Game & Wario
Ads keep the MarioWiki independent and free :)
Game & Wario is a party game for the Wii U console. This game is a spin-off from the WarioWare series. The game stars Wario and, like WarioWare, it takes place in Diamond City. The game can be played by between one to five people. The title and logo are a reference to the Game & Watch series.
Wario is watching television at his house. He changes channels, until noticing a reporting about a newly released console, featuring a controller with a screen (similarly to the Wii U GamePad). In order to make a lot of money, Wario decides to create games for that console and starts working on his computer. His friends in Diamond City also hear news about the console, and have shown interest in creating games for it as well.
Wario's Pirates game proves to be a success in the toy shop Toy Express, with Wario (in his pirate costume) stating that the game's success is due to him designing it. After hearing Wario say this, the game's fans, mistaking him for the villain, create a large energy ball that blows Wario away. Wario crash lands into Club Sugar, where the rest of Wario's employees are dancing. In response, Jimmy T. smugly remarks "Crashin' the party? That's our Wario." He then proposes to go bowling, which the other WarioWare employees enthusiastically accept.
Game & Wario is a spin-off of the WarioWare series, The microgames of the previous installments have been mostly replaced by lengthier minigames. The game features sixteen minigames, twelve of which are single-player (two featuring a 2-player mode) and four more multiplayer-only minigames, each of which is hosted by a WarioWare character. Along with the solo and multiplayer modes, there is a separate game mode named Miiverse Sketch, which isn't hosted by any WarioWare character and is the only game played using Miiverse.
The game features a mode where players can use tokens they find in the minigames to get prize capsules out of a machine resembling a chicken called the Cluck-A-Pop (known as Chick-N-Win in Europe and Australia). Each token gives the player one chance to "pop" a prize out of the chicken machine. There are 240 collection prizes, each listed below:
Pre-release and unused content
The character design went through a style shift, with the WarioWare developers now being drawn with thicker outlines and (with the exception of Wario) solid black eyes. This makes the art style more similar to the Rhythm Heaven series, which WarioWare's character designer Ko Takeuchi also works on.
In 2011, WarioWare director Goro Abe was tasked to create pre-installed software for Wii U, and he in turn asked Intelligent Systems for assistance. As the development team knew the demo would be played by a wider audience than their usual titles, they deliberately restrained their usual "wacky" aesthetics. This changed when producer Yoshio Sakamoto played the prototype and asked the team to "shake things up" .
In the summer of 2011, the developers felt the project had enough content to justify being sold as a retail game, and decided to make the title an original license. Due to difficulties creating a storyline that would coherently tie the minigames together, it was suggested to make the game part of the WarioWare series as it would provide a convenient framing device. Several of the Cluck-A-Pop capsules are leftovers from the original concept.
Near the end of development, personnel from other divisions of Nintendo SPD were brought in to assist in finishing the game on time. It was the first time the entire SPD department collaborated on a single project.
The game has received mixed reviews. IGN gave the game a 5.1 stating that the game only had three games worth playing. GameXplain gave the game's single player a 2 1/2 out of 5 stars and its multiplayer a 3 1/2 stars out of 5. Joystiq gave the game a 2/5. Meanwhile, Destructoid gave the game a fair score of 7/10 which is followed by Famitsu, that scored the game as 31/40.
As part of the game's marketing campaign, Nintendo of America opened a "Crowdfarter" (a play on "crowdfunding" and "Kickstarter") website. Instead of people donating actual money, visitors "donated" via tweeting and Facebook likes. The more publicity Game & Wario received, the more coins it gained. When a certain amount of coins was achieved, a small digital present was unlocked. When 5 bajillion coins were gained, a digital badge was allowed to be downloaded. When 25 bajillion coins were gathered, a wallpaper for the game was released. With 50 bajillion coins, ringtones of Wario were released. Finally, with 100 bajillion coins, a trailer was released.
For the PAL launch, a "Game & Wario Drawing Contest" runs from June 28 to July 12 where participants will draw a scene of everyday life in the company WarioWare, Inc., and send it to the respective Miiverse community with their Nintendo Network ID. The designs will be evaluated by experts, who will choose the top ten based on criteria such as creativity and artistic endeavor. Residents can participate in the following countries: Belgium, France, Germany, Netherlands, Portugal, Russia, Spain, Switzerland, and the UK. The participants must be at least 12 years old. The first five will earn funds to spend in the Nintendo eShop for 100€, and the last five placed will raise funds for the eShop worth 50 euros.
Miiverse Sketch Masterpiece Collection
Starting on June 25, 2013, Nintendo's Japanese YouTube account had begun uploading a series of video named Miiverse Sketch Masterpiece Collection, which showcased drawings made in the game's Miiverse Sketch mode. Each video is themed around a specific word and features commentary by a WarioWare character. The series concluded on November 12, 2013.
References to other games
References in later games