Pre-release and unused content: Difference between revisions

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[[Image:Beta Wendys Castle Room.png|thumb|A room in an early version of ''[[Super Mario World]]''<nowiki>'s</nowiki> [[Wendy]]'s castle (top), and the same room as it appears in the final game (bottom).]]'''Beta elements''' are components of a video game that, for whatever reason, are removed or altered before that game is released. Known info about beta elements usually comes from one of two sources. The first is information released about a game by its creators before the game is complete. The second is data found within the coding of a game that serves no purpose but could have been implemented into the game at one point.
[[File:Beta Wendys Castle Room.png|thumb|A room in an early version of [[6 Wendy's Castle|#6 Wendy's Castle]] from ''[[Super Mario World]]'' (top), and the room that appears in the final game (bottom)]]
'''Pre-release and unused content''' are components of a video game that, for whatever reason, were removed or altered before the game is released. Known info about pre-release elements usually comes from one of two sources. The first is information released about a game by its creators before the game is complete. The second is data found within the data of a game that serves no purpose but could have been implemented into the game at one point.  


Beta elements get their name from the period at the end of a game's development known as ''Beta Testing,'' when the nearly complete build of the game is debugged and playtested by a small group of people.  Despite this, most games are complete or nearly complete when beta testing takes place, so most beta elements are scrapped long before this period.
Pre-release and unused content definitions:
* '''Prototype (version) / early version / Pre(-)release (version)''' = A non-final version of a game or part of a game. Pre(-)release (version) is sometimes used to specifically mean an early version that is seen in pre-release materials. The writer should be make clear what is meant.
* '''Pre(-)release material''' = Screenshots, videos, interviews, and others depicting or describing a prototype version of the game or the game's development history.
* '''Unused''' = Content that is in the game data, but not used.
* '''Cut/scrapped''' = Content that was in a prototype version, but is absent in later builds. Also includes content that was planned to be or suggested to be in the game, but was never actually implemented. The writer should be make clear what is meant.
* '''Beta''' = not to be used unless a version is actually a beta version. Should not be capitalized (unless as part of names that are capitalized or at the beginning of the sentence, of course).


Beta elements should not be confused with [[Vaporware]], entire games which never see release.
Pre-release elements should not be confused with [[List of unreleased media|unreleased media]], entire games which never see release.


The full list of beta elements can be found [[:Category:Beta elements|here]].
To some extent, this can apply to television shows and movies. For example, there were some [[List of Super Mario Bros. (film) deleted scenes|early depictions of characters and deleted scenes]] found for the [[Super Mario Bros. (film)|''Super Mario Bros.'' film]], which can be often found in the special features section of DVD and Blu-ray releases.
{{BetaElements}}
 
[[Category:Beta elements|*]]
The full list of pre-release and unused content can be found [[:Category:Pre-release and unused content|here]].
{{Pre-release and unused content}}
[[Category:Pre-release and unused content|*]]

Latest revision as of 12:24, August 26, 2023

A screenshot of an unused copy of #6 Wendy's Castle from Super Mario World above a screenshot from the same area in the final game. For use on the pre-release and unused content page.
A room in an early version of #6 Wendy's Castle from Super Mario World (top), and the room that appears in the final game (bottom)

Pre-release and unused content are components of a video game that, for whatever reason, were removed or altered before the game is released. Known info about pre-release elements usually comes from one of two sources. The first is information released about a game by its creators before the game is complete. The second is data found within the data of a game that serves no purpose but could have been implemented into the game at one point.

Pre-release and unused content definitions:

  • Prototype (version) / early version / Pre(-)release (version) = A non-final version of a game or part of a game. Pre(-)release (version) is sometimes used to specifically mean an early version that is seen in pre-release materials. The writer should be make clear what is meant.
  • Pre(-)release material = Screenshots, videos, interviews, and others depicting or describing a prototype version of the game or the game's development history.
  • Unused = Content that is in the game data, but not used.
  • Cut/scrapped = Content that was in a prototype version, but is absent in later builds. Also includes content that was planned to be or suggested to be in the game, but was never actually implemented. The writer should be make clear what is meant.
  • Beta = not to be used unless a version is actually a beta version. Should not be capitalized (unless as part of names that are capitalized or at the beginning of the sentence, of course).

Pre-release elements should not be confused with unreleased media, entire games which never see release.

To some extent, this can apply to television shows and movies. For example, there were some early depictions of characters and deleted scenes found for the Super Mario Bros. film, which can be often found in the special features section of DVD and Blu-ray releases.

The full list of pre-release and unused content can be found here.