One player has the , taking on the role of a thief and stealing fruits from the stage. The other players take on the roles of agents; they, looking at the TV, cannot directly identify the thief, and must pay attention to which fruits are stolen at what times, as well as what stage elements the thief may trigger. Penny will also reveal where the thief is hiding every thirty seconds using her sensor. After four minutes have elapsed, the GamePad must be passed over to the agents to determine who the food thief is. If even one agent correctly identifies the thief, they win; otherwise, the thief wins.
There are four unique stages. While the gameplay is the same, each stage has its own unique features other than layout.
“A lively street bustling with buses and pedestrians. The manholes can be used to warp.”
This stage is a collection of urban road intersections that comprises various people, vehicles, and manholes that the thief can use to warp. Apples are the fruits found in the area.
A pool filled with umbrellas and a whale that raises the water level periodically, cutting off the area. Pineapples are the fruits found in the area.
A museum where the thief can only carry out their thefts when the lights turn off periodically. Melons are the fruits found in the area.
Hey, it's Penny! In my game, one player takes the role of a thief and tries to steal fruit while eluding the other players acting as agents. Do your best to blend in!