World 4-2 (Super Mario 3D Land)

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Level
World 4-2
4-2SM3DL.png
World-Level World 4-2
World World 4
Game Super Mario 3D Land
Time Limit 300 seconds
Notes This is an underground level with colored walls and ground.
<< List of Levels >> **

World 4-2 is the second course of World 4 in Super Mario 3D Land. The level takes place underground and features several Goomba Towers and Inky Piranha Plants. The level also contains a hidden Warp Zone that takes Mario to World 5.

Layout[edit]

W4-2 SM3DL.png

Mario will start in an area with low and high platforms, that come in yellow and blue colored variations. There are a Goomba Tower and Inky Piranha Plants. To the far left side, Mario will find a hole where he can enter. There are two ? Blocks (one contains a single coin and the other, a Fire Flower) and a ! Block to create yellow blocks to reach in two bouncy platforms, that lead to an small area with another ! Block to get to a smaller place, where Mario find another Inky Piranha Plant and a ! Block. The yellow blocks reach in a bigger room, with a ! Block, another Goomba Tower, a rectangular ? Block with two Coins and a Fire Flower. Mario can use another trampoline to go to a hole in the ceiling, where are another Goomba Tower, another Inky Piranha Plant and another ! Block. In a vertical room in the left, the plumber uses Trampolines to collect coins and reach on a Warp Pipe that conducts he to the final part. In the final area of the level which is outdoors , Mario can use a last ! Block to create yellow blocks that go toward the Flagpole.

Star Medals[edit]

  • Star Medal 1: Above the first Inky Piranha Plant, a Star Medal is hidden by the ceiling above the it. Mario can collect it by jumping.
  • Star Medal 2: Next the third Goomba Tower, there is a small gap in the wall. Mario must crouch walk into it, dropping down to an area side which contains a Star Medal.
  • Star Medal 3: Mario must create yellow blocks with the second-to-last ! Block. Then, he can wall jump between them and the wall to reach on the Star Medal.

Warp Zone[edit]

Warp.

Near the end of the level, Mario must bounce higher on the third bouncy platform, then wall jump to reach a higher area which leads to an orange pipe. Entering it will warp Mario to World 5. As with World 1-2, this warp is a reference to World 4-2 of Super Mario Bros.

Enemies[edit]