The Last Spark Hunter: Difference between revisions

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|[[Fieldbreaker]]s
|[[Fieldbreaker]]s
|Big strong Rabbid enemies covered in [[Darkmess]]. They somewhat resemble [[Buckler]]s due to their size. They have a cannon on their arm that fires a single projectile that travels in an arc, ignoring partial cover and destroying any destructible cover in one hit. Fieldbreakers also have the power to cause [[Darkmess Pond]]s to rain on the battlefield, damaging hero's that step in them. They are resistant to all Super Effects, except [[Vamp|Lifesteal]].
|Big strong Rabbid enemies covered in [[Darkmess]]. They somewhat resemble [[Buckler]]s due to their size. They have a cannon on their arm that fires a single projectile that travels in an arc, ignoring partial cover and destroying any destructible cover in one hit. Fieldbreakers also have the power to cause [[Darkmess Pond]]s to rain on the battlefield, damaging hero's that step in them. They are resistant to all Super Effects, except [[Vamp|Lifesteal]].
|}
==Bosses==
Below is a list of the only two bosses in The Last Spark Hunter DLC.
{|class=wikitable border=1
!Image
!Name
!Description
|-
|[[File:MRSOH Proto Mecha King Bob-omb.jpg|200px]]
|[[Proto Mecha King Bob-omb]]
|A prototype of the [[Mecha King Bob-omb]], created by Kanya. Unlike the real thing, this prototype is gray and colorless, with multicolored wires for limbs and is smaller. It is controlled via remote control, which Kanya possesses. It attacks by throwing Bombs at the heroes, as well as summoning 2 [[Bob-omb]]s at a time to attack. Proto Mecha King Bob-mob has a barrier that protects it from all attacks, but a Bob-omb explosion will temporarily deactivate it. Upon its defeat, Kanya applauds the heroes and playfully leaves.
|-
|[[File:MRSOH Mecha King Bob-omb.jpg|200px]]
|[[Mecha King Bob-omb]]
|A robotic creation that resembles [[King Bob-omb]], albeit with Rabbid ears. After the defeat of its prototype, Kanya created the Mecha King Bob-omb based on how the heroes fought against the prototype, making improvements. A hatch located beneath the crown can open up, revealing a cockpit where Kanya controls the machine. It fights just like the prototype, throwing bombs and summoning Bob-ombs, although more are summoned at a time. The mobility of the machine has also improved, gaining jumps and a spinning attack. Its barrier can only be disabled when Allegra and the Dorrie activate the sound amplification antenna. After the heroes destroy the Mecha King Bob-omb, it malfunctions and springs up into outer space, with Kanya inside.
|}
|}



Revision as of 13:55, June 24, 2023

This article is about a DLC pack that has just been released. Major changes should be made by a contributor who has a reliable source. This notice should be removed after a month has passed since the DLC pack was first released.

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Artwork for the release of The Last Spark Hunter DLC for Mario + Rabbids Sparks of Hope.
Artwork for The Last Spark Hunter
Beep-0 Beep-0 icon, I have double and triple-checked the signal. Melodic Gardens have gone completely silent.”
JEANIE, Mario + Rabbids Sparks of Hope

The Last Spark Hunter is the second DLC of Mario + Rabbids Sparks of Hope, released on June 21, 2023. It was announced and released during the Nintendo Direct on the same day.

In this DLC, Mario and the heroes travel to the Melodic Gardens after noticing that it has gone silent, only for them to discover Kanya, a fourth Spark Hunter who has her own plans to conquer the galaxy.

Plot

While on their way to Cursa's stronghold, Beep-0 requests that they find the open channel broadcast for the Melodic Gardens, a planet well known for its music and biophonies. JEANIE discovers that the Melodic Gardens have gone silent, possibly due to Darkmess on the planet. The group all decide to change course and travel to the Melodic Gardens to find out what is wrong.

When the heroes land on the planet, JEANIE points out that the air density has been drastically altered, which, as a result, makes the WM ARC spaceship unable to escape the planet. The group have no choice but to explore the planet. The heroes find and clear out a Darkmess Puddle at the entrance of the Music Jungle, and enter.

As the heroes make their way through the jungle, they are unaware that someone is watching them from above, which Mario looks around in curiosity, but brushes off the sounds and continues with the heroes. They all find the Concert Pond, where a giant Darkmess Puddle has taken over. JEANIE detects life forms trapped inside, which Beep-0 declares to be the Rabbid musicians. The heroes clear out the Darkmess Puddle and save the Rabbid musicians.

Not long after, the warden of Melodic Gardens, Allegra, reveals herself to the heroes, and tells them about herself. She also clarifies that she was watching the heroes with caution while they were exploring the jungle. She also tells them that someone is attacking the Sparks that the inhabitants are keeping safe on the planet, and that her friend is hiding from the dangers, and thus the Rabbids cannot perform the biophonies for the planet, which will eventually make the Melodic Gardens silent and fade away into nothingness. The heroes follow after Allegra to her friend.

On the way, the group discover Kanya, a fourth Spark Hunter who knows all about the heroes, and also despises her creator Cursa. She then tells Allegra that her pet is in danger, causing Allegra to apologetically run off for fear of her pet being harmed. Kanya then unleashes the Proto Mecha King Bob-omb on the heroes, resulting with the heroes destroying it. Kanya then congratulates the heroes and runs off, confusing the group and especially, Beep-0 and JEANIE.

The heroes then chase after Allegra, and while doing so they come across a swamp. They use a boat to travel across to reach to a gate. Behind the gate, JEANIE detects two lifeforms, one of which being Allegra, and the other being her friend. The gate is locked though, and can only be opened when the three Melospheres unite at the Sweeping Tree. The heroes then use the boat to travel to the Flooded Ruins.

At the Flooded Ruins, the heroes free all three Melospheres from cages, and then subsequently save them after a Darkmess Puddle appears at the base of the Sweeping Tree. The Melospheres then use their powers to open the gate for the heroes. The heroes then travel beyond the now opened gate.

After entering through the gate, the heroes reunite with Allegra, who is sad that her friend/pet, a Dorrie, is imprisoned. Kanya then shows up with her Mecha King Bob-omb to attack the heroes, and declares that she will build an army of Mecha King Bob-ombs to conquer Cursa, and then the galaxy. During the battle, the heroes free the Dorrie, and together, with Allegra and the Dorrie, defeat Mecha King Bob-omb and Kanya for good.

Peace and the biophonies have now been restored to the Melodic Gardens, and Allegra thanks the heroes with a biophony herself, while everyone celebrates. Right before the credits start, Rabbid Peach dances with Mario.

Gameplay

The heroes start at level 30, and can reach to level 40. All of the Sparks are available right from the start, at level 4. All of the heroes are also available, with their Skill Trees automatically filled in, but the player can choose their upgrades if they want to. Additionally, the Spark branch is already unlocked as well.

In order to reach 100% completion for the DLC, the following requirements must be met:

  • Clear all Main Quests
  • Clear are Side Quests
  • Obtain all 14 Memories
  • Rescue all 5 new Sparks
  • Obtain all 9 Ripple Weapon Skins

Main Quests

New characters

Below is a chart of all of the characters exclusive to The Last Spark Hunter DLC, as well as the Melodic Gardens.

Image Name Description
Allegra happy after Kanya's defeat in Mario + Rabbids Sparks of Hope Allegra The warden of the Melodic Gardens. Allegra initially shows caution when the heroes arrive on the planet, but reveals herself to the heroes, as well as form an alliance with them after they save the Rabbid Musicians. Allegra has a friend who is a Dorrie, who was responsible for the harmonious biophonies for the Melodic Gardens. According to the murals found on the planet, Allegra was an outsider who brought the biophonies to life by making her own music, as well as finding and befriending the Dorrie.
Kanya smiling in Mario + Rabbids Sparks of Hope Kanya The main antagonist of The Last Spark Hunter DLC. Created by Cursa to lead the Spark Hunters after Edge's betrayal, Kanya disobeyed and traveled to the Melodic Gardens to secretly plot to overthrow Cursa and conquer the galaxy herself. Kanya has exceptional knowledge of robotics and technology, creating the Mecha King Bob-omb, as well as a prototype. Kanya has also altered the DNA of the Golems and Fieldbreakers, enemies that were rejected by Cursa. Her plan was to build an army of Mecha King Bob-ombs to conquer the galaxy.
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Rabbid Musicians Rabbids who are the inhabitants of the Melodic Gardens. They were all trapped inside a Darkmess Puddle at the Concert Pond, but were all rescued by the heroes.
A Melosphere in Mario + Rabbids Sparks of Hope Melospheres Small, amphibian-like creatures that elicit layered frequencies when United at the Sweeping Tree. They were imprisoned in cages followed by a Darkmess Puddle, but opened up the swamp gate after being rescued by the heroes.

New enemies

Below is a list of all the new enemies that are encountered only in The Last Spark Hunter DLC.

Image Name Description
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Shockin' Golems Big Rabbid enemies that have electrical powers. They bear a resemblance to the Icicle Golem from Mario + Rabbids Kingdom Battle, but are much smaller and are real Rabbids and not constructs. They cause a shockwave around them, dealing damage to all heroes within a short radius around them, as well as causing the Shock Super Effect and ignoring cover. When defeated, they become a chrysalis, and must be Dashed or Stomped on to be defeated for good, otherwise they will reform. They transfer the Shock Super Effect to a hero's weapon upon defeat, and are weak to Ooze and resist Shock.
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Tidal Golems Water variants of the Golems that cause the Splash Super Effect with their attacks, as well as transferring it to a hero's weapon upon defeat. They are weak to Shock and resist Splash.
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Flamin' Golems Fire variants of the Golems that cause the Burn Super Effect with their attacks, as well as transferring it to a hero's weapon upon defeat. They are weak to Splash and resist Burn.
Used in case of images missing from a section gallery, table, bestiary box, or certain infoboxes. Fieldbreakers Big strong Rabbid enemies covered in Darkmess. They somewhat resemble Bucklers due to their size. They have a cannon on their arm that fires a single projectile that travels in an arc, ignoring partial cover and destroying any destructible cover in one hit. Fieldbreakers also have the power to cause Darkmess Ponds to rain on the battlefield, damaging hero's that step in them. They are resistant to all Super Effects, except Lifesteal.

Bosses

Below is a list of the only two bosses in The Last Spark Hunter DLC.

Image Name Description
Proto Mecha King Bob-omb in Mario + Rabbids Sparks of Hope Proto Mecha King Bob-omb A prototype of the Mecha King Bob-omb, created by Kanya. Unlike the real thing, this prototype is gray and colorless, with multicolored wires for limbs and is smaller. It is controlled via remote control, which Kanya possesses. It attacks by throwing Bombs at the heroes, as well as summoning 2 Bob-ombs at a time to attack. Proto Mecha King Bob-mob has a barrier that protects it from all attacks, but a Bob-omb explosion will temporarily deactivate it. Upon its defeat, Kanya applauds the heroes and playfully leaves.
Mecha King Bob-omb in Mario + Rabbids Sparks of Hope Mecha King Bob-omb A robotic creation that resembles King Bob-omb, albeit with Rabbid ears. After the defeat of its prototype, Kanya created the Mecha King Bob-omb based on how the heroes fought against the prototype, making improvements. A hatch located beneath the crown can open up, revealing a cockpit where Kanya controls the machine. It fights just like the prototype, throwing bombs and summoning Bob-ombs, although more are summoned at a time. The mobility of the machine has also improved, gaining jumps and a spinning attack. Its barrier can only be disabled when Allegra and the Dorrie activate the sound amplification antenna. After the heroes destroy the Mecha King Bob-omb, it malfunctions and springs up into outer space, with Kanya inside.

New Sparks

Below is a list of all the new Sparks that can be rescued during The Last Spark Hunter DLC.

Spark Description Location Power Bonus How to unlock
Screenshot of the Spark Berserk
Berserk
A plump, red Spark that has a shield with a sword through it above. Its ability is Frenzy, which increases the attack power and damage resistance of a hero by 8% for each enemy in range for one turn. Melodic Gardens, specifically at the entrance to the Music Jungle Frenzy Healing Booster Clear the The March of the Golems battle.
Screenshot of the Spark Vampgeddon
Vampgeddon
A purple Spark riding a purple cloud. Its ability is Skyrain Lifesteal, which causes meteors with the Lifesteal Super Effect to rain down upon enemies, healing the hero by 30% of the total damage dealt. Melodic Gardens, specifically in the Concert Pond Skyrain Lifesteal Healing Amplifier Clear the Missing Musicians battle.
Screenshot of the Spark Electroquake
Electroquake
A plump, yellow Spark with a lightning bolt around its body. Its ability is Shockwave Shock, which causes three shockwaves around the hero, damaging and giving enemies in range the Shock Super Effect. Melodic Gardens, specifically on the path leading to the swamp Shockwave Shock Shock Protector Clear the Embuscade! battle.
Screenshot of the Spark Cryodash
Cryodash
A cyan Spark riding a leaf covered in snow. Its ability is Frostbite Dash, which applies the Frostbite Super Effect to the hero's dashes, as well as increasing the dash damage for a turn. Melodic Gardens, specifically at Kanya's HQ in the Flooded Ruins Frostbite Dash Frostbite Protector Clear the Coup in Kanya's HQ Spark Quest.
Screenshot of the Spark Mayhem
Mayhem
An orange Spark wearing purple and green swirly goggles. Its ability is Hypnotize, which hypnotizes a random enemy in range, making them fight for the heroes for a turn. There is a chance for more than one enemy to be affected. Melodic Gardens, specifically on an island in the middle of the Flooded Ruins Hypnotize Athlete Clear the Treasure Hunter Spark Quest.


Weapon Skins

Below is a list of all nine Weapon Skins that can be obtained in the DLC.

Name Description How to obtain
The Ripple Dual Slinger Weapon Skin in Mario + Rabbids Sparks of Hope'’
Ripple Dual Slinger
Whether for practice or a live performance, the crisp Ripple Dual Slinger wallops its targets with lightning rhythm. Melodic Gardens shop
The Ripple-Troll  Weapon Skin in Mario + Rabbids Sparks of Hope'’
Ripple-Troll
Change up your sound with the tonal-balance-that-intimidates, thanks to the ear-frazzling Ripple-Troll! Melodic Gardens shop
The Ripple Sharpshooter Weapon Skin in Mario + Rabbids Sparks of Hope'’
Ripple Sharpshooter
The Ripple Sharpshooter elicits a full spectrum of tone for max artistic expression when blasting your enemies from afar. Melodic Gardens shop
The Ripple Discruptor Weapon Skin in Mario + Rabbids Sparks of Hope'’
Ripple Discruptor
Count on this Ripple Discruptor to take enemies to the bridge every time - the bridge to PAINVILLE! Melodic Gardens shop
The Ripple Boom-Brella Weapon Skin in Mario + Rabbids Sparks of Hope'’
Ripple Boom-Brella
Even novice heroes will find it easier than ever to unlock a salvo of full-throttled fury with the Ripple Boom-Brella! Melodic Gardens shop
The Ripple Dukes Weapon Skin in Mario + Rabbids Sparks of Hope'’
The Ripple Dukes
Pummel your enemies with a sonic storm of teeth-chattering baritone blows with the Ripple Dukes! Melodic Gardens shop
The Ripple Flying Blade Weapon Skin in Mario + Rabbids Sparks of Hope'’
Ripple Flying Blade
The roar this Ripple Flying Blade makes when airborne is a crescendo to the symphony of your enemies' cries of surrender. Clear The Warrior and the Beast in Melodic Gardens
The Ripple Kaboomer Weapon Skin in Mario + Rabbids Sparks of Hope'’
Ripple Kaboomer
The ear-catching Ripple Kaboomer always stands out - even amongst the ultimate Hero supergroup. Reach 100% completion for Melodic Gardens
The Ripple Bowzooka Weapon Skin in Mario + Rabbids Sparks of Hope'’
Ripple Bowzooka
The flawless intonation of the Ripple Bowzooka is matched only by the harmonic overtones of your enemies' sorrow! In a chest guarded by a Bob-omb in Melodic Gardens' Flooded Ruins; clear Surviving the Outcasts battle