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{{Italic title|Forest (''Donkey Kong Country Returns'')}}
{{italic title|id=yes}}
{{about|the fifth world in [[Donkey Kong Country Returns]]|the second area in [[Donkey Kong (Game Boy)|Donkey Kong]]|[[Forest (Donkey Kong)]]|the [[Super Smash Bros. Brawl#Subspace Emissary|Subspace Emissary]] stage in [[Super Smash Bros. Brawl]]|[[The Forest]]}}
{{about|the fifth world in Donkey Kong Country Returns|the second area in [[Donkey Kong (Game Boy)|Donkey Kong]]|[[Forest (Donkey Kong)]]|the [[Super Smash Bros. Brawl#Subspace Emissary|Subspace Emissary]] stage in [[Super Smash Bros. Brawl]]|[[List of The Subspace Emissary stages#The Forest|List of The Subspace Emissary stages § The Forest]]}}
{{worldbox
{{world infobox
|title=Forest
|image=[[File:DKCR - Forest.png|250px]]
|image=[[File:ForestDKCR.PNG|250px]]
|game=''[[Donkey Kong Country Returns]]'' (''[[Donkey Kong Country Returns 3D|3D]]'')
|app=''[[Donkey Kong Country Returns]]'' (''[[Donkey Kong Country Returns 3D|3D]]'')
|levels=10
|lev=10
|before=[[Cave|<<]]
|before=[[Cave|<<]]
|after=[[Cliff|>>]]
|after=[[Cliff|>>]]
}}
}}
The '''Forest''' is the fifth world of ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]''. It can be accessed after defeating [[the Mole Train]]. It is located on [[Donkey Kong Island]], and is a very dense Forest with many giant trees. During the events of the game, it is infested by members of the [[Tiki Tak Tribe]], who have stolen [[Donkey Kong]]'s and [[Diddy Kong]]'s [[Banana Hoard]].
{{quote|Keep an eye out for some replacement rocking-chair material. This one chafes.|Cranky Kong|Donkey Kong Country Returns}}
The '''Forest''' is the fifth world of ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]''. It can be accessed after defeating [[the Mole Train]]. It is located on [[Donkey Kong Island]], and directly stated by its name, is set within in a dense forest. The Forest shares similarities to [[Vine Valley (world)|Vine Valley]] from ''[[Donkey Kong Country]]''. When asked if they were the same location, senior designer Kynan Pearson approved of the idea.<ref>KynanPearson (August 12, 2021). [https://twitter.com/KynanPearson/status/1425940659152769030 Tweet by Kynan Pearson] [https://web.archive.org/web/20210812220225/https://twitter.com/KynanPearson/status/1425940659152769030 (Archived)]. ''Twitter''. Retrieved January 30, 2022.</ref>


Forest is a very dense area. It features new elements not seen in the game's previous worlds, such as vines and moving structures with turf. Some other elements introduced are platforms that fluctuate up and down in a diagonal fashion and pillars that can crush the Kongs, but move very slow. It is also similar to the [[Jungle (Donkey Kong Country Returns)|Jungle]] area as it has many elements from there, such as springy flora and similar enemies.
In some of the Forest's levels there are sun rays that shine through the trees in the background. It introduces new elements including: [[vine]]s, moving structures with turf, platforms that fluctuate up and down in a diagonal fashion, and slow-moving pillars capable of crushing the Kongs. There are many plants appearing in the background that can be [[Ground Pound]]ed for items and patches of grass that can be clung onto. It shares some elements with [[Jungle (Donkey Kong Country Returns)|Jungle]] such as springy flora and similar enemies.


The enemies in this world, generally, are creatures that can be seen in dense forests, such as [[Skittler]]s and [[Cling Cobra]]s. The enemies tend to be more of a nuisance, and obstacle, than an enemy.
The common enemies in the world include [[Skittler]]s and [[Wiggle]]s.
==Appearance==
[[File:DKCR Forest Icon.png|thumb|Forest icon.]]
The Forest is shown to be a pine forest, though the levels do not feature fir trees. Most of the levels take place inside the dense forest, but in ''[[Donkey Kong Country: Tropical Freeze]]'', the level [[Forest Folly]] takes place both inside and outside the Forest. Totem poles also appear in the Forest's levels as either decoration or actual platforms. Above the forest is the [[Golden Temple]], whose land features waterfalls that lead into an area behind the trees. The world also features a large log where [[Muncher Marathon]] takes place.


==Levels==
==Levels==
{| style="text-align: center; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
{|class="wikitable dk"style="text-align:center"
|-style="background: #ABC;"
!Code
!width="5%"|Level Number
!Name/Screenshot
!width="3%"|Level Name
!No. of [[Puzzle Piece (Donkey Kong Country series)|Puzzle Pieces]]
!width="1%"|Preview
!Description
!width="20%"|Description
|-
|-
|'''World 5-1'''
|5-1
|[[Vine Valley (level)|Vine Valley]]
|[[File:DKCR Vine Valley 1.png|250px]]<br>[[Vine Valley (level)|Vine Valley]]
|[[File:07 DKCR.png|250px]]
|7
|A dense forest level, beginning inside an underground cavern. It is filled with [[Cling Cobra]]s, [[Buzzbite]]s, and other enemies, but its defining elements are the [[vine]]s and [[Vine Chomp]]s.
|A dense forest level, beginning inside an underground cavern. It is filled with [[Wiggle]]s, [[Buzzbite]]s, and other enemies, but its defining elements are the [[vine]]s and [[Ape-Eating Plant]]s.
|-
|-
|'''World 5-2'''
|5-2
|[[Clingy Swingy]]
|[[File:DKCR Clingy Swingy 1.png|250px]]<br>[[Clingy Swingy]]
|[[File:ClingySwingy165.PNG|250px]]
|5
|A level where, much like in [[King of Cling]], the centric element is the grassy turf covering most objects and platforms. The Kongs can use it to climb logs and hanging huts.
|A level where, much like in [[King of Cling]], the centric element is the grassy turf covering most objects and platforms. The Kongs can use it to climb logs and hanging huts.
|-
|-
|'''World 5-3'''
|5-3
|[[Flutter Flyaway]]
|[[File:FlutterFlyAway.png|250px]]<br>[[Flutter Flyaway]]
|[[File:FlutterFlyAway.png|250px]]
|7
|A stage featuring a harmless variant of [[Tiki Buzz]]es that can lift and carry the Kongs.
|A stage featuring a harmless variant of [[Tiki Buzz]]es that can lift and carry the Kongs.
|-
|-
|'''World 5-4'''
|5-4
|[[Tippin' Totems]]
|[[File:Tippin'Totems.png|250px]]<br>[[Tippin' Totems]]
|[[File:Tippin'Totems.png|250px]]
|7
|A level that features various moving totem poles.
|A level that features various moving totem poles.
|-
|-
|'''World 5-5'''
|5-5
|[[Longshot Launch]]
|[[File:DKCR Longshot Launch Letter G.png|250px]]<br>[[Longshot Launch]]
|[[File:LongshotLaunch.png|250px]]
|7
|A stage where the Kongs make great use of [[Barrel Cannon]]s.
|A stage where the Kongs make great use of [[Barrel Cannon]]s.
|-
|-
|'''World 5-6'''
|5-6
|[[Springy Spores]]
|[[File:DKCR Springy Spores 4.png|250px]]<br>[[Springy Spores]]
|[[File:SpringySpores265.png|250px]]
|7
|This level contains broad mushrooms that are used as trampolines.
|This level contains broad mushrooms that are used as trampolines.
|-
|-
|'''World 5-7'''
|5-7
|[[Wigglevine Wonders]]
|[[File:WigglevineWonders.png|250px]]<br>[[Wigglevine Wonders]]
|[[File:WigglevineWonders.png|250px]]
|7
|A level dedicated to [[Wigglevine]]s, a species of levitating creatures that are able to carry the Kongs using the long vines attached to them.
|A level dedicated to [[Wigglevine]]s, a species of levitating creatures that are able to carry the Kongs using the long vines attached to them.
|-
|-
|'''World 5-8'''
|5-8
|[[Muncher Marathon]]
|[[File:Muncher Marathon DKCR.png|250px]]<br>[[Muncher Marathon]]
|[[File:PurpleSpiders.PNG|250px]]
|5
|A level crowded with spiders. For most of the level, the Kongs are chased by a growing hoard of [[Muncher (Donkey Kong Country Returns)|Munchers]].
|A level crowded with spiders. For most of the level, the Kongs are chased by a growing hoard of [[muncher (Donkey Kong Country Returns)|muncher]]s.
|-
|-
|'''World 5-K'''
|5-K
|[[Blast & Bounce]]
|[[File:BlastBounce.png|250px]]<br>[[Blast & Bounce]]
|[[File:BlastBounce.png|250px]]
|5
|The fifth temple stage of the game. The main obstacles here are the [[Tiki Zing]]s and [[Big Zing|their bigger counterparts]], and the Kongs would have to sneak between them using [[Barrel Cannon]]s and bouncy tires.
|The fifth temple stage of the game. The main obstacles here are the [[Tiki Zing]]s and [[Tiki Zing (big)|their bigger counterparts]], and the Kongs would have to sneak between them using [[Barrel Cannon]]s and bouncy tires.
|-
|-
|'''World 5-B'''
|5-B
|[[Mangoruby Run]]
|[[File:MangorubyBattle2-DKCR.png|250px]]<br>[[Mangoruby Run]]
|[[File:MangorubyBattle2-DKCR.png|250px]]
|0
|The fifth boss stage of the game. The Kongs are set against [[Mangoruby]].
|The fifth boss stage of the game. The Kongs are set against [[Mangoruby]].
|}
|}
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[[File:Diorama5-DKCR.png|thumb|200px|The Forest diorama, unlocked after collecting all Puzzle Pieces in [[Blast & Bounce]] and defeating [[Mangoruby]]]]
[[File:Diorama5-DKCR.png|thumb|200px|The Forest diorama, unlocked after collecting all Puzzle Pieces in [[Blast & Bounce]] and defeating [[Mangoruby]]]]
The following is extra content that can be unlocked in the Forest. The unlockables can be seen in their respective galleries after selecting the "EXTRAS" option in a file's menu. For a full list of extras in the game, see [[List of extras in Donkey Kong Country Returns|here]].
The following is extra content that can be unlocked in the Forest. The unlockables can be seen in their respective galleries after selecting the "EXTRAS" option in a file's menu. For a full list of extras in the game, see [[List of extras in Donkey Kong Country Returns|here]].
===Images===
===Images===
Images are unlocked by collecting all [[Puzzle Piece (Donkey Kong Country series)|Puzzle Pieces]] in certain levels. All images that can be unlocked in the Forest are listed below, along with their titles and the levels wherein they can be unlocked (mentioned in parentheses).
Images are unlocked by collecting all [[Puzzle Piece (Donkey Kong Country series)|Puzzle Pieces]] in certain levels. All images that can be unlocked in the Forest are listed below, along with their titles and the levels wherein they can be unlocked (mentioned in parentheses).
<gallery>
<gallery>
Minermaxconcept.png|''[[Mole Miner Max]]''<br>([[Vine Valley (level)|Vine Valley]])
Minermaxconcept.png|[[Mole Miner Max]]<br>([[Vine Valley (level)|Vine Valley]])
MoleMiner1.png|''[[Mole Miner]]s''<br>([[Clingy Swingy]])
MoleMiner1.png|[[Mole Miner]]s<br>([[Clingy Swingy]])
Buzzbite.png|''[[Buzzbite]]''<br>([[Flutter Flyaway]])
Buzzbite.png|[[Buzzbite]]<br>([[Flutter Flyaway]])
Dkcr concept art-10.jpg|''Bamboo Forest''<br>([[Tippin' Totems]])
Dkcr concept art-10.jpg|Bamboo Forest<br>([[Tippin' Totems]])
Tikitankca.png|''[[Tiki Tank]]''<br>([[Longshot Launch]])
Tikitankca.png|[[Tiki Tank]]<br>([[Longshot Launch]])
Skittler.png|''[[Skittler]]''<br>([[Springy Spores]])
Skittler.png|[[Skittler]]<br>([[Springy Spores]])
Dkcr concept art-19.jpg|''Ferndozer''<br>([[Wigglevine Wonders]])
Dkcr concept art-19.jpg|Ferndozer<br>([[Wigglevine Wonders]])
ChompDKCR.png|''The [[Chomp (Donkey Kong Country series)|Chomp]] Family''<br>([[Muncher Marathon]])
ChompDKCR.png|The [[Chomp (Donkey Kong Country series)|Chomp]] Family<br>([[Muncher Marathon]])
</gallery>
</gallery>


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*"Tree Top Rock Returns" &ndash; plays in [[Flutter Flyaway]], [[Longshot Launch]], and [[Muncher Marathon]]. It also plays in [[Topsy Turvy]], a level from the [[Cloud (world)|Cloud]] world. An arrangement of "Tree Top Rock" from ''Donkey Kong Country''.
*"Tree Top Rock Returns" &ndash; plays in [[Flutter Flyaway]], [[Longshot Launch]], and [[Muncher Marathon]]. It also plays in [[Topsy Turvy]], a level from the [[Cloud (world)|Cloud]] world. An arrangement of "Tree Top Rock" from ''Donkey Kong Country''.
*"Mangoruby Rush" &ndash; plays in [[Mangoruby|Mangoruby Run]].
*"Mangoruby Rush" &ndash; plays in [[Mangoruby|Mangoruby Run]].
{{NIWA|title=Forest|DKWiki-p=Forest}}
 
==Names in other languages==
{{foreign names
|Jap=フォレストエリア
|JapR=Foresuto Eria
|JapM=Forest Area
}}
 
==References==
<references/>
 
{{DKCR}}
{{DKCR}}
[[Category:Forests and Jungles]]
[[Category:Forests]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Country Returns Worlds]]
[[Category:Donkey Kong Country Returns worlds]]
[[de:Wald (Donkey Kong Country Returns)]]
[[de:Wald (Donkey Kong Country Returns)]]

Latest revision as of 17:48, March 7, 2024

This article is about the fifth world in Donkey Kong Country Returns. For the second area in Donkey Kong, see Forest (Donkey Kong). For the Subspace Emissary stage in Super Smash Bros. Brawl, see List of The Subspace Emissary stages § The Forest.
Forest
Map of Forest in Donkey Kong Country Returns
Game Donkey Kong Country Returns (3D)
Level(s) 10
<< List of worlds >>
“Keep an eye out for some replacement rocking-chair material. This one chafes.”
Cranky Kong, Donkey Kong Country Returns

The Forest is the fifth world of Donkey Kong Country Returns and Donkey Kong Country Returns 3D. It can be accessed after defeating the Mole Train. It is located on Donkey Kong Island, and directly stated by its name, is set within in a dense forest. The Forest shares similarities to Vine Valley from Donkey Kong Country. When asked if they were the same location, senior designer Kynan Pearson approved of the idea.[1]

In some of the Forest's levels there are sun rays that shine through the trees in the background. It introduces new elements including: vines, moving structures with turf, platforms that fluctuate up and down in a diagonal fashion, and slow-moving pillars capable of crushing the Kongs. There are many plants appearing in the background that can be Ground Pounded for items and patches of grass that can be clung onto. It shares some elements with Jungle such as springy flora and similar enemies.

The common enemies in the world include Skittlers and Wiggles.

Appearance[edit]

Donkey Kong Country Returns Forest Icon
Forest icon.

The Forest is shown to be a pine forest, though the levels do not feature fir trees. Most of the levels take place inside the dense forest, but in Donkey Kong Country: Tropical Freeze, the level Forest Folly takes place both inside and outside the Forest. Totem poles also appear in the Forest's levels as either decoration or actual platforms. Above the forest is the Golden Temple, whose land features waterfalls that lead into an area behind the trees. The world also features a large log where Muncher Marathon takes place.

Levels[edit]

Code Name/Screenshot No. of Puzzle Pieces Description
5-1 DKCR Vine Valley 1.png
Vine Valley
7 A dense forest level, beginning inside an underground cavern. It is filled with Wiggles, Buzzbites, and other enemies, but its defining elements are the vines and Ape-Eating Plants.
5-2 Clingy Swingy
Clingy Swingy
5 A level where, much like in King of Cling, the centric element is the grassy turf covering most objects and platforms. The Kongs can use it to climb logs and hanging huts.
5-3 FlutterFlyAway.png
Flutter Flyaway
7 A stage featuring a harmless variant of Tiki Buzzes that can lift and carry the Kongs.
5-4 Tippin' Totems
Tippin' Totems
7 A level that features various moving totem poles.
5-5 DKCR Longshot Launch Letter G.png
Longshot Launch
7 A stage where the Kongs make great use of Barrel Cannons.
5-6 Springy Spores
Springy Spores
7 This level contains broad mushrooms that are used as trampolines.
5-7 Wigglevine Wonders
Wigglevine Wonders
7 A level dedicated to Wigglevines, a species of levitating creatures that are able to carry the Kongs using the long vines attached to them.
5-8 Muncher Marathon
Muncher Marathon
5 A level crowded with spiders. For most of the level, the Kongs are chased by a growing hoard of munchers.
5-K Blast & Bounce
Blast & Bounce
5 The fifth temple stage of the game. The main obstacles here are the Tiki Zings and their bigger counterparts, and the Kongs would have to sneak between them using Barrel Cannons and bouncy tires.
5-B Mangoruby
Mangoruby Run
0 The fifth boss stage of the game. The Kongs are set against Mangoruby.

Extras[edit]

One of the eight dioramas, from Donkey Kong Country Returns.
The Forest diorama, unlocked after collecting all Puzzle Pieces in Blast & Bounce and defeating Mangoruby

The following is extra content that can be unlocked in the Forest. The unlockables can be seen in their respective galleries after selecting the "EXTRAS" option in a file's menu. For a full list of extras in the game, see here.

Images[edit]

Images are unlocked by collecting all Puzzle Pieces in certain levels. All images that can be unlocked in the Forest are listed below, along with their titles and the levels wherein they can be unlocked (mentioned in parentheses).

Music[edit]

A soundtrack selection for this world can be unlocked after beating Mangoruby.

Names in other languages[edit]

Language Name Meaning
Japanese フォレストエリア
Foresuto Eria
Forest Area

References[edit]

  1. ^ KynanPearson (August 12, 2021). Tweet by Kynan Pearson (Archived). Twitter. Retrieved January 30, 2022.