Headbutt: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Robot: Changing template: Foreignname)
m (→‎References: replacing "move" navigational templates with regular Smash Bros. navigational templates)
Tag: Disambiguation links
 
(17 intermediate revisions by 11 users not shown)
Line 1: Line 1:
[[File:SSB4 WiiU DK Headbutt.jpg|thumb|250px|'''Headbutt''', in ''[[Super Smash Bros. for Wii U]]''.]]
{{distinguish|Headbonk}}
'''Headbutt''', sometimes formatted as '''Head Butt'''<ref>[http://www.smashbros.com/wii/en_us/characters/donkeykong.html Donkey Kong's section on Smash Bros. DOJO!!]. Retrieved January 3, 2015.</ref>, is a move used by [[Donkey Kong]] in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, first appearing in ''[[Super Smash Bros. Melee]]'', used by pressing the special move button while tilting the Control Stick or Circle Pad to the side. Once activated, Donkey Kong headbutts towards the ground in front of him. If any opponents are in front of him, they are momentarily buried underground, if they're not in the air, or are [[Meteor Smash]]ed, if they are. The move can also be used to break shields, especially in ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' were it can bring a full shield to its final bar of health in one hit.
__NOTOC__
[[File:SSB4 WiiU DK Headbutt.jpg|thumb|250px|Headbutt in ''[[Super Smash Bros. for Wii U]]'']]
'''Headbutt''', sometimes formatted as '''Head Butt'''<ref>[http://www.smashbros.com/wii/en_us/characters/donkeykong.html Donkey Kong's section on Smash Bros. DOJO!!]. Retrieved January 3, 2015.</ref>, is the side-special move used by [[Donkey Kong]] in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, starting with ''[[Super Smash Bros. Melee]]''. It is performed by pressing the special move button (usually B) while tilting the Control Stick or Circle Pad to the side.


In ''Super Smash Bros. for Nintendo 3DS / Wii U'', there are two unique variants of Headbutt that can be used as custom moves:
When the player performs the move, Donkey Kong rears his head slowly in the direction he is facing and then quick slams it down. If any opponent is hit by Donkey Kong, they are momentarily buried into the ground. If Donkey Kong performs Headbutt while the opponent is airborne, it is [[smashwiki:meteor smash|meteor smash]]ed to the ground. Headbutt can break shields, most noticeably in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', where the Headbutt can shrink even a full shield to its smallest size.
 
Donkey Kong can perform Headbutt in midair, and stops the move as slams his head down (regardless whether he has hit an opponent). Unlike his other moves, [[Giant Punch]] and [[Spinning Kong]], Donkey Kong does not become "helpless" in midair by performing Headbutt.
 
==Variants==
In ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'', there are two unique variants of Headbutt that can be used as custom moves:


'''Jumping Headbutt''' adds a jump before the Headbutt, which executes faster than normal. However, the move's bury effect is shorter, and Donkey Kong risks self-destructing himself if he uses this move off-stage.
'''Jumping Headbutt''' adds a jump before the Headbutt, which executes faster than normal. However, the move's bury effect is shorter, and Donkey Kong risks self-destructing himself if he uses this move off-stage.
Line 8: Line 15:
'''Stubborn Headbutt''' executes slower than the default Headbutt, but during the execution period, Donkey Kong is given super armor, and the attack is more powerful when it connects with any opponents.
'''Stubborn Headbutt''' executes slower than the default Headbutt, but during the execution period, Donkey Kong is given super armor, and the attack is more powerful when it connects with any opponents.
{{br}}
{{br}}
==Gallery==
==Gallery==
<gallery>
<gallery>
Melee-Headbutt.png|''[[Super Smash Bros. Melee]]''
Melee-Headbutt.png|''[[Super Smash Bros. Melee]]''
DKbforwardmove.jpg|''[[Super Smash Bros. Brawl]]''
Headbutt Brawl screenshot.png|''[[Super Smash Bros. Brawl]]''
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ドンキーヘッドバット
|JapR=Donkī Heddobatto
|JapM=Donkey Headbutt
|Spa=Cabezazo
|Spa=Cabezazo
|SpaM=Headbutt
|SpaM=Headbutt
|Rus=Удар головой
|RusR=Udar golovoy
|RusM=Headbutt
|Ita=Testata
|ItaM=Headbutt; same as [[Headbonk]]
}}
}}
==References==
==References==
{{NIWA|SmashWiki=1}}
<references/>
<references/>
{{NIWA|SmashWiki=1}}
 
[[Category:Super Smash Bros. Melee Special Moves]]
{{SSBM}}
[[Category:Super Smash Bros. Brawl Special Moves]]
{{SSBB}}
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U Special Moves]]
{{SSB4}}
{{SSBU}}
[[Category:Super Smash Bros. Brawl special moves]]
[[Category:Super Smash Bros. for Nintendo 3DS / Wii U special moves]]
[[Category:Super Smash Bros. Melee special moves]]
[[Category:Super Smash Bros. Ultimate special moves]]

Latest revision as of 15:20, April 4, 2024

Not to be confused with Headbonk.

Headbutt, sometimes formatted as Head Butt[1], is the side-special move used by Donkey Kong in the Super Smash Bros. series, starting with Super Smash Bros. Melee. It is performed by pressing the special move button (usually B) while tilting the Control Stick or Circle Pad to the side.

When the player performs the move, Donkey Kong rears his head slowly in the direction he is facing and then quick slams it down. If any opponent is hit by Donkey Kong, they are momentarily buried into the ground. If Donkey Kong performs Headbutt while the opponent is airborne, it is meteor smashed to the ground. Headbutt can break shields, most noticeably in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, where the Headbutt can shrink even a full shield to its smallest size.

Donkey Kong can perform Headbutt in midair, and stops the move as slams his head down (regardless whether he has hit an opponent). Unlike his other moves, Giant Punch and Spinning Kong, Donkey Kong does not become "helpless" in midair by performing Headbutt.

Variants[edit]

In Super Smash Bros. for Nintendo 3DS / Wii U, there are two unique variants of Headbutt that can be used as custom moves:

Jumping Headbutt adds a jump before the Headbutt, which executes faster than normal. However, the move's bury effect is shorter, and Donkey Kong risks self-destructing himself if he uses this move off-stage.

Stubborn Headbutt executes slower than the default Headbutt, but during the execution period, Donkey Kong is given super armor, and the attack is more powerful when it connects with any opponents.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ドンキーヘッドバット
Donkī Heddobatto
Donkey Headbutt

Italian Testata
Headbutt; same as Headbonk
Russian Удар головой
Udar golovoy
Headbutt

Spanish Cabezazo
Headbutt

References[edit]

  1. ^ Donkey Kong's section on Smash Bros. DOJO!!. Retrieved January 3, 2015.