Ladida Plains 1-4
From the Super Mario Wiki, the Mario encyclopedia
The player starts the level on some hills and in front of them is a Piranha Plant and a Springboard which can be used to get some coins and a crystal. After the hills there are two routes, the upper route leads to some Donut Blocks, that can only be crossed by using the Gloom vibe and at the end of the Donut Blocks is a Toad. On the lower route are some Goombas and a Warp Pipe that leads to the next area.
In the next area is a Nipper Plant and another Springboard which can be used to get a crystal. After this is a wall, and the player will need to use the Joy vibe to get over it. As they reach the end of the area, the player can use the Joy vibe again to go to a small secret area to get lots of coins before going down the Warp Pipe. In this area is a giant Springboard in front of two gaps, the middle gap leads to a Toad, whilst the upper one leads to a Mad Green Koopa and another Warp Pipe.
In the next area is a Red Koopa and some wooden platforms, if the Rage vibe is used the player can go through the wooden platforms and get the final Toad. After this area is a Springboard, which can be used to access some floating platforms and a large amount of coins. There is also another wall that requires the Joy vibe to get over before the Warp Pipe. After exiting the Warp Pipe, there is a giant Springboard and if the player goes left they can collect a puzzle piece, going right will lead to some moving platforms and Bob-ombs, before a downhill section filled with Bob-ombs that leads to the end of the level.