Wavy Beach 5-4
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The level starts off with a Lakitu, who is dropping bombs, attacking the player. The Lakitu leaves when the player gets to a water section, and after this is a Warp Pipe that spawns beach balls. The beach balls can be used to get the Puzzle Piece of the level. At the top of this section is the Warp Pipe that leads to the next one.
In the next area has quicksand and Sad Spinies, before a section where the player needs to dodge Big Chain Chomps. At the end of this area is a Warp Pipe. Just before the section with the Big Chain Chomps, if the player uses the Joy vibe, they can reach another Warp Pipe, that leads to an autoscrolling section that leads in a Warp Pipe, which goes to a Toad. The next area has a ladder, and to the right another Warp Pipe that spawns beach balls. Up the ladder is a platform with Parabombs, if the player goes to the right then they can get another Toad. At the top of the room is a Warp Pipe.
The next area starts with Glad Parabombs, before leading to a switch, that will allow the player to turn the waterfalls off, and get another Toad. The player will then have to travel over several platforms above water, whilst avoiding waves and Mad Mecha-Spike Tops. At the end of the area is a Warp Pipe that leads to the next section. The next area has several Bullet Bills and Sad Cheep Cheeps, at the top of the room, to the left, is a section where the player can use the beach balls to break some blocks to get some coins; if the player goes to the top of the room and jumps up some spears, they can get more coins. At the bottom of the room is a Warp Pipe that leads to the next area.
The next room has a slope, which the player can slide down and defeat several Goombas. The player then needs to start climbing the mountain, which has Piranha Plants and a Glad Piranha Plant on it, before reaching the Warp Pipe. The next area has Cannons and quicksand. Partway through this section is a wooden bridge, which the player must use the Rage vibe on to burn, so they can get some coins. After this is two branching routes, although both lead to the same place, with no major differences between them. The player will reach the goal gate not long afterwards.