User:Nintendo101: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(→‎New enemies: Finished re-writing the descriptions.)
(→‎Returning enemies: Revised descriptions.)
Line 180: Line 180:
|-
|-
|align=center| [[File:SMG Asset Model Amp.png|x70px]]<br>'''[[Amp]]'''
|align=center| [[File:SMG Asset Model Amp.png|x70px]]<br>'''[[Amp]]'''
|Suspended, magnetic orbs with smiling faces. They discharge electricity and shock [[Mario]] on contact. They move in a fixed direction, typically in a circular pattern.
| Magnetic orbs with smiling faces. They discharge electricity and shock [[Mario]] on contact. They move in a fixed direction, typically in a circular pattern.
|align=center| [[Sky Station Galaxy]]<br>[[Spin-Dig Galaxy]]<br>[[Space Storm Galaxy]]
|align=center| [[Sky Station Galaxy]]<br>[[Spin-Dig Galaxy]]<br>[[Space Storm Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
Line 190: Line 190:
|-
|-
|align=center| [[File:SMG Bat Artwork.png|x70px]]<br>[[Bat (Super Mario Galaxy)|'''Bat''']]
|align=center| [[File:SMG Bat Artwork.png|x70px]]<br>[[Bat (Super Mario Galaxy)|'''Bat''']]
|Winged creatures that roost in caves and swoop down to attack Mario. They fly-in-place and cackle when they make successful strikes. Bats can be defeated with a spin or stomp.
| Winged creatures that roost in caves and swoop down to attack Mario. They fly-in-place and cackle when they make successful strikes. Bats can be defeated with a spin or stomp.
|align=center| [[Fleet Glide Galaxy]]<br>[[Slimy Spring Galaxy]]<br>
|align=center| [[Fleet Glide Galaxy]]<br>[[Slimy Spring Galaxy]]<br>
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:SMG Asset Model Big Amp.png|x70px]]<br>'''[[Big Amp]]'''
|align=center| [[File:SMG Asset Model Big Amp.png|x70px]]<br>'''[[Big Amp]]'''
|Large Amps. They are typically in pairs. Unlike normal-sized Amps, the big ones lack faces.
| Large Amps. They are typically in pairs. Unlike normal-sized Amps, the big ones lack faces.
|align=center| [[Space Storm Galaxy]]
|align=center| [[Space Storm Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:SMG Asset Model Big Goomba.png|x70px]]<br>'''[[Big Goomba]]'''
|align=center| [[File:SMG Asset Model Big Goomba.png|x70px]]<br>'''[[Big Goomba]]'''
|A gigantic Goomba. It can only be defeated with a spin and a kick.
| Giant Goombas. They are too large to be stomped. They can only be defeated with a spin and a kick. [[Big Paragoomba]]s become Big Goombas if they recover from being dazed.
|align=center| [[Supermassive Galaxy]]
|align=center| [[Supermassive Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|-
|-
|align=center| [[File:GargantuaKoopa.png|x70px]]<br>'''[[Big Koopa Troopa]]''' ★
|align=center| [[File:GargantuaKoopa.png|x70px]]<br>'''[[Big Koopa Troopa]]''' ★
|nihil
| Giant Koopa Troopas. Striking them with a [[Spin Drill]] defeats them. They are not vulnerable to being stomped and do not retract into their shells.
|align=center| [[Supermassive Galaxy]]
|align=center| [[Supermassive Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|-
|align=center| [[File:Big Thwomp SMG2.png|x70px]]<br>'''[[Big Thwomp]]''' ★
|align=center| [[File:Big Thwomp SMG2.png|x70px]]<br>'''[[Big Thwomp]]''' ★
|nihil
| Enormous Thwomps. The pair found in the game are close enough to be [[Wall Jump]]ed between.
|align=center| [[Supermassive Galaxy]]
|align=center| [[Supermassive Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:SMG2 Giant Wigglers.png|x70px]]<br>'''[[Big Wiggler]]''' ★
|align=center| [[File:SMG2 Giant Wigglers.png|x70px]]<br>'''[[Big Wiggler]]''' ★
|nihil
| Giant Wigglers. They are too large to harm. Some are in a permanent state of anger that makes them faster and harder to avoid.
|align=center| [[Supermassive Galaxy]]
|align=center| [[Supermassive Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:BlooperSMG.png|x70px]]<br>'''[[Blooper]]'''
|align=center| [[File:BlooperSMG.png|x70px]]<br>'''[[Blooper]]'''
|White squids. They swim erratically when approached by Mario in an attempt to strike him. They can be defeated with a spin or a [[shell]]. Bloopers release a cloud of ink when defeated by the player.  
| White squids. They swim erratically when approached by Mario in an attempt to strike him. They can be defeated with a spin or a projectile [[Green Shell]]. Bloopers release a cloud of ink when defeated.  
|align=center| [[Starshine Beach Galaxy]]
|align=center| [[Starshine Beach Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:SMG Bob-Omb Model.png|x70px]]<br>'''[[Bob-omb]]'''
|align=center| [[File:SMG Bob-Omb Model.png|x70px]]<br>'''[[Bob-omb]]'''
|Walking bombs that look like wind-up toys. There are two varieties: Bob-ombs that actively pursue Mario until they explode and legless bombs than can be picked up and thrown. The legless variety can be used to destroy cages, enemies, and [[trash]] in the [[Bob-omb Blasting]] minigame. Jumping on a walking Bob-omb causes its legs to recede into its body and become this second variant.
| Walking bombs that look like wind-up toys. There are two varieties: Bob-ombs that actively pursue Mario until they explode and legless bombs than can be picked up and thrown. The legless variety can be used to destroy cages and enemies. Jumping on a walking Bob-omb causes its legs to retract and become this second variant.
|align=center| [[Rolling Masterpiece Galaxy]]<br>[[Space Storm Galaxy]]<br>[[Mario Squared Galaxy]]<br>[[Rolling Coaster Galaxy]]
|align=center| [[Rolling Masterpiece Galaxy]]<br>[[Space Storm Galaxy]]<br>[[Rolling Coaster Galaxy]]
|align=center| None
|align=center| None
|-
|-
|align=center| [[File:SMG Asset Model Bomb Boo.png|x70px]]<br>'''[[Bomb Boo]]'''
|align=center| [[File:SMG Asset Model Bomb Boo.png|x70px]]<br>'''[[Bomb Boo]]'''
|Explosive Boos. Unlike normal Boos, Bomb Boos do not cower when faced by Mario. They charge directly towards him on sight. Spinning near a Bomb Boo causes Mario to grab onto its tongue and swing it in circles, like a {{wp|Lasso|lasso}}. It detonates if it is swung into an object or wall. If Mario does not release the Bomb Boo, it is pulled in closer and explodes in his face. Bomb Boos are conjured by [[Bouldergeist]] and can be used to destroy the boss's stone armor.
| Explosive Boos. Unlike normal Boos, Bomb Boos do not cower when faced by Mario. They charge directly towards him on sight. Spinning near a Bomb Boo causes Mario to grab onto its tongue and swing it in circles, like a {{wp|Lasso|lasso}}. It detonates if it is swung into an object or wall. If Mario does not release the Bomb Boo, it is pulled in closer and explodes in his face. Bomb Boos are conjured by [[Bouldergeist]] and can be used to destroy the boss's stone armor.
|align=center| [[Boss Blitz Galaxy]]
|align=center| [[Boss Blitz Galaxy]]
|align=center| None
|align=center| None
|-
|-
|align=center| [[File:SMG Asset Model Bomp.png|x70px]]<br>'''[[Bomp]]'''
|align=center| [[File:SMG Asset Model Bomp.png|x70px]]<br>'''[[Bomp]]'''
|Large, moving stones that shift in-and-out of crevices found on walls. They do not damage Mario directly, but they are positioned to push him off of platforms and solid ground. The tops of their bodies can be walked on.
| Large, moving stones that shift in-and-out of crevices found on walls. They do not damage Mario directly, but they are positioned to push him off of platforms and solid ground. The tops of their bodies can be walked on.
|align=center| [[Fluffy Bluff Galaxy]]<br>[[Throwback Galaxy]]
|align=center| [[Fluffy Bluff Galaxy]]<br>[[Throwback Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:BooSMG.png|x70px]]<br>'''[[Boo]]'''
|align=center| [[File:BooSMG.png|x70px]]<br>'''[[Boo]]'''
|Round [[ghost]]s with long tongues. They pursue Mario when his back is turned towards them. If Mario looks directly at Boos, they sheepishly shield their their eyes and stop moving. Spinning them causes them to shift their position and forces them to phase through nearby walls, but they cannot be damaged this way. Boos are only weak to beacons of light – including the headlamp of the [[Captain Toad|Toad Brigade Captain]]. Some can be found underwater. A rival character called the [[Spooky Speedster]] is of this species, and Mario can transform into one via the [[Boo Mushroom]]. Normal Boos become infatuated with Mario if encountered in his [[Boo Mario|Boo form]].
| Round [[ghost]]s with long tongues. They pursue Mario when his back is turned towards them. If Mario looks directly at Boos, they sheepishly shield their their eyes and stop moving. Spinning them causes them to shift their position and forces them to phase through nearby walls, but they cannot be damaged this way. Boos are only weak to beacons of light. Some can be found underwater. Mario can transform into one via the [[Boo Mushroom]]. Normal Boos become infatuated with Mario if encountered in his [[Boo Mario|Boo form]].
|align=center| [[Haunty Halls Galaxy]]<br>[[Boo Moon Galaxy]]<br>[[Battle Belt Galaxy]]<br>[[Slimy Spring Galaxy]]
|align=center| [[Haunty Halls Galaxy]]<br>[[Boo Moon Galaxy]]<br>[[Battle Belt Galaxy]]<br>[[Slimy Spring Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|-
|align=center| [[File:SMG2 Boomerang Bro Artwork.png|x60px]]<br>'''[[Boomerang Bro]]''' ★
|align=center| [[File:SMG2 Boomerang Bro Artwork.png|x60px]]<br>'''[[Boomerang Bro]]''' ★
|nihil
| Hammer Bros that wield boomerangs. The boomerangs can be swallowed by [[Yoshi]] and spitted out as a projectile.
|align=center| [[Bowser Jr.'s Boom Bunker]]<br>[[Bowser's Galaxy Generator]]<br>[[Grandmaster Galaxy]]
|align=center| [[Bowser Jr.'s Boom Bunker]]<br>[[Bowser's Galaxy Generator]]<br>[[Grandmaster Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:SMG2 Boulder Artwork.png|x70px]]<br>'''[[Boulder]]'''
|align=center| [[File:SMG2 Boulder Artwork.png|x70px]]<br>'''[[Boulder]]'''
|Giant, rolling rocks. They are composed of cragged stones with a red gem in their center. Boulders roll around in circles or off the sides of platforms, damaging Mario on contact. Striking them in their red gem with a spin destroys them. There are cliffside caves that continuously release Boulders indefinitely in several galaxies.
| Giant, rolling rocks. They are composed of cragged stones with a red gem in their centers. Boulders roll around in circles, damaging Mario on contact. Striking them in their red gem with a spin destroys them.
|align=center| [[Boulder Bowl Galaxy]]
|align=center| [[Boulder Bowl Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|-
|-
|align=center| [[File:SMG Asset Model Bowser Statue.png|x60px]]<br>'''[[Bowser Statue]]''' ★
|align=center| [[File:SMG Asset Model Bowser Statue.png|x60px]]<br>'''[[Bowser Statue]]''' ★
|nihil
| Stone statues of [[Bowser]]. Most statues are inanimate objects that contain items, but a few have glowing eyes and shoot beams of energy that damage Mario on contact.
|align=center| [[Bowser's Lava Lair]]
|align=center| [[Bowser's Lava Lair]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:SMG Asset Model Bullet Bill.png|x70px]]<br>'''[[Bullet Bill]]'''
|align=center| [[File:SMG Asset Model Bullet Bill.png|x70px]]<br>'''[[Bullet Bill]]'''
|Angry-looking missiles that are fired from [[Bill Blaster]]s. They normally fly in a straight line, but they change course and directly target Mario if he is within their proximity. Mario can lure Bullet Bills towards cages and fences in order to destroy them. Their eyes flash with red light and their bodies twirl when they lock onto Mario.
| Angry-looking missiles fired from [[Bill Blaster]]s. They normally fly in a straight line, but most can change course and directly target Mario if he is within their proximity. Mario can lure Bullet Bills towards cages and fences in order to destroy them. Their eyes flash with red light and their bodies twirl when they lock onto Mario. Yoshi cannot swallow Bullet Bills, but he can hold them in his mouth and fire them. The Bullet Bill explodes and damages Mario if held in Yoshi's mouth for too long.
|align=center| [[Bowser Jr.'s Fearsome Fleet]]<br>[[Fleet Glide Galaxy]]<br>[[Bowser Jr.'s Boom Bunker]]<br>[[Bowser's Galaxy Generator]]<br>[[Grandmaster Galaxy]]
|align=center| [[Bowser Jr.'s Fearsome Fleet]]<br>[[Fleet Glide Galaxy]]<br>[[Bowser Jr.'s Boom Bunker]]<br>[[Bowser's Galaxy Generator]]<br>[[Grandmaster Galaxy]]
|align=center| None
|align=center| None
|-
|-
|align=center| [[File:SMG Asset Model Cannonball.png|x70px]]<br>'''[[Cannonball]]'''
|align=center| [[File:SMG Asset Model Cannonball.png|x70px]]<br>'''[[Cannonball]]'''
|Round ammunition shot from enemy [[cannon]]s. They maintain a straight, horizontal trajectory and move relatively slowly. They burst when they make contact with Mario. A Cannonball can be taken out by shooting it with a Star Bit.
| Round ammunition shot from enemy [[cannon]]s. They maintain a straight, horizontal trajectory and move relatively slowly. They burst when they make contact with Mario.
|align=center| [[Fleet Glide Galaxy]]
|align=center| [[Fleet Glide Galaxy]]
|align=center| None
|align=center| None
|-
|-
|align=center| [[File:SMG Asset Model Cheep Cheep.png|x70px]]<br>'''[[Cheep Cheep]]'''
|align=center| [[File:SMG Asset Model Cheep Cheep.png|x70px]]<br>'''[[Cheep Cheep]]'''
|Pudgy red fish. They hopelessly bounce around in a set trajectory. They can be defeated with a spin or a jump.
| Pudgy red fish that swim through water. In 2D areas, they swim underwater in set trajectories. In 3D areas, they swim at the surface.
|align=center| [[Cosmic Cove Galaxy]]<br>[[Starshine Beach Galaxy]]<br>[[Bowser's Gravity Gauntlet]]
|align=center| [[Cosmic Cove Galaxy]]<br>[[Starshine Beach Galaxy]]<br>[[Bowser's Gravity Gauntlet]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:ChompSMG.png|x70px]]<br>[[Chain Chomp|'''Chomp''']]
|align=center| [[File:ChompSMG.png|x70px]]<br>[[Chain Chomp|'''Chomp''']]
|Toothy, metal monsters that roll in a set trajectory. The only way to defeat them is by running into them with a [[Rainbow Star]]. They bark like a dog when in close proximity. A cannon in [[Good Egg Galaxy]] expels smaller variants of Chomps.
| Toothy, metal monsters that roll in a set trajectory. A Chomp breaks when they make contact with an unmovable obstacle or another Chomp. There are diminishing returns with Chomps: if Mario stays in an area where Chomps are continuously breaking, they will drop fewer [[Star Bit]]s each time and eventually stop all together. Chomps bark like dogs when in close proximity.
|align=center| [[Flip-Swap Galaxy]]<br>[[Rightside Down Galaxy]]<br>[[Boulder Bowl Galaxy]]<br>[[Flipsville Galaxy]]<br>[[Chompworks Galaxy]]
|align=center| [[Flip-Swap Galaxy]]<br>[[Rightside Down Galaxy]]<br>[[Boulder Bowl Galaxy]]<br>[[Flipsville Galaxy]]<br>[[Chompworks Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|-
|-
|align=center| [[File:SMG2 Clampy Artwork.png|x60px]]<br>'''[[Clampy]]'''
|align=center| [[File:SMG2 Clampy Artwork.png|x60px]]<br>'''[[Clampy]]'''
|A giant clam that periodically opens and shuts its {{wp|Valve (mollusc)|valves}}. Either [[Star Chip]]s or [[coin]]s can be found within them. Snapping shut with Mario inside damages him.
| A giant clam that periodically opens and shuts its {{wp|Valve (mollusc)|valves}}. Items are found within them. Snapping shut with Mario inside damages him.
|align=center| [[Starshine Beach Galaxy]]
|align=center| [[Starshine Beach Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:Cluckboom Artwork - Super Mario Galaxy 2.png|x70px]]<br>'''[[Cluckboom]]'''
|align=center| [[File:Cluckboom Artwork - Super Mario Galaxy 2.png|x70px]]<br>'''[[Cluckboom]]'''
|Red [[Coo Coo]]s that lay explosive eggs. They fly in a continuous set path, fluttering back-and-forth. They fall to the ground if shot at with [[Star Bit]]s, which leaves them dazed and open to attack.
| Red [[Coo Coo]]s that lay explosive eggs. They fly in a continuous set path, fluttering back-and-forth. They fall to the ground if shot at with [[Star Bit]]s, which leaves them dazed and open to attack.
|align=center| [[Slipsand Galaxy]]
|align=center| [[Slipsand Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:SMG Asset Model Crabber (Red).png|70px]]<br>'''[[Crabber]]''' (red)
|align=center| [[File:SMG Asset Model Crabber (Red).png|70px]]<br>'''[[Crabber]]''' (red)
|Aggressive, sidestepping crabs. Crabbers have hard shells that protect them from jumps and spins head-on, but their fleshy rears are exposed and can be struck. Red Crabbers directly move in to attack Mario, but move slowly.
| Aggressive, sidestepping [[crab]]s. Crabbers have hard shells that protect them from jumps and spins head-on, but their fleshy rears are exposed and can be struck. Red Crabbers directly move in to attack Mario, but move slowly.
|align=center| [[Boulder Bowl Galaxy]]<br>[[Starshine Beach Galaxy]]<br>[[Battle Belt Galaxy]]
|align=center| [[Boulder Bowl Galaxy]]<br>[[Starshine Beach Galaxy]]<br>[[Battle Belt Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:SMG Asset Model Crabber (Blue).png|70px]]<br>'''Crabber''' (turquoise)
|align=center| [[File:SMG Asset Model Crabber (Blue).png|70px]]<br>'''Crabber''' (turquoise)
|Evasive, cowardly Crabbers that frantically scuttle away from Mario. They bury themselves underground in an attempt to escape and resurface shortly after.
| Evasive Crabbers that frantically scuttle away from Mario. They bury themselves underground in an attempt to escape and resurface seconds after.
|align=center| [[Boulder Bowl Galaxy]]<br>[[Battle Belt Galaxy]]
|align=center| [[Boulder Bowl Galaxy]]<br>[[Battle Belt Galaxy]]
|align=center| [[File:SMG Asset Sprite UI 1-Up Mushroom.png|15px|link=1-Up Mushroom]]×1
|align=center| [[File:SMG Asset Sprite UI 1-Up Mushroom.png|15px|link=1-Up Mushroom]]×1
|-
|-
|align=center| [[File:SMG Dry Bones Artwork.png|x70px]]<br>'''[[Dry Bones]]'''
|align=center| [[File:SMG Dry Bones Artwork.png|x70px]]<br>'''[[Dry Bones]]'''
|Undead Koopa Troopas. They chase down and tackle Mario on sight. If stomped on, spun, or hit with a shell, Dry Bones crumble into a pile of bones, but regenerate after a few seconds. There are three ways to truly defeat Dry Bones: by luring a Bullet Bill into them; by running into them as Rainbow Mario; or by luring them into [[quicksand]].
| Undead Koopa Troopas. They chase down and tackle Mario on sight. Damaging a Dry Bones causes it to crumble into a pile of bones, but it is reanimated after a few seconds. There are only permenetly when lured into [[lava]].
|align=center| [[Bowser Jr.'s Fiery Flotilla]]<br>[[Bowser's Lava Lair]]<br>[[Bowser's Gravity Gauntlet]]<br>[[Slipsand Galaxy]]<br>[[Bowser Jr.'s Boom Bunker]]<br>[[Bowser's Galaxy Generator]]
|align=center| [[Bowser Jr.'s Fiery Flotilla]]<br>[[Bowser's Lava Lair]]<br>[[Bowser's Gravity Gauntlet]]<br>[[Slipsand Galaxy]]<br>[[Bowser Jr.'s Boom Bunker]]<br>[[Bowser's Galaxy Generator]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:Firearc.png|x70px]]<br>'''[[Fire Pressure]]'''
|align=center| [[File:Firearc.png|x70px]]<br>'''[[Fire Pressure]]'''
|Mounted flamethrowers that periodically shoot streams of flame. The flames are expelled in set intervals that can be timed.
| Mounted flamethrowers that periodically shoot balls of flame. The flames are expelled in set intervals that can be timed.
|align=center| [[Bowser's Galaxy Generator]]
|align=center| [[Bowser's Galaxy Generator]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:SMG Asset Model Flipbug.png|70px]]<br>'''[[Flipbug]]'''
|align=center| [[File:SMG Asset Model Flipbug.png|70px]]<br>'''[[Flipbug]]'''
|Skittish beetles. When Mario is in close proximity, they cowardly try to fly away before tiring out and falling to the ground, flailing helplessly. If spotted in his [[Bee Mario|bee form]], they aggressively pursue him.
| Skittish beetles. When Mario is in close proximity, they cowardly try to fly away before tiring out and falling to the ground, flailing helplessly. If spotted in his [[Bee Mario|bee form]], they aggressively pursue him.
|align=center| [[Yoshi Star Galaxy]]<br>[[Puzzle Plank Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Honeyhop Galaxy]]
|align=center| [[Yoshi Star Galaxy]]<br>[[Puzzle Plank Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Honeyhop Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:Mine Artwork SMG2.png|x70px]]<br>'''[[Floating Mine]]'''
|align=center| [[File:Mine Artwork SMG2.png|x70px]]<br>'''[[Floating Mine]]'''
|Spiked bombs that are suspended in mid-air. They are usually fixed in one spot, but some move in vertical and horizontal trajectories in a few galaxies. Making contact with a mine causes it to explode in Mario's face, causing damage. They can be destroyed by shooting them with a Star Bit.
| Spiked bombs suspended in mid-air. They are usually fixed in one spot, but some move in vertical and horizontal trajectories in a few galaxies. Making contact with a mine causes it to explode in Mario's face, causing damage. They can be destroyed by shooting them with a Star Bit.
|align=center| [[Bowser Jr.'s Fearsome Fleet]]<br>[[Bowser Jr.'s Boom Bunker]]<br>[[Flash Black Galaxy]]<br>[[Slimy Spring Galaxy]]<br>[[Grandmaster Galaxy]]
|align=center| [[Bowser Jr.'s Fearsome Fleet]]<br>[[Bowser Jr.'s Boom Bunker]]<br>[[Flash Black Galaxy]]<br>[[Slimy Spring Galaxy]]<br>[[Grandmaster Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:SMG Underwater Mine Artwork.png|x70px]]<br>'''[[Floating Mine]]''' (underwater)
|align=center| [[File:SMG Underwater Mine Artwork.png|x70px]]<br>'''[[Floating Mine]]''' (underwater)
|{{wp|Naval mine}}s that have eyes and bob up-and-down on chains. They keep their eyes shut unless Mario is in close proximity. They regenerate after detonating.
| {{wp|Naval mine}}s that have eyes. They keep their eyes shut unless Mario is in close proximity. They regenerate after detonating.
|align=center| [[Cosmic Cove Galaxy]]
|align=center| [[Cosmic Cove Galaxy]]
|align=center| None
|align=center| None
|-
|-
|align=center| [[File:Fuzzy Artwork - Super Mario Galaxy 2.png|x70px]]<br>'''[[Fuzzy]]''' ★
|align=center| [[File:Fuzzy Artwork - Super Mario Galaxy 2.png|x70px]]<br>'''[[Fuzzy]]''' ★
|nihil
| Black, furry creatures. They are obstacles that move along suspended treaded paths.
|align=center| [[Honeybloom Galaxy]]<br>[[Flipsville Galaxy]]
|align=center| [[Honeybloom Galaxy]]<br>[[Flipsville Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:SMG2 Gold Chomp Artwork.png|x70px]]<br>'''[[Gold Chomp]]'''
|align=center| [[File:SMG2 Gold Chomp Artwork.png|x70px]]<br>'''[[Gold Chomp]]'''
|A rolling Chomp made of gold. It can only be destroyed by Mario if he collides with it while in his [[Rainbow Mario|rainbow form]].
| A rolling Chomp made of gold.
|align=center| [[Chompworks Galaxy]]
|align=center| [[Chompworks Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Power Star.png|15px|link=Power Star]]×1
|align=center| [[File:SMG Asset Sprite UI Power Star.png|15px|link=Power Star]]×1
|-
|-
|align=center| [[File:SMG Goomba Model.png|x70px]]<br>'''[[Goomba]]'''
|align=center| [[File:SMG Goomba Model.png|x70px]]<br>'''[[Goomba]]'''
|{{wp|Shiitake}}-like creatures that chase down Mario when he is in their line of sight. Goombas can be defeated with a single jump. Spinning or shooting them with Star Bits causes them to flip over and spin like a top. They can be kicked or stomped on in this state.
| Squat mushroom beings that rushdown Mario when he is in their line of sight. Goombas can be defeated with a single jump. Spinning or shooting them with Star Bits causes them to flip over and spin like a top. They can be kicked or stomped on in this state. Paragoombas and Jack O'Goombas become these if not fully defeated. The [[Gold Gearmo]] asks Mario to lure one to her so she can keep it as a pet.
|align=center| [[Sky Station Galaxy]]<br>[[Yoshi Star Galaxy]]<br>[[Spin-Dig Galaxy]]<br>[[Fluffy Bluff Galaxy]]<br>[[Flip-Swap Galaxy]]<br>[[Rightside Down Galaxy]]<br>[[Boulder Bowl Galaxy]]<br>[[Cosmic Cove Galaxy]]<br>[[Honeybloom Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Cloudy Court Galaxy]]<br>[[Haunty Halls Galaxy]]<br>[[Freezy Flake Galaxy]]<br>[[Rolling Masterpiece Galaxy]]<br>[[Beat Block Galaxy]]<br>[[Bowser's Gravity Gauntlet]]<br>[[Boo Moon Galaxy]]<br>[[Upside Dizzy Galaxy]]<br>[[Throwback Galaxy]]<br>[[Battle Belt Galaxy]]<br>[[Flash Black Galaxy]]<br>[[Slimy Spring Galaxy]]
|align=center| [[Sky Station Galaxy]]<br>[[Yoshi Star Galaxy]]<br>[[Spin-Dig Galaxy]]<br>[[Fluffy Bluff Galaxy]]<br>[[Flip-Swap Galaxy]]<br>[[Rightside Down Galaxy]]<br>[[Boulder Bowl Galaxy]]<br>[[Cosmic Cove Galaxy]]<br>[[Honeybloom Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Cloudy Court Galaxy]]<br>[[Haunty Halls Galaxy]]<br>[[Freezy Flake Galaxy]]<br>[[Rolling Masterpiece Galaxy]]<br>[[Beat Block Galaxy]]<br>[[Bowser's Gravity Gauntlet]]<br>[[Boo Moon Galaxy]]<br>[[Upside Dizzy Galaxy]]<br>[[Throwback Galaxy]]<br>[[Battle Belt Galaxy]]<br>[[Flash Black Galaxy]]<br>[[Slimy Spring Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:SMG Asset Model Goombeetle.png|x70px]]<br>'''[[Goombeetle]]'''
|align=center| [[File:SMG Asset Model Goombeetle.png|x70px]]<br>'''[[Goombeetle]]'''
|Dwarf Goombas that wear metal helmets. The helmets protect them from being stomped. Spinning them makes them fall upside down. They can be defeated in this state.
| Small Goombas in metal helmets. The helmets protect them from being stomped. Spinning ito them makes them fall upside down. They can be defeated in this state.
|align=center| [[Bowser Jr.'s Fiery Flotilla]]<br>[[Beat Block Galaxy]]<br>[[Chompworks Galaxy]]
|align=center| [[Bowser Jr.'s Fiery Flotilla]]<br>[[Beat Block Galaxy]]<br>[[Chompworks Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|-
|align=center| [[File:SMG2 Asset Model Grinder.png|x70px]]<br>'''[[Grinder]]''' ★
|align=center| [[File:SMG2 Asset Model Grinder.png|x70px]]<br>'''[[Grinder]]''' ★
|nihil
| Big saw blades. They damage Mario on contact and destroy wooden platforms.
|align=center| [[Puzzle Plank Galaxy]]<br>[[Rolling Masterpiece Galaxy]]
|align=center| [[Puzzle Plank Galaxy]]<br>[[Rolling Masterpiece Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:SMG Asset Model Gringill.png|x70px]]<br>'''[[Gringill]]'''
|align=center| [[File:SMG Asset Model Gringill.png|x70px]]<br>'''[[Gringill]]'''
|Giant eels that prey on [[Penguin]]s. They are found nestled in caves and swimming in open waters with snapping jaws. The nesting individuals snap at Mario if he approaches the mouth of their caves. They can only be defeated by projectile [[shell]].
| Giant eels. They nestle in caves and swim in open waters with snapping jaws. Nesting Gringills snap at Mario if he approaches the mouth of their caves. They can only be defeated with projectile shells.
|align=center| [[Cosmic Cove Galaxy]]<br>[[Slimy Spring Galaxy]]
|align=center| [[Cosmic Cove Galaxy]]<br>[[Slimy Spring Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|-
|-
|align=center| [[File:GiantGringill.png|x70px]]<br>'''Gringill''' (big)
|align=center| [[File:GiantGringill.png|x70px]]<br>'''Gringill''' (big)
|Enormous Gringills found in underwater caves. They bite Mario if he approaches the mouth of their caves.
| Enormous Gringills found in underwater caves. They bite Mario if he approaches the mouth of their caves.
|align=center| [[Starshine Beach Galaxy]]
|align=center| [[Starshine Beach Galaxy]]
|align=center| [[File:SMG Asset Sprite UI 1-Up Mushroom.png|15px|link=1-Up Mushroom]]×1
|align=center| [[File:SMG Asset Sprite UI 1-Up Mushroom.png|15px|link=1-Up Mushroom]]×1
|-
|-
|align=center| [[File:SMG2 Hammer Bro Artwork.png|x70px]]<br>'''[[Hammer Bro]]''' ★
|align=center| [[File:SMG2 Hammer Bro Artwork.png|x70px]]<br>'''[[Hammer Bro]]''' ★
|nihil
| Helmeted [[Koopa (species)|Koopa]]s that throw hammers. They toss three hammers in succession before hoping to a new position. Yoshi can swallow a hammer and spit it back as a projectile. Jumping on a Hammer Bro leaves it incapacitated and vulnerable to attack.
|align=center| [[Bowser's Lava Lair]]<br>[[Bowser Jr.'s Fearsome Fleet]]<br>[[Bowser's Galaxy Generator]]<br>[[Grandmaster Galaxy]]
|align=center| [[Bowser's Lava Lair]]<br>[[Bowser Jr.'s Fearsome Fleet]]<br>[[Bowser's Galaxy Generator]]<br>[[Grandmaster Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:JackO'GoombaSMG.png|x70px]]<br>'''[[Jack O'Goomba]]'''
|align=center| [[File:JackO'GoombaSMG.png|x70px]]<br>'''[[Jack O'Goomba]]'''
|Slow-moving Goombas with jack o'lanterns covering their heads. They periodically leave blue flames that damage Mario on contact. Pumpkinhead Goombas can be defeated in one hit with a Ground Pound, or spinning them to destroy their pumpkin, turning them into a regular Goomba.
| Slow-moving Goombas wearing jack o'lanterns. They periodically leave blue flames behind them that damage Mario on contact. Jack O'Goombas can be defeated in one hit with a Ground-Pound. Spinning into one breaks the pumpkin and turns it into a regular Goomba.
|align=center| [[Haunty Halls Galaxy]]<br>[[Boo Moon Galaxy]]<br>[[Clockwork Ruins Galaxy]]<br>[[Battle Belt Galaxy]]<br>[[Flash Black Galaxy]]
|align=center| [[Haunty Halls Galaxy]]<br>[[Boo Moon Galaxy]]<br>[[Clockwork Ruins Galaxy]]<br>[[Battle Belt Galaxy]]<br>[[Flash Black Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG2 Asset Sprite UI Goomba.png|15px|link=Goomba]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG2 Asset Sprite UI Goomba.png|15px|link=Goomba]]×1
|-
|-
|align=center| [[File:SMG2 Artwork Jammyfish.jpg|x70px]]<br>'''[[Jammyfish]]'''
|align=center| [[File:SMG2 Artwork Jammyfish.jpg|x70px]]<br>'''[[Jammyfish]]'''
|Jellyfish-like creatures that idly swim in schools along a set path. They damage Mario on contact, but do not actively pursue him.
| [[Jellyfish]] creatures that idly swim in set trajectory. They damage Mario on contact, but do not actively pursue him.
|align=center| [[Cosmic Cove Galaxy]]
|align=center| [[Cosmic Cove Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|-
|align=center| [[File:SMG Jellyfish artwork.jpg|x70px]]<br>[[Jellyfish (Super Mario Galaxy)|'''Jellyfish''']]
|align=center| [[File:SMG Jellyfish artwork.jpg|x70px]]<br>[[Jellyfish (Super Mario Galaxy)|'''Jellyfish''']]
|Great underwater medusae that electrocute Mario on contact. They idly pulsate in-place and emit a low, otherworldly sound. Jellyfish can be defeated by throwing two shells at them. The first strike turns them green, but their behavior is unchanged.
| An adult Jammyfish that electrocutes Mario on contact. It idly pulsates in-place and emits a low, otherworldly sound. Jellyfish can be defeated by throwing two shells at them. The first strike turns it green, but its behavior does not chang.
|align=center| [[Cosmic Cove Galaxy]]
|align=center| [[Cosmic Cove Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|-
|align=center| [[File:SMG Sentry Beam model.png|x70px]]<br>'''[[Jump Beamer]]'''
|align=center| [[File:SMG Sentry Beam model.png|x70px]]<br>'''[[Jump Beamer]]'''
|Spring-like [[Topmen]] that discharge circular shockwaves. They can be used as springs after jumping on their head, allowing Mario to reach great heights.
| Spring-like [[Topmen]] that discharge circular shockwaves. One can be used as a [[Trampoline|spring]] after jumping on its head, allowing Mario to reach great heights.
|align=center| [[Space Storm Galaxy]]
|align=center| [[Space Storm Galaxy]]
|align=center| None
|align=center| None
|-
|-
|align=center| [[File:SMG Koopa Troopa Models.png|x70px]]<br>'''[[Koopa Troopa]]'''
|align=center| [[File:SMG Koopa Troopa Models.png|x70px]]<br>'''[[Koopa Troopa]]'''
|Green-shelled turtles. They walk back-and-forth in a straight line. When jumped on, they retreat into their shells, allowing Mario to pick it up and use it as a [[Green Shell]].
| Green-shelled turtles. They walk back-and-forth in a straight line. When jumped on, they retreat into their shells. Mario can pick one up and use it as a projectile or as an aide for swimming.
|align=center| [[Cosmic Cove Galaxy]]
|align=center| [[Cosmic Cove Galaxy]]
|align=center| [[File:Green Shell - 2D shaded.png|15px|link=Green Shell]]×1
|align=center| [[File:Green Shell - 2D shaded.png|15px|link=Green Shell]]×1
|-
|-
|align=center| [[File:SMG2 Lakitu.png|x70px]]<br>'''[[Lakitu]]''' ★
|align=center| [[File:SMG2 Lakitu.png|x70px]]<br>'''[[Lakitu]]''' ★
|nihil
| [[Lakitu's Cloud|Cloud]]-riding Koopas. They closely follow Mario and toss [[Spiny Egg]]s at him. Yoshi can eat the cloud, leaving the Lakitu helplessly flailing on the ground. When in proximity, Lakitus emit a consecutive high-pitched ringing sound.
|align=center| [[Yoshi Star Galaxy]]<br>[[Starshine Beach Galaxy]]
|align=center| [[Yoshi Star Galaxy]]<br>[[Starshine Beach Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:SMG Asset Model Lava Bubble.png|x70px]]<br>[[Lava Bubble (blue)|'''Lava Bubble''' (blue)]]
|align=center| [[File:SMG Asset Model Lava Bubble.png|x70px]]<br>[[Lava Bubble (blue)|'''Lava Bubble''' (blue)]]
|Floating drops of [[lava]] that propel themselves towards Mario. Lava Bubbles appear during the boss battle with [[King Kaliente]].  They can only be defeated by shooting them with a Star Bit and otherwise burnout on their own.
| Floating drops of lava that propel themselves towards Mario. They appear during the boss battle with [[King Kaliente]].  They can only be defeated by shooting them with a Star Bit and otherwise burnout on their own.
|align=center| [[Boss Blitz Galaxy]]
|align=center| [[Boss Blitz Galaxy]]
|align=center| None
|align=center| None
|-
|-
|align=center| [[File:PodobooSMG2.png|x70px]]<br>[[Lava Bubble|'''Lava Bubble''' (red)]] ★
|align=center| [[File:PodobooSMG2.png|x70px]]<br>[[Lava Bubble|'''Lava Bubble''' (red)]] ★
|nihil
| Lava Bubbles that act as obstacles. They appear between gaps in platforms that cover lava.
|align=center| [[Bowser's Lava Lair]]<br>[[Bowser's Gravity Gauntlet]]<br>[[Melty Monster Galaxy]]
|align=center| [[Bowser's Lava Lair]]<br>[[Bowser's Gravity Gauntlet]]<br>[[Melty Monster Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:Li'l Brrr Artwork.png|x70px]]<br>'''[[Li'l Brr]]'''
|align=center| [[File:Li'l Brrr Artwork.png|x70px]]<br>'''[[Li'l Brr]]'''
|Floating ice enemies that freeze Mario on contact. Spinning near them neutralizes their icy cloud and forces them to the ground. This leaves them vulnerable to being kicked. Neutralized Ice Bubbles propel themselves towards the nearest pool of [[freezing water]] to regenerate their cold aura.
| Floating ice enemies that freeze Mario on contact. Spinning near them neutralizes their icy cloud and forces them to the ground. This leaves them vulnerable to being kicked.
|align=center| [[Cosmic Cove Galaxy]]<br>[[Freezy Flake Galaxy]]<br>[[Battle Belt Galaxy]]
|align=center| [[Cosmic Cove Galaxy]]<br>[[Freezy Flake Galaxy]]<br>[[Battle Belt Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|-
|align=center| [[File:Li'l Cinder Artwork.png|x70px]]<br>'''[[Li'l Cinder]]'''
|align=center| [[File:Li'l Cinder Artwork.png|x70px]]<br>'''[[Li'l Cinder]]'''
|Floating fire enemies that burn Mario on contact. Spinning near them extinguishes their flame and leave them vulnerable to being kicked. Extinguished Li'l Cinders hop towards the nearest pool of lava to reignite.
| Floating fire enemies that burn Mario on contact. Spinning near them extinguishes their flame and leave them vulnerable to being kicked. Extinguished Li'l Cinders hop towards the nearest pool of lava to reignite.
|align=center| [[Bowser's Lava Lair]]<br>[[Freezy Flake Galaxy]]<br>[[Melty Monster Galaxy]]<br>[[Battle Belt Galaxy]]<br>[[Mario Squared Galaxy]]
|align=center| [[Bowser's Lava Lair]]<br>[[Freezy Flake Galaxy]]<br>[[Melty Monster Galaxy]]<br>[[Battle Belt Galaxy]]<br>[[Mario Squared Galaxy]]
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1
|align=center| [[File:SMS Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|-
|align=center| [[File:Magikoopa Artwork - Super Mario Galaxy 2.png|x70px]]<br>'''[[Magikoopa]]'''
|align=center| [[File:Magikoopa Artwork - Super Mario Galaxy 2.png|x70px]]<br>'''[[Magikoopa]]'''
|Robed [[Koopa Troop|koopa]]s that can teleport. They conjure fireballs and toss them at Mario with their wand. Shooting one with a Star Bit does not leave it dazed, but it does stall to block the bit. A Magikoopa featured in one of the opening cutscenes is localized in English as "[[Kamek]]".
| Robed Koopas that can teleport. They can summon small enemies or shoot magical projectiles at Mario with their wand. Shooting a Magikoopa with a Star Bit does not daze it, but it does make it stall.
|align=center| [[Yoshi Star Galaxy]]<br>[[Bowser Jr.'s Fiery Flotilla]]<br>[[Bowser's Lava Lair]]<br>[[Bowser's Gravity Gauntlet]]<br>[[Slipsand Galaxy]]<br>[[Bowser's Galaxy Generator]]
|align=center| [[Yoshi Star Galaxy]]<br>[[Bowser Jr.'s Fiery Flotilla]]<br>[[Bowser's Lava Lair]]<br>[[Bowser's Gravity Gauntlet]]<br>[[Slipsand Galaxy]]<br>[[Bowser's Galaxy Generator]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|-
|align=center| [[File:SMG Asset Model Mandibug.png|x70px]]<br>'''[[Mandibug]]'''
|align=center| [[File:SMG Asset Model Mandibug.png|x70px]]<br>'''[[Mandibug]]'''
|Large stink bug-like enemies that prey on [[Honeybee]]s. They quickly charge towards Mario in a straight line after making visual contact, snapping at him with their {{wp|Mandible (insect mouthpart)|mandibles}}. They can be defeated by [[Ground Pound]]ing them on their backs, as indicated by the symbol on their abdomen.  Mandibugs cower in fear if Mario stands on their back but eventually shake him off.
| Large stink bug creatures. They quickly charge towards Mario in a straight line after making visual contact, snapping at him with their {{wp|Mandible (insect mouthpart)|mandibles}}. They can be defeated by Ground-Pounding their abdomens.  Mandibugs cower in fear if Mario stands on their back but eventually shake him off.
|align=center| [[Puzzle Plank Galaxy]]
|align=center| [[Puzzle Plank Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|-
|align=center| [[File:SMG2 Asset Model Big Boo.png|x60px]]<br>[[Big Boo|'''Mega Boo''']] ★
|align=center| [[File:SMG2 Asset Model Big Boo.png|x60px]]<br>[[Big Boo|'''Mega Boo''']] ★
|nihil
| Giant Boos. They appear once Mario crosses a specific corridor and slowly follow him. They cannot be defeated.
|align=center| [[Haunty Halls Galaxy]]
|align=center| [[Haunty Halls Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:SMG Asset Model Meteor.png|x70px]]<br>'''[[Meteor]]'''
|align=center| [[File:SMG Asset Model Meteor.png|x70px]]<br>'''[[Meteor]]'''
|Fiery space rocks. [[Bowser]] shoots them out of his mouth to destroy the big staircase in [[Bowser's Star Reactor]]. They otherwise typically appear raining from the sky in volcanic galaxies.
| Fiery space rocks. They typically appear raining from the sky.
|align=center| [[Hightail Falls Galaxy]]<br>[[Shiverburn Galaxy]]
|align=center| [[Hightail Falls Galaxy]]<br>[[Shiverburn Galaxy]]
|align=center| None
|align=center| None
|-
|-
|align=center| [[File:Microgoomba SMG.png|x70px]]<br>'''[[Micro Goomba]]'''
|align=center| [[File:Microgoomba SMG.png|x70px]]<br>'''[[Micro Goomba]]'''
|Diminutive and weak Goombas. Like normal-sized Goombas, they charge towards Mario if he is near. They can can be defeated with a single spin.
| Diminutive and weak Goombas. Like normal-sized Goombas, they charge towards Mario if he is near. They can can be defeated with a single spin.
|align=center| [[Sky Station Galaxy]]<br>[[Bowser Jr.'s Fiery Flotilla]]<br>[[Cloudy Court Galaxy]]<br>[[Battle Belt Galaxy]]<br>[[Rolling Coaster Galaxy]]
|align=center| [[Sky Station Galaxy]]<br>[[Bowser Jr.'s Fiery Flotilla]]<br>[[Cloudy Court Galaxy]]<br>[[Battle Belt Galaxy]]<br>[[Rolling Coaster Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×1
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×1
|-
|-
|align=center| [[File:SMG2 Micro Mecha Bowser Artwork.png|x70px]]<br>'''[[Micro Mecha-Bowser]]'''
|align=center| [[File:SMG2 Micro Mecha Bowser Artwork.png|x70px]]<br>'''[[Micro Mecha-Bowser]]'''
|Mechanical Koopas that breath fire. They can only be defeated with a Ground Pound. Spinning them causes their heads to swing back and briefly delays their fire breath attack.
| Mechanical Koopas that breath fire. They can only be defeated with a Ground-Pound. Spinning them causes their heads to swing back and briefly delays their fire breath attack.
|align=center| [[Cosmic Cove Galaxy]]<br>[[Flipsville Galaxy]]
|align=center| [[Cosmic Cove Galaxy]]<br>[[Flipsville Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|-
|align=center| [[File:SMG Asset Model Mini Wanwan.png|x70px]]<br>'''[[Mini Wanwan]]'''
|align=center| [[File:SMG Asset Model Mini Wanwan.png|x70px]]<br>'''[[Mini Wanwan]]'''
|Small Chomps that roll out of doghouses. Mini Wanwans cannot be damaged directly: they are only destroyed once all nearby [[Flipswitch Panel]]s are activated.
| Small Chomps that roll in circles. Mini Wanwans cannot be damaged directly: they are only defeated if a rubbery bulb plant is spun into them.
|align=center| [[Sky Station Galaxy]]<br>[[Chompworks Galaxy]]
|align=center| [[Sky Station Galaxy]]<br>[[Chompworks Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:SMG Asset Model Key.png|15px|link=Key]]×1
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:SMG Asset Model Key.png|15px|link=Key]]×1
|-
|-
|align=center| [[File:SMG Asset Model Octoguy.png|x70px]]<br>'''[[Octoguy]]'''
|align=center| [[File:SMG Asset Model Octoguy.png|x70px]]<br>'''[[Octoguy]]'''
|Small Electrogoombas that shuffle backwards from Mario when approached. They periodically stop to shoot a rock at him from their siphon. Octoguys are defeated with a spin or jump. They often appear in large groups.
| Small Octoombas that shuffle backwards from Mario when approached. They periodically stop to shoot a rock at him from their siphons. They often appear in large groups.
|align=center| [[Boulder Bowl Galaxy]]<br>[[Honeyhop Galaxy]]<br>[[Shiverburn Galaxy]]
|align=center| [[Boulder Bowl Galaxy]]<br>[[Honeyhop Galaxy]]<br>[[Shiverburn Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:SMG Asset Model Octooomba.png|x70px]]<br>'''[[Octoomba]]'''
|align=center| [[File:SMG Asset Model Octooomba.png|x70px]]<br>'''[[Octoomba]]'''
|Goomba-like octopus creatures. They sidestep back-and-forth along a set back and keep their eyes locked onto Mario when he is nearby. If in close proximity, they attempt to strike him with the hair-like protrusion on their heads. Electrogoombas can be defeated by spinning them once or jumping on their heads.
| Goomba-like octopus creatures. They sidestep back-and-forth along a set back and keep their eyes locked onto Mario when he is nearby. If in close proximity, they fire a single rock from their siphons.
|align=center| [[Sky Station Galaxy]]<br>[[Yoshi Star Galaxy]]<br>[[Fluffy Bluff Galaxy]]<br>[[Flip-Swap Galaxy]]<br>[[Puzzle Plank Galaxy]]<br>[[Beat Block Galaxy]]<br>[[Flipsville Galaxy]]<br>[[Chompworks Galaxy]]<br>[[Honeyhop Galaxy]]<br>[[Shiverburn Galaxy]]<br>[[Melty Monster Galaxy]]<br>[[Clockwork Ruins Galaxy]]<br>[[Flash Black Galaxy]]<br>[[Bowser's Galaxy Generator]]<br>[[Stone Cyclone Galaxy]]
|align=center| [[Sky Station Galaxy]]<br>[[Yoshi Star Galaxy]]<br>[[Fluffy Bluff Galaxy]]<br>[[Flip-Swap Galaxy]]<br>[[Puzzle Plank Galaxy]]<br>[[Beat Block Galaxy]]<br>[[Flipsville Galaxy]]<br>[[Chompworks Galaxy]]<br>[[Honeyhop Galaxy]]<br>[[Shiverburn Galaxy]]<br>[[Melty Monster Galaxy]]<br>[[Clockwork Ruins Galaxy]]<br>[[Flash Black Galaxy]]<br>[[Bowser's Galaxy Generator]]<br>[[Stone Cyclone Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:SMG Octopus Artwork.png|x70px]]<br>[[Octopus (Super Mario Galaxy)|'''Octopus''']]
|align=center| [[File:SMG Octopus Artwork.png|x70px]]<br>[[Octopus (Super Mario Galaxy)|'''Octopus''']]
|Large, stationary Electrogoombas that hide in [[barrel]]s. They shoot [[coconut]]s<ref name=melon group=note>Any mentioning of coconuts is equally applicable to [[watermelon]]s, which replace all coconuts if the player accumulates 9999 [[Star Bit]]s.</ref> and flaming rocks at Mario from their siphon. The coconuts can be deflected back at them if spun against. Octopuses are always found in pairs.
| Large, stationary Octoombas that hide in [[barrel]]s. They shoot [[coconut]]s<ref name=melon group=note>Any mentioning of coconuts is equally applicable to [[watermelon]]s, which replace all coconuts if the player accumulates 9999 [[Star Bit]]s.</ref> and flaming rocks at Mario from their siphons. The coconuts can be deflected back at them if spun against. Octopuses are always found in pairs or more.
|align=center| [[Shiverburn Galaxy]]<br>[[Grandmaster Galaxy]]
|align=center| [[Shiverburn Galaxy]]<br>[[Grandmaster Galaxy]]
|align=center| None
|align=center| None
|-
|-
|align=center| [[File:SMG2 Paragoomba.png|x70px]]<br>'''[[Paragoomba]]''' ★
|align=center| [[File:SMG2 Paragoomba.png|x70px]]<br>'''[[Paragoomba]]''' ★
|nihil
| Winged Goombas. They fly back-and-forth in set trajectories. Spinning one causes its wings to fall off and reverts it back to a normal Goomba.
|align=center| [[Sky Station Galaxy]]<br>[[Yoshi Star Galaxy]]<br>[[Spin-Dig Galaxy]]<br>[[Rightside Down Galaxy]]<br>[[Hightail Falls Galaxy]]<br>[[Cosmic Cove Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Cloudy Court Galaxy]]<br>[[Chompworks Galaxy]]<br>[[Upside Dizzy Galaxy]]<br>[[Throwback Galaxy]]<br>[[Flash Black Galaxy]]<br>[[Slimy Spring Galaxy]]<br>[[Grandmaster Galaxy]]
|align=center| [[Sky Station Galaxy]]<br>[[Yoshi Star Galaxy]]<br>[[Spin-Dig Galaxy]]<br>[[Rightside Down Galaxy]]<br>[[Hightail Falls Galaxy]]<br>[[Cosmic Cove Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Cloudy Court Galaxy]]<br>[[Chompworks Galaxy]]<br>[[Upside Dizzy Galaxy]]<br>[[Throwback Galaxy]]<br>[[Flash Black Galaxy]]<br>[[Slimy Spring Galaxy]]<br>[[Grandmaster Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:SMG2 Asset Sprite UI Goomba.png|15px|link=Goomba]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:SMG2 Asset Sprite UI Goomba.png|15px|link=Goomba]]×1
|-
|-
|align=center| [[File:SMG2 Petapeta.png|x70px]]<br>'''[[Petapeta]]'''
|align=center| [[File:SMG2 Petapeta.png|x70px]]<br>'''[[Petapeta]]'''
|Sandal-wearing sack creatures that turn invisible when moving. Petapetas are harmless, but can be defeated to recover a large number of Star Bits. Their movement can be tracked by following their footsteps.
| Sandal-wearing sack creatures that turn invisible when moving. Petapetas are harmless, but can be defeated to recover a large number of Star Bits. Their movement can be tracked by following their footsteps.
|align=center| [[Starshine Beach Galaxy]]
|align=center| [[Starshine Beach Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×20
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×20
|-
|-
|align=center| [[File:SMG Piranha Plant Artwork.png|x70px]]<br>'''[[Piranha Plant]]'''
|align=center| [[File:SMG Piranha Plant Artwork.png|x70px]]<br>'''[[Piranha Plant]]'''
|Carnivorous plants that lunge out at Mario with snapping jaws if approached. They scoffingly laugh if they make a successful bite. Piranha Plants can be defeated with a spin or a stomp, and can be stunned by shooting a Star Bit at one. [[Sproutle Vine]]s sometimes grow from where a Piranha Plant is defeated. They idly keep their heads raised skyward when unapproached.  
| Carnivorous plants that lunge out at Mario with snapping jaws if approached. They scoffingly laugh if they make a successful bite. [[Sproutle Vine]]s sometimes grow from where a Piranha Plant is defeated. They idly keep their heads raised skyward when unapproached.  
|align=center| [[Sky Station Galaxy]]<br>[[Yoshi Star Galaxy]]<br>[[Spin-Dig Galaxy]]<br>[[Fluffy Bluff Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Honeyhop Galaxy]]<br>[[Throwback Galaxy]]
|align=center| [[Sky Station Galaxy]]<br>[[Yoshi Star Galaxy]]<br>[[Spin-Dig Galaxy]]<br>[[Fluffy Bluff Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Honeyhop Galaxy]]<br>[[Throwback Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:SMG Asset Model Sproutle Vine (Segment).png|15px|link=Sproutle Vine]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:SMG Asset Model Sproutle Vine (Segment).png|15px|link=Sproutle Vine]]×1
|-
|-
|align=center| [[File:SMG2 Pokey Sprout Artwork.png|x70px]]<br>'''[[Pokey Head]]'''
|align=center| [[File:SMG2 Pokey Sprout Artwork.png|x70px]]<br>'''[[Pokey Head]]'''
|Disembodied Pokeys. They are buried with only their flowers visible. When approached by Mario, they burst out of the ground and start hopping after them. A Pokey Head gleefully bounces in-place if it successfully strikes Mario. They can be defeated in a single hit with a spin or stomp.
| Disembodied [[Pokey]]s. They are buried with only their flowers visible. When approached by Mario, they burst out of the ground and start hopping after them. A Pokey Head gleefully bounces in-place if it successfully strikes Mario.
|align=center| [[Slipsand Galaxy]]
|align=center| [[Slipsand Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:SMG Asset Model Prickly Thorn Plant.png|x70px]]<br>[[Thorny flower|'''Prickly plant''']]
|align=center| [[File:SMG Asset Model Prickly Thorn Plant.png|x70px]]<br>[[Thorny flower|'''Prickly plant''']]
|Idle plants with sharp, needle-like flowers. They damage Mario on contact. Destroying them without a power-up usually requires striking them with another object, such as a coconut or [[rubbery bulb|rubbery bulb plant]].
| Idle plants with sharp, needle-like flowers. They damage Mario on contact. Destroying them without a power-up usually requires striking them with another object, such as a coconut or [[rubbery bulb|rubbery bulb plant]]. They can be eaten by Yoshi.
|align=center| [[Yoshi Star Galaxy]]<br>[[Boulder Bowl Galaxy]]<br>[[Cosmic Cove Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Cloudy Court Galaxy]]<br>[[Slipsand Galaxy]]<br>[[Melty Monster Galaxy]]<br>[[Boss Blitz Galaxy]]
|align=center| [[Yoshi Star Galaxy]]<br>[[Boulder Bowl Galaxy]]<br>[[Cosmic Cove Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Cloudy Court Galaxy]]<br>[[Slipsand Galaxy]]<br>[[Melty Monster Galaxy]]<br>[[Boss Blitz Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:Sling Star.png|15px|link=Sling Star]]×1
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3<br>[[File:Sling Star.png|15px|link=Sling Star]]×1
|-
|-
|align=center| [[File:SMG Ring Beam model.png|x70px]]<br>'''[[Ring Beamer]]'''
|align=center| [[File:SMG Ring Beam model.png|x70px]]<br>'''[[Ring Beamer]]'''
|Domed machines covered in spikes that emit circular shockwaves. The shockwaves cause electrical damage. They cannot be damaged or halted by any means. Unlike Ball Beamers, attempting to jump on Ring Beamers damages him.
| Domed machines covered in spikes that emit circular shockwaves. The shockwaves cause electrical damage. They cannot be damaged or halted by any means. Unlike Ball Beamers, attempting to jump on Ring Beamers damages him.
|align=center| [[Shiverburn Galaxy]]<br>[[Grandmaster Galaxy]]
|align=center| [[Shiverburn Galaxy]]<br>[[Grandmaster Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:LaserRobot.png|x70px]]<br>'''[[Sentry Beam]]'''
|align=center| [[File:LaserRobot.png|x70px]]<br>'''[[Sentry Beam]]'''
|Stationary robots suspended above ground via a propeller. They shoot electric lasers from their maw. Sentry Beams are completely invincible, although standing on top of them temporarily prevent it from firing. They follow Mario's position when he is close.
| Stationary robots suspended above ground via a propeller. They shoot electric lasers from their maw. Sentry Beams are completely invincible, although standing on top of them temporarily prevent it from firing. They follow Mario's position when he is close.
|align=center| [[Mario Squared Galaxy]]<br>[[Grandmaster Galaxy]]
|align=center| [[Mario Squared Galaxy]]<br>[[Grandmaster Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:Skeeterartwork SMG2.png|x70px]]<br>'''[[Skeeter]]''' ★
|align=center| [[File:Skeeterartwork SMG2.png|x70px]]<br>'''[[Skeeter]]''' ★
|nihil
| Insect enemies that look like {{wp|Gerridae|water striders}}. They skim on the surface on the water and make short bursts of movement by contracting their legs.
|align=center| [[Cosmic Cove Galaxy]]<br>[[Starshine Beach Galaxy]]<br>[[Throwback Galaxy]]
|align=center| [[Cosmic Cove Galaxy]]<br>[[Starshine Beach Galaxy]]<br>[[Throwback Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:SMG Asset Model Slurple.png|x70px]]<br>'''[[Slurple]]'''
|align=center| [[File:SMG Asset Model Slurple.png|x70px]]<br>'''[[Slurple]]'''
|Leech-like enemies which latch onto Mario and gradually depletes his [[Health Meter|life meter]]. Slurples are easily disposed of with a spin.
| Leech-like Octoombas. They latch onto Mario and gradually deplete life meter. Slurples are easily disposed of with a spin.
|align=center| [[Puzzle Plank Galaxy]]<br>[[Upside Dizzy Galaxy]]
|align=center| [[Puzzle Plank Galaxy]]<br>[[Upside Dizzy Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×1
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×1
|-
|-
|align=center| [[File:SMG Asset Model Spiky Topman.png|x70px]]<br>'''[[Spiky Topman]]'''
|align=center| [[File:SMG Asset Model Spiky Topman.png|x70px]]<br>'''[[Spiky Topman]]'''
|Top enemies that spin into Mario. Spiky Topmen do not directly harm him, but they can push him into hazards or off of a platform. The spike on their heads protects them from being stomped on and damage him on contact. Spiky Topmen can only be defeated if into an electric rail or off the side of a platform.
| Top enemies that spin into Mario. Spiky Topmen do not directly harm him, but they can push him into hazards or off of a platform. The spike on their heads protects them from being stomped on and damage him on contact. Spiky Topmen can only be defeated if knocked into an electric rail or off the side of a platform. The [[Silver Gearmo]] asks Mario to lure her one so she can keep it as a pet.
|align=center| [[Space Storm Galaxy]]
|align=center| [[Space Storm Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1
|-
|-
|align=center| [[File:SMG2 Asset Model Spiny.png|x70px]]<br>'''[[Spiny]]''' ★
|align=center| [[File:SMG2 Asset Model Spiny.png|x70px]]<br>'''[[Spiny]]''' ★
|nihil
| Stout Koopas with spikes on their carrapaces. The spikes protect them from being jumped on and damage Mario on contact. They charge towards him if he is in proximity. Yoshi cannot swallow Spinies, but he can shoot them out as projectile Spiny Eggs.
|align=center| [[Yoshi Star Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Starshine Beach Galaxy]]
|align=center| [[Yoshi Star Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Starshine Beach Galaxy]]
|align=center| [[File:Spiny Egg SMB artwork.jpg|15px|link=Spiny Egg]]×1
|align=center| [[File:Spiny Egg SMB artwork.jpg|15px|link=Spiny Egg]]×1
|-
|-
|align=center| [[File:SMG Asset Model Spiny Cheep Cheep.png|x70px]]<br>[[File:SMG Spiny Cheep Cheep Deflated Model.png|x42px]]<br>'''[[Spiny Cheep Cheep]]'''
|align=center| [[File:SMG Asset Model Spiny Cheep Cheep.png|x70px]]<br>[[File:SMG Spiny Cheep Cheep Deflated Model.png|x42px]]<br>'''[[Spiny Cheep Cheep]]'''
|Rare pufferfish enemies. They protract their spines and charge towards Mario on sight. They can only be found hidden within sunken [[treasure chest]]s.
| Cheep Cheeps that look like pufferfish. They protract their spines and charge towards Mario on sight.
|align=center| [[Cosmic Cove Galaxy]]
|align=center| [[Cosmic Cove Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|-
|-
|align=center| [[File:SMG2 Asset Model Spiny Egg.png|x70px]]<br>'''[[Spiny Egg]]''' ★
|align=center| [[File:SMG2 Asset Model Spiny Egg.png|x70px]]<br>'''[[Spiny Egg]]''' ★
|nihil
| The retracted form of Spinies. They are tossed by [[Lakitu]]s and spit out as projectiles by Yoshi. Direct contact damages Mario.
|align=center| [[Yoshi Star Galaxy]]<br>[[Starshine Beach Galaxy]]
|align=center| [[Yoshi Star Galaxy]]<br>[[Starshine Beach Galaxy]]
|align=center| None
|align=center| None
|-
|-
|align=center| [[File:SMG Spiny Piranha Render.png|x70px]]<br>'''[[Spiny Piranha Plant]]'''
|align=center| [[File:SMG Spiny Piranha Render.png|x70px]]<br>'''[[Spiny Piranha Plant]]'''
|Giant Piranha Plants that forcefully slam their heads into the ground. They can be defeated by jumping on their heads, or stunned by spinning into them.
| Giant Piranha Plants that forcefully slam their heads into the ground. They can be defeated by jumping on their heads, or stunned by spinning into them.
|align=center| [[Rightside Down Galaxy]]<br>[[Throwback Galaxy]]
|align=center| [[Rightside Down Galaxy]]<br>[[Throwback Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|-
|-
|align=center| [[File:SMG2 Spoing.png|x70px]]<br>'''[[Spoing]]'''
|align=center| [[File:SMG2 Spoing.png|x70px]]<br>'''[[Spoing]]'''
|Spiders that hop up-and-down in-place. To defeat Spoings, they can be stunned with a Star Bit and kicked, or simply jumped on. They gleefully laugh if they successfully strike Mario.
| Spiders that hop up-and-down in-place. They stop jumping and laugh if they successfully damage Mario.
|align=center| [[Tall Trunk Galaxy]]<br>[[Flip-Out Galaxy]]
|align=center| [[Tall Trunk Galaxy]]<br>[[Flip-Out Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:SMG2 Sprangler.png|x70px]]<br>'''[[Sprangler]]'''
|align=center| [[File:SMG2 Sprangler.png|x70px]]<br>'''[[Sprangler]]'''
|Spoings that hang from silk. They sway back-and-forth in an attempt to strike Mario. Spranglers become briefly incapacitated if spun into and can be kicked to defeat them. They otherwise can be jumped on.
| Spoings that hang from silk. They sway back-and-forth in an attempt to strike Mario. Spranglers become briefly incapacitated if spun into and can be kicked to defeat them. They otherwise can be jumped on.
|align=center| [[Tall Trunk Galaxy]]
|align=center| [[Tall Trunk Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Coin.png|15px|link=Coin]]×1<br>[[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:Spring Topman.png|x70px]]<br>'''[[Spring Topman]]'''
|align=center| [[File:Spring Topman.png|x70px]]<br>'''[[Spring Topman]]'''
|Green Topmen. Colliding with Mario causes him to spin out-of-control. Jumping on one's head leaves it stunned and exposes the spring underneath its head. It can be jumped on while in this state to reach great heights. Some Spring Topmen can produce single Topminis.
| Green Topmen. Colliding with Mario causes him to spin out of control. Jumping on one's head leaves it stunned and exposes the spring underneath its head. It can be jumped on while in this state to reach great heights. Some Spring Topmen can produce single Topminis.
|align=center| [[Space Storm Galaxy]]
|align=center| [[Space Storm Galaxy]]
|align=center| None
|align=center| None
|-
|-
|align=center| [[File:SMG2 Super Piranha Plant.png|x70px]]<br>[[Big Piranha Plant|'''Super Piranha Plant''']] ★
|align=center| [[File:SMG2 Super Piranha Plant.png|x70px]]<br>[[Big Piranha Plant|'''Super Piranha Plant''']] ★
|nihil
| Giant Piranha Plants. They rest in giant [[Warp Pipe|pipes]] filled with soil. They burst from the soil in set intervals that can be timed.
|align=center| [[Supermassive Galaxy]]
|align=center| [[Supermassive Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:SMG Thwomp Alternate Render.png|x70px]]<br>'''[[Thwomp]]'''
|align=center| [[File:SMG Thwomp Alternate Render.png|x70px]]<br>'''[[Thwomp]]'''
|Giant, grimacing stones. They hang suspended in mid-air but periodically slam down towards the ground with violent force. Crushing Mario completely depletes his [[Health Meter|life meter]]. The tops and sides of their bodies can be used as platforms and walls, respectively. A slightly smaller variant appears in [[Dreadnought Galaxy]].
| Giant, grimacing stones. They hang suspended in mid-air but periodically slam down towards the ground with violent force. Crushing Mario completely depletes his [[Health Meter|life meter]]. The tops and sides of their bodies can be used as platforms and walls, respectively.
|align=center| [[Rightside Down Galaxy]]<br>[[Bowser Jr.'s Fiery Flotilla]]<br>[[Space Storm Galaxy]]<br>[[Fleet Glide Galaxy]]<br>[[Throwback Galaxy]]<br>[[Stone Cyclone Galaxy]]
|align=center| [[Rightside Down Galaxy]]<br>[[Bowser Jr.'s Fiery Flotilla]]<br>[[Space Storm Galaxy]]<br>[[Fleet Glide Galaxy]]<br>[[Throwback Galaxy]]<br>[[Stone Cyclone Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:SMG Asset Model Topmini.png|x70px]]<br>'''[[Topmini]]'''
|align=center| [[File:SMG Asset Model Topmini.png|x70px]]<br>'''[[Topmini]]'''
|Tiny Topmen that can be defeated by spinning into them. Topminis are incapable of damaging Mario and can only push them around. There are dark voids continuously produce Topminis. They otherwise are produced by Spring Topmen and Jump Guarders.
| Tiny Topmen that can be defeated by spinning into them. Topminis are incapable of damaging Mario and can only push them around. There are dark voids continuously produce Topminis.
|align=center| [[Space Storm Galaxy]]
|align=center| [[Space Storm Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×1
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×1
|-
|-
|align=center| [[File:SMG Asset Model Tox Box.png|x70px]]<br>[[Tox Box|'''Tox Box''' (stone)]]
|align=center| [[File:SMG Asset Model Tox Box.png|x70px]]<br>[[Tox Box|'''Tox Box''' (stone)]]
|Giant, solemn-looking boxes made out of stone. They roll around in set trajectories. One of their sides is open and can be safely stood under. All other sides crush Mario. Tox Boxes are the same width of the paths they travel, making them difficult to avoid.
| Giant, solemn-looking boxes made out of stone. They roll around in set trajectories. One of their sides is open and can be safely stood under. All other sides crush Mario. Tox Boxes are the same width of the paths they travel, making them difficult to avoid.
|align=center| [[Stone Cyclone Galaxy]]
|align=center| [[Stone Cyclone Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:SMG Asset Model Undergrunt.png|x70px]]<br>'''[[Undergrunt]]'''
|align=center| [[File:SMG Asset Model Undergrunt.png|x70px]]<br>'''[[Undergrunt]]'''
|Burrowing moles that prey on [[Star Bunny|Star Bunnies]]. They leave trails of disturbed dirt as they burrow through the ground. They can be defeated by ground-pounding approximal earth. This forces them to the surface and dazed, leaving them vulnerable to being spun. Their spiked helmets damage Mario if he tries to jump on them. The helmets protrude from the ground as the Undergrunts burrow, enabling the player to track their movements.
| Burrowing [[Monty (Super Mario Galaxy)|Montys]]. They leave trails of disturbed dirt as they burrow through the ground. They can be defeated by ground-pounding approximal earth. This forces them to the surface dazed, leaving them vulnerable to being spun. Their spiked helmets damage Mario if he tries to jump on them. The helmets protrude from the ground as the Undergrunts burrow, enabling the player to track their movements.
|align=center| [[Battle Belt Galaxy]]
|align=center| [[Battle Belt Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×3
|-
|-
|align=center| [[File:SMG2 Undergrunt Gunner.png|x70px]]<br>'''[[Undergrunt Gunner]]''' ★
|align=center| [[File:SMG2 Undergrunt Gunner.png|x70px]]<br>'''[[Undergrunt Gunner]]''' ★
|nihil
| Blue Undergrunts piloting hovercrafts. Each hovercraft is equipped with Bill Blaster. They can only be defeated if struck by Bullet Bills themselves.
|align=center| [[Bowser Jr.'s Fearsome Fleet]]<br>[[Fleet Glide Galaxy]]
|align=center| [[Bowser Jr.'s Fearsome Fleet]]<br>[[Fleet Glide Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5
|-
|-
|align=center| [[File:SMG Urchin model.png|x70px]]<br>'''[[Urchin]]'''
|align=center| [[File:SMG Urchin model.png|x70px]]<br>'''[[Urchin]]'''
|Benthic creatures with protractible spines. They aggressively roll towards Mario when he is in close proximity. They can only be damaged by shells and fireballs.
| Benthic creatures with protractible spines. They aggressively roll towards Mario when he is in close proximity. They can only be damaged by shells and fireballs.
|align=center| [[Starshine Beach Galaxy]]<br>[[Slimy Spring Galaxy]]
|align=center| [[Starshine Beach Galaxy]]<br>[[Slimy Spring Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5
|-
|-
|align=center| [[File:SMG2 Land Urchin.png|x70px]]<br>[[Urchin (land)|'''Urchin''' (land)]]
|align=center| [[File:SMG2 Land Urchin.png|x70px]]<br>[[Urchin (land)|'''Urchin''' (land)]]
|Red [[Urchin]]s only found on land. One protracts its spines and rolls towards Mario if he approaches it. They are immune to spinning or being stomped. They can only be damaged by fire and lava. There is a box-like stone scultupre in Freezeflame Galaxy that continuously expels these Urchins.
| Red [[Urchin]]s only found on land. One protracts its spines and rolls towards Mario if he approaches it. They are immune to spinning or being stomped. They can only be damaged by fire and lava.
|align=center| [[Battle Belt Galaxy]]
|align=center| [[Battle Belt Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×5
|-
|-
|align=center| [[File:Watershooter.png|x70px]]<br>'''[[Water Shooter]]'''
|align=center| [[File:Watershooter.png|x70px]]<br>'''[[Water Shooter]]'''
|Mounted nozzles that shoot large drops of water over great distances. A drop traps Mario if within its trajectory and carries him with it. He is freed if he spins.
| Mounted nozzles that shoot large drops of water over great distances. A drop traps Mario if within its trajectory and carries him with it. He is freed if he spins.
|align=center| [[Starshine Beach Galaxy]]<br>[[Honeyhop Galaxy]]<br>[[Space Storm Galaxy]]
|align=center| [[Starshine Beach Galaxy]]<br>[[Honeyhop Galaxy]]<br>[[Space Storm Galaxy]]
|align=center| Indestructible
|align=center| Indestructible
|-
|-
|align=center| [[File:Whomp.png|x70px]]<br>'''[[Whomp]]''' ★
|align=center| [[File:Whomp.png|x70px]]<br>'''[[Whomp]]''' ★
|nihil
| Walking stone walls similar to {{wp|nurikabe}}. When Mario is before them, they quicken their pace and slam down face first to crush him. A successful strike completely depletes Mario's life meter, costing him a life. Their attack leaves them lying on the ground and vulnerable for a few seconds. Their weak point is a cylindrical button with a ground-pound symbol on it.
|align=center| [[Bowser's Lava Lair]]<br>[[Bowser's Gravity Gauntlet]]<br>[[Throwback Galaxy]]
|align=center| [[Bowser's Lava Lair]]<br>[[Bowser's Gravity Gauntlet]]<br>[[Throwback Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|-
|-
|align=center| [[File:SMG2 Wiggler Artwork.png|x70px]]<br>'''[[Wiggler]]'''
|align=center| [[File:SMG2 Wiggler Artwork.png|x70px]]<br>'''[[Wiggler]]'''
|Caterpillars that amble around in circles. Performing a ground-pound on nearby earth or directly spinning one flips a Wiggler on its back. If the incapacitated Wiggler is not defeated within five seconds, it becomes angry and uprights itself. An enraged Wiggler is much faster and cannot be harmed. It returns to its original disposition after a few seconds. Wigglers can be defeated in a single hit by ground-pounding them.
| Caterpillars that amble around in circles. Performing a ground-pound on nearby earth or directly spinning one flips a Wiggler on its back. If the incapacitated Wiggler is not defeated within five seconds, it becomes angry and uprights itself. An enraged Wiggler is much faster and cannot be harmed. It returns to its original disposition after a few seconds. Wigglers can be defeated in a single hit by ground-pounding them.
|align=center| [[Puzzle Plank Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Throwback Galaxy]]
|align=center| [[Puzzle Plank Galaxy]]<br>[[Tall Trunk Galaxy]]<br>[[Throwback Galaxy]]
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7
|align=center| [[File:SMG Asset Sprite UI Star Bit.png|15px|link=Star Bit]]×7

Revision as of 22:30, March 27, 2021

Casual Nintendo historian. Otherwise an artist and a professional zoologist. Bio degree. I've had an account here since 2012.

I wrote the character sections for Super Mario 64, Super Mario Galaxy 2, and Super Mario Odyssey. I contributed much of the article for Super Mario Sunshine and am currently working on Super Mario Galaxy.

I have been a fan of Nintendo since a very young age. My first Mario games (and three of the first video games I ever owned) were Super Mario World: Super Mario Advance 2, Super Mario 64 DS, and Mario Kart DS. These games were good company for a young kid who moved around a lot and had difficulty keeping long-lasting friends.

During the COVID-19 pandemic, I sequentially played some of my favorite games in the Super Mario series to 100% completion. This includes, in order, Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World, Super Mario World 2: Yoshi's Island, Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2, and Captain Toad: Treasure Tracker. I will complete this marathon with Super Mario Odyssey. It's been really fun so far! These are great games, and I always wanted to marathon a series like this before but never had the time. It has been interesting to see where the series began and where it has ended up. The design philosophies, the characters, the art directions, world building, level design, narrative, etc. All good stuff. It might be fun to write something about it some day.

My favorite video game character is Yoshi.

Sandbox for current project

New enemies

Name Bowser emblem from Mario Kart 8 Description Bowser emblem from Mario Kart 8 Locations Possible spoils
A Spindleburr in Super Mario Galaxy 2
Bee Eater
Variants of the rubbery bulb plant with protractible spines. When in proximity to Mario,[note 1] their spines extend and they sling their bulbs towards him. Some Bee Eaters are rooted upside-down. Honeybloom Galaxy Indestructible
A Big Paragoomba render cropped from a screenshot.
Big Paragoomba
Giant Paragoombas that float back-and-forth. Spinning into them leaves them upside-down and dazed, with their wings fallen off. Kicking them in this state defeats them. If left undisturbed, they right themselves and behave as Big Goombas. Supermassive Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7
Sprite of a Goomba from the user interface (UI) of Super Mario Galaxy 2.×1
Choppah from Super Mario Galaxy 2
Choppah
Helmeted creatures that hover in midair. They fly in set horizontal or vertical trajectories. Mario cannot defeat them himself and making contact damages him, but Yoshi can eat them. Shooting one with a Star Bit stuns it in-place for three seconds. Honeybloom Galaxy
Sweet Mystery Galaxy
Honeyhop Galaxy
Flip-Out Galaxy
Grandmaster Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Artwork of Cosmic Clone from Super Mario Galaxy 2
Cosmic Clone
Dark entities in the form of Mario. They appear in sections of galaxies and trail Mario, mimicking his every move and positioning. Crossing paths with a Cosmic Clone causes damage to Mario and makes the clone disappear. Cosmic Clones continuously emerge from a small rupture of shadow in an area. Completing a necessary objective (i.e. activating all Flipswitch Panels) in the area closes the rupture and defeats all of the clones at once. Spin-Dig Galaxy
Fluffy Bluff Galaxy
Cloudy Court Galaxy
Haunty Halls Galaxy
Chompworks Galaxy
Mario Squared Galaxy
Flip-Out Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Digga
Digga
Drill enemies that tunnel through earth. Jumping on their backs or attacking them with a Spin Drill defeats them. Digga-Leg expels Diggas from its head during its boss fight. Spin-Dig Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Zap Nozzle
Electric Pressure
Suspended electroshock devices that discharge balls of electricity from their nozzles. The balls slowly trail after Mario and electrocute him on contact. Space Storm Galaxy Indestructible
An Elite Octoomba
Elite Octoomba
Strong Octoombas that fire two consecutive rocks from their siphon. Though they sidestep back-and-forth along set paths, they turn to face Mario as he moves. If the first rock misses, the second one may strike him if he does not keep moving. Sky Station Galaxy
Fluffy Bluff Galaxy
Boulder Bowl Galaxy
Cloudy Court Galaxy
Honeyhop Galaxy
Shiverburn Galaxy
Clockwork Ruins Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Render of the Fizzlit enemy in Super Mario Galaxy 2.
Fizzlit
Amorphous creatures that bounce around Mario. They periodically halt and flatten themselves into yellow pubbles which discharge electricity. They cannot be harmed in this state, and direct contact electrocutes Mario. Yoshi is forced back into his egg if he attempts to eat a Fizzlit in this state. Cosmic Cove Galaxy
Bowser Jr.'s Fearsome Fleet
Space Storm Galaxy
Bowser Jr.'s Boom Bunker
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Artwork of Flaptack from Super Mario Galaxy 2
Flaptack
Squat birds with a horn on their head. They idly flutter in place. When in proximity to Mario, they fly towards him, turn upside down, and slam themselves into the ground below in an attempt to strike him. They are temporarily stuck into the ground and can be defeated. Flaptacks sometimes are not within the player's field of view, but they can still be spotted by their large shadow they cast. Shooting a Flaptack dazes it and makes it fall to the ground. Fluffy Bluff Galaxy
Cloudy Court Galaxy
Flash Black Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
SMG2 Flomp.png
SMG2 Angry Flomp.png
Flomp
Suspended stone platforms. They rapidly spin for one second in three second intervals. If Mario is on top of a Flomp when it spins, he falls through it. They appear in pairs or more. Bowser's Lava Lair
Grandmaster Galaxy
Indestructible
An open Trapdragon in Super Mario Galaxy 2
A closed Trapdragon in the Honeybloom Galaxy
Flower Mimic
Hovering Piranha variants which can be boarded like platforms. When idle, they look like broad, pink flowers. When Mario stands on one, a white rim protrudes from the edges of the flower and snaps shut after three seconds. Mario is damaged if he is on top of it when it closes. Honeybloom Galaxy
Honeyhop Galaxy
Indestructible
Artwork of Gummit from Super Mario Galaxy 2
Gummit
Creatures like the smackable moles in the Whac-A-Mole arcade game. They appear during The Chimp's Skating Challenge. During the challenge, they periodically pop out of holes in the ice. Mario accumulates points by skating into Gummits and kicking them. Freezy Flake Galaxy
Shiverburn Galaxy
10 pts.
Artwork of Gold Gummit from Super Mario Galaxy 2
Golden Gummit
Gold Gummits. They appear in fewer numbers and retreat down their holes faster than the other Gummits. Freezy Flake Galaxy
Shiverburn Galaxy
50 pts.
Kleptoad art
Kleptoad
Frogs that pop out of the ground indefinitely. They carry coins and Silver Stars in bubbles above their heads. Hightail Falls Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Smg2 icon silverstar.png×1
Magmaargh artwork from Super Mario Galaxy 2
Magmaargh
Enormous Blarggs submerged in lava. They idly lie deep in lava with only their eyes, nostrils, and ears exposed like hippopotamuses. When in proximity to Mario, they burst to the surface with their jaws open wide and slam their faces forward to strike him. Direct contact burns Mario. They can phase through solid platforms. Fleet Glide Galaxy
Melty Monster Galaxy
Indestructible
Magmaw artwork from Super Mario Galaxy 2
Magmaw
Small Magmaarghs that endlessly shuffle through lava. They can pass through solid platforms. Melty Monster Galaxy Indestructible
Mattermouth artwork
Mattermouth
Disembodied skulls that chomp through matter. They leave a trail of empty space behind them that Mario can fall through, but it gradually reemerges Jumping on a Mattermouth causes it to change direction. Bowser's Lava Lair
Haunty Halls Galaxy
Indestructible
Octoboo's art
Octoboo
Ghostly Octoombas that hover in set paths. They appear in groups, usually hovering in a circular path, but in some instances they hover in continuous paths. Making direct contact damages Mario. Spinning into Octoombas makes them safely permiable for one second. Haunty Halls Galaxy
Boo Moon Galaxy
Flash Black Galaxy
Indestructible
File:Whimp.png
Pattan
Diminutive Whomps. They appear in groups of three or five and rush down Mario. When close, they fling themselves face first to strike him. A successful strike damages Mario. They fall apart after attacking. The Whomp King summons them during his boss fight. Throwback Galaxy None
Artwork of Pinhead from Super Mario Galaxy 2
Pinhead
Stationary bowling pin creatures. Pinheads are skittish: they sit above trapdoors that they fall through when approached by Mario. They can only be defeated by Mario when he rolls into them in his rock form. They typically sit in groups of ten. Boulder Bowl Galaxy
Melty Monster Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
100 pts.
Prickly Piranha Plant
Prickly Piranha Plant
A Spiny Piranha Plant with additional spines on its head. The spines damage Mario on contact and prevent its body from direct harm. Spinning a rubbery bulb plant into it defeats it. There is only one in the game. Sky Station Galaxy Rendered model of a Key in Super Mario Galaxy.×1
Artwork of a Pupdozer from Super Mario Galaxy 2.
Pupdozer
Squat dinosaur creatures. Their backs are covered in spikes that protect them from harm and damages Mario on contact. Their bellies are unguarded: Ground-Pounding through a grate while a Pupdozer is above it defeats it. Flipsville Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
RhompRoller.png
Rhomp
Rolling stone beings. A rolling Rhomp flattens Mario and complete depeltes his life meter. Slipsand Galaxy Indestructible
Artwork of a Homing Chomp from Super Mario Galaxy 2.
Silver Chomp
Chomps with crazed eyes. They home-in on Mario. Contact damages Mario. They can only be defeated by spinning rubbery bulb plants into them, or by knocking them into bottomless pits. Rolling Masterpiece Galaxy
Slipsand Galaxy
Battle Belt Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×10
Artwork of Smeech from Super Mario Galaxy 2
Smeech
Winged creatures. They quickly fly away from Mario if approached by him. If approached by Yoshi, they will pursue him with smacking lips and latch onto his mouth. This prevents Yoshi from using his tongue or eating fruits. Spinning while a Smeech is attached dislodge it from Yoshi's mouth and defeats it. Yoshi Star Galaxy
Hightail Falls Galaxy
Haunty Halls Galaxy
Starshine Beach Galaxy
Sweet Mystery Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
A Snoodle in Slimy Spring Galaxy
Snoodle
Benthic creatures that look like the giant tube worm. They protrude from holes on the seafloor and extend their heads towards Mario to strike him. They are vulnerable to beacons of light from Green Shells, but they are defeatable through typical means as well (i.e. spin, or thrown projectile). Cosmic Cove Galaxy
Slimy Spring Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
A Spiky Gummit
Spiny Gummit
Gummits covered in spikes. Making contact does not damage Mario, but it causes knockback that costs Mario at least one second of time in The Chimp's Skating Challenge. Freezy Flake Galaxy
Shiverburn Galaxy
Indestructible
Artwork of Swaphopper from Super Mario Galaxy 2
Swaphopper
Insect creatures that hop from side-to-side. Their tops are protected by a spiked shell that damages Mario on contact, but their undersides are defenseless. Shifting the gravitational plane using Arrow Switches alters which side points upward, which is the only way Mario can gain access to their damageable undersides. While right-side up, a Swaphopper looks aggressive and slowly pursues Mario. When flipped over, it looks cowardly and tries to move away. Rightside Down Galaxy
Upside Dizzy Galaxy
Battle Belt Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
SpinyHermits.png
Tongari
Slow-moving turbo snail enemies. They move in unilateral directions. Some can be found outside of water on ceilings and walls. Starshine Beach Galaxy
Boo Moon Galaxy
Indestructible
Artwork of Twirlip from Super Mario Galaxy 2
Twirlip
Spinning flower enemies. They periodically open their flowers and spin rapidly in circles. Twirlips can only be jumped on while they are twirling, and they can only be spun into when they are closed. Spin-Dig Galaxy
Flipsville Galaxy
Starshine Beach Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3

Returning enemies

Name Bowser emblem from Mario Kart 8 Description Bowser emblem from Mario Kart 8 Locations Possible spoils
Rendered model of an Amp from Super Mario Galaxy.
Amp
Magnetic orbs with smiling faces. They discharge electricity and shock Mario on contact. They move in a fixed direction, typically in a circular pattern. Sky Station Galaxy
Spin-Dig Galaxy
Space Storm Galaxy
Indestructible
Rendered model of a Banzai Bill from Super Mario Galaxy.
Banzai Bill
Giant, slow-moving missiles with sharkmouths. Their line of trajectory is fixed in one direction, and they slowly rotate as they move. Sky Station Galaxy
Bowser Jr.'s Fearsome Fleet
Fleet Glide Galaxy
Bowser's Galaxy Generator
None
SMG Bat Artwork.png
Bat
Winged creatures that roost in caves and swoop down to attack Mario. They fly-in-place and cackle when they make successful strikes. Bats can be defeated with a spin or stomp. Fleet Glide Galaxy
Slimy Spring Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Rendered model of the Zap Ball enemy in Super Mario Galaxy.
Big Amp
Large Amps. They are typically in pairs. Unlike normal-sized Amps, the big ones lack faces. Space Storm Galaxy Indestructible
Rendered model of a Grand Goomba from Super Mario Galaxy.
Big Goomba
Giant Goombas. They are too large to be stomped. They can only be defeated with a spin and a kick. Big Paragoombas become Big Goombas if they recover from being dazed. Supermassive Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7
GargantuaKoopa.png
Big Koopa Troopa
Giant Koopa Troopas. Striking them with a Spin Drill defeats them. They are not vulnerable to being stomped and do not retract into their shells. Supermassive Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Big Thwomps
Big Thwomp
Enormous Thwomps. The pair found in the game are close enough to be Wall Jumped between. Supermassive Galaxy Indestructible
Mario in Supermassive Galaxy in Super Mario Galaxy 2. Giant Wigglers are seen.
Big Wiggler
Giant Wigglers. They are too large to harm. Some are in a permanent state of anger that makes them faster and harder to avoid. Supermassive Galaxy Indestructible
Rendered model of a Blooper from Super Mario Galaxy.
Blooper
White squids. They swim erratically when approached by Mario in an attempt to strike him. They can be defeated with a spin or a projectile Green Shell. Bloopers release a cloud of ink when defeated. Starshine Beach Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Rendered model of a Bob-omb from Super Mario Galaxy.
Bob-omb
Walking bombs that look like wind-up toys. There are two varieties: Bob-ombs that actively pursue Mario until they explode and legless bombs than can be picked up and thrown. The legless variety can be used to destroy cages and enemies. Jumping on a walking Bob-omb causes its legs to retract and become this second variant. Rolling Masterpiece Galaxy
Space Storm Galaxy
Rolling Coaster Galaxy
None
Rendered model of a Bomb Boo from Super Mario Galaxy.
Bomb Boo
Explosive Boos. Unlike normal Boos, Bomb Boos do not cower when faced by Mario. They charge directly towards him on sight. Spinning near a Bomb Boo causes Mario to grab onto its tongue and swing it in circles, like a lasso. It detonates if it is swung into an object or wall. If Mario does not release the Bomb Boo, it is pulled in closer and explodes in his face. Bomb Boos are conjured by Bouldergeist and can be used to destroy the boss's stone armor. Boss Blitz Galaxy None
Rendered model Bomp from Super Mario Galaxy.
Bomp
Large, moving stones that shift in-and-out of crevices found on walls. They do not damage Mario directly, but they are positioned to push him off of platforms and solid ground. The tops of their bodies can be walked on. Fluffy Bluff Galaxy
Throwback Galaxy
Indestructible
Rendered model of a Boo from Super Mario Galaxy.
Boo
Round ghosts with long tongues. They pursue Mario when his back is turned towards them. If Mario looks directly at Boos, they sheepishly shield their their eyes and stop moving. Spinning them causes them to shift their position and forces them to phase through nearby walls, but they cannot be damaged this way. Boos are only weak to beacons of light. Some can be found underwater. Mario can transform into one via the Boo Mushroom. Normal Boos become infatuated with Mario if encountered in his Boo form. Haunty Halls Galaxy
Boo Moon Galaxy
Battle Belt Galaxy
Slimy Spring Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Boomerang Bro. Artwork
Boomerang Bro
Hammer Bros that wield boomerangs. The boomerangs can be swallowed by Yoshi and spitted out as a projectile. Bowser Jr.'s Boom Bunker
Bowser's Galaxy Generator
Grandmaster Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Boulder
Boulder
Giant, rolling rocks. They are composed of cragged stones with a red gem in their centers. Boulders roll around in circles, damaging Mario on contact. Striking them in their red gem with a spin destroys them. Boulder Bowl Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7
Rendered model of a Bowser Statue in Super Mario Galaxy.
Bowser Statue
Stone statues of Bowser. Most statues are inanimate objects that contain items, but a few have glowing eyes and shoot beams of energy that damage Mario on contact. Bowser's Lava Lair Indestructible
Rendered model of a Bullet Bill from Super Mario Galaxy.
Bullet Bill
Angry-looking missiles fired from Bill Blasters. They normally fly in a straight line, but most can change course and directly target Mario if he is within their proximity. Mario can lure Bullet Bills towards cages and fences in order to destroy them. Their eyes flash with red light and their bodies twirl when they lock onto Mario. Yoshi cannot swallow Bullet Bills, but he can hold them in his mouth and fire them. The Bullet Bill explodes and damages Mario if held in Yoshi's mouth for too long. Bowser Jr.'s Fearsome Fleet
Fleet Glide Galaxy
Bowser Jr.'s Boom Bunker
Bowser's Galaxy Generator
Grandmaster Galaxy
None
Rendered model of a Cannonball from Super Mario Galaxy.
Cannonball
Round ammunition shot from enemy cannons. They maintain a straight, horizontal trajectory and move relatively slowly. They burst when they make contact with Mario. Fleet Glide Galaxy None
Rendered model of a Cheep Cheep from Super Mario Galaxy.
Cheep Cheep
Pudgy red fish that swim through water. In 2D areas, they swim underwater in set trajectories. In 3D areas, they swim at the surface. Cosmic Cove Galaxy
Starshine Beach Galaxy
Bowser's Gravity Gauntlet
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
File:ChompSMG.png
Chomp
Toothy, metal monsters that roll in a set trajectory. A Chomp breaks when they make contact with an unmovable obstacle or another Chomp. There are diminishing returns with Chomps: if Mario stays in an area where Chomps are continuously breaking, they will drop fewer Star Bits each time and eventually stop all together. Chomps bark like dogs when in close proximity. Flip-Swap Galaxy
Rightside Down Galaxy
Boulder Bowl Galaxy
Flipsville Galaxy
Chompworks Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7
A Clam
Clampy
A giant clam that periodically opens and shuts its valves. Items are found within them. Snapping shut with Mario inside damages him. Starshine Beach Galaxy Indestructible
Artwork of a Cluckboom from Super Mario Galaxy 2
Cluckboom
Red Coo Coos that lay explosive eggs. They fly in a continuous set path, fluttering back-and-forth. They fall to the ground if shot at with Star Bits, which leaves them dazed and open to attack. Slipsand Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Rendered model of a red Crabber from Super Mario Galaxy.
Crabber (red)
Aggressive, sidestepping crabs. Crabbers have hard shells that protect them from jumps and spins head-on, but their fleshy rears are exposed and can be struck. Red Crabbers directly move in to attack Mario, but move slowly. Boulder Bowl Galaxy
Starshine Beach Galaxy
Battle Belt Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Rendered model of a blue Crabber from Super Mario Galaxy.
Crabber (turquoise)
Evasive Crabbers that frantically scuttle away from Mario. They bury themselves underground in an attempt to escape and resurface seconds after. Boulder Bowl Galaxy
Battle Belt Galaxy
Sprite of a 1-Up Mushroom from the user interface (UI) of Super Mario Galaxy and Super Mario Galaxy 2.×1
A Dry Bones
Dry Bones
Undead Koopa Troopas. They chase down and tackle Mario on sight. Damaging a Dry Bones causes it to crumble into a pile of bones, but it is reanimated after a few seconds. There are only permenetly when lured into lava. Bowser Jr.'s Fiery Flotilla
Bowser's Lava Lair
Bowser's Gravity Gauntlet
Slipsand Galaxy
Bowser Jr.'s Boom Bunker
Bowser's Galaxy Generator
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Rendered model of a Fire Shooter from Super Mario Galaxy.
Fire Pressure
Mounted flamethrowers that periodically shoot balls of flame. The flames are expelled in set intervals that can be timed. Bowser's Galaxy Generator Indestructible
Rendered model of the Flipbug enemy in Super Mario Galaxy.
Flipbug
Skittish beetles. When Mario is in close proximity, they cowardly try to fly away before tiring out and falling to the ground, flailing helplessly. If spotted in his bee form, they aggressively pursue him. Yoshi Star Galaxy
Puzzle Plank Galaxy
Tall Trunk Galaxy
Honeyhop Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Space Mine artwork
Floating Mine
Spiked bombs suspended in mid-air. They are usually fixed in one spot, but some move in vertical and horizontal trajectories in a few galaxies. Making contact with a mine causes it to explode in Mario's face, causing damage. They can be destroyed by shooting them with a Star Bit. Bowser Jr.'s Fearsome Fleet
Bowser Jr.'s Boom Bunker
Flash Black Galaxy
Slimy Spring Galaxy
Grandmaster Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Mikey Mine
Floating Mine (underwater)
Naval mines that have eyes. They keep their eyes shut unless Mario is in close proximity. They regenerate after detonating. Cosmic Cove Galaxy None
Artwork of a Fuzzy from Super Mario Galaxy 2.
Fuzzy
Black, furry creatures. They are obstacles that move along suspended treaded paths. Honeybloom Galaxy
Flipsville Galaxy
Indestructible
Artwork of a Gold Chomp from Super Mario Galaxy 2
Gold Chomp
A rolling Chomp made of gold. Chompworks Galaxy Sprite of a Power Star used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Rendered model of a Goomba from Super Mario Galaxy.
Goomba
Squat mushroom beings that rushdown Mario when he is in their line of sight. Goombas can be defeated with a single jump. Spinning or shooting them with Star Bits causes them to flip over and spin like a top. They can be kicked or stomped on in this state. Paragoombas and Jack O'Goombas become these if not fully defeated. The Gold Gearmo asks Mario to lure one to her so she can keep it as a pet. Sky Station Galaxy
Yoshi Star Galaxy
Spin-Dig Galaxy
Fluffy Bluff Galaxy
Flip-Swap Galaxy
Rightside Down Galaxy
Boulder Bowl Galaxy
Cosmic Cove Galaxy
Honeybloom Galaxy
Tall Trunk Galaxy
Cloudy Court Galaxy
Haunty Halls Galaxy
Freezy Flake Galaxy
Rolling Masterpiece Galaxy
Beat Block Galaxy
Bowser's Gravity Gauntlet
Boo Moon Galaxy
Upside Dizzy Galaxy
Throwback Galaxy
Battle Belt Galaxy
Flash Black Galaxy
Slimy Spring Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Rendered model of a Goombeetle from Super Mario Galaxy.
Goombeetle
Small Goombas in metal helmets. The helmets protect them from being stomped. Spinning ito them makes them fall upside down. They can be defeated in this state. Bowser Jr.'s Fiery Flotilla
Beat Block Galaxy
Chompworks Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
In-game render of the Grinder enemy in Super Mario Galaxy 2. Its design is distinctive when compared to prior and subsequent appearances in the Super Mario franchise.
Grinder
Big saw blades. They damage Mario on contact and destroy wooden platforms. Puzzle Plank Galaxy
Rolling Masterpiece Galaxy
Indestructible
Rendered model of a Gringill from Super Mario Galaxy.
Gringill
Giant eels. They nestle in caves and swim in open waters with snapping jaws. Nesting Gringills snap at Mario if he approaches the mouth of their caves. They can only be defeated with projectile shells. Cosmic Cove Galaxy
Slimy Spring Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7
Artwork of a Big Gringill from Super Mario Galaxy 2
Gringill (big)
Enormous Gringills found in underwater caves. They bite Mario if he approaches the mouth of their caves. Starshine Beach Galaxy Sprite of a 1-Up Mushroom from the user interface (UI) of Super Mario Galaxy and Super Mario Galaxy 2.×1
Hammer Bro. art
Hammer Bro
Helmeted Koopas that throw hammers. They toss three hammers in succession before hoping to a new position. Yoshi can swallow a hammer and spit it back as a projectile. Jumping on a Hammer Bro leaves it incapacitated and vulnerable to attack. Bowser's Lava Lair
Bowser Jr.'s Fearsome Fleet
Bowser's Galaxy Generator
Grandmaster Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Pumpkinhead Goomba model from Super Mario Galaxy
Jack O'Goomba
Slow-moving Goombas wearing jack o'lanterns. They periodically leave blue flames behind them that damage Mario on contact. Jack O'Goombas can be defeated in one hit with a Ground-Pound. Spinning into one breaks the pumpkin and turns it into a regular Goomba. Haunty Halls Galaxy
Boo Moon Galaxy
Clockwork Ruins Galaxy
Battle Belt Galaxy
Flash Black Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a Goomba from the user interface (UI) of Super Mario Galaxy 2.×1
Artwork of the Jammyfish enemy from Super Mario Galaxy 2.
Jammyfish
Jellyfish creatures that idly swim in set trajectory. They damage Mario on contact, but do not actively pursue him. Cosmic Cove Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Jam-o'-War artwork from Super Mario Galaxy 2.
Jellyfish
An adult Jammyfish that electrocutes Mario on contact. It idly pulsates in-place and emits a low, otherworldly sound. Jellyfish can be defeated by throwing two shells at them. The first strike turns it green, but its behavior does not chang. Cosmic Cove Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
File:SMG Sentry Beam model.png
Jump Beamer
Spring-like Topmen that discharge circular shockwaves. One can be used as a spring after jumping on its head, allowing Mario to reach great heights. Space Storm Galaxy None
Model of a green Koopa Troopa from Super Mario Galaxy.
Koopa Troopa
Green-shelled turtles. They walk back-and-forth in a straight line. When jumped on, they retreat into their shells. Mario can pick one up and use it as a projectile or as an aide for swimming. Cosmic Cove Galaxy Green Shell×1
SMG2 Lakitu.png
Lakitu
Cloud-riding Koopas. They closely follow Mario and toss Spiny Eggs at him. Yoshi can eat the cloud, leaving the Lakitu helplessly flailing on the ground. When in proximity, Lakitus emit a consecutive high-pitched ringing sound. Yoshi Star Galaxy
Starshine Beach Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Rendered model of the Lava Bubble enemy in Super Mario Galaxy.
Lava Bubble (blue)
Floating drops of lava that propel themselves towards Mario. They appear during the boss battle with King Kaliente. They can only be defeated by shooting them with a Star Bit and otherwise burnout on their own. Boss Blitz Galaxy None
Lava Bubble
Lava Bubble (red)
Lava Bubbles that act as obstacles. They appear between gaps in platforms that cover lava. Bowser's Lava Lair
Bowser's Gravity Gauntlet
Melty Monster Galaxy
Indestructible
Li'l Brr artwork
Li'l Brr
Floating ice enemies that freeze Mario on contact. Spinning near them neutralizes their icy cloud and forces them to the ground. This leaves them vulnerable to being kicked. Cosmic Cove Galaxy
Freezy Flake Galaxy
Battle Belt Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Li'l Cinder artwork
Li'l Cinder
Floating fire enemies that burn Mario on contact. Spinning near them extinguishes their flame and leave them vulnerable to being kicked. Extinguished Li'l Cinders hop towards the nearest pool of lava to reignite. Bowser's Lava Lair
Freezy Flake Galaxy
Melty Monster Galaxy
Battle Belt Galaxy
Mario Squared Galaxy
Sprite of a coin used on the UI for Super Mario Sunshine.×1
Artwork of a Magikoopa from Super Mario Galaxy 2
Magikoopa
Robed Koopas that can teleport. They can summon small enemies or shoot magical projectiles at Mario with their wand. Shooting a Magikoopa with a Star Bit does not daze it, but it does make it stall. Yoshi Star Galaxy
Bowser Jr.'s Fiery Flotilla
Bowser's Lava Lair
Bowser's Gravity Gauntlet
Slipsand Galaxy
Bowser's Galaxy Generator
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Rendered model of the Mandibug enemy in Super Mario Galaxy.
Mandibug
Large stink bug creatures. They quickly charge towards Mario in a straight line after making visual contact, snapping at him with their mandibles. They can be defeated by Ground-Pounding their abdomens. Mandibugs cower in fear if Mario stands on their back but eventually shake him off. Puzzle Plank Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
In-game render of the Mega Boo enemy in Super Mario Galaxy 2.
Mega Boo
Giant Boos. They appear once Mario crosses a specific corridor and slowly follow him. They cannot be defeated. Haunty Halls Galaxy Indestructible
Rendered model of the meteor obstacle in Super Mario Galaxy.
Meteor
Fiery space rocks. They typically appear raining from the sky. Hightail Falls Galaxy
Shiverburn Galaxy
None
Artwork of Mini Goomba from Super Mario Galaxy 2
Micro Goomba
Diminutive and weak Goombas. Like normal-sized Goombas, they charge towards Mario if he is near. They can can be defeated with a single spin. Sky Station Galaxy
Bowser Jr.'s Fiery Flotilla
Cloudy Court Galaxy
Battle Belt Galaxy
Rolling Coaster Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Micro Mecha-Bowser artwork
Micro Mecha-Bowser
Mechanical Koopas that breath fire. They can only be defeated with a Ground-Pound. Spinning them causes their heads to swing back and briefly delays their fire breath attack. Cosmic Cove Galaxy
Flipsville Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Rendered model of the Mini Chomp enemy in Super Mario Galaxy.
Mini Wanwan
Small Chomps that roll in circles. Mini Wanwans cannot be damaged directly: they are only defeated if a rubbery bulb plant is spun into them. Sky Station Galaxy
Chompworks Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Rendered model of a Key in Super Mario Galaxy.×1
Rendered model of an Octoguy from Super Mario Galaxy.
Octoguy
Small Octoombas that shuffle backwards from Mario when approached. They periodically stop to shoot a rock at him from their siphons. They often appear in large groups. Boulder Bowl Galaxy
Honeyhop Galaxy
Shiverburn Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Rendered model of an Electrogoomba from Super Mario Galaxy.
Octoomba
Goomba-like octopus creatures. They sidestep back-and-forth along a set back and keep their eyes locked onto Mario when he is nearby. If in close proximity, they fire a single rock from their siphons. Sky Station Galaxy
Yoshi Star Galaxy
Fluffy Bluff Galaxy
Flip-Swap Galaxy
Puzzle Plank Galaxy
Beat Block Galaxy
Flipsville Galaxy
Chompworks Galaxy
Honeyhop Galaxy
Shiverburn Galaxy
Melty Monster Galaxy
Clockwork Ruins Galaxy
Flash Black Galaxy
Bowser's Galaxy Generator
Stone Cyclone Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Artwork of a Rocto from Super Mario Galaxy.[1] It has subsequently been used for Super Mario Galaxy 2. This specific image was scanned from its guidebook by Shokora (talk).
Octopus
Large, stationary Octoombas that hide in barrels. They shoot coconuts[note 2] and flaming rocks at Mario from their siphons. The coconuts can be deflected back at them if spun against. Octopuses are always found in pairs or more. Shiverburn Galaxy
Grandmaster Galaxy
None
A Paragoomba in the Hightail Falls Galaxy
Paragoomba
Winged Goombas. They fly back-and-forth in set trajectories. Spinning one causes its wings to fall off and reverts it back to a normal Goomba. Sky Station Galaxy
Yoshi Star Galaxy
Spin-Dig Galaxy
Rightside Down Galaxy
Hightail Falls Galaxy
Cosmic Cove Galaxy
Tall Trunk Galaxy
Cloudy Court Galaxy
Chompworks Galaxy
Upside Dizzy Galaxy
Throwback Galaxy
Flash Black Galaxy
Slimy Spring Galaxy
Grandmaster Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Sprite of a Goomba from the user interface (UI) of Super Mario Galaxy 2.×1
Artwork of Tracks from Super Mario Galaxy 2
Petapeta
Sandal-wearing sack creatures that turn invisible when moving. Petapetas are harmless, but can be defeated to recover a large number of Star Bits. Their movement can be tracked by following their footsteps. Starshine Beach Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×20
Piranha Plant
Piranha Plant
Carnivorous plants that lunge out at Mario with snapping jaws if approached. They scoffingly laugh if they make a successful bite. Sproutle Vines sometimes grow from where a Piranha Plant is defeated. They idly keep their heads raised skyward when unapproached. Sky Station Galaxy
Yoshi Star Galaxy
Spin-Dig Galaxy
Fluffy Bluff Galaxy
Tall Trunk Galaxy
Honeyhop Galaxy
Throwback Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Isolated custom sprite for chart purposes. Please do not include in galleries.×1
Pokey Head artwork
Pokey Head
Disembodied Pokeys. They are buried with only their flowers visible. When approached by Mario, they burst out of the ground and start hopping after them. A Pokey Head gleefully bounces in-place if it successfully strikes Mario. Slipsand Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Rendered model of the prickly plant in Super Mario Galaxy.
Prickly plant
Idle plants with sharp, needle-like flowers. They damage Mario on contact. Destroying them without a power-up usually requires striking them with another object, such as a coconut or rubbery bulb plant. They can be eaten by Yoshi. Yoshi Star Galaxy
Boulder Bowl Galaxy
Cosmic Cove Galaxy
Tall Trunk Galaxy
Cloudy Court Galaxy
Slipsand Galaxy
Melty Monster Galaxy
Boss Blitz Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
In-game render of the Sling Star in Super Mario Galaxy 2.×1
A Pulse Beam's model from Super Mario Galaxy
Ring Beamer
Domed machines covered in spikes that emit circular shockwaves. The shockwaves cause electrical damage. They cannot be damaged or halted by any means. Unlike Ball Beamers, attempting to jump on Ring Beamers damages him. Shiverburn Galaxy
Grandmaster Galaxy
Indestructible
LaserRobot.png
Sentry Beam
Stationary robots suspended above ground via a propeller. They shoot electric lasers from their maw. Sentry Beams are completely invincible, although standing on top of them temporarily prevent it from firing. They follow Mario's position when he is close. Mario Squared Galaxy
Grandmaster Galaxy
Indestructible
Artwork of Skeeter from Super Mario Galaxy 2
Skeeter
Insect enemies that look like water striders. They skim on the surface on the water and make short bursts of movement by contracting their legs. Cosmic Cove Galaxy
Starshine Beach Galaxy
Throwback Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Rendered model of a Slurple from Super Mario Galaxy.
Slurple
Leech-like Octoombas. They latch onto Mario and gradually deplete life meter. Slurples are easily disposed of with a spin. Puzzle Plank Galaxy
Upside Dizzy Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Rendered model of the Spiky Topman enemy in Super Mario Galaxy.
Spiky Topman
Top enemies that spin into Mario. Spiky Topmen do not directly harm him, but they can push him into hazards or off of a platform. The spike on their heads protects them from being stomped on and damage him on contact. Spiky Topmen can only be defeated if knocked into an electric rail or off the side of a platform. The Silver Gearmo asks Mario to lure her one so she can keep it as a pet. Space Storm Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Render of the Spiny enemy in Super Mario Galaxy 2.
Spiny
Stout Koopas with spikes on their carrapaces. The spikes protect them from being jumped on and damage Mario on contact. They charge towards him if he is in proximity. Yoshi cannot swallow Spinies, but he can shoot them out as projectile Spiny Eggs. Yoshi Star Galaxy
Tall Trunk Galaxy
Starshine Beach Galaxy
Spiny Egg artwork for Super Mario Bros.×1
Rendered model of the Spiny Cheep-Cheep enemy in Super Mario Galaxy with its spines extended.
Model of a deflated Spiny Cheep-Cheep from Super Mario Galaxy
Spiny Cheep Cheep
Cheep Cheeps that look like pufferfish. They protract their spines and charge towards Mario on sight. Cosmic Cove Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7
Render of the Spiny Egg enemy in Super Mario Galaxy 2.
Spiny Egg
The retracted form of Spinies. They are tossed by Lakitus and spit out as projectiles by Yoshi. Direct contact damages Mario. Yoshi Star Galaxy
Starshine Beach Galaxy
None
Spiny Piranha Plant model from Super Mario Galaxy
Spiny Piranha Plant
Giant Piranha Plants that forcefully slam their heads into the ground. They can be defeated by jumping on their heads, or stunned by spinning into them. Rightside Down Galaxy
Throwback Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7
A Spoing in Flip-Out Galaxy
Spoing
Spiders that hop up-and-down in-place. They stop jumping and laugh if they successfully damage Mario. Tall Trunk Galaxy
Flip-Out Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
A Sprangler
Sprangler
Spoings that hang from silk. They sway back-and-forth in an attempt to strike Mario. Spranglers become briefly incapacitated if spun into and can be kicked to defeat them. They otherwise can be jumped on. Tall Trunk Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
Spring Topman
Spring Topman
Green Topmen. Colliding with Mario causes him to spin out of control. Jumping on one's head leaves it stunned and exposes the spring underneath its head. It can be jumped on while in this state to reach great heights. Some Spring Topmen can produce single Topminis. Space Storm Galaxy None
SMG2 Super Piranha Plant.png
Super Piranha Plant
Giant Piranha Plants. They rest in giant pipes filled with soil. They burst from the soil in set intervals that can be timed. Supermassive Galaxy Indestructible
SMG Thwomp Alternate Render.png
Thwomp
Giant, grimacing stones. They hang suspended in mid-air but periodically slam down towards the ground with violent force. Crushing Mario completely depletes his life meter. The tops and sides of their bodies can be used as platforms and walls, respectively. Rightside Down Galaxy
Bowser Jr.'s Fiery Flotilla
Space Storm Galaxy
Fleet Glide Galaxy
Throwback Galaxy
Stone Cyclone Galaxy
Indestructible
Rendered model of the Topmini enemy in Super Mario Galaxy.
Topmini
Tiny Topmen that can be defeated by spinning into them. Topminis are incapable of damaging Mario and can only push them around. There are dark voids continuously produce Topminis. Space Storm Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×1
Rendered model of the Tox Box enemy in Super Mario Galaxy.
Tox Box (stone)
Giant, solemn-looking boxes made out of stone. They roll around in set trajectories. One of their sides is open and can be safely stood under. All other sides crush Mario. Tox Boxes are the same width of the paths they travel, making them difficult to avoid. Stone Cyclone Galaxy Indestructible
Rendered model of the Undergrunt enemy in Super Mario Galaxy.
Undergrunt
Burrowing Montys. They leave trails of disturbed dirt as they burrow through the ground. They can be defeated by ground-pounding approximal earth. This forces them to the surface dazed, leaving them vulnerable to being spun. Their spiked helmets damage Mario if he tries to jump on them. The helmets protrude from the ground as the Undergrunts burrow, enabling the player to track their movements. Battle Belt Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×3
An Undergrunt Gunner in Bowser Jr's Fearsome Fleet
Undergrunt Gunner
Blue Undergrunts piloting hovercrafts. Each hovercraft is equipped with Bill Blaster. They can only be defeated if struck by Bullet Bills themselves. Bowser Jr.'s Fearsome Fleet
Fleet Glide Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×5
The Urchin's model from Super Mario Galaxy
Urchin
Benthic creatures with protractible spines. They aggressively roll towards Mario when he is in close proximity. They can only be damaged by shells and fireballs. Starshine Beach Galaxy
Slimy Spring Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×5
Hot Urchin in Battle Belt Galaxy
Urchin (land)
Red Urchins only found on land. One protracts its spines and rolls towards Mario if he approaches it. They are immune to spinning or being stomped. They can only be damaged by fire and lava. Battle Belt Galaxy Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×5
Water Shooter
Water Shooter
Mounted nozzles that shoot large drops of water over great distances. A drop traps Mario if within its trajectory and carries him with it. He is freed if he spins. Starshine Beach Galaxy
Honeyhop Galaxy
Space Storm Galaxy
Indestructible
A Whomp
Whomp
Walking stone walls similar to nurikabe. When Mario is before them, they quicken their pace and slam down face first to crush him. A successful strike completely depletes Mario's life meter, costing him a life. Their attack leaves them lying on the ground and vulnerable for a few seconds. Their weak point is a cylindrical button with a ground-pound symbol on it. Bowser's Lava Lair
Bowser's Gravity Gauntlet
Throwback Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7
Artwork of Wiggler from Super Mario Galaxy 2
Wiggler
Caterpillars that amble around in circles. Performing a ground-pound on nearby earth or directly spinning one flips a Wiggler on its back. If the incapacitated Wiggler is not defeated within five seconds, it becomes angry and uprights itself. An enraged Wiggler is much faster and cannot be harmed. It returns to its original disposition after a few seconds. Wigglers can be defeated in a single hit by ground-pounding them. Puzzle Plank Galaxy
Tall Trunk Galaxy
Throwback Galaxy
Sprite of a coin used on the UI for Super Mario Galaxy and Super Mario Galaxy 2.×7


  1. ^ Unless explicitly specified otherwise, any mentioning of Mario is equally applicable to Luigi during his playthrough.
  2. ^ Any mentioning of coconuts is equally applicable to watermelons, which replace all coconuts if the player accumulates 9999 Star Bits.


Bosses

Bowser emblem from Mario Kart 8 Bosses Bowser emblem from Mario Kart 8
Peewee Piranha King Lakitu Digga-Leg Gobblegut
Peewee Piranha King Lakitu Artwork of Digga-Leg from Super Mario Galaxy 2. Gobblegut
A Piranha Plant monster with a bulbous rear. A giant Lakitu that can discharge lightning from its cloud. Large construction robot equipped with Diggas. An earth dragon that tunnels through the ground with its jaws.
Missions Missions Missions Missions
Peewee Piranha's Temper Tantrum
Peewee Piranha's Speed Run
Spiny Control Digga-Leg's Planet
Digga-Leg's Daredevil Run
Gobblegut's Aching Belly
Fiery Flotilla Speed Run
Stink Bug Parent Rollodillo Sorbetti Megahammer
Rendered model of the Mandibug Stack in Super Mario Galaxy. Artwork of Rollodillo from Super Mario Galaxy 2. Sorbetti Artwork of Megahammer from Super Mario Galaxy 2
A Mandibug that carries its child on its back. Giant armadillo creature that rolls like Rock Mario. Malevolent snowman that frightens Star Bunnies. Bowser Jr.'s clown mech, equipped with Bill Blasters.
Missions Missions Missions Missions
The Puzzling Picture Block Rock and Rollodillo Sorbetti's Chilly Reception Bowser Jr.'s Mighty Megahammer
Megahammer's Daredevil Bash
Glamdozer Squizzard Prince Pikante Boomsday Machine
Artwork of Glamdozer from Super Mario Galaxy 2 File:SMG2 Screenshot Slipsand Galaxy (Squizzard).png Prince Pikante Artwork of Boomsday Machine from Super Mario Galaxy 2
A maternal Pupdozer that spits globs of melty goo. Lizard-like antlion creature. A wagon-riding octopus that fires coconuts from his siphon. Towering tank piloted by Bowser Jr.
Missions Missions Missions Missions
Flip-Flopping in Flipsville Squizzard's Sandy Sinkhole
Squizzard's Daredevil Run
Prince Pikante's Peppery Mood Bowser Jr.'s Boomsday Machine
Boomsday Machine Daredevil Run
Whomp King Bowser
Artwork of the Whomp King from Super Mario Galaxy 2. Bowser
King of the Whomps. King of Koopas.
Missions Missions
Return of the Whomp King Bowser's Big Lava Power Party
Breaking into Bowser's Castle
Bowser's Fortified Fortress
Bowser emblem from Mario Kart 8 Secret Bosses Bowser emblem from Mario Kart 8
Bugaboom Gobblegut (black) Dino Piranha King Kaliente
Bugaboom Artwork of Gobblegut's fiery form from Super Mario Galaxy 2 Dino Piranha KingKalienteProfile.png
An enormous, winged Mandibug. It tries to bite Mario with its mandibles. Ground pounding its abdomen damages it. Bugaboom takes flight after being struck once and starts releasing explosive droppings as it flies. Fast-moving Gobblegut covered in flames. Most of his body burns Mario on contact; only his belly bulges can directly be touched. dababababa dabababababa dabababababa boop dee doop. A Piranha Plant monster with a clubbed tail. It charges down Mario when he is in its line of sight. Spinning into its club slingshots it towards its head, damaging it. Its charges more quickly after the first strike. A giant octopus that dwells in lava. He shoots coconuts and flaming rocks at Mario from his siphon. Spinning into a coconut smacks it back towards him and damages him. He starts to parry these attacks as the fight progresses.
Missions Missions Missions Missions
Bugaboom's Back Snacktime for Gobblegut Throwback Throwdown (Cosmic Jewel icon in Super Mario Galaxy 2. Cosmic Jewel icon in Super Mario Galaxy 2.)
Throwback Throwdown Speed Run
Throwback Throwdown (Cosmic Jewel icon in Super Mario Galaxy 2. Cosmic Jewel icon in Super Mario Galaxy 2.)
Throwback Throwdown Speed Run
Major Burrows Bouldergeist Fiery Dino Piranha
Major Burrows Artwork.png Bouldergeist SMG.png Firey Dino Piranha from Super Mario Galaxy.
A giant Undergrunt endangering a Star Bunny. He burrows towards Mario before bursting from the ground with swiping claws. Performing a Ground Pound on the earth when his head is exposed forces him to the surface and leaves him vulnerable to a spin attack. A large ghost covered in rocks. It launches rocks and erects stone spikes to damage Mario. Attacking it with Bomb Boos destroys its armor and leaves it vulnerable to attack. During the second phase, it constructs giant hands to attack Mario and protect its body. A fast-moving Dino Piranha. Its clubbed tail periodically catches fire. The flames burn Mario and prevent him from spinning the club. After making a successful strike, Fiery Dino Piranha becomes faster; leaves walls of fire in its wake; and spews giant balls of fire. Defeating this boss without being damaged requires well-timed precision.
Missions Missions Missions
Throwback Throwdown (Cosmic Jewel icon in Super Mario Galaxy 2. Cosmic Jewel icon in Super Mario Galaxy 2.)
Throwback Throwdown Speed Run
Throwback Throwdown (Cosmic Jewel icon in Super Mario Galaxy 2.)
Throwback Throwdown Speed Run
Throwback Throwdown
Throwback Throwdown Speed Run

References