New Super Mario Bros. 2: Difference between revisions
(→Story) |
|||
Line 21: | Line 21: | ||
==Story== | ==Story== | ||
[[File:NSMB2 Prologue.png|thumb|left|250px]] | [[File:NSMB2 Prologue.png|thumb|left|250px]] | ||
Standing on the balcony of [[Princess Peach's Castle]], [[Mario]] and [[Luigi]] wave goodbye to [[Princess Peach]] to go on a coin hunt as [[Raccoon Mario]] and [[Fox Luigi]]. However, as soon as they return, the Koopalings suddenly appear, crashing their [[ | Standing on the balcony of [[Princess Peach's Castle]], [[Mario]] and [[Luigi]] wave goodbye to [[Princess Peach]] to go on a coin hunt as [[Raccoon Mario]] and [[Fox Luigi]]. However, as soon as they return, the Koopalings suddenly appear, crashing their [[Junior Clown Car]][[Ludwig Koopa]] reveals Princess Peach from his back. They soon fly away in their Koopa Clown Car, and Mario and Luigi chase after them. | ||
[[File:NSMB2 KoopaClown.png|thumb|right|250px|The Koopalings kidnapping Princess Peach while on the Koopa Clown Car.]] | [[File:NSMB2 KoopaClown.png|thumb|right|250px|The Koopalings kidnapping Princess Peach while on the Koopa Clown Car.]] | ||
After defeating all of the Koopalings, the brothers head out of [[World 5-Castle (New Super Mario Bros. 2)|World 5-Castle]], and see Peach in a cage. As they are about to free her, the now-empty | After defeating all of the Koopalings, the brothers head out of [[World 5-Castle (New Super Mario Bros. 2)|World 5-Castle]], and see Peach in a cage. As they are about to free her, the now-empty Junior Clown Car transfers her to [[Ant Trooper Hill]]. | ||
When Mario and Luigi arrive at Bowser's Castle, they find [[Bowser]] and Peach, who is locked up in a cage. One of the duo has to step on the [[! Switch]] behind Bowser, making the bridge collapse and sending Bowser to his doom. Just before the bros. can celebrate their victory, Peach's cage gets pulled off screen. After riding some bony platforms, Mario and Luigi find the Koopalings in their Koopa Clown Car. They power Bowser up and Bowser transforms into a gigantic size. At the top of the tower is a giant switch that, when pressed, sends Bowser falling through the floor. Afterward the princess is released from her cage. Then, everyone returns home, with Mario holding Peach in his arms and Luigi following closely behind, collecting coins along the way. | When Mario and Luigi arrive at Bowser's Castle, they find [[Bowser]] and Peach, who is locked up in a cage. One of the duo has to step on the [[! Switch]] behind Bowser, making the bridge collapse and sending Bowser to his doom. Just before the bros. can celebrate their victory, Peach's cage gets pulled off screen. After riding some bony platforms, Mario and Luigi find the Koopalings in their Koopa Clown Car. They power Bowser up and Bowser transforms into a gigantic size. At the top of the tower is a giant switch that, when pressed, sends Bowser falling through the floor. Afterward the princess is released from her cage. Then, everyone returns home, with Mario holding Peach in his arms and Luigi following closely behind, collecting coins along the way. |
Revision as of 21:17, August 27, 2015
Template:Articleabout Template:Infobox New Super Mario Bros. 2 is a side-scrolling 2D action-adventure platform game for the Nintendo 3DS. It was released in Japan on July 28, 2012, in Europe on August 17th, in Australia on August 18, in North America on August 19, and in Hong Kong on June 21, 2013, while in Italy the game was separately released on August 24, 2012, for the retail cartridge. It is the thirteenth title in the main Super Mario series, the third in the New Super Mario Bros. line after New Super Mario Bros. for the Nintendo DS, and New Super Mario Bros. Wii for the Wii, and the sequel to New Super Mario Bros..
Like Super Mario 3D Land, the game seems to be partly based on Super Mario Bros. 3, as it features Raccoon Mario, the Power Meter, and the Koopalings, all of which were introduced in said game. The game's main focus is on coins, with the primary goal being to collect one million. To reach the goal the game includes many new items to aid the player, such as the Gold Flower, which turns Mario into Gold Mario.
According to Nintendo, New Super Mario Bros. 2 is the first Mario title and the first Nintendo game overall to be available for purchase in both packaged (retail) and digital (downloadable via the Nintendo eShop) versions. The digital version can be stored onto an SD card, along with multiple other games, and be played on the Nintendo 3DS, but they cannot be shared with other Nintendo 3DS handhelds.
Story
Standing on the balcony of Princess Peach's Castle, Mario and Luigi wave goodbye to Princess Peach to go on a coin hunt as Raccoon Mario and Fox Luigi. However, as soon as they return, the Koopalings suddenly appear, crashing their Junior Clown CarLudwig Koopa reveals Princess Peach from his back. They soon fly away in their Koopa Clown Car, and Mario and Luigi chase after them.
After defeating all of the Koopalings, the brothers head out of World 5-Castle, and see Peach in a cage. As they are about to free her, the now-empty Junior Clown Car transfers her to Ant Trooper Hill.
When Mario and Luigi arrive at Bowser's Castle, they find Bowser and Peach, who is locked up in a cage. One of the duo has to step on the ! Switch behind Bowser, making the bridge collapse and sending Bowser to his doom. Just before the bros. can celebrate their victory, Peach's cage gets pulled off screen. After riding some bony platforms, Mario and Luigi find the Koopalings in their Koopa Clown Car. They power Bowser up and Bowser transforms into a gigantic size. At the top of the tower is a giant switch that, when pressed, sends Bowser falling through the floor. Afterward the princess is released from her cage. Then, everyone returns home, with Mario holding Peach in his arms and Luigi following closely behind, collecting coins along the way.
During the credits, the Koopalings can be seen in the background carrying the now regular-sized Bowser with the Koopa Clown Car. Bowser's immense weight exceeds its capacity, and the Koopa Clown Car crash-lands, scattering everyone throughout the ground.
Gameplay
The basic gameplay is very similar to the previous New Super Mario Bros. games. However, New Super Mario Bros. 2 focuses on collecting coins, with many and varied ways to collect many coins at once, such as golden items that award the player with them. The game's overall objective is to collect one million coins, with coins collected in levels being added to a total that is shared between the game's three save files and Coin Rush. The reward for collecting one million coins is a new title screen featuring a Gold Mario statue. The reward for maxing out the coin counter at 9,999,999 coins is a Gold Raccoon Mario Statue.[1][2] Like New Super Mario Bros., the bottom screen displays a kind of map, showing the length of the level and where the player is, as well as showing the Star Coins collected, points total, number of extra lives, and also providing an item storage. It also shows the total number of collected coins in a stage, with the record number displayed next to it. There are nine worlds: six main worlds and three special worlds. Each world contains a different number of levels, including Ghost Houses, Fortresses and Castles. Reznors and Koopalings are found at the end of each fortress and castle, respectively.
Other details in gameplay were added in New Super Mario Bros. 2. Among these details is the game's music that slightly changes depending on the situation; for example, when playing as Raccoon Mario or Fox Luigi, a drumbeat is added, similar to how a drumbeat is added while riding Yoshi in other Mario games. Once a Gold Ring is activated, twinkling noises appear. Another example is that if Mario goes to the very top of the screen and out of sight, the music gets quieter.
A two-player co-op mode is also available, in which a second player plays as Luigi accompanying Mario in the single-player game; both players may select which character they would like to be, however. This mode can only be played with two Nintendo 3DS consoles and two game cards. The gameplay is not much different from the single player, although in co-op coins and lives are shared between the two players, with each collected coin or extra life earned (though not collected) counting as two. Each player also has their own item storage, which can be accessed at any point. Several mechanics from the New Super Mario Bros. Wii multiplayer, such as the bubble and item boxes giving two items, are retained for this mode. In addition, the camera only focuses on one player at a time (denoted by a colored arrow above their character; red for Mario and green for Luigi), and can be changed during the level by ground-pounding the player currently in control, if the other player enters another section of the level first, or if the player of focus loses a life or enters a bubble.
Coin Rush
- Main article: Coin Rush
Also featured in New Super Mario Bros. 2 is Coin Rush mode, a time attack-esque mode that challenges the player to collect as many coins as they can in three randomly selected single-player levels without losing a life. Levels are selected depending on the pack chosen. The Mushroom Pack selects three levels from Worlds 1, 2, and Mushroom; the Flower Pack chooses levels from Worlds 3, 4, and Flower; and the Star Pack chooses levels from Worlds 5, 6, and Star. Ten downloadable course packs are also available for purchase in the in-game store, also accessible in this mode, which allows the player to play three custom-created courses. In Coin Rush, players have the option to either play normally or as White Raccoon Mario.
Coin Rush records can be exchanged via Streetpass and challenged. Beating another player's record results in getting a Crown Coin (worth 1,000 coins).[3] SpotPassing allows the player to put their total into the Worldwide Coin Total on the official website.[4]
Controls
- Select: /
- Confirm:
- Back:
- Play as Luigi in single-player mode: ++ (while selecting file)
- Delete all save data: Press and hold +++ (when the Nintendo 3DS logo disappears)
In-game
- Move: or
- Dash: Hold / or / while moving
- Jump/stomp: / or /
- Crouch: or
- Ground Pound: or (in midair)
- Wall Jump: / or / (while holding or in the direction of a wall, while sliding down it)
- Double/Triple Jump: / or / (when landing after a running jump)
- Pick up/throw: Press and hold / or /; release to throw
- Pause: /
Nintendo eShop description
The bros are back for an all-new adventure worth its weight in gold!
- Jump, bounce, and power-up through visually stunning side-scrolling worlds as you race to save Princess Peach.
- Gold Flowers, Gold Blocks, and Gold Rings make collecting coins more fun than ever before! Can you collect a million coins?
- Use all your speed-running and coin-collecting skills to best your friends in the new StreetPass-enabled Coin Rush mode.
- Team up with a friend and play through the entire game via Local Wireless. (Requires two copies of the game.)
Characters
Playable
- Mario
- Luigi (Player 2 in Co-op mode, and unlockable for Solo mode after beating Bowser by holding + at the title screen)
Bosses
- Reznor (Towers)
- Koopalings (All castles except World Star and World 6)
- Roy Koopa (World 1)
- Iggy Koopa (World 2)
- Larry Koopa (World Mushroom)
- Wendy O. Koopa (World 3)
- Morton Koopa Jr. (World 4)
- Lemmy Koopa (World Flower)
- Ludwig von Koopa (World 5)
- Bowser (World 6 and Gold Classics Pack)
- Dry Bowser (World Star)
Supporting characters
Transformations
(starting form) |
(Super Mushroom required) |
(Fire Flower required) |
(Super Leaf required) |
(New, Gold Flower required) |
(Mini Mushroom required) |
(Mega Mushroom required) |
(Star required) |
(New, Invincibility Leaf required) |
Enemies
New
Returning* - Enemies which first appeared in Super Mario Bros.
|