List of glitches in Mario & Luigi: Superstar Saga

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These are the glitches found in Mario & Luigi: Superstar Saga.

Glitches

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This glitch can be activated with the last Popple[1] battle (with Birdo) and the Jojora battle.[2] The player must first hurt either Popple or Jojora's Friends enough so that a Fire Bros. attack wouldn't kill it, but the burns will. Second, the player must Burn either Popple or Jojora's friend with Fire Bros., the advanced version being easier to burn. The player then just has to wait until Popple or Jojora's friend dies from their wounds. If they use an attack that needs to be countered, the player needs to let it hit them. Once the victim dies, their partner will act as if nothing had happened. Birdo will attack normally instead of getting angry and if she uses her egg attack, a "ghost" sprite of Popple will appear onscreen but it can't be damaged nor can it attack. Jojora will continue to use her wand move, and if the player knocks it away, the game will freeze once Mario and Luigi attacks nothing.

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To trigger this glitch, the player should use the advanced version of Cyclone Bros. during the Bowletta fight. If she gets Dizzy, the player should then "defeat" her quickly. She will then act out the entire cut scene that follows while still being dizzy.

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Much like the "High Jump Glitch", this glitch will make all sprites from the screen vanish. To do it, the player needs to have the advanced version of the Cyclone Bros.. When finding an enemy, the player needs to fight it. They should use the Cyclone Bros. to make one of the enemies dizzy, then they should kill the enemy right after. Shortly after wards, all sprites (e.g. Mario, Luigi, remaining enemies, etc.) will vanish. The music will still be playing, but all the player can do from there is to reset the game.

Note: This glitch will not always work; it works mostly in Bowser's Castle.

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If the player gives a bro a red or green pepper, and lets the bro get knocked out, upon reviving the bro, the pow/def pepper boost will still be there, and remain there for the rest of the current battle. This makes it very easy to beat bosses if the player has a steady supply of peppers, 1-UP Mushrooms and/or 1-UP Supers without having to waste the clothing slot on a booster clothing such as Harhall's Pants.

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Similar to the above, this glitch is caused during the Bowletta fight. To trigger this, Bowletta's health must be low when she becomes Dark Bowletta and starts throwing stars at the player. If the player throws enough back at her to defeat her, but also gets defeated him or herself, the player will see a mixed scene of Game Over and Bowletta sucking them in. Instead of switching to Bowletta's stomach, the player will come to a black screen, with the eerie tone of Cackletta's slow music being looped until the player resets the game.

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While Luigi is going across the bridge to Piranha Bean, if the player tries to fall off just as the player reaches Piranha Bean, Luigi will fall off and the plant eats the bean, but will not see Luigi. This results in just the plant standing there and the player will have to turn their game off.

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If the player uses the Firebrand Bros. move at the Winkle area pointing towards the statue at the north of the said area, before meeting popple, Mario and Luigi will run further instead of walking to Popple and the statue. This technique also works at Bowser's Castle before meeting Iggy. If the player uses the Firebrand Bros. move here (pointing towards Iggy before meeting him) they will run further as well.

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In the beach area, where Luigi turns into a surfboard, if the player steers Luigi onto a nearby shore into a Bob-omb enemy, Luigi will be normal during the battle. Also, if the player defeats the enemies, or opens the suitcase when in midair, the game will freeze.

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In Little Fungitown, the player must go to the Toad looking at the Toad on the mushroom. The player must make Mario small and walk towards the Toad. When the player is underneath it, the player should have Luigi High Jump on Mario and make Mario jump to produce a coin. Mario will fall off the ledge, unable to move around and Luigi will be stuck on top of the Toad, still in pain and completely frozen. The player must reset the game after this.

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In the first area, the player must head to the second area and get off the mushroom by the gear shop. Then they must face the screen and have Luigi shock Mario. They must walk forwards and towards the mushroom ledge and Mario will be on thin air. The they must jump as Mario and switch so Luigi is in the front and jump as Mario. He will fly away. Hit START so the camera focuses on nothing and jump as Mario until the camera centers on him. The both jump and they will both be on thin air. Both jump again and they will be above the gear shop. If Luigi jumps first then Mario jumps Luigi will dissapear and Mario will automatically land and enter the item shop. Another glitch is to get on thin air and jump as Mario and switch so Luigi is in the lead and change Mario's icon to spin jump. Hit B so Mario flies away and hit it again. Mario will appear on the other side of the mushroom ledge briefly. Hit START and Mario will be on the other side of the ledge and both bros. will be onscreen. Attempting to move will make Luigi appear right behind Mario.

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In this glitch, Mario and Luigi will disappear from the screen and will never appear again until the player resets the game. To do this, the player must first defeat Fawful in Bowser's Castle and then save in the next room. After that, the player should have Mario in front of Luigi, and Luigi behind Mario. Next, the player should make Mario into Mini Mario by having Luigi hit him with the hammer. Once Mario is in his mini form, the player should go back to where Fawful was fought and walk to the bottom right corner. Once at the corner, the player should have Luigi perform a High Jump but have Mini Mario hit him by jumping while he's in the air. If performed correctly, Mario and Luigi should disappear, but the music will still play. Mario and Luigi will never reappear; all the player can do is turn off the game.

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To do this glitch, the player must break the empty pillar, then the second pillar with a Bros. Attacks. If Mario and Luigi learns an advanced attack as Hoohooros moves, Hoohooros will not attack as well as Mario and Luigi. Instead, he will watch the bros. forever.[3]The player must turn their system off and it will be normal.

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Right after the player acquires hammers, he or she should make Mario the leader. The bros. must go up to a water fountain and make Mario ingest water. Luigi should then hammer Mario until he runs out. When Mario is getting angry at Luigi, he can fly up. Other times, he can get angry at the fountain for no apparent reason. Note that this glitch stops working once the Bros. learn the hammer techniques.

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When the player goes to the Starbeans Café, and hits Luigi with a hammer into the ground, the player must talk to the café host and try making different drinks. At some point, when one of the drinks is made, there is a cutscene where Luigi runs back and forth, sometimes Luigi apears above ground and sometimes he stays below ground. But after the cutscene, Luigi is in the ground again, and after the player stops talking to the Starbeans Café host, the player can walk around in the café at normal speed when Luigi is in the ground. Normally the player would walk slower when Luigi is in the ground. The effect will stop when luigi jumps up again.

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There are two basic situations in which this can occur:

  • If the person in front jumps up a set o

References

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