List of WarioWare, Inc.: Mega Microgame$! microgames
- This article is about microgames from WarioWare, Inc.: Mega Microgame$! For the bonus minigames from the same game, see WarioWare, Inc.: Mega Microgame$! § Bonus minigames.
The following is a list of the microgame sets and the included microgames in WarioWare, Inc.: Mega Microgame$! Each set is credited to a WarioWare, Inc. employee and is represented by a folder that can be selected in the game's Game and Grid mode menus. Aside from the Introduction set, they all include 25 microgames each. There are a total of 213 microgames. All of these microgames reappear in WarioWare, Inc.: Mega Party Game$!
A microgame with an italic font lasts twice as long (16 beats). A microgame with a bold font has a chance to appear during high score runs, but only after its respective stage is completed in story mode.
Intro Games[edit]
The Intro Games (also named Introduction, in Mega Microgame$!, and Intro in Mega Party Game$!) are a set of introductory microgames. These games are made by Wario. With only 13 microgames, it is the smallest set and features basic games that all involve Wario in some way. In Wario's first stage, the boss stage appears after nine microgames. The intermission between every microgame shows Wario's boombox with Wario inside, which is a reference to the boombox in the Sound Bomber mode of Mario Artist: Polygon Studio, and also the sound effects loosely resemble the ones from said game. Five of the Introduction microgames are based on the Sound Bomber games, too. The intermission of this stage is also the only one seen in the Grid mode. The life counters in this stage are volume meters. Microgame speed is based on the color of Wario's screen. If the player wins a microgame, Wario smiles, but if the player loses, Wario frowns. If the player loses all of their lives, the radio turns off.
The intro games (except for Diamond Dig, Wario Wear, I Spy and Sparring Wario) can also pop up while the player is playing the Sci-Fi, Nature, and Anything Goes themed microgames. They start at level 1 for Sci-Fi, level 2 for Nature, and level 3 for Anything Goes.
This is the only microgame set where every microgame can appear in story mode and the only microgame set where the microgames also appears in other stages.
Microgames[edit]
| Icon | Name | Description | Target score |
|---|---|---|---|
| Crazy Cars | "Don't get smashed by the crazy cars!" | 20 | |
| Wario Whirled | "Stop my spinning face in the right place, will ya?" | 15 | |
| Saving Face | "Don't let the stick slip through your mitts, butterfingers!" | 15 | |
| Diamond Dig | "Here's a news flash: I'm greedy! Guide me to the diamonds! Now!" | 20 | |
| Dodge Balls | "You'd better not let your tiny car get crushed by the huge boulders!" | 15 | |
| Repellion | "Destroy the UFOs! You only got one shot per UFO, so don't miss!" | 15 | |
| Wario Wear | "It's chilly! Hurry up and get some clothes on me, will ya?" | 15 | |
| Hectic Highway | "Don't smash into any other vehicles, you big road hog!" | 15 | |
| The Maze That Pays | "Don't miss any of the coins in the maze! Get them all, or I'll never forgive you!" | 20 | |
| Super Wario Bros. | "Flatten the Goombas! They're so ANNOYING! GAH!" | 20 | |
| I Spy | "Guess what: I'm sneaky! Don't let me outta your sights!" | 20 | |
| Mug Shot | "Grab the mug before it falls off the counter." | 20 | |
| BOSS: Sparring Wario | "Knock the punching bag off its chain! C'mon, ya wimp!" | 5 |
Order[edit]
International versions[edit]
| Before first "Speed Up" (3 in any order) | After first "Speed Up" (3 in any order) | After second "Speed Up" (3 in any order) | Boss microgame |
|---|---|---|---|
| Crazy Cars | Diamond Dig | The Maze That Pays | Sparring Wario |
| Wario Whirled | Dodge Balls | Super Wario Bros. | |
| Saving Face | Repellion | I Spy | |
| Wario Wear | Mug Shot | ||
| Hectic Highway |
Japanese version[edit]
| Before first "Speed Up" (3 in any order) | After first "Speed Up" (3 in any order) | After second "Speed Up" (3 in any order) | Boss microgame |
|---|---|---|---|
| Crazy Cars | Dodge Balls | The Maze That Pays | Sparring Wario |
| Wario Whirled | Repellion | Super Wario Bros. | |
| Saving Face | Wario Wear | I Spy | |
| Diamond Dig | Hectic Highway | Mug Shot |
Description[edit]
- First Games description:
- English:
It's ME! The amazing Wario! Say what? <player's name>, you're a newbie? Well, let's just consider this practice, then. Yeah, see if you can handle 10 games! If you can't master this...well, just give up! - Other languages:
- French (Europe):
Et oui, c'est MOI, Wario! C'est ta première fois, <Nom du joueur>? Bon, c'est un entraînement. Voyons si tu passes 10 jeux! Et si tu t'en sors pas... laisse tomber!
(Translation: And yes, it's ME, Wario! Is this your first time, <player's name>? Okay, this is practice. Let's see if you make it through 10 games! And if you don't make it... forget it!) - German:
Ich bin's, der fabelhafte Wario! Du bist Anfänger, <Spielers Name>? Dann ist dies dein Training! Schaffst du 10 Spiele? Wenn nicht, dann gib einfach auf!
(Translation: It's me, the fabulous Wario! You're a beginner, <player's name>? Then this is your training! Can you play 10 games? If not, just give up!)
- French (Europe):
- English:
- Second Games description:
- English:
Huh? You actually beat me? Well, <player's name>, I guess I misjudged you! Don't get too cocky! This part is just the intro! Just a warm-up. Basic games are fun, but they're only the beginning!
- English:
- Grid description:
- English:
Hey! Wake up! It's me, Wario! I made these games for novice saps like you to practice on, <player's name>!
- English:
Sports[edit]
Sports is Jimmy T.'s set of microgames. It is unlocked after beating the Introduction stage. All games feature a certain sport each, such as baseball, tennis, soccer and boxing. The boss stage has to be played after 14 games in Jimmy's stage. The intermission shows his cell phone which displays emoticons depending on the player's success, happy if the player wins a microgame, sighing if the player loses. The life counters in this stage are phone batteries and the microgame speed is based on the color of the interface, as with the other remixes. When the player loses all of their lives, a mail appears, the mail then opens, and then the phrase "GAME OVER" appears while the phone turns off.
Microgames[edit]
| Icon | Name | Description | Target score |
|---|---|---|---|
| Log Chop | "Karate's like my cologne: overpowerin'! Gather enough strength to split the log!" | 20 | |
| Fruit Shoot | "Keep it on the straight 'n' narrow! Target the apple and keep shootin' 'til you hit it!" | 30 | |
| Heads Up | "Time to play catch! Ain't no thing but a chicken wing, baby!" | 15 | |
| Boing! | "Don't be a downer! Move the trampoline to keep the jumper jumpin'." | 20 | |
| Spare Me | "Bowlin' is as slick as polyester. You get one shot to rock the block!" | 15 | |
| Batter Up | "Are you a one-hit wonder? Take one swing to do your thing." | 20 | |
| Baseline Bash | "You down with that whole tennis thing? Then keep the party rockin'!" | 20 | |
| Butterfly Stroke | "This should be a disco dance, baby! Do the butterfly to the wall!" | 20 | |
| Hammer Toss | "Hammer-throwin' is the funk. Do your spin and get the sphere in the orange." | 15 | |
| Balancing Act | "Can you keep your cool? Shake it left and right to keep the packages balanced!" | 30 | |
| Putt for Dough | "Golf rocks the house! Line up your shot and putt for the cup!" | 25 | |
| Ski Jump | "Feel the beat and time a perfect jump, baby!" | 25 | |
| Mountain Mountin' | "Reach the summit! Hop from cloud to cloud to get there!" | 20 | |
| Guy Scraper | "At the top, it's disco-pop! Move left and right to land yourself on the top!" | 10 | |
| Lift & Shout | "Don't sweat it! Follow the directions and lift the barbell!" | 20 | |
| Pro Curling | "Sweep in front of the stone to slide it into the ring. You cool with that?" | 15 | |
| High Hoops | "A basketball is like my hair: big and round, baby! Do this jumpshot like you're doing the hustle!" | 25 | |
| Hurry Hurdles | "It's a disco thing, baby! Clear the hurdles with the settin' sun at your back!" | 10 | |
| Gifted Goalie! | "Make that goalie boogie and protect your team's goal!" | 10 | |
| Jumpin' Rope | "Jumpin' rope is like dancin'. You got the rhythm?" | 15 | |
| Ring My Bell | "Get your bounce on and ring that bell!" | 10 | |
| Set 'n Spike | "Like groovin', it's all in the timin'! Spike the ball and then chill..." | 30 | |
| City Surfer | "Get on your board and show your skills! Show me how super-fly you are!" | 15 | |
| Snowboard Slalom | "Don't let any snowballs dampen this party! And stay inbounds, baby!" | 10 | |
| BOSS: Punch Out | "Fancy feet and sweet moves! KO that guy, baby! If he's got the flash in effect, it means he's comin' at you!" | 5 |
Order[edit]
| Before first "Speed Up" (6 in any order) | After first "Speed Up" (5 in any order) | After second "Speed Up" (3 in any order) | Boss microgame |
|---|---|---|---|
| Log Chop | Heads Up | Boing! | Punch Out |
| Fruit Shoot | Guy Scraper | Spare Me | |
| Baseline Bash | Pro Curling | Batter Up | |
| Butterfly Stroke | High Hoops | Hammer Toss | |
| Balancing Act | Hurry Hurdles | Mountain Mountin' | |
| Putt for Dough | Gifted Goalie! | City Surfer | |
| Ski Jump | Set 'n Spike | ||
| Lift & Shout | Snowboard Slalom | ||
| Jumpin' Rope | |||
| Ring My Bell |
Description[edit]
- First Games description, if the player is male:
- English:
It's Jimmy, baby! I'm sportin' big hair...and big sports! Leave me 15 cell messages to clear this stage. Hey, hey! <player's name>, man! Get your sport on!
- English:
- First Games description, if the player is female:
- English:
It's Jimmy, baby! I'm sportin' big hair...and big sports! Leave me 15 cell messages to clear this stage. Hey, hey! <player's name>, baby! Get your sport on!
- English:
- Second Games description, if the player is male:
- English:
It's Jimmy with the super disco 'do! Hey, <player's name>! This party's just gettin' started, man! You diggin' the sports games? <player's name>, man, let's keep shakin'!
- English:
- Second Games description, if the player is female:
- English:
It's Jimmy with the super disco 'do! Hey, <player's name>! This party's just gettin' started, baby! You diggin' the sports games? <player's name>, baby, let's keep shakin'!
- English:
- Grid description, if the player is male:
- English:
What's the word, bird? Jimmy here. For the sportsman in you, <player's name>, I've got games that'll make you shake that body! But listen, baby... when you finish playin', go outside! Promise Jimmy, OK?
- English:
- Grid description, if the player is female:
- English:
What's the word, bird? Jimmy here. For the sportswoman in you, <player's name>, I've got games that'll make you shake that body! But listen, baby... when you finish playin', go outside! Promise Jimmy, OK?
- English:
Sci-Fi[edit]
Sci-Fi is the genre of Dribble & Spitz's microgames. The stage is playable after beating the Sports stage. Sci-Fi games are focused on futuristic things such as aliens, space fights and superheroes. A notable number of games is also centered on ninjas and samurais. The boss stage shows up after 24 microgames in the cabbie duo's stage. A few of the Introduction games also appear in this stage. The intermission takes place inside the taxi that drives through the city while it rains. A Japanese song named "Drifting Away" plays during this stage. The life counters in this stage are hanging smaller versions of Spitz as decorations. When the player wins a microgame, the wipers go as normal, and the screen shakes slightly. When the player loses, the song stops abruptly for a moment, and one of the Spitz decorations fall. When the player loses all of their lives, the wipers start going slower, before fading out to the score screen. Also, games in this stage can speed up without warning, only evidenced by the song, wipers going faster, and the dashboard color; likewise, the song's instruments change whenever a speed up or boss stage happens. During High Score runs, after defeating the boss on Level 1 onwards, the instruments change between microgames.
Microgames[edit]
| Icon | Name | Description | Target score |
|---|---|---|---|
| Alien Ambush | "An alien is out for a walk, and I don't like its looks! Catch it in your trap." | 15 | |
| Scooter Commuter | "Escape by jumping your scooter. The trick is, you gotta land it perfectly! Think you got the skill?" | 30 | |
| Space Fighter | "Enemy spaceships are getting away. Target 'em and take 'em out!" | 15 | |
| Stick & Move | "You got a pesky samurai trying to stop you. Skip across the roof and avoid the samurai." | 15 | |
| Classic Clash I | "Avoid the attack by jumping and ducking!" | 20 | |
| Bubble Trouble | "Catch the items floating in space! Get on it!" | 15 | |
| Super Fly | "Think you're a hero? Then fly through the city without smashing into buildings!" | 25 | |
| Arrow Space | "Sidestep the arrows to spare yourself! Talk about a hairy situation!" | 20 | |
| Manic Mechanic | "Assemble the robot parts as they fall down! Are you up to the task or not?" | 10 | |
| UFO Assist | "That UFO up there is you! Avoid the attack from below!" | 15 | |
| Classic Clash II | "Force the monster back and take him down! You gotta take him DOWN!" | 25 | |
| Mars Ball Destroy | "Follow the arrow, find the red ball, and destroy it! And keep your wits about you!" | 15 | |
| Hover for Cover | "Blast off in the rocket ship, but avoid the flying rocks! Can you handle it?" | 15 | |
| Scoot or Die | "Ride your scooter! Sounds simple, but there's a catch: you've got to avoid incoming bombs!" | 15 | |
| Word Up | "Shoot the question marks to reveal a word. To help you out, you can warp from side to side!" | 20 | |
| Ninja Pipe Cleaner | "Find the oncoming ninja and take him out! Talk about a tough crowd!" | 20 | |
| Classic Clash III | "Complete the combo to defeat the foe! You got that or what?" | 20 | |
| Zero to Hero | "Are you a hero or what? Concentrate and transform!" | 20 | |
| Tidal Cave | "Make your way through the cave by avoiding the waves! You got the finger magic?" | 20 | |
| Mars Jars | "You're in a tight spot here! Aliens are trying to trap your crew, so avoid their evil snares!" | 15 | |
| Space Escape | "Alien battle stations are attacking! Avoid their fire and escape alive!" | 10 | |
| Ninja Vision | "Here's the deal. The ninja can create holograms! How many do you see?" | 15 | |
| Slick Wheelie | "So get this! You gotta ride a wheelie over rocks and be careful not to flip over backwards!" | 25 | |
| Bam-Fu | "Focus your mind and chop! Miss, and you gotta meet the raccoon!" | 20 | |
| BOSS: Galaxy 2003 | "Blast through the galaxy, grabbing as many power-ups as you can! Keep smashing the button for rapid-fire!" | 5 |
Order[edit]
| Before first instrument change (8 in any order) | After first instrument change (8 in any order) | After second instrument change (8 in any order) | Boss microgame |
|---|---|---|---|
| Crazy Cars | Dodge Balls | The Maze That Pays | Galaxy 2003 |
| Wario Whirled | Repellion | Super Wario Bros. | |
| Saving Face | Hectic Highway | Mug Shot | |
| Alien Ambush | Manic Mechanic | Classic Clash III | |
| Scooter Commuter | UFO Assist | Zero to Hero | |
| Space Fighter | Classic Clash II | Tidal Cave | |
| Stick & Move | Mars Ball Destroy | Mars Jars | |
| Classic Clash I | Hover for Cover | Space Escape | |
| Bubble Trouble | Scoot or Die | Ninja Vision | |
| Super Fly | Word Up | Slick Wheelie | |
| Arrow Space | Ninja Pipe Cleaner | Bam-Fu |
Description[edit]
- First Games description:
- English:
Heya. I'm Dribble. This is my pal Spitz. Survive 25 miles in the cab, and we'll getcha home! Science fiction's not our thing, but we've made some fine sci-fi games for you, <player's name>!
- English:
- Second Games description:
- English:
Heya. It's me, Dribble, again. As cabbies, Spitz and I keep collecting fares...and losing hairs! But our sci-fi games are the hub's cap, no?! <player's name>, we worked like dogs on this lineup!
- English:
- Grid description:
- English:
I've been called a space cadet, but that's all right with me. I LOVE SPACE GAMES! Hey, what rank do you think my chum Spitz would be? What's below a space cadet?
- English:
Strange[edit]
Strange is Mona's set of microgames which is unlocked when the player has beaten the Sports stage. Most of the games involve everyday and mundane objects and events, such as a fried egg, some fast food, hammering a nail or picking a nose - strange topics for a video game. After 14 microgames in Mona's stage, the boss stage challenges the player. The intermission between the games shows Mona's Chimp, who throws banana peels to flip police cars chasing Mona on her moped. The life counters for this stage are bananas. The microgame speed is determined by the background color. If the player wins a microgame, a police car flips, and the words "HIT" appear. If the player loses, the police cars get closer, and the word "MISS" appears. When the player loses all of their lives, the phrase "GAME OVER" appears in the same font as the boss stage warning.
Microgames[edit]
| Icon | Name | Description | Target score |
|---|---|---|---|
| Paper Plane | "Steer the airplane and avoid the ledges. Have a safe flight!" | 15 | |
| Dry Eye | "Put some drops in my eyes!" | 10 | |
| Parking Prowess | "Pull the car into the parking space! Violators will be towed at the owner's expense!" | 10 | |
| Butterfingers | "Catch the toast when it pops out of the toaster! Watch out for bite marks, or you're...toast!" | 15 | |
| Gold Digger | "This one needs no introduction. Just pick me a winner!" | 10 | |
| Terminal Velocity | "Stop the trolley in time to pick up the passengers! All aboard!" | 15 | |
| Chicken Pinch | "Catch the little bird between the sticks! Here we are, my little chickadee!" | 15 | |
| Boom Box | "Make the fireworks explode when they reach the correct height! Isn't this a blast?" | 15 | |
| Sloppy Salon | "Give the customer a nice, close cut. It's the latest style!" | 20 | |
| Page Panic | "Place your bookmark in the right page! Don't judge this book by its cover!" | 10 | |
| Noodle-Rama | "Twirl all the pasta onto the fork! No dessert unless your plate's clean!" | 25 | |
| Right in the Eye | "Thread the eye of the needle! A stitch in time!" | 10 | |
| I Came, I Saw | "Saw through the log! How sharp are your teeth?" | 30 | |
| Douse the House | "Put out the fire and rescue those in need! You're on fire! ...Not literally." | 15 | |
| Sole Man | "Avoid the giant foot stepping from the sky! Not your favorite stomping grounds?" | 10 | |
| Nighttime Allergies | "I want to enjoy the evening, but my nose just won't stop running! Ewww..." | 20 | |
| Air Supplies | "Drop supplies from a helicopter and land them safely on the truck bed. Keep on truckin'!" | 25 | |
| Toast the Ghosts | "Scare the ghost away with the spotlight! So fun, it's creepy!" | 10 | |
| Tilt-n-Tumble | "Make the red ball drop through the openings! Tilt-alizing, isn't it?" | 15 | |
| Pompeii Back | "Volcanic rocks are flying! Avoid the rocks if you want to rock and roll!" | 10 | |
| Crash Test, Dummy! | "Open the airbag in time to save the dummy! Traffic safety is a must!" | 10 | |
| Sunny-Side Up | "Crack the egg and drop it into the middle of the pan! Egg-cellent!" | 15 | |
| Fries With That? | "Douse your fast-food with ketchup! For here or to go?" | 15 | |
| The Brush Off | "Brush your teeth to make them sparkle! Show me those pearly whites!" | 25 | |
| BOSS: Nail Call | "Pound the nail down, but don't break it or hit any fingers! Smashing!" | 5 |
Order[edit]
| Before first "Speed Up" (3 in any order) | After first "Speed Up" (7 in any order) | After second "Speed Up" (4 in any order) | Boss microgame |
|---|---|---|---|
| Parking Prowess | Paper Plane | Dry Eye | Nail Call |
| Butterfingers | Terminal Velocity | Right in the Eye | |
| Gold Digger | Chicken Pinch | Sole Man | |
| Sloppy Salon | Boom Box | Air Supplies | |
| Noodle-Rama | Page Panic | Pompeii Back | |
| Toast the Ghosts | I Came, I Saw | Crash Test, Dummy! | |
| The Brush Off | Douse the House | Fries With That? | |
| Nighttime Allergies | |||
| Tilt-n-Tumble | |||
| Sunny-Side Up |
Description[edit]
- First Games description, if the player is male:
- English:
Hey! I'm Mona, and I'm superbusy! I'm late again, so I've got to ditch 15 cops to save time! Those other games are BORING! But not mine! They're strange, but perfect for a guy like you, <player's name>!
- English:
- First Games description, if the player is female:
- English:
Hey! I'm Mona, and I'm superbusy! I'm late again, so I've got to ditch 15 cops to save time! Those other games are BORING! But not mine! They're strange, but perfect for a girl like you, <player's name>!
- English:
- Second Games description, if the player is male:
- English:
Hey! Enjoy Mona's world! I'm at work, but hang out and play my games! <player's name>, you're good...and kinda cute! Playing my strange games makes the others seem BORING! <player's name>, you know what I mean!
- English:
- Second Games description, if the player is female:
- English:
Hey! Enjoy Mona's world! I'm at work, but hang out and play my games! <player's name>, way to go, girl! Playing my strange games makes the others seem BORING! <player's name>, you know what I mean!
- English:
- Grid description:
- English:
What's up? It's me, Mona! So, you're wondering what 'strange' games are, exactly? I'm not sure I know either! But hey, surprise is just part of the fun! Give 'em a try! I promise you'll be entertained!
- English:
Nintendo[edit]
Nintendo, also known as Nintendo Classics,[1][2] is the genre of 9-Volt's microgames. Like the two previous sets, the games are playable when the player has beaten the Sports stage. All of 9-Volt's microgames are based on various Nintendo products from the 1960s up to the 1990s, such as the games Super Mario Bros. and The Legend of Zelda and the toys Ultra Hand and Chiritorie. In 9-Volt's stage, the boss stage has to beat after 14 microgames. The intermission is a reference to Dragon Quest, a game not made or owned by Nintendo. The number of lives is represented by an HP number (the only stage to use a counter rather than some icons). The microgame speed is determined by the background color. When the player wins a microgame, the 9-Volt on the Game Boy holds a sword in triumph, and the words "You felled the game!" appear. If the player loses, the windows and text turn red, and the words "You've taken damage!" appear. If the player loses all of their lives, the background fades out, except for the 9-Volt and the bottom text. The text will say, "You've been downed!" This is the only intermission stage in the game to display the player's name and the difficulty level of the microgames.
Microgames[edit]
| Icon | Name | Description | Target score |
|---|---|---|---|
| Balloon Fight | "Fly through the air, but don't run into the little sparkling fires! Simple! But challenging!" 1986: NES |
20 | |
| Duck Hunt | "Want 8 bits of history?! Shoot the duck when it comes into your sights!" 1985: NES / The Zapper |
25 | |
| Game Boy | "Check it out! It's the original Game Boy! Remember how to insert the Game Paks?" 1989: Portable game system with liquid crystal display |
20 | |
| Donkey Kong | "You know this one! Donkey Kong is heaving barrels at you, and you'd better avoid them!" 1981: Arcade Game |
25 | |
| F-Zero | "It's fast! It's wicked! It's your hyper-speed driving machine! Speed past the other racers! Vroom!" 1991: Super NES |
20 | |
| Family Basic | "Locate and press the correct key! All this fun in 8 teeny, tiny bits!" 1984: NES / Keyboard allowing players to program in Basic (Japan only) |
15 | |
| Super Mario Bros. | "The Goombas need a good ol' squashing! You know the drill: land on their heads, not their sides!" 1985: NES |
15 | |
| Ultra Hand | "Grab the ping pong ball with the Ultra Hand! How cool is this?!" 1966: Revolutionary magic hand also used for playing games (Japan only) |
15 | |
| Chiritorie | "If only cleaning were this fun! Clean up your place with this remote control vacuum!" 1979: Vacuum cleaner with romote[sic] control rotation (Japan only) |
10 | |
| Laser Outlaw | "2-D quick draw! Shoot the blinking target on the outlaw!" 1976: Hit the target to take him down (Japan only). |
15 | |
| Hogan's Alley | "Ah, such a classic! Shoot before you get shot, but only shoot the bad guys!" 1985: NES / The Zapper |
15 | |
| Mario Paint: Fly Swatter | "Swat the irritating flies buzzing around you! Truly magic gaming!" 1992: Super NES / Super NES Mouse |
25 | |
| Ice Climber | "Grab hold of the big bird cruising through the sky! This was once the pinnacle of gaming!" 1985: NES |
10 | |
| The Legend of Zelda | "It's...it's Link! Hurry up and move him into the cave! Talk about a great game!" 1987: NES |
20 | |
| Sheriff | "Take out the bad guys and avoid their cross fire. How's this for memory lane?" 1979: Arcade Game |
15 | |
| Dr. Mario | "Make a line of four identical capsules! That's an 8-bit prescription I'll take anytime!" 1990: NES |
25 | |
| Racing 112 | "Pass as many race cars as you can without crashing into them! This game is awesome!" 1978: Television video game with built-in software for home use (Japan only) |
10 | |
| Mario Clash | "Throw the shell and knock the target off the ledge! This rules!" 1995: Virtual Boy (Game console with viewer that had 3-D effects) |
20 | |
| Helmet | "Make it through this 8-bit masterpiece without getting hit by the tools!" 1981: Game & Watch |
15 | |
| Urban Champion | "Guard yourself while waiting for your chance to KO your opponent. Another golden 8-bit moment!" 1986: NES |
15 | |
| Stack-Up | "Stop R.O.B.'s hands when they are able to touch the rings." 1985: NES / R.O.B. with blocks |
15 | |
| Metroid | "Destroy Mother Brain! Ah, "Metroid"... Now that's one good game!" 1986: NES |
30 | |
| Wild Gunman | "I love this game! Prove who's the fastest draw in the West!" 1985: NES / The Zapper |
15 | |
| LazerBlazer | "Take out the enemy missiles! What a classic!" 1992: Super NES / Super NES Super Scope |
15 | |