User:Mrbenio: Difference between revisions

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Yum. I'll write any more that I remember.
Yum. I'll write any more that I remember.


== [[Image:Attack_fx_c_badge.PNG]] <span style="color:white">Boss Music Kiosk </span> [[Image:Attack_fx_c_badge.PNG]] ==
 


== [[Image:Benio_Pose5.JPG]] <span style="color:white">Goal in Life</span> ==
== [[Image:Benio_Pose5.JPG]] <span style="color:white">Goal in Life</span> ==

Revision as of 18:01, November 8, 2007

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f_Beniom_690c88f.gif Introduction

Hello there. I am Mrbenio, as my username states. Now that I've been doing more on this site again, I need to get things going more on college. I have got a Compaq laptop as of September 23, 2007, and I am very happy with it. For some of the times I have been on other user's pages, I have seen their spritesheets of themselves and others. Therefore, I have tried making a spritesheet with the characters I will use for my first game. It will not have all the spries on there the frist time, but (most of) their names will. If you want to know more on me, look downward and read on.

Benio Pose2.JPG Top 20 Favorite Characters

Benio Pose2.JPG Top 20 Favorite Items

Benio Pose2.JPG Top 20 Favorite Places

Benio Pose2.JPG Things I Like(d)

  • The Mario Party series: They are more of collector item's now...
  • Yoshi's presents: all of them look so cute and fun-even the Bowser Lamp!
  • Variety: Because everyone loves to see new things.
  • Mystery Science Theater 3000: As I have been saying, I have been watching episodes of this show on the internet for a long time. Scine this summer, in fact. I have been watching every episode that I could find in order, starting with Season 2. I am now finally finished with the series, and am trying my best to move on.
  • Boss battles: Seriously, who doesn't?! I also like the music in most boss battles.
  • Beating the game for the first time: Self-explanatory.

Benio Pose2.JPG Things I'm Tired Of

  • Losing/Failing: Aren't we all...
  • Inappropriate language: I can never again escape a day without hearing someone curse words on a regular basis. What has this world come too?!
  • Mushrooms: The Good, the Bad, and the Boring. Let's have something different.
  • Stars: Can we have something different, PUH-LESE? At least bring back the Shine Sprites!
  • Peach continuously getting kidnapped: So easy, even a Goomba could do it! Does she even TRY to escape those guys?! Do something different!
  • That loser, Bowser: kidnapping Peach is the REASON for Bowser's many defeats! He only does it to try and be with Peach, if you know what I mean. Even as a playable character, he's not that good...
  • Gold/Coins: I am SICK of seeing those gold coins everywhere! I'm tired of gold! I'm tired of that "Ka-Ding!" sound they make! I want something different!
  • Blocks: square has gotten too square. Let's have something different.
  • Dozens of different places in the same world: how do you put all those in ONE kingdom?
  • Chracters always getting flattened: These guys are NOT made of rubber, people! Stop squishing them!
  • The Dice Block: No more relying on that for moving, already!
  • DK not being a playable character in the modern Mario Party games.
  • Still failing on some parts of games...

File:Benio1.JPG Polls I've Took

My Neglected Character [1]: tluigi.gif

My Obscure Donkey Kong Character [2]: obscure_1vs3.jpg They should'nt do put-downs like that. The 1-vs.-3 tree is a decent character, even if it was shown in only one game!

File:Benio1.JPG Other Sites I'm Involved In

File:Benio Pose4.JPG Contributions

File:Benio Pose4.JPG Gaming Achievements

File:Benio1.JPG Foods from the Paper Mario Series I Find Delectable

I won't be surprised if your mouth starts drooling too.

Yum. I'll write any more that I remember.


File:Benio Pose5.JPG Goal in Life

I want to be a game designer so I can make my own games. In fact, I plan to have my game series, called "Benio Hammerman." Those games will be based on a man named Benio Shineheart III, who is the king of a far off land called The Luminous Continent. I have already wrote downmy ideas of plots, controls, screens, characters, enemies, bosses, items, objects, and Sub-Games for FOUR of them already, and I plan to have those for the Nintendo DS, too. Does it sound like a Mario spin-off? Maybe, but I have my similarities & differences. Here's a list of them, so you'll know I'm trying to be as original as I can.

What's Similar

  • There will be Yoshis. Benio's family has been raising them on their island.
  • There will be Koopas and a few other enemies from old and new Mario games alike. I like most of them a lot. None of them here, though, have ever heard of Bowser, or will have "Troopa" anywhere in their names.
  • Some good guy characters from past Mario games will be here too, like the Pipe Master.
  • There will be pipes. I have not gotten tired of those yet.

Differences: TLC

The Luminous Continent is on the opposite side of the world to the Mushroom Kingdom. For my first game, I have it separated into 3 parts: the Northern Realm, the Southern Realm, and Shine Isle.

TLC: Shine Isle

This is the central area of the whole continent. It has a village where all the Yoshis in TLC live, a forest where only Coons (racoons I made up) and Fighter Flies thrive, and a palace at the center of the island, called Shine Palace. This is where Benio lives.

TLC: Northern Realm
  • Clockwork Castle: Yes, I love it that much, I put it as my 2nd level. Hey, nobody gave any specifics where it really was, so I put it here!
  • Shifting Sanddesert: The name is a combination of Shifting Sands, and Dry Dry Desert, but it's still original!
  • Underground Pipe City: an underground city dedicated and made out of pipes! It even has a hidden slide that takes you to deep waters.
  • Bigger Island: this island houses huge or chubby enemies from the beach to the jungle, and a large volcano too. What's ironic is that it’s the smallest land on the map. Bigger Island is also home to one of the only two Toads in the entire continent.
  • Chillsvile: a true winter wonderland, complete with a hotel, playgrounds, and a sports arena/entertainment center.
TLC: Southern Realm
  • Gorgeous Grasslands: a lovable land of plants, flowers, hills, and a giant beehive!
  • Ancient Valley: the "spooky" level in the game, from a keep for a mother Roc, to a maze of ruins, to a temple dedicated to Invisoghouls (I rather call them Visoids).
  • Gritty Gulch: a western-themed level, complete with a town of saloons, an Indian village, and a gold mine.
  • Fruitastica: a paradise only 2nd best to Shine Isle itself! Waterfalls of fruit juice, fresh fruit all over, and delectable sugar-coated deserts on top of an ice-cream-like summit! Sounds like a menu, doesn't it?
  • Tech-Nation: the technologically advanced land has all sorts of gizmos waiting to be tried. It even has an amusement park halfway up the stratosphere!
TLC: The Krad

This is a land of total darkness that is not even on the map. This is the worst place to live in the UNIVERSE. Worlds, galaxies, dimensions, you name it. This place just sucks.

File:Jumpman.gif Differences: Mario to Benio File:Hammerman.gif

  • Looks: Mario has brown hair, black mustache, red shirt and cap, and overalls. Benio has blonde hair and mustache, light blue shirt and headband, blue pants, and a strange belt. He also has a birth defect-his eyebrows are stuck in a pose that makes him look angry no matter what his mood is.
  • Voice: Mario has an Italian accent. Benio has more of a British accent.
  • Abilities: Mario is indeed a jumpman, for his jumps can take out almost anything. Jumping is a way of life for him. He also uses a variety of hammers in a lot of games, too. Benio is an all-out hammerman. He even has the title "Hammerman" in his name that has been passed down from his family tree. His sacred Mega Hammer is his only weapon of choice, and can take care of any problem. Sadly, he's a pathetic jumper. He's never won a battle with any enemy by jumping on them. In fact, he doesn't even call it jumping-he calls it leaping. There's a difference.
  • Occupation: Mario is a plumber who. Benio is a king-a REAL king.
  • Family: the only family member we know for Mario is his brother Luigi. Benio has no brother, but a Fruti sister named Tuti (see Differences: Other). Also, Benio's ancestors are responsible for making TLC.
  • "Damsel in Distress": Mario always has to save Peach all the time. For Benio, it can be multiple things: the Shine Oracle, his family's most sacred artifact that can answer any question, his Yoshis, his friends, or in the case of my first game, all of them! Top that!
  • Rivals: Mario usually has Bowser and the Koopa Troop to fight with. Benio usually has to deal with Kamekurse & The Krad.

File:Jumpman.gif Differences: Bowser to Kamekurse File:Hammerman.gif

  • Looks: Come on, you should know what Bowser looks like. Kamekurse is an undead Magikoopa Garon with a tattered black cloak and hood, and a vile-looking scepter.
  • Rule: Bowser rules over Koopas and Goombas, but their loyalty always hangs by a thread, and they'll betray him like THAT. Kamekurse rules The Krad and everything in it. At the start of the series, nobody has ever left Kamekurse's side.
  • Powers: Bowser has brute strength, fiery breath, and sometimes forms things in his hands for throwing. He rarely uses his magical powers anymore. Kamekurse has dark magical powers, and uses them constantly! Whether it's shooting dark lightning from his scepter, spitting out poisonous venom, or using his dark blast, which can do almost anything, Kamekurse is just plain deadly.
  • Goals: Bowser wants to rule the world, and to have Peach by his side during his rule. Kamekurse wants to bring his world, The Krad, back to TLC. Actually, all over TLC. He has been trying to do this for the past 4507 years, ever since Benio's ancestors sealed him and his world away after a war over the Shine Oracle. He also wants to keep the Shine Oracle because he claims that it should have been his to begin with.
  • Homes: Bowser has so many castles it isn't funny. Seriously, it's not. Kamekurse has "lived" in only one place all his undead life-a mountain in The Krad called Falsebound Mountain, where it looks normal on the outside, but downright whacked out on the inside!
  • Baddies: Bowser rules over all sorts of creatures. It’s better if you looked them up on the Koopa Troop article. Kamekurse is a host of all things dark, cruel, and miserable. Mainly Dark versions of normal enemies, but also other abominations (as in my original works). Also, their loyalty can range from serving Kamekurse under their own free will, or having their free will (and sometimes their soul, too) taken away so that they have no choice but to serve him.

File:Jumpman.gif Differences: Enemies File:Hammerman.gif

  • There are no Goombas. I plan to use Stus.
  • There are no Shy Guys. I plan to use my own creations whose species I call Shy-Mask (they all have HANDS).
  • There are no Spinies. I plan to use Spikeys.
  • There are no Bloopers. I plan to use my own creations whose species I call Skvid.
  • There are no Cheep-Cheeps. I plan to use Gobys.
  • There are no Blurps. I plan to use my own creations whose species I call Fishy Fishy.
  • There are no Piranha Plants. I plan to use my own creations whose species I call Rosejaw.
  • There are no Boos. I plan to use Invisighouls, whom I like to call Visoids.
  • There are no Bob-ombs. I plan to use my own creations whose species I call Whik (walking sticks of dynamite. Has anyone seen any dynamite in the Mario games anyway?)
  • There are no Mr Is. I plan to use my own creations whose species I call I-Lash.
  • There are no Thwomps. I plan to use my own creations whose species I call Tonn (take a good guess on that one).
  • There are no Monty Moles. I plan to use my own creations whose species I call Moler Max.
  • There are no Wigglers or Flutters. I plan to use my own creations whose species I call Widiper and Flutter-By (who is not a butterfly, but a fairy).
  • The Koopas will have a ring pattern on their shells instead of the hexagon pattern, and will not have "Troopa" in their name. None of them are part of the Koopa Troop.
  • There will be Dry Bones, but I will rename them Boner-Boner (Boner is a real word).
  • My games will also have enemies that have made few appearances, and my own made-up enemies (like the ones I mentioned above).

File:Jumpman.gif Differences: Items File:Hammerman.gif

  • There are no Mushrooms (besides the ones in the house on Bigger Island). I will not use Mushrooms in any way, shape, or form.
  • There are no Stars. They are replaced by Shine Sprites, who can do a lot more than just sparkle spin around. As for invincibility, I plan to use my own creation called the Crush Atom.
  • All the power-up items in TLC are remains of Benio's ancestors. My first game starts out with just two: the Tremor Stone and the Crush Atom.

File:Jumpman.gif Differences: Other File:Hammerman.gif

  • There are no Toads in TLC (other than the one in the house of Mushrooms, and a Toad that is actually evil). My games will have more humans, humanoids, and a completely new species called Frutis (pronounced Fru-ty) people that love fruit a LOT). They may look like Beanbean citizens, but much more variety in skin color.
  • There are no blocks of any type. I will use Orbs to contain items and such.
  • There will be no Gold Coins. They will be silver, and called Ching (a pun on "Cha-Ching!"). Also, as far as my first three games, Ching will not be seen floating around anywhere in the levels.
  • More variety of plots: Even though it's Kamekurse trying to bring The Krad back to TLC, there are a few other villains that want to take over the continent too, or maybe they work for Kamekurse and are trying to bring the Krad back for him. Or maybe someone else wants the Shine Oracle for its powers. Or maybe it's a tournament of some sort. Whatever it is, I have my ideas.
  • Titles: all of my titles involving the sequel being the main series or RPG series will have "Benio Hammerman" and the number in it. Also, the number in the sequel is shown in polynomial form (ex: Di (2), Tri (3), Quad (4) and so on). This will give people a better idea on what's been happening in the chronological scale.

Sprites

This section will have spritesheets of my work.

  • Benio Shineheart III [6]
  • Enemies of Levels 1-3 [7] (enemy names in red are bosses)
  • Enemies of Levels 4-6 [8] (enemy names in red are bosses. enemy names with a blue * next to them means that I have just started on those sprites, working on them, or having second thoughts about how they should like like. This page is not complete, as there are a few more sprites I want to put up...sometime.)

To help you guys out better on who goes where, I will list the enemey names in the levels they will appear:

That will be all for now.

f_fBenioVictom_fa0c0cb.gif Ending

I just want to have my works be known, that's all. Some of you users have... Well, that's all for this userpage. If anything else of interest comes up for me, you'll have some idea where to look at.

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