible
Rendered model of the Torpedo Ted enemy in Super Mario Galaxy.
Torpedo Ted
Underwater missiles with smiley sharkmouths. Their eyes will flash red and they home-in on Mario when he is in close proximity. They can be lured towards glass cages to break them. Buoy Base Galaxy
Drip Drop Galaxy
None
A Tox Box
Tox Box
Giant, solemn-looking boxes made out of stone. They roll around in set trajectories. One of their sides is open and can be safely stood under. All other sides will crush Mario. Tox Boxes are the same width of the paths they travel, thus making them very difficult to avoid. Beach Bowl Galaxy
Toy Time Galaxy
Indestructible
Urchin as seen in Super Mario Galaxy.
Urchin
Benthic creatures with protractible spines. They aggressively roll towards Mario when he is in close proximity. They can only be damaged by Shells and fireballs. Beach Bowl Galaxy
Buoy Base Galaxy
Freezeflame Galaxy
Sea Slide Galaxy
Drip Drop Galaxy
Deep Dark Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×5
SMG Wiggler Artwork.png
Wiggler
Segmented caterpillars that amble along in set trajectories. If Mario performs a Ground Pound on nearby earth or directly spins a Wiggler, it will flip over. If the incapacitated Wigglers are not defeated after several seconds, they turn ferocious and upright themselves. Their speed is much greater in this state. They return to their original disposition after a few seconds. Wigglers can be defeated in a single hit by Ground Pounding them. Honeyhive Galaxy
Beach Bowl Galaxy
Bowser Jr.'s Airship Armada
Gusty Garden Galaxy
Gold Leaf Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7

Traps and obstacles

Name Bowser emblem from Mario Kart 8 Description Bowser emblem from Mario Kart 8 Locations
The sprite (by technical definition, even if it is incredibly large) of the black hole obstacle in Super Mario Galaxy.
Black hole
nihil All galaxies except:
Loopdeeloop Galaxy
Rolling Green Galaxy
Battlerock Galaxy
Bubble Breeze Galaxy
Buoy Base Galaxy
Dusty Dune Galaxy
Bonefin Galaxy
Matter Splatter Galaxy
Melty Molten Galaxy
Rolling Gizmo Galaxy
Loopdeeswoop Galaxy
Grand Finale Galaxy
Drip Drop Galaxy
Bigmouth Galaxy
Snow Cap Galaxy
Boulder Planet.png
Mud
nihil Good Egg Galaxy
Honey.png
Honey
nihil Honeyhive Galaxy
Lava Planet Steel Platform Area.png
Lava
nihil Bowser's Star Reactor
Freezeflame Galaxy
Bowser's Dark Matter Plant
Bowser Jr.'s Lava Reactor
Melty Molten Galaxy
Bowser's Galaxy Reactor
Cold water
Freezing water
nihil Freezeflame Galaxy
The first area of Bubble Breeze Galaxy
Poison swamp
nihil Bubble Breeze Galaxy
Toy Time Galaxy
Dusty Dune Galaxy
Quicksand
nihil Dusty Dune Galaxy
Sand Spiral Galaxy
Bowser's Galaxy Reactor
Darkmatterpools.png
Dark matter
nihil Bowser's Dark Matter Plant
SMG Dusty Dune Tornado.png
Tornado
nihil Dusty Dune Galaxy
Mario swimming in Sea Slide Galaxy
Whirlpool
nihil Sea Slide Galaxy
Deep Dark Galaxy
Bigmouth Galaxy
The starting planet on the Bubble Blast Galaxy
Electric rails
nihil Good Egg Galaxy
Flipswitch Galaxy
Battlerock Galaxy
Toy Time Galaxy
Dreadnought Galaxy
Sweet Sweet Galaxy
Bubble Blast Galaxy
Rendered model of the spike platform in Super Mario Galaxy.
Spike Trap
nihil Good Egg Galaxy
Flipswitch Galaxy
Toy Time Galaxy
Mario in Battlerock Barrage
Electric spheres
nihil Battlerock Galaxy
Dreadnought Galaxy
SMG Fire Bar screenshot.png
Fire Bars
nihil Battlerock Galaxy
Bowser's Star Reactor
Toy Time Galaxy
Deep Dark Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
Sling Pod Galaxy
Bowser's Galaxy Reactor
SMG Star.png
Red dwarf
nihil Bowser's Star Reactor
Freezeflame Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
SMG Hedge Ring Planet.png
Brambles
nihil Gusty Garden Galaxy
A Steam Jet
Steam jet
nihil Freezeflame Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
Melty Molten Galaxy
Volcanic debris
nihil Freezeflame Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
Rendered model of the Lava Geyser obstacle in Super Mario Galaxy.
Lava Geyser
nihil Freezeflame Galaxy
Melty Molten Galaxy
The top of Megaleg's head
Bill Blaster
nihil Good Egg Galaxy
Bowser Jr.'s Robot Reactor
Battlerock Galaxy
Buoy Base Galaxy
Bowser Jr.'s Airship Armada
Bowser Jr.'s Lava Reactor
Dreadnought Galaxy
Melty Molten Galaxy
Bowser's Galaxy Reactor
Bubble Blast Galaxy
A Banzai Bill Cannon in Bowser's Galaxy Reactor
Banzai Bill Cannon
nihil Bowser's Galaxy Reactor
A burner in Super Mario Galaxy
Burners
nihil Good Egg Galaxy
Cannon firing a Cannonball in the Dreadnought Galaxy
Cannon
nihil Battlerock Galaxy
Bowser Jr.'s Airship Armada
Gusty Garden Galaxy
Sling Pod Galaxy
Dreadnought Galaxy

Bosses

Bowser emblem from Mario Kart 8 Bosses Bowser emblem from Mario Kart 8
Dino Piranha King Kaliente Stink Bug Parent Bugaboom
Dino Piranha KingKalienteProfile.png Rendered model of the Mandibug Stack in Super Mario Galaxy. Bugaboom
A reptilian monster with a clubbed tail. It charges down Mario when he is in its line of sight. Spinning into its club slingshots it towards its head, damaging it. A giant octopus that dwells in lava. He shoot coconuts and flaming rocks at Mario. Spinning into a coconut smacks it back towards him and damages him. A Mandibug that carries its child on its back. Both can be defeated by performing a Ground Pound, though defeating the child first enrages the parent and makes it harder to strike. An enormous, winged Mandibug. It releases explosive droppings from its abdomen as it flies and tries to bite Mario with its pinchers while grounded. Ground pounding its back damages it.
Missions Missions Missions Missions
Dino Piranha
Dino Piranha Speed Run
King Kaliente's Battle Fleet
King Kaliente's Spicy Return
Trouble on the Tower Big Bad Bugaboom
Megaleg Kamella Tarantox Topmaniac
SMG Megaleg and Moon Model.png Kamella from Super Mario Galaxy. TarantoxSMG.png Topmaniac
A mechanical monster the size of a skyscraper. The boss of the Magikoopas. TBD The head of the Topman Tribe.
Missions Missions Missions Missions
Megaleg's Moon Kamella's Airship Attack
The Underground Ghost Ship
Ghost Ship Daredevil Run
Tarantox's Tangled Web Topmaniac and the Topman Tribe
Topmaniac's Daredevil Run
Revenge of the Topman Tribe
Topman Tribe Speed Run
Bouldergeist Major Burrows Baron Brrr Undergrunt Gunner
Bouldergeist SMG.png Major Burrows Artwork.png Baron Brrr Undergrunt Gunner.png
A ghastly stone monster. This is the beast that kidnapped Luigi. A giant Undergrunt who preys on Star Bunnies. TBD TBD
Missions Missions Missions Missions
Beware of Bouldergeist
Bouldergeist's Daredevil Run
The Dirty Tricks of Major Burrows
Major Burrows's Daredevil Run
The Frozen Peak of Baron Brrr When It Rains, It Pours
Bouncing Down Cake Lane
Bubble Blastoff
Kingfin Bowser Jr. Bowser Fiery Dino Piranha
SMG Kingfin Alternate Artwork.png Super Mario Galaxy promotional artwork: Bowser Jr. Artwork of Bowser in Super Mario Galaxy Firey Dino Piranha from Super Mario Galaxy.
A massive, undead shark. Bowser's bratty son. Mario's arch-nemesis: the fire-breathing king of koopas. A Dino Piranha that spews fireballs.
Missions Missions Missions Missions
Kingfin's Fearsome Waters Sinking the Airships The Fiery Stronghold
Darkness on the Horizon
The Fate of the Universe
Fiery Dino Piranha