List of Assist Trophies
- "Dr. Wright" redirects here. For the character from the Mega Man franchise known as "Dr. Wright" in Captain N: The Game Master, see Dr. Light.
- "Krystal" redirects here. It is not to be confused with Crystal.
This page lists all of the different Assist Trophy characters in the Super Mario franchise and unrelated franchises.
Shaded cells indicate the Assist Trophy can be defeated. An asterisk (*) in the Super Smash Bros. Brawl column indicates the Assist Trophy is unlockable. A double asterisk (**) in columns for later installments indicates the Assist Trophy instead appears as a playable character.
Complete list[edit]
| Image | Name | Brawl | for 3DS / Wii U | Ultimate | Description |
|---|---|---|---|---|---|
| Akira |
Akira Yuki is one of the main characters of the Virtua Fighter series. A master of the Hakkyoku-ken (Eight-Way Fist) style, his appearance in Super Smash Bros. Ultimate is patterned after the original game in the series, with a low polygon count giving him a "blocky" look.
When summoned, Akira will run toward an opponent and attack them with moves like a forward palm strike and an elbow strike, as well as his signature moves like the Tetsuzanko (a body check) and the Renkantai (a double kick). He can also auto-guard. Before leaving the battlefield, he salutes the opponent and says his catch phrase, 「十年早いんだよ!」 (Jū'nen hayai'n da yo!, "You are ten years too early!") | ||||
| Alucard |
Alucard is the son of Dracula who appears from the Castlevania series. A dhampir (child of a vampire and a normal human), Alucard opposes his father's crusade against humanity, having been taught by his mother, in her dying breath, not to hold grudges against humans. Having helped vampire hunter Trevor Belmont defeat Dracula once, Alucard awakens again, sensing a strange evil energy coming from his father's abode, and uncovers a plot to resurrect him.
Alucard's appearance and moves take inspiration from his role as the protagonist in Castlevania: Symphony of the Night: he attacks using the Crissaegrim (also known as the Valmanway), transforms into a bat, and uses Mist Form to evade opponents' attacks. | ||||
| Andross |
Andross, the main villain from the Star Fox series appears from the Assist Trophy, and, floating in the background of a stage, inhales and spits forth a flurry of harmful polygons that damage characters. His appearance and attack are based on his depiction in the original SNES Star Fox. | ||||
| Arcade Bunny |
The Arcade Bunny is the host of the Nintendo 3DS game Nintendo Badge Arcade. After he is summoned, the crane from the original game appears at the top and begins to move left and right, dropping down periodically in an attempt to drag an opponent up, while the Arcade Bunny stands in the background. It can only do this three times, as indicated by the number on the crane which decreases by one after it descends. Once it is depleted, the Arcade Bunny and crane disappear. | ||||
| Ashley |
Ashley creates a purple cloud when summoned, which causes opponents caught in it to move slower and take continuous damage, healing items to inflict damage, and other random effects. | ||||
| Barbara |
Barbara originates from the Japan-only game, Daigasso! Band Brothers (whose sequel was released in Europe as Jam with the Band). When released, she plays her guitar, sending a powerful field of music around her, which damages opposing players caught in it. The final note does the most damage and has the biggest radius. To unlock her in Super Smash Bros. Brawl, the player must collect 25 hidden songs. | ||||
| Black Knight |
The Black Knight is a recurring antagonist in Fire Emblem: Path of Radiance. The second-in-command to the Mad King Ashnard, this mysterious knight was the man responsible for murdering Ike's father, Greil, for which Ike embarks on a quest of vengeance parallel to the liberation of Tellius.
When summoned, the Black Knight will walk slowly across the stage, striking any fighter that crosses his path. His attacks have a high launching potential, and he is immune to flinching when attacked. | ||||
| Bomberman |
The main protagonist of the eponymous Bomberman series, Bomberman lays bombs on the stage, which explode in a cross formation and may cause chain reactions, similar to the original games. | ||||
| Burrowing Snagret |
An enemy originally from Pikmin, the Burrowing Snagret is a reptilian creature with a bird-like head and a long beak which tunnels underground, only putting its head out to pick out prey.
When summoned, it repeatedly lunges at opponents from one spot, damaging them. It also occasionally burrows underground and reappears in a different location. It takes its appearance from Pikmin 3, and is the first Assist Trophy from the Pikmin series. | ||||
| Chain Chomp |
Chain Chomp attacks players by lunging at them, akin to its mainstream Super Mario appearances. | ||||
| Chef Kawasaki |
Chef Kawasaki is a recurring enemy throughout Kirby Super Star and Kirby Star Allies (he can sometimes be an ally in the latter game), although he appears in a few other Kirby games as well. Defeating and inhaling him will give Kirby the Cook ability.
When summoned, Chef Kawasaki extends his ladle and traps anyone it hits into a boiling pot, then begins to stir and season the pot for a brief period of time. After that, multiple food items and any opponents inside the pot are launched out. Chef Kawasaki then produces another plate of food. The attack functions similar to Kirby's Final Smash in Super Smash Bros. Brawl. | ||||
| Color TV-Game 15 |
The Color TV-Game 15 was the second model in Nintendo's Japan-only line of Color TV-Game dedicated consoles, some of the earliest video game products released by the company. Released in 1977, the Color TV-Game 15 features two controllers and fifteen variations of "Light Tennis".
When summoned as an Assist Trophy, the two paddles appear on both sides of the screen as a game starts. The two paddles proceed to hit the ball back and forth, the ball damaging any opponents in its path that it hits. Players can also attack the ball to send it in a different direction. A score is kept above, though it does not impact the match; clapping can also be heard each time a point is scored. In Super Smash Bros. Ultimate, the background changes color when the paddles appear. | ||||
| Dark Samus |
Dark Samus is a recurring antagonist in the Metroid Prime series. She attacks using a variety of Phazon-based abilities, such as tentacles that sprout from the ground, a burst of shots from her Arm Cannon, or spherical missiles that home in on enemies. If enough damage is dealt to her, a ball of light forms around her before she disappears; otherwise, she simply disappears after a period of time. | ||||
| Devil |
The Devil is the main antagonist of the Nintendo Entertainment System game, Devil World, released only in Japan and Europe.
When summoned, the Devil will first appear as a bat and fly to the top of the screen. Once at the top, the Devil assumes his true form and begins pointing in one of the cardinal directions, causing the camera, which is otherwise fixed in place during this time, to move in the direction he points. As a result of this, the blast zones of the stages change continuously until the Devil disappears. | ||||
| Dillon |
Dillon is an armadillo ranger and the titular main protagonist from the Dillon's Rolling Western series. His job is to defend villages from being raided by creatures called Grocks.
After being summoned as an Assist Trophy, he charges up a rolling attack similar to Sonic's Spin Dash and leaps forward, striking any opponents in his path. After doing this a few times, he charges up a more powerful attack that sends him flying off the stage before disappearing. | ||||
| Dr. Kawashima |
Dr. Ryuta Kawashima (Japanese: 川島 隆太) is a Japanese neuroscientist and host of the Brain Age series. In the series, he is represented by a polygonal version of his own face, similar to Andross.
When summoned, Dr. Kawashima immediately disappears, but causes numbers to fly across the screen. If two numbers collide, they add into a larger number, and if the two numbers equal 10 or greater, they explode. The explosion is bigger and lasts longer (similar to that of a Smart Bomb) if the numbers equal exactly 10. Players can also attack the numbers to knock them away. In Super Smash Bros. Ultimate, the white, gridded background from the Brain Age games replaces the stage's background when Dr. Kawashima is summoned. | ||||
| Dr. Wright |
Dr. Wright, the player's assistant from the SNES version of SimCity, appears and attacks opponents by using his pointer stick to pull a skyscraper from the ground, sending them flying upwards. The attack is executed right in front of Dr. Wright and the vertical range is very high, so fighters should run away immediately after he is released. There is a one-in-ten chance that Dr. Wright will summon a particularly large skyscraper for even more range and power. | ||||
| Elec Man |
Elec Man is a Robot Master from the original Mega Man series, and one of the six bosses of the first Mega Man. He was originally created by Dr. Light for the purpose of controlling the voltage at nuclear power plants, but was reprogrammed by Dr. Wily along with Light's other Robot Masters as part of his plan to take over the world.
When summoned as an Assist Trophy, he runs and jumps around the stage and fires his Special Weapon, Thunder Beam, which sends out bolts of electricity in three directions that damage any opponents they hit. | ||||
| Excitebikes |
A group of racers from the game Excitebike, appearing in their original 8-bit form, drive across the stage, dragging players along with them, eventually driving off screen with the players caught. | ||||
| Flies & Hand |
The flies and the hand holding the flyswatter from the Gnat Attack minigame present in Mario Paint. When summoned, the Hand will move about the screen, attempting to swat the flies buzzing about at random. While the flies cannot harm the fighters, the flyswatter can. | ||||
| Ghirahim |
Ghirahim is one of the primary antagonists in The Legend of Zelda: Skyward Sword, who sought to revive his master, the Demon King Demise, who once razed the land that lay below Skyloft. In order to do so, he intends to offer Zelda as a sacrifice.
He attacks primarily through his sword and by throwing projectile diamonds when jumping. He constantly moves around while attacking and, if he falls off the stage, teleports to the edge. If enough damage is dealt to him, he will stagger before disappearing; otherwise, he will simply go away after a period of time. | ||||
| Ghosts |
Blinky, Inky, Pinky, and Clyde are the opponents in PAC-MAN. They use their sprites from that game. All four ghosts appear on the stage in random positions then move toward opponents using movement rules similar to PAC-MAN; each ghost chooses the path it takes in a different way. The ghosts deal damage on contact. When their timer is almost out, they move faster, and they leave play by moving off the screen instead of teleporting like other characters. In Super Smash Bros. Ultimate, when the ghosts are present the stage's background turns navy to replicate the dark background from the original PAC-MAN. All four ghosts share one set of health. If one of them is KO'd, the remaining three turn blue and leave early. | ||||
| Gray Fox |
Gray Fox from the Metal Gear series was originally an operative for the United States Army special forces unit FOXHOUND called Frank Jaeger, before he was subjected to gene experimentation and placed inside an exoskeleton and became a mercenary. Although he fought against Solid Snake and Big Boss several times, he secretly helped them before his death during the Shadow Moses Incident in 2005.
When summoned, he runs and jumps across the screen toward other fighters, slashing them multiple times with his katana. He can deflect projectiles, and is unique among Assist Trophies in that he will return from above should he fall off the stage. To unlock him in Super Smash Bros. Brawl, the player must unlock Snake. | ||||
| Guile |
Guile is a character from the Street Fighter series. A U.S. Air Force major, Guile holds an intense grudge against M. Bison, the head of Shadaloo, who was responsible for the murder of his best friend Charlie Nash during an operation. He usually works together with other characters like Chun-Li and Cammy, who also have scores to settle with Bison, to bring him down.
When summoned, Guile stays in one spot, crouched. If a character approaches him, he will attack them with the Flash Kick. If he is attacked from a distance, he will block. He may also fire off his Sonic Boom projectile. | ||||
| Hammer Bro |
A Hammer Bro appears on the stage and throws hammers at opponents. It can jump up and throw them in midair and it can also throw hammers while on the ground. | ||||
| Helirin |
Helirin is a vehicle from Kuru Kuru Kururin. It is a yellow and blue helicopter-like vehicle with large wings that slowly rotates. It acts as an additional platform, rotating on its axis and moving, sometimes getting in the way when players are trying to recover. | ||||
| Infantry & Tanks |
The Infantry and Tanks are two units in the Wars series. They are basic units of each warring nation, colored as red, which is the player's side, and blue, which is an enemy's side. In the Super Smash Bros. series, red units appear in their original pixelated form.
When summoned, an alarm will sound as they will move to one side, shooting opponents with guns and blasting them with cannons. To unlock them in Super Smash Bros. Brawl, the player must play 300 matches in Vs. Mode or any related mode. | ||||
| Isaac |
Isaac is the main character of the Golden Sun series. He is a Venus Adept who has the power to use psychic energy revolving around either the manipulation of the ground and nature or simple non-combat abilities such as moving objects.
In Super Smash Bros. Brawl, the player unlocks him after having played 200 matches in the Brawl mode or its relatives. When he appears, Isaac summons a giant hand (a utility ability called Move) and sends it to the end of the stage, pushing any opponents along with it. He does this three times before disappearing. The hand does not do any direct damage; its only purpose is to send opponents off of the stage. In Super Smash Bros. Ultimate, however, the hand is also able to attack opponents by slamming into the ground with the Pound move. Isaac can also use Lift to summon a pair of hands to grab an opponent and carry them off-screen. | ||||
| Isabelle |
Isabelle from Animal Crossing: New Leaf assists fighters by tossing different types of fruit onto the stage, which heal damage when collected. | ||||
| Jeff |
Jeff is one of the main heroes in EarthBound and the son of the scientist Dr. Andonuts. In EarthBound, whereas the rest of Ness's party can utilize PSI attacks, Jeff's attacks use guns and other gadgets, such as various types of bottle rockets and stat-altering devices.
As an Assist Trophy, he prepares and launches the big bottle rocket pack: a set of five bottle rockets, which shoot into the air, homing in on enemies in unpredictable trajectories. There will always be four small bottle rockets followed by a big bottle rocket at the end, but there is a one-in-five chance that he will summon a second wave of rockets before disappearing. In Super Smash Bros. for Nintendo 3DS / Wii U, Jeff's fireworks move straight up before homing in on opponents. | ||||
| Jill |
Jill is a character originally from Drill Dozer. She is the daughter of Doug, the leader of the Red Dozers bandit gang, who was ambushed by a rival gang and had the powerful Red Diamond stolen by them. She sets out to retrieve it on her father's behalf.
When she appears as an Assist Trophy, also referred to as "Jill & Drill Dozer,"[1] |