World 1-1 (Super Mario 3D Land): Difference between revisions

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==Layout==
==Layout==
[[File:3dlandbiggoombasmash.png|thumb|left]]
[[File:3dlandbiggoombasmash.png|thumb|left]]
When [[Mario]] starts, he crosses a small bridge with a leaping [[Cheep Cheep]] to an area with two [[Brick Block]]s along with a [[? Block]] that has a [[Super Leaf]] inside. He then crosses another stream. Soon after, an area with Brick Blocks and bushes in the ground are found. If Mario goes off the nearby fence there is a [[crate]] blocking a tunnel with a [[1-Up Mushroom]] in it. Also, on the blocks that hold the tunnel there is a bird that flies away when Mario approaches it, revealing a 1-Up Mushroom. Close to this area is a small wall and two elevators to help Mario get to the top. Above the cliff, there are many dandelions, some trees, and two Goombas. Notice that the player can blow into the microphone or manually destroy the dandelions, which can sometimes expose [[coin]]s. Ahead is a castle-like wall and many Brick Blocks. In one of them is hidden a gear that makes the ground under it rise when Mario spins it by swinging the Tanooki-tail of his [[Tanooki Suit]]. Above is a small roof with crates. After Mario exits this area, he can use a pair of [[binoculars]] to see [[Toad]] attempting to teach how to jump on the [[Goal Pole]]. Mario can head forward to some [[Tail Goomba]]s, Brick Blocks, and [[Note Block]]s. Some land platforms and wooden bridges are found in an narrow path, leading to more Tail Goombas and a [[Big Tail Goomba]]. A small island is in the middle of pond up ahead, with colored blocks and the Goal Pole.
When [[Mario]] starts, he crosses a small bridge with a leaping [[Cheep Cheep]] to an area with two [[Brick Block]]s along with a [[? Block]] that has a [[Super Leaf]] inside. He then crosses another stream. Soon after, an area with Brick Blocks and bushes in the ground are found. If Mario goes off the nearby fence there is a [[crate]] blocking a tunnel with a [[1-Up Mushroom]] in it. Also, on the blocks that hold the tunnel there is a bird that flies away when Mario approaches it, revealing a 1-Up Mushroom. Close to this area is a small wall and two [[Lift|lifts]] to help Mario get to the top. Above the cliff, there are many dandelions, some trees, and two Goombas. Notice that the player can blow into the microphone or manually destroy the dandelions, which can sometimes expose [[coin]]s. Ahead is a castle-like wall and many Brick Blocks. In one of them is hidden a gear that makes the ground under it rise when Mario spins it by swinging the Tanooki-tail of his [[Tanooki Suit]]. Above is a small roof with crates. After Mario exits this area, he can use a pair of [[binoculars]] to see [[Toad]] attempting to teach how to jump on the [[Goal Pole]]. Mario can head forward to some [[Tail Goomba]]s, Brick Blocks, and [[Note Block]]s. Some land platforms and wooden bridges are found in an narrow path, leading to more Tail Goombas and a [[Big Tail Goomba]]. A small island is in the middle of pond up ahead, with colored blocks and the Goal Pole.
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Revision as of 10:37, September 27, 2023

Level
World 1-1
Super Mario 3D Land Screenshot - Invincibility Leaf
Level code World 1-1
World World 1
Game Super Mario 3D Land
Time limit 500 seconds
300 seconds (starting from checkpoint)
  Directory of levels >>

World 1-1 is the first course of World 1, and subsequently, of Super Mario 3D Land. It is a simple outside course that introduces the players to the Super Leaf. Peach's Castle and the Tail Tree can be seen in the background at the beginning of the level. The level's icon is a grassy area with a leaping Cheep Cheep, a Goomba, and a tiered grassy cliff.

Layout

3dlandbiggoombasmash.png

When Mario starts, he crosses a small bridge with a leaping Cheep Cheep to an area with two Brick Blocks along with a ? Block that has a Super Leaf inside. He then crosses another stream. Soon after, an area with Brick Blocks and bushes in the ground are found. If Mario goes off the nearby fence there is a crate blocking a tunnel with a 1-Up Mushroom in it. Also, on the blocks that hold the tunnel there is a bird that flies away when Mario approaches it, revealing a 1-Up Mushroom. Close to this area is a small wall and two lifts to help Mario get to the top. Above the cliff, there are many dandelions, some trees, and two Goombas. Notice that the player can blow into the microphone or manually destroy the dandelions, which can sometimes expose coins. Ahead is a castle-like wall and many Brick Blocks. In one of them is hidden a gear that makes the ground under it rise when Mario spins it by swinging the Tanooki-tail of his Tanooki Suit. Above is a small roof with crates. After Mario exits this area, he can use a pair of binoculars to see Toad attempting to teach how to jump on the Goal Pole. Mario can head forward to some Tail Goombas, Brick Blocks, and Note Blocks. Some land platforms and wooden bridges are found in an narrow path, leading to more Tail Goombas and a Big Tail Goomba. A small island is in the middle of pond up ahead, with colored blocks and the Goal Pole.

Star Medals

  • Star Medal 1: Just across the first river, on the south end of the second landmass, there are four platforms, divided by the river and connected by a tightrope. On this tightrope is the Star Medal.
  • Star Medal 2: Near the Midway Flag, there is a tree. By climbing the tree, the player can see some Note Blocks, which leads them to a platform with a Warp Pipe. Down this pipe, there are several large used blocks stacked together. A block floating near the others (which appears to be stacked on top of another used block) has the Star Medal.
  • Star Medal 3: Near the end of the stage, there are several platforms and a bridge, with a tightrope connecting them. The Star Medal is floating above the tightrope.

Enemies

Image Name Count
Tanooki Goombas Big Tail Goomba 1
CheepCheep3DLand.png Cheep Cheep 2
A Goomba Goomba 6
A Tail Goomba Tail Goomba 5