Burner

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This article is about the recurring obstacle that debuted in Super Mario Bros. 3. For the obstacle in Super Mario 64, see flamethrower. For the character in Mario Tennis: Power Tour, see Jet.
Burner
Burner sprite from New Super Mario Bros. Wii.
First appearance Super Mario Bros. 3 (1988)
Latest appearance Super Mario Bros. Wonder (2023)
Comparable

Burners (either lowercase or capitalized; previously known as Rocket Engines,[1] Flame Jets,[2] Jets,[3] and flamethrowers[4]) are hazards that appear in the Super Mario games, commonly featured in airship levels. Burners are flamethrower-like devices that intermittently emit flames for a few seconds; Mario and Luigi must use the time in between discharges to navigate through or around them. Burners can be mounted on walls, floors, and/or ceilings, so their flames can blow in any direction.

History[edit]

Super Mario series[edit]

Super Mario Bros. 3[edit]

A pair of Rocket Engines.

Rocket Engines first appear in Super Mario Bros. 3. In the game's original version, Tanooki Mario can permanently disable the flames by using his statue form to land on them, unless they are pointing downward. In Super Mario All-Stars, the flames will return if Mario loses a life, while in Super Mario Advance 4: Super Mario Bros. 3, they simply reappear a while after being put out. The first level in which Rocket Engines appear is World 3-Airship. Besides their use on Airships, one tank within the first tank level in Dark Land was shown with a Rocket Engine, although its position as being one of the pipe-cannons implies that its use was closer to a flamethrower.

Super Mario Sunshine[edit]

Corona Mountain.png

Engines, known here as fire platforms,[5] appear again in Super Mario Sunshine[6] in Corona Mountain; this time, they appear as flattop grills with flames ignited on top of them. If Mario touches the flames even once, he will take three points of damage and be sent flying as with most fire sources, which is likely to cost him a life unless water makes contact with the platform prior to the damage. Mario can easily extinguish these flames with FLUDD, and use the cooled-off surface as a platform, but they will light up again after a short amount of time.

New Super Mario Bros.[edit]

Burners from New Super Mario Bros.

Burners also appear in New Super Mario Bros. Here, they appear in World 7-Castle, World 8-Tower during the boss battle and World 8-Bowser's Castle. There are burners with long flames that turn on and off after a few seconds like in Super Mario Bros. 3, as well as burners with small flames in the last level that are always on.

Super Mario Galaxy[edit]

A burner in Super Mario Galaxy
A burner in Super Mario Galaxy

In Super Mario Galaxy, four burners appear on the Saucer Planet of Good Egg Galaxy. Here, they act just like Bill Blasters, but charge up for several seconds before shooting out a small explosion. If Mario is standing directly over the opening when it fires, he will get hurt. Fire Shooters are closer in behavior to burners.

New Super Mario Bros. Wii[edit]

Burners on World 4's Airship in New Super Mario Bros. Wii
Burners in World 4-Airship from New Super Mario Bros. Wii

Burners reappear in New Super Mario Bros. Wii. This time, some burners are able to rotate 180 degrees, and emit much longer flames. Bob-ombs explode immediately when they touch the flames of burners.

Super Mario 3D Land[edit]

Cosmic Clone in Special 8-Crown
Jet engines in Special 8-Crown in Super Mario 3D Land

Burners, known here as jet engines,[7] also appear in Super Mario 3D Land. They appear on Airship levels, just like they did in Super Mario Bros. 3, and in some ground levels such as World 8-2. They emit blue flames and can now be destroyed with a Statue Leaf.

New Super Mario Bros. 2[edit]

Burners reappear in New Super Mario Bros. 2. They are found in several castles and fortresses, including World 5-Tower and World 6-Bowser Castle; burners are also the main obstacles in World 6-Tower. Some of them have switches that must be hit to turn them off for a limited time.

New Super Mario Bros. U[edit]

Burners appear in New Super Mario Bros. U, and are present in courses like Boarding the Airship and Larry's Torpedo Castle. Rotating Burners from New Super Mario Bros. Wii return.

Super Mario Maker / Super Mario Maker for Nintendo 3DS[edit]

A Burner
An active Burner

Burners reappear in Super Mario Maker and Super Mario Maker for Nintendo 3DS. Their default form is "on," while shaking them turns them off when they first appear on-screen; when they are off, they have a dotted outline. They have new sprites made for the Super Mario Bros., Super Mario Bros. 3, and Super Mario World styles and their flame lights Bob-omb fuses rather than causing them to immediately explode.

Super Mario Run[edit]

Burners appear in Super Mario Run in airship levels. They have the same appearance as the Burners from the New Super Mario Bros. U style in Super Mario Maker. Two Burners appear in the second battle with Boom Boom.

Super Mario Maker 2[edit]

Burners return in Super Mario Maker 2, retaining their behavior in its predecessor. This time, however, they are placed in the Gizmos category, and holding A Button or Single Joy-Con Right Button when the cursor is on a Burner allows the player to turn it off when first appearing on-screen. They are incompatible with the Super Mario 3D World game style.

Super Mario Bros. Wonder[edit]

Burners reappear in Super Mario Bros. Wonder, acting the same as in previous appearances, but now emit light green flames rather than their usual fire. They only appear in Petal Isles Flying Battleship. A new variant with Bowser's face makes its debut in the game, appearing in Deep Magma Bog Flying Battleship.

Yoshi's Story[edit]

Screenshot of Yoshi's Story with Burner Heihō

Engines, known here as flaming urns,[8] appear in Yoshi's Story in Page 6-4: Magma Castle. Here, they are operated by Burner Heihō.

Mario Kart series[edit]

Mario Kart DS[edit]

The spinning room with the burners.
Burners in Mario Kart DS

Burners appear under their current name in the game Mario Kart DS on the Airship Fortress and Bowser Castle courses. They appear as vertical flaming pillars. In the former course, two burners move left and right slowly, and in the latter course, two that flicker on and off appear in the spinning room. If a player comes in contact with one, they will spin out of control while on fire and lose some time. They also appear in a mission where coins have to be collected backwards without touching one; if the player does, they immediately fail the mission.

Mario Kart 7[edit]

The burner room in DS Airship Fortress
Cutting torches in Mario Kart 7

Burners, known here as cutting torches,[9] make a return in Mario Kart 7 on the course Airship Fortress, where they operate the same as in Mario Kart DS, burning the player if they come into contact with them.

Mario Kart 8[edit]

Burners make a minor appearance in Mario Kart 8 in Bowser's Castle on top of the finish line gate.

Mario Kart Tour[edit]

Burners reappear in Mario Kart Tour with the return of Airship Fortress.

Mario Party series[edit]

Mario Party 9[edit]

Burners in Mario Party 9

Burners also appear in Hazard Hold, from Mario Party 9, being obstacles that the solo player can control. When they are activated, they rotate 90 degrees once, then turn off again.

Mario Party 10[edit]

Burners reappear in Mario Party 10, replacing Skewers in Chaos Castle as a trap during Bowser Party mode. After defeating the Whomp and before Homestretch!, Bowser chooses and turns on four traps on the first level and six traps on the other. When the captain lands in front of a trap, the Burner shoots fire and the captain loses half of their Hearts. When controlling Bowser, the Wii U GamePad shows which Burners are on.

Mario & Luigi: Paper Jam[edit]

Burners reappear in Mario & Luigi: Paper Jam as obstacles in the Papercraft Fire Mario segment.

Mini Mario & Friends: amiibo Challenge[edit]

Fire Blocks in Mini Mario & Friends: amiibo Challenge
Fire Blocks in Mini Mario & Friends: amiibo Challenge

In Mini Mario & Friends: amiibo Challenge, Burners are referred to as Fire Blocks[10][11] and appear predominantly in Fire Ride Fortress. They produce a continuous stream of fire that can damage the Mini. Fire Blocks have a red button that, when tapped, toggles all Fire Blocks in the level on or off simultaneously. Upward Fire Blocks have metal lids that function as platforms which can be raised up by a fire stream.

Profiles[edit]

Mini Mario & Friends: amiibo Challenge[edit]

  • Play Nintendo: You can control the flames of this dangerous contraption with the tap of a stylus. The red button turns on and off the Fire Blocks. Your Mini won’t get burned as long as it stays on the cap![10]

Gallery[edit]

For this subject's image gallery, see Gallery:Burner.

Names in other languages[edit]

Language Name Meaning
Japanese バーナー
Bānā
回転バーナー[12] (New Super Mario Bros. series, rotating type)
Kaiten Bānā
Burner

Spin Burner

Chinese (simplified) 喷枪
Pēnqiāng
Spray Gun/Airbrush

Chinese (traditional) 噴槍
Pēnqiāng
Spray Gun/Airbrush

Dutch Brander
Burner
French Bill Flamme
Flame Bill; "Bill" comes from "Bill Balle" (Bullet Bill)
German Brenner
Burner
Italian Piattaforma infuocata[13] (Super Mario Sunshine)
Bruciatore (New Super Luigi U)
Lanciafiamme (Super Mario Run, Super Mario Maker for Nintendo 3DS, Super Mario Maker 2)
Fiamma ossidrica[14] (Super Mario Bros. 3, New Super Mario Bros., Super Mario 3D Land, New Super Mario Bros. 2, New Super Mario Bros. U)
Piattaforma di fiamme[15] (Super Mario Sunshine)
Fiamma Ossidrica[16] (New Super Mario Bros. Wii)
Fiamma Ossidrica Girevole[17] (New Super Mario Bros. Wii spinning variant)
Fiamma girevole[18] (New Super Mario Bros. U spinning variant)
Fiery platform
Burner
Flamethrower
Blow torch
Platform of flames
Blow Torch
Spinning Blow Torch
Spinning Flame
Portuguese (NOE) Chama[19]
Flame
Russian Огнемет
Ognemet
Flamethrower

Spanish Quemador
Burner

References[edit]

  1. ^ Nintendo Power Volume 13. Page 9.
  2. ^ M. Arakawa. NES Game Atlas. Page 34. "Just be careful to avoid the Flame Jets."
  3. ^ M. Arakawa. NES Game Atlas. Page 37. "Carefully study the timing of the Jet’s firing to make it through this area unscathed."
  4. ^ Peterson, Erik. Super Mario Advance 4: Super Mario Bros. 3 Player's Guide. Page 116.
  5. ^ Hodgson, David S J, Bryan Stratton, and Stephen Stratton. Super Mario Sunshine Prima's Official Strategy Guide. Page 15.
  6. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario Sunshine section, page 105; identification shared with other iterations in other sections
  7. ^ von Esmarch, Nick. Super Mario 3D Land PRIMA Official Game Guide. Page 37.
  8. ^ Leung, Jason, Terry Munson, and Scott Pelland. Yoshi's Story Player's Guide. Page 127. "Two Shy Guys push flaming urns, and sandwiched between the two walls of flames sweats Yoshi."
  9. ^ von Esmarch, Nick. Mario Kart 7 PRIMA Official Game Guide. Pages 158 and 159.
  10. ^ a b Mini Mario & Friends: amiibo Challenge Items. Play Nintendo. Retrieved April 6, 2020. (Archived August 16, 2020, 21:52:14 UTC via Wayback Machine.)
  11. ^ Nintendo (April 28, 2016). Mini Mario & Friends: amiibo Challenge – Objects Introduction. YouTube. Retrieved April 6, 2020.
  12. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, pages 149 and 215.
  13. ^ Super Mario Sunshine PRIMA Guide, pag. 15
  14. ^ Super Mario Bros. Enciclopedia, pag. 41, 119, 186, 201, 216
  15. ^ Super Mario Bros. Enciclopedia, pag. 105
  16. ^ Super Mario Bros. Enciclopedia, pag. 150
  17. ^ Super Mario Bros. Enciclopedia, pag. 149
  18. ^ Super Mario Bros. Enciclopedia, pag. 200
  19. ^ Nintendo Portugal (December 2, 2019). Super Mario Maker 2 - A Master Sword, novas peças para níveis e muito mais! (Nintendo Switch). YouTube. Retrieved January 10, 2021.