Special 6-2

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Level
Special 6-2
Special62.png
Level code Special 6-2
World Special 6
Game Super Mario 3D Land
Time limit 30 seconds
Music sample
<< Directory of levels >>

Special 6-2 is the second level of Special 6 in Super Mario 3D Land. It is based off of World 3-3.

Layout[edit]

The player starts by dropping onto a Goomba on a platform in front of some Donut Blocks, these lead to a platform that has more Donut Blocks after it. The player can defeat Goombas to gain more time. After this, is a large platform with a Donut Block path after it that leads to a large Donut Block platform with three Goombas on it. After this platform is a platform that contains a Red Ring, which will spawn five Red Coins which if collected in time will give either a 1-Up Mushroom or a power-up. After this is a Donut Block path that branches, the path on the left leads to a Star Medal before dropping down to the platform which the other leads to, after this platform is a Donut Block path that leads to a Warp Box that will lead to the Goal Pole.

Star Medals[edit]

  • Star Medal 1: On the large Donut Block platform before the platform containing the Red Ring.
  • Star Medal 2: On top of some Donut Blocks after a Wall Jump section.
  • Star Medal 3: Floating in the air before the above the Donut Blocks before the Warp Box.

Enemies[edit]

Level map[edit]