Pre-release and unused content: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
mNo edit summary
Line 10: Line 10:
Pre-release elements should not be confused with [[List of unreleased media|unreleased media]], entire games which never see release.
Pre-release elements should not be confused with [[List of unreleased media|unreleased media]], entire games which never see release.


To some extent, this can apply to television shows and movies. For example, there were some [[List of Super Mario Bros. deleted scenes|early depictions and deleted scenes]] of characters found in the ''[[Super Mario Bros. (film)|Super Mario Bros. film]]''.
To some extent, this can apply to television shows and movies. For example, there were some [[List of Super Mario Bros. deleted scenes|early depictions and deleted scenes]] of characters found in the [[Super Mario Bros. (film)|''Super Mario Bros.'' film]].


The full list of pre-release content can be found [[:Category:Pre-release and unused content|here]].
The full list of pre-release content can be found [[:Category:Pre-release and unused content|here]].
{{Pre-release and unused content}}
{{Pre-release and unused content}}
[[Category:Pre-release and unused content|*]]
[[Category:Pre-release and unused content|*]]

Revision as of 16:08, January 18, 2018

A screenshot of an unused copy of #6 Wendy's Castle from Super Mario World above a screenshot from the same area in the final game. For use on the pre-release and unused content page.
A room in an early version of Super Mario World's Wendy's castle (top), and the final room, which appears in the final game (bottom).

Pre-release and unused content are components of a video game that, for whatever reason, are removed or altered before that game is released. Known info about pre-release elements usually comes from one of two sources. The first is information released about a game by its creators before the game is complete. The second is data found within the data of a game that serves no purpose but could have been implemented into the game at one point.

Pre-release and unused content definitions:

  • Prototype (version) / early version / Pre(-)release (version) = A non-final version of a game or part of a game. Pre(-)release (version) is sometimes used to specifically mean an early version that is seen in pre-release materials. The writer should be make clear what is meant.
  • Pre(-)release material = Screenshots, videos, interviews, and others depicting or describing a prototype version of the game or the game's development history.
  • Unused = Content that is in the game data, but not used.
  • Cut/scrapped = Content that was in a prototype version, but is absent in later builds. Also includes content that was planned to be or suggested to be in the game, but was never actually implemented. The writer should be make clear what is meant.
  • Beta = not to be used unless a version is actually a beta version. Should not be capitalized (unless as part of names that are capitalized or at the beginning of the sentence, of course).

Pre-release elements should not be confused with unreleased media, entire games which never see release.

To some extent, this can apply to television shows and movies. For example, there were some early depictions and deleted scenes of characters found in the Super Mario Bros. film.

The full list of pre-release content can be found here.