World Star (New Super Mario Bros. 2): Difference between revisions

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{{italic title|id=yes}}
{{distinguish|Star World}}
{{distinguish|Star World}}
{{construction}}
{{world infobox
{{worldbox
|image=[[File:LuigiStarWorld.png|250px]]
|image=[[File:Luigi in World Star NSMB2.png|250px]]
|game=''[[New Super Mario Bros. 2]]
|title=World Star
|levels=9
|app=''[[New Super Mario Bros. 2]]
|before=[[World 6 (New Super Mario Bros. 2)|<<]]
|lev= 8
}}
|before=[[World 6 (New Super Mario Bros. 2)|<<]]}}
'''World Star''' (or '''Star World'''<ref>von Esmarch, Nick. ''New Super Mario Bros. 2'' PRIMA Official Game Guide. Pages 9, 169 and 211.</ref>) is the third special world and the ninth and final world that appears in ''[[New Super Mario Bros. 2]]''. It has nine levels and a hidden [[Toad House]]. There are seven numbered levels, a [[Rainbow Course]], and a castle that has [[Dry Bowser]] as the boss. Blocking the levels in the world is a [[Star Coin Sign]], which requires 90 Star Coins in order to open the path. Also at the beginning of the world is a Toad House, which will appear after all Star Coins have been found. It is blocked by another sign that requires nine Star Coins to remove it, and it gives the player a [[Super Star]] for their item slot. Unlike [[World Mushroom (New Super Mario Bros. 2)|World Mushroom]] and [[World Flower (New Super Mario Bros. 2)|World Flower]], this world is unlocked after defeating [[Bowser]] rather than via [[cannon]]s, much like how [[World 9 (New Super Mario Bros. Wii)|World 9]] and [[World S]] are unlocked upon defeating the final bosses of their respective games. World Star is further differentiated from the first eight worlds in that it has [[Moon Coin]]s instead of [[Star Coin]]s. Collecting all of the [[Moon Coin]]s adds a star to the player's file. Additionally, finding all of the Moon and Star Coins without using [[White Raccoon Mario]] results in the Toad Houses permanently staying in their positions without disappearing.
'''World Star''' is the final world that appears in ''[[New Super Mario Bros. 2]]''. It has 9 levels and a toad house. Of the levels, there is 7 numbered levels, a castle and a rainbow level. It requires 90 Star Coins to enter it. An additional 9 Star Coins are needed to access the only [[Toad House]] in this world[[Dry Bowser]] is the boss of the castle. It can be unlocked by beating [[Bowser]] in World 6. Unlike the first eight worlds, {{PAGENAME}} has [[Star Coin]]s with moons imprinted on them, rather than stars.<ref>[http://www.youtube.com/watch?v=1xBO6HURMwk New Super Mario Bros. 2: World ]</ref> (called [[Moon Coin|Moon Coins]]). World Star appears to be similar to [[World 9 (New Super Mario Bros. Wii)|World 9]] and [[World S]], as they are all bonus worlds unlocked by beating the final boss.
==Levels==
 
{|style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;"border="1"cellpadding="1"cellspacing="1"
==Level Information==
|-style="background: #ABC;"
==={{world|star|rainbow}}===
!width="5%"|Level
To access this level, the timer must end with the two digits '99' (that is, 'x99', where 'x' can be any number) when the player reaches the flagpole of any World Star level. Once the level is completed, it can be accessed again by satisfying the above condition once more.
!width="1%"|Preview
 
!width="20%"|Description
Mario is launched onto a moving platform. He encounters three star-shaped Coin formations, then many [[10 Gold Coin]]s and a [[100 Gold Coin]] fall toward him. He then passes a large Coin [[Roulette Block]] and a [[Red Ring]], each enclosed in Coins forming a star shape. Collecting all 8 parachuting [[Red Coins]] replaces the player's inventory with a [[Gold Flower]]. The level then ends with three more star-shaped Coin formations.
|-
 
|{{world-link|star|rainbow|World Star-Rainbow}}
==={{world|star|1}}===
|[[File:StarR.png|250px]]
This level take place at night. It consists of many [[Brick Block]]s and [[? Switch]]es which can be used to make various groups of Brick Blocks rotate on a point. [[Goomba]]s and [[Koopa Troopa]]s are the main enemies of the stage.
|The World Star [[Rainbow Course]].
 
|-
====Moon Coins====
|{{world-link|star|1|World Star-1 (New Super Mario Bros. 2)}}
*'''Moon Coin 1''': The player needs to hit the right brick to use the P-Switch. Once pressed, bridges will temporary open up, and the player needs to fall all the way down. Once down there, there's a Cannon Pipe, which shoots the player through the first Moon Coin.<ref>[http://www.youtube.com/watch?v=6F7RJTZvOpg New Super Mario Bros. 2: World ★-1 All Moon Coins]</ref>
|[[File:CoinCofferNSMB2.png|250px]]
*'''Moon Coin 2''': The player needs to Ground Pound two rows of bricks, at the right of the Moon Coin, and then use a [[Koopa Shell]] to get it.
|This level takes place at night. It consists of many [[Brick Block]]s which if the player has a [[Gold Flower]] can become a lot of [[coin]]s.
*'''Moon Coin 3''': The player should jump down before hitting the ? Switch to get the last Moon Coin.
|-
 
|{{world-link|star|2|World Star-2 (New Super Mario Bros. 2)}}
==={{world|star|2}}===
|[[File:Star2.png|250px]]
This level takes place high in the sky, on top of what is supposed to be a deserted castle, where grass and other vegetation has grown on the rooftops. [[Super Leaf|Super Leaves]] appear here, aiding [[Mario]] throughout the level. The level is abundant in [[Koopa Troopa|Red Koopa Troopa]]s, [[Donut Lift]]s and moving platforms.
|This level takes place high in the sky, on top of what is supposed to be a deserted castle.
 
|-
====Moon Coins====
|{{world-link|star|3|World Star-3 (New Super Mario Bros. 2)}}
*'''Moon Coin 1''': Directly above a moving platform just after two [[POW Block]]s.
|[[File:Star3.png|250px]]
*'''Moon Coin 2''': After the checkpoint, the player can see the Moon Coin above a pit. The player needs to use the Koopa Shell, on the right, in order to get the Moon Coin.
|This rather short level's theme is a combination of a beach and [[Ghost House]] theme.
*'''Moon Coin 3''': Under some Donut Lifts, Mario will need to jump as soon as he gets the Moon Coin.
|-
 
|{{world-link|star|4|World Star-4 (New Super Mario Bros. 2)}}
==={{world|star|3}}===
|[[File:Star4.png|250px]]
This rather short level's theme is a combination of a beach and [[Ghost House]] theme. Seven [[Whomp]]s and four [[Super Whomp]]s are in this level. There are also seven groups of [[Peepa]]s throughout the level. Several [[Fishbone]]s can also be found in the water.
|This is an auto-scrolling beach-themed level.
 
|-
====Moon Coins====
|{{world-link|star|5|World Star-5 (New Super Mario Bros. 2)}}
*'''Moon Coin 1:''' Before the checkpoint, there is a blue pipe. To the left of the pipe is a hole. The player should go in the hole and avoid the Peepas to get the Moon Coin.
|[[File:Star5.png|250px]]
*'''Moon Coin 2:''' After the checkpoint, the player should stand on the platform AFTER the second Whomp. Some blocks will appear, allowing [[Mario]] or [[Luigi]] to reach the second coin.
|This level combines the elements of grass and sky.
*'''Moon Coin 3:''' Before the end of the level, the player should have the last Super Whomp fall. Then, the player should use him as a platform to get on top of the high ledge. Follow the [[coin]]s over to a ledge with 3 coins. Stand in the middle to hit an invisible vine block. The player can climb the vine to reach the Moon Coin.
|-
 
|{{world-link|star|6|World Star-6 (New Super Mario Bros. 2)}}
==={{world|star|4}}===
|[[File:Star6.png|250px]]
This is an auto-scrolling beach-themed level. It features a [[Porcu-Puffer]] which chases Mario all the way through the stage, wooden lifts and moving platforms. Koopa Troopas are found along the way as well.  
|Most of this level takes place in an underwater fortress.
 
|-
====Moon Coins====
|{{world-link|star|7|World Star-7 (New Super Mario Bros. 2)}}
*'''Moon Coin 1:''' The first Moon Coin is just before the [[Midway Flag]], above a wooden structure. It is in clear view on the left.
|[[File:Star7.png|250px]]
*'''Moon Coin 2:''' At the end of the [[Porcu-Puffer]] area is a Mini Pipe. To enter it and get the Moon Coin, [[Mario]] or [[Luigi]] must be [[Mini Mario|mini]].
|The level is a volcano level and is very similar to [[World 6-1 (New Super Mario Bros. 2)|World 6-1]].
*'''Moon Coin 3:''' The final Moon Coin is in the last area of the level. It is found under a bouncing platform.
|-
 
|{{world-link|star|castlen2|World Star-Castle}}
==={{world|star|5}}===
|[[File:CTR-SMB2-9.png|250px]]
This level combines the elements of grass and sky. [[Lakitu]]s appear alongside red and green [[Koopa (species)|Koopa]]s and [[Koopa Paratroopa|Paratroopa]]s. The level also contains a [[Gold Ring (New Super Mario Bros. 2)|Gold Ring]] and Dropping platforms.
|The final [[Castle]] of the game.
 
|}
====Moon Coins====
*'''Moon Coin 1:''' At the start of the level, [[Mario]] or [[Luigi]] should defeat the first [[Lakitu]] and take his cloud. Then Mario or Luigi should ride the cloud up to get the first Moon Coin.
*'''Moon Coin 2:''' The second Moon Coin can be seen on the balancing platforms after the checkpoint. Ride the balancing platform down to the second Moon Coin.
*'''Moon Coin 3:''' [[Mario]] or [[Luigi]] should defeat the final Lakitu before the [[flagpole]] and acquire his cloud, then ride it upwards to a [[Warp Pipe]], inside is the third and final Moon Coin.
 
==={{world|star|6}}===
Most of this level takes place in an underwater fortress. It begins on a small emerged area of the fort, with a ghostly background and three [[Brick Block]]s. To the far right there is a vertical passage with coins, leading to an underwater place, where Mario must reach a Warp Pipe avoiding [[Fishbone]]s. This pipe leads the plumber to a horizontal, auto-scrolling corridor featuring more Fishbones, coins, blocks and other items. At the end of the passage, there is another Warp Pipe leading to the Flagpole area.
 
====Moon Coins====
*'''Moon Coin 1:''' This Moon Coin can be easily collected at the start of the main area of the level. However, it's guarded by two Fishbones.
*'''Moon Coin 2:''' Entering a purple pipe in the underwater area, [[Mario]] or [[Luigi]] can get the second Moon Coin in a small room.
*'''Moon Coin 3:''' The third Moon Coin is at the end of the main space, among some Fishbones.
 
==={{world|star|7}}===


====Moon Coins====
==Enemies introduced==
*'''Moon Coin 1:''' This Moon Coin is above a single [[Donut Lift]] near a [[Podoboo]]
*[[Coin Coffer]]s
*'''Moon Coin 2:''' For this Moon Coin the player has to go past the [[Checkpoint Flag]] and jump between two blocks to find a hidden block with a [[Beanstalk]]. The Moon Coin is located in the secret area which can be reached with it.
*Boss: [[Dry Bowser]]
*'''Moon Coin 3:''' This Moon Coin is located on a Donut Lift between two rocks. It is guarded by diagonal jumping Podoboos.


==={{world|star|castle}}===
==Appearances in other games==
There are 2 parts of the final castle. The first part has many [[Grinder (obstacle)|Grinders]] and also has the [[Koopalings]] blasting [[Mario]] or [[Luigi]] like they did in Bowser's Castle. There are also ropes and fences Mario or Luigi can climb on. The second is the same but Mario/Luigi is now on a [[Snake Block]] instead of ropes and fences. At the end, Mario or Luigi battle [[Dry Bowser]]. This battle is the same as the Bowser's Castle level. On the first phase, he will breath out blue [[Fireball]]s before jumping, allowing Mario or Luigi to hit the [[! Switch]]. On the second phase, the Koopalings make Dry Bowser large. Mario or Luigi will have to jump on platforms to reach the Giant ! Switch.
During both [[Mario]]'s and [[Gold Mario]]'s Eagle animations in ''[[Mario Golf: World Tour]]'', in which they gain [[Invincible Mario|invincibility]] and go on an enemy rampage, the current scenery of the game is changed to that of World Star. As it could be previously seen in ''New Super Mario Bros. 2'', it features the same vast checkerboard floor that fades into cosmic oblivion, with Super Star graphic patterns vaulting the horizon.


This course is never selected in the [[Coin Rush]] game mode due to the same way as [[World_6_(New_Super_Mario_Bros._2)#World_6-Bowser.27s_Castle|World 6-Bowser's Castle]].
==Names in other languages==
 
{{foreign names
====Moon Coins====
|Fre=Monde Étoile
*'''Moon Coin 1:''' The first Moon Coin is located above lava on a fence.
|FreM=Star World
*'''Moon Coin 2:''' The second Moon Coin is located on [[Donut Lift]]s which are located below spikes.
|Spa=Mundo Estrella
*'''Moon Coin 3:''' For the last Moon Coin the player has to climb on the first fence in the Snake Block area to make the Moon Coin collectible.
|SpaM=Star World
 
==Trivia==
*This is the only special world to not be unlocked via a [[cannon]].
 
==Names in Other Languages==
{{Foreignname
|Fra=Monde Étoile
|FraM=Star World
}}
}}


==References==
==References==
<references/>
<references/>
{{BoxTop}}
 
{{NSMB2 levels}}
{{NSMB2}}
{{NSMB2}}
[[Category:Dimensions]]
[[Category:New Super Mario Bros. 2 worlds]]
[[de:Welt Stern (New Super Mario Bros. 2)]]

Latest revision as of 10:47, January 8, 2024

Not to be confused with Star World.
World Star
World Star (New Super Mario Bros. 2) with the Toad House
Game New Super Mario Bros. 2
Level(s) 9
<< List of worlds >>

World Star (or Star World[1]) is the third special world and the ninth and final world that appears in New Super Mario Bros. 2. It has nine levels and a hidden Toad House. There are seven numbered levels, a Rainbow Course, and a castle that has Dry Bowser as the boss. Blocking the levels in the world is a Star Coin Sign, which requires 90 Star Coins in order to open the path. Also at the beginning of the world is a Toad House, which will appear after all Star Coins have been found. It is blocked by another sign that requires nine Star Coins to remove it, and it gives the player a Super Star for their item slot. Unlike World Mushroom and World Flower, this world is unlocked after defeating Bowser rather than via cannons, much like how World 9 and World S are unlocked upon defeating the final bosses of their respective games. World Star is further differentiated from the first eight worlds in that it has Moon Coins instead of Star Coins. Collecting all of the Moon Coins adds a star to the player's file. Additionally, finding all of the Moon and Star Coins without using White Raccoon Mario results in the Toad Houses permanently staying in their positions without disappearing.

Levels[edit]

Level Preview Description
World Star-Rainbow World Star-Rainbow The World Star Rainbow Course.
World Star-1 Coin Coffer This level takes place at night. It consists of many Brick Blocks which if the player has a Gold Flower can become a lot of coins.
World Star-2 World Star-2 This level takes place high in the sky, on top of what is supposed to be a deserted castle.
World Star-3 World Star-3 This rather short level's theme is a combination of a beach and Ghost House theme.
World Star-4 World Star-4 This is an auto-scrolling beach-themed level.
World Star-5 World Star-5 This level combines the elements of grass and sky.
World Star-6 World Star-6 Most of this level takes place in an underwater fortress.
World Star-7 World Star-7 The level is a volcano level and is very similar to World 6-1.
World Star-Castle Dry Bowser Battle The final Castle of the game.

Enemies introduced[edit]

Appearances in other games[edit]

During both Mario's and Gold Mario's Eagle animations in Mario Golf: World Tour, in which they gain invincibility and go on an enemy rampage, the current scenery of the game is changed to that of World Star. As it could be previously seen in New Super Mario Bros. 2, it features the same vast checkerboard floor that fades into cosmic oblivion, with Super Star graphic patterns vaulting the horizon.

Names in other languages[edit]

Language Name Meaning
French Monde Étoile
Star World
Spanish Mundo Estrella
Star World

References[edit]

  1. ^ von Esmarch, Nick. New Super Mario Bros. 2 PRIMA Official Game Guide. Pages 9, 169 and 211.