- “Let's take back the palace! And don't forget that you can press
if you want to change the badge we're using, OK?”
- —Prince Florian, Super Mario Bros. Wonder
Pipe-Rock Plateau Palace is a course in Super Mario Bros. Wonder, being the final course in Pipe-Rock Plateau. The course takes place in a palace, with a fight against Bowser Jr. at the end. The path to the palace is unlocked after clearing Wiggler Race Mountaineering!, but the palace itself is guarded by a Wonder Piranha that can only be disposed of with fourteen Pipe-Rock Plateau Wonder Seeds. Clearing it unlocks a path to enter Petal Isles for the first time. This course contains one Wonder Seed, as well as the first Royal Seed. This course has a difficulty of three stars, making it the only palace course in the game have a difficulty under four stars. It is also one of only two palace courses to use "Doomy-Gloom Wonder" as a Wonder Effect theme, the other being Fluff-Puff Peaks Palace.
The player starts at the entrance of the palace, where a Talking Flower is disgusted by a nearby vine. Once inside the palace, Wonder power causes Bone Goombas to appear out of thin air. A row of blocks, consisting of brick, rotating, and hard kinds connect to rectangular platforms. The left platform has a Wow Bud that when touched, causes coins to appear. A Hidden Character Block is also here, which only Yellow Yoshi can see. The right platform has a ? Block that contains an Elephant Fruit, or a Super Mushroom if the player is small.
After progressing a little bit, there is a group of coins and a flower coin, but two pipes block the way. A nearby Wow Bud lowers the right pipe, thus allowing the player to obtain the coins. After that is two rows of breakable blocks, where Hammer Bros are. One of these blocks contains lots of coins and some flower coins. The next area has a long ? Block, followed by two rows of Rotating Blocks, with a pipe that endlessly spawns Bone Goombas. The first Checkpoint Flag is found right afterward.
After the Checkpoint Flag is a ? Block containing an Elephant Fruit or a Super Mushroom, depending on the player's size. There is then a long staircase that leads to the second Checkpoint Flag, along with a gate, leading to an intermission area. The intermission area has a block that shuffles between a Super Mushroom and an Elephant Fruit. At the end of the area is a pipe that leads to Bowser Jr. Bowser Jr. then fights the player.
At the start of the fight, Bowser Jr. spins inside his shell for a short time, and when he stops he is vulnerable to damage. After taking damage, he transforms into Wonder Bowser Jr., and changes the size of the player to big, and himself to small. After taking damage again, Wonder Bowser Jr. becomes big, while the player becomes small, reversing the effects of the previous phase. He now gains the ability to jump high and attempt to ground-pound the player. He also takes less damage while giant, with a jump simply lightly hurting him. After enough damage is dealt, Wonder Bowser Jr. is defeated, and reverts back to normal. He then leaves the area, and the player obtains a Royal Seed.
Wonder Flower[edit]
A Wonder Flower is found before the Checkpoint Flag, where if touched causes pipes to fall down while the effect is active. Falling pipes allow access to a higher path, where Dry Bones will appear. Pipes will even fall and crush a Hammer Bro, creating a pipe staircase. The Wonder Seed is found right after, and collecting it will stop the Wonder Effect.
Hidden Character Blocks[edit]
| Image
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Location
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Found from a Wow Bud right after the first checkpoint. The player must slide down a wall to activate it, causing the flower to make the 10-flower coin appear.
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Found in between some blocks that can only be destroyed with the Elephant Fruit power-up. If the player has said power-up, they can destroy the blocks and reach the coin.
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Found above the lava; with the help of the Wonder Effect, the player can use a slow-falling pipe to get the coin before the pipe sinks.
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Enemies and obstacles[edit]
- "Ew..." (at the start of the course)
- "See ya later!" (after obtaining the royal seed)
Gallery[edit]
The first room of the palace
Hammer Bros. inside the palace
The Rotating Blocks before the first checkpoint
The first checkpoint area
The course's Wonder Effect
The above passage during the Wonder Effect
The stairs leading to the second checkpoint
The second checkpoint area
The intermission room between the second checkpoint and Bowser Jr.
Mario about to fight Bowser Jr.
Names in other languages[edit]
| Language
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Name
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Meaning
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Note(s)
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Ref.
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| Japanese |
ドカンロック平原のパレス Dokan Rokku Heigen no Paresu |
Pipe-Rock Plateau Palace |
|
[1]
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| Chinese (Simplified) |
水管岩平原的神殿 Shuǐguǎn yán píngyuán de shéndiàn (Mandarin) |
Pipe-Rock Plateau Palace |
|
[1]
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| Chinese (Traditional) |
水管岩平原的神殿 Shuǐguǎn yán píngyuán de shéndiàn (Mandarin) |
Pipe-Rock Plateau Palace |
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[1]
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| Dutch |
Paleis van de Buizenweide |
Palace of the Pipe-Rock Plateau |
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[1]
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| French |
Palais de la Plaine des tuyaux |
Pipe-Rock Plateau's Palace |
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[1]
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| German |
Palast der Röhrenfelsen-Wiese |
Pipe-Rock Plateau Palace |
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[1]
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| Italian |
Il castello della Piana Tubirocciosi |
The castle of the Pipe-Rock Plateau |
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[1]
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| Korean |
토관바위 평원의 팰리스 Togwanbawi Pyeong'won-ui Paelliseu |
Pipe-Rock Plateau's Palace |
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[1]
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| Polish |
Równina Rurowa: Pałac |
Pipe-Rock Plateau: Palace |
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[1]
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| Portuguese |
Palácio do Planalto Rochacanos |
Pipe-Rock Plateau Palace |
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[1]
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| Russian |
Дворец Долины труб Dvorets Dolina trub |
Pipe-Rock Plateau Palace |
|
[1]
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| Spanish |
Palacio de la pradera Tubirroca |
Pipe-Rock Plateau Palace |
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[1]
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| Thai |
ปราสาทที่ราบสูงท่อศิลา Bpraasàat Tîirâapsǔung Tɔ̂ɔ Sìlaa |
Pipe-Rock Plateau palace |
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[1]
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- When the player becomes small in Wonder Bowser Jr.'s boss battle, their behavior is similar to that of Mini Mario. The difference is that they can deal damage by simply stomping on Wonder Bowser Jr. instead of needing to use a Ground Pound (though Ground Pounding deals more damage).
References[edit]
- ^ a b c d e f g h i j k l m In-game displayed on the world map from Super Mario Bros. Wonder (version 1.2.0, stored internally as
PalaceCourse150 in message file GameMsg/Name_Course.msbt).
| Super Mario Bros. Wonder / Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park levels
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| Pipe-Rock Plateau |
Main courses
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Welcome to the Flower Kingdom! • Piranha Plants on Parade • Scram, Skedaddlers! • Bulrush Coming Through! • Here Come the Hoppos • Rolla Koopa Derby • Swamp Pipe Crawl • Angry Spikes and Sinkin' Pipes • Bulrush Express • Sproings in the Twilight Forest • Cosmic Hoppos • Pipe-Rock Plateau Palace
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| Other
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Badge Challenge Parachute Cap I • Badge Challenge Wall-Climb Jump I • Expert Badge Challenge Jet Run I • Break Time! Hurry, Hurry • Break Time! Wonder Token Tunes • Break Time! Pop Up, Hoppo! • KO Arena Pipe-Rock Rumble • Wiggler Race Mountaineering! • Badge House in Pipe-Rock Plateau • Wendy's Showdown!*
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| Fluff-Puff Peaks |
Main courses
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Outmaway Valley • Pokipede Pass • Condarts Away! • Pole Block Passage • Up 'n' Down with Puffy Lifts • Jump! Jump! Jump! • Countdown to Drop Down • Cruising with Linking Lifts • Fluff-Puff Peaks Flying Battleship • Fluff-Puff Peaks Palace
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| Other
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Badge Challenge Wall-Climb Jump II • Badge Challenge Floating High Jump I • Expert Badge Challenge Spring Feet I • Break Time! Kick It, Outmaway • Break Time! Cloud Cover • Break Time! Zip-Go-Round • KO Arena Fluff-Puff Kerfuff • Search Party Puzzling Park • Fluff-Puff Peaks Cabin • Lemmy's Showdown!*
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| Shining Falls |
Main courses
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The Hoppycat Trial: Hop, Hop, and Awaaay • The Anglefish Trial: Ready, Aim, Fly! • The Midway Trial: Hop to It • The Sharp Trial: Launch to Victory • The Sugarstar Trial: Across the Night Sky • The Final Trial: Zip Track Dash
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| Other
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POOF! Badge Challenge Crouching High Jump I • Break Time! Unreachable Treasure? • Break Time! Watery Wonder Tokens • Break Time! Timer-Switch Climb • Break Time! Timer-Switch Dash • Search Party An Empty Park? • Master Poplin's House • Royal Seed Mansion • Larry's Showdown!*
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| Sunbaked Desert |
Main courses
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Armads on the Roll • The Desert Mystery • Rolling-Ball Hall • Ninji Jump Party • Bloomps of the Desert Skies • Valley Fulla Snootles • Color-Switch Dungeon • Secrets of Shova Mansion • Flight of the Bloomps • Sunbaked Desert Palace
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| Other
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Badge Challenge Parachute Cap II • Badge Challenge Crouching High Jump II • Expert Badge Challenge Invisibility I • Break Time! Treasure Vault • Break Time! Raise the Stage • Break Time! Revver Run • Break Time! Floating Wonder Tokens • Break Time! Bouncy Tunes • Break Time! Lights Out • KO Arena Sunbaked Skirmish • Search Party Pipe Park • Sunbaked Desert House • Roy's Showdown!*
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| Fungi Mines |
Main courses
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Upshroom Downshroom • Taily's Toxic Pond • Light-Switch Mansion • Beware of the Rifts • An Uncharted Area: Wubba Ruins • Another Uncharted Area: Swaying Ruins • A Final Uncharted Area: Poison Ruins
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| Other
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Badge Challenge Grappling Vine I • Break Time! Tumble House • Break Time! Trottin' Piranha Plants • KO Arena Fungi Funk • Loyal Poplin's House • Operation Poplin Rescue • Iggy's Showdown!*
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| Deep Magma Bog |
Main courses
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Where the Rrrumbas Rule • Raarghs in the Ruins • Pull, Turn, Burn • Hot-Hot Hot! • Wavy Ride through the Magma Tube • Dragon Boneyard • Deep Magma Bog Flying Battleship • Deep Magma Bog Palace
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| Other
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Badge Challenge Floating High Jump II • Badge Challenge Boosting Spin Jump II • Badge Challenge Grappling Vine II • Expert Badge Challenge Jet Run II • Expert Badge Challenge Invisibility II • Expert Badge Challenge Spring Feet II • Break Time! Hot-Hot Rocks • KO Arena Magma Flare-Up • Search Party Item Park • Deep Magma Bog Observatory (#1 · #2 · #3 · #4) • Morton's Showdown!*
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| Petal Isles |
Main courses
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Leaping Smackerel • Robbird Cove • Blewbird Roost • Downpour Uproar • Jewel-Block Cave • Gnawsher Lair • Maw-Maw Mouthful • Muncher Fields • Petal Isles Flying Battleship • Missile Meg Mayhem • High-Voltage Gauntlet • Evade the Seeker Bullet Bills! • KnuckleFest Bowser's Blazing Beats • The Final Battle! Bowser's Rage Stage
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| Other
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Badge Challenge Dolphin Kick I • Badge Challenge Dolphin Kick II • Badge Challenge Boosting Spin Jump I • KO Arena Petal Meddle • Wiggler Race Swimming! • Wiggler Race Spelunking! • Angler Poplin's House
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| Special World |
Main courses
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Pipe-Rock Plateau Special Bounce, Bounce, Bounce • Fluff-Puff Peaks Special Climb to the Beat • Shining Falls Special Triple Threat Deluge • Sunbaked Desert Special Pole Block Allure • Fungi Mines Special Dangerous Donut Ride • Deep Magma Bog Special Solar Roller • Petal Isles Special Way of the Goomba • The Semifinal Test Piranha Plant Reprise • The Final Test Wonder Gauntlet • The Final-Final Test Badge Marathon
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| Other
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WONDER?
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| Bellabel Park* |
Attractions
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Fast Cash: Tip-Tap's Coin Spree • Think Fast: Boo's Coin Spree • Lucky Break: Sparkling Coin Spree • Knock 'em Back: Bubble Blaster • Shocking! Zap Frenzy • Battle Royale: Survival Challenge • Baby Yoshi's Feeding Time • Get Gobbling: Yoshi's Buffet • Run, Hide! Phanto Tag (Talking Flower Garden · Coin-Drip Goo Room · Talking Flower's Cloud Factory · Bouncy-Bouncy Coins · Coin Dash Zip Track · Blocks Down Below · Masked Hall Chase · Downpour Clouds Cloud Cover · Timer Switch Frenzy · Secret Vine Tangle · Squeezy Wall Ball) • Decisive Battle: Shuffle Arena • Look Out! Bob-omb Relay • Build Away: Donut Block Maker • Teamwork Time: Coin Count • Teamwork Time: Jump Count • Sinking! Puffy Jump • Pumped Up: 1, 2, 3, Jump! • Fly Free, Captain Toad! • Soaring! Propeller Flower Race • Whoosh! Flap Jet Race • Rip-Roar! Roller Skate Race • Boing-Boing! Bouncy Ball Race • Mysterious! Maze Race (Dizzy Dash Sprint · Dizzy Dash Down)
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| Other
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Ludwig's Showdown! • Toad Brigade Training Camp • Attraction Tour
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| Bonus
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Bonus: Coins Galore!
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