Another Uncharted Area: Swaying Ruins

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Another Uncharted Area: Swaying Ruins
Another Uncharted Area: Swaying Ruins' Wonder Effect
World Fungi Mines
Game Super Mario Bros. Wonder
Difficulty ★★★
Primary power-up Bubble Flower
Wonder Effect Causes the ground to become slimy and slippery, as well as the walls to become bouncy
<< Directory of levels >> >>

Another Uncharted Area: Swaying Ruins is a course in Super Mario Bros. Wonder. It is found in Fungi Mines and is unlocked after clearing An Uncharted Area: Wubba Ruins. This course primarily features swaying platforms where Shoomps inhabit, as well as green poison that is below the blocks. This course has a fake exit that does not unlock any new courses. After finding the real exit, two courses are unlocked: KO Arena Fungi Funk and A Final Uncharted Area: Poison Ruins, but the latter requires eleven Fungi Mines Wonder Seeds to remove a Wonder Packun preventing access to the course. This course has a difficulty of three stars, and houses two Wonder Seeds.


The players start on solid ground where they can see swaying blocks in front of them, where a Shoomp is. A floating door is on the right side of the room, and the players must stand on the Shoomp to be able to access the door, which will lead them to the second room. This room has two Mumsies and a Shoomp on more swaying blocks. There are also semisolid platforms the players can use to traverse the area. The far right of the room has another door, which will lead the players to the third area. This area has three more Shoomp on more swaying blocks, with two of them being short. The third Shoomp is on top of spikes. At the right of this area is a door that leads the players to a room where the first Checkpoint Flag is. The right side of this area has another door leading to the next area.

The room after the Checkpoint Flag has a row of Shoomps conjoined together, and thus all move at once. On top of the row of Shoomps are two more Mumsies. At the right side of this area is a door leading to the next room. This next room is still and does not sway. If the players activate a nearby Wow Bud, it will cause the first section of blocks to sway, where they can use the Shoomp there to reach to the next section of blocks, which are also still. The second section of the room also has a Mumsy and two Shoomps stacked on top of each other, blocking the way to the next section. Activating the WOW Bud here will cause the blocks here to sway and cause the Shoomps to fall into the poison, allowing the players to progress to the third, fourth and fifth block sections of the room, also initially still. There are more WOW Buds that cause the blocks to sway. There is one short Shoomp each at the third and fourth sections, and a Mumsy at the fifth section. The Goal Pole is found past the fifth section, but it is fake; it will not lead to any new courses. The players must use a Shoomp to get to a floating door at the fourth block section, which will lead them on the right path.

The room that this floating door leads to has a short Shoomp that has the Wonder Flower. After obtaining it, the ground will become slimy and slippery and the walls will become bouncy. There is also a time limit of ninety seconds for this Wonder Effect. The players must make jumps across gaps and avoid bouncy blocks annd an Shoomp along the way to reach the Wonder Seed on the right side of the area. Collecting the Wonder Seed will stop the Wonder Effect. The players can then progress even further to the right to find a block section that is still, but upon activating a Wow Bud on top of a Shoomp, it will sway and cause the Shoomp to tilt to the right, where the real Goal Pole is. The players can use this Shoomp to reach the top of the Goal Pole.

10-flower coins[edit]

  • 10-flower coin 1: Found in the second room of the course. A Wow Bub must be activated to cause the coin to appear above the poison.
  • 10-flower coin 2: Found above spikes in the third area of the course. The players must take advantage of a Shoomp and time their jumps to grab the coin.
  • 10-flower coin 3: Found past the Checkpoint Flag in the room where a row of Shoomps conjoined together. There is passage to the left of the room where the coin is.

Enemies and obstacles[edit]

Talking Flower quotes[edit]

  • "Ugh…" (on top of some swaying blocks in the room where the Checkpoint Flag is)
    • "I feel sick…"
  • "Wheeeee!" (on top of some Shoomp conjoined together when sliding back and forth)
    • "HahahahaHA!"


Names in other languages[edit]

Language Name Meaning
Japanese なか秘境ひきょうユラユラ遺跡いせき
Mannaka no hikyō yurayura iseki
Middle unexplored region: swaying ruins

Dutch Expeditie 2: De Schommelruïne
Expedition 2: The Swing Ruins
French Exploration 2 : Ruines Dodelines
Exploration 2: Waddle Ruins
German Expedition 2: Wackel-Ruinen
Expedition 2: Waggle Ruins