Super Mario Maker (stage): Difference between revisions

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[[File:SSB4 WiiU SuperMarioMaker.jpg|thumb|300px|'''Super Mario Maker''' in ''[[Super Smash Bros. for Wii U]]''.]]
[[File:SSB4 WiiU SuperMarioMaker.jpg|thumb|300px|Super Mario Maker in ''[[Super Smash Bros. for Wii U]]'']]
'''Super Mario Maker''' is a stage available as downloadable content for both ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. As the name implies, it is based on ''[[Super Mario Maker]]'' for [[Wii U]]. It was released on September 30, 2015, and can be purchased for US$2.49 for either the [[Nintendo 3DS]] or [[Wii U]] version alone, or US$3.49 in a bundle.
'''Super Mario Maker''' is a stage available as downloadable content for both ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]''. As the name implies, it is based on ''[[Super Mario Maker]]'' for the [[Wii U]]. It was released on September 30, 2015, and can be purchased for US$2.49 for either the [[Nintendo 3DS]] or Wii U version alone, or US$3.49 in a bundle. This stage reappears as a default stage in ''[[Super Smash Bros. Ultimate]]''.


[[File:SSB4 3DS SuperMarioMaker.jpg|thumb|250px|left|Super Mario Maker as it appears in ''[[Super Smash Bros. for Nintendo 3DS]]''.]]
[[File:SSB4 3DS SuperMarioMaker.jpg|thumb|250px|left|Super Mario Maker as it appears in ''[[Super Smash Bros. for Nintendo 3DS]]'']]
The stage is randomly generated similar to [[Tortimer Island]] from the 3DS version (although to a greater extent), and over time, switches between the different game themes present in ''Super Mario Maker'': ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', and ''[[New Super Mario Bros. U]]''. At the start of the match, players start off on the pink blocks that appear in the original game when [[Mario]] is positioned above a hazard before testing a level, while the hand seen on the television screen when placing elements sets the layout of the stage. Many objects from ''Super Mario Maker'', including [[? Block]]s, [[Brick Block]]s and [[Warp Pipe]]s, serve as platforms in the stage, and the stage itself appears to take place in the Ground setting. Hazards such as moving platforms, [[Ice Block]]s, [[Donut Block]]s, and [[lava]] can also be placed, and behave identically to their ''Mario'' counterparts (with the exception of lava, which instead deals fire damage and knockback). If any Brick Blocks are broken during a match, the hand will appear to replace the blocks. At random points, enemies such as Bullet Bills, a [[Lakitu]] and a [[Koopa Troopa]] and [[Hammer Bro]] on [[Lakitu's Cloud|Lakitu Clouds]], and a [[Goomba]] in a [[Koopa Clown Car]] will fly by in the background.
The stage is randomly generated similar to [[Tortimer Island]] (although to a greater extent), and over time, switches between the different game themes present in ''Super Mario Maker'': ''[[Super Mario Bros.]]'', ''[[Super Mario Bros. 3]]'', ''[[Super Mario World]]'', and ''[[New Super Mario Bros. U]]''. At the start of the match, players start off on the [[starting blocks]] that appear in the original game when [[Mario]] is positioned above a hazard before testing a level, while the hand seen on the television screen when placing elements sets the layout of the stage. Many objects from ''Super Mario Maker'', including [[? Block]]s, [[Brick Block]]s and [[Warp Pipe]]s, serve as platforms in the stage, and the stage itself appears to take place in the Ground setting. Hazards such as [[Lift]]s, [[Ice Block]]s, [[Donut Block]]s, and [[lava]] can also be placed, and behave identically to their ''Super Mario'' counterparts (with the exception of lava, which instead deals fire damage and knockback). If any Brick Blocks are broken during a match, the hand appears to replace the blocks. At random points, enemies such as Bullet Bills, a [[Lakitu]] and a [[Koopa Troopa]] and [[Hammer Bro]] on [[Lakitu's Cloud|Lakitu Clouds]], and a [[Goomba]] in a [[Koopa Clown Car]] fly by in the background.


While the stage is heavily based on ''Super Mario Maker'', there are some elements in the stage that are not possible to recreate in the original game, such as the ability to include sloped surfaces, lava to a Ground setting and lava that doesn't cover the whole length of the stage.
While the stage is heavily based on ''Super Mario Maker'', there are some elements in the stage that are not possible to recreate in the original game, such as the ability to include sloped surfaces (though this would go on to be incorporated into ''[[Super Mario Maker 2]]''), lava to a Ground setting, and lava that doesn't cover the whole length of the stage.


Similar to [[Dream Land (Super Smash Bros. for Nintendo 3DS)|Dream Land]] in ''Super Smash Bros. for Nintendo 3DS'', if the "Style Switch: Ground Theme" song choice is selected, the music changes to reflect the current style of the stage. For example, if the stage is currently in the ''Super Mario World'' style, the Ground Theme from that game will play.
Similar to [[Dream Land GB|Dream Land]] in ''Super Smash Bros. for Nintendo 3DS'', if the "Style Switch: Ground Theme" song choice is selected, the music changes to reflect the current style of the stage. For example, if the stage is currently in the ''Super Mario World'' style, the Ground Theme from that game will play.


The Omega form of the stage is set on a flat platform with no other course elements and a slanted edge before the ledge. While the stage will still change game themes over time, the stage itself will retain the same layout.
The Omega form of the stage is set on a flat platform with no other course elements and a slanted edge before the ledge. While the stage still changes game themes over time, the stage itself retains the same layout.


==Songs==
==Songs==
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===''Super Smash Bros. for Wii U''===
===''Super Smash Bros. for Wii U''===
A majority of the songs for this stage are reused from other ''Mario'' stages in the game.
A majority of the songs for this stage are reused from other ''Super Mario'' stages in the game.
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse; width:70%"
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse; width:70%"
! width=25% | Name
! width=25% | Name
Line 88: Line 88:
|align=center|Super Mario World Medley
|align=center|Super Mario World Medley
|align=center|''Super Mario World''
|align=center|''Super Mario World''
|Arrangement Supervisor: Katsuro Tajima<br>Composition: Nintendo<br>Arrangement: BANDAI NAMCO Studios Inc.
|Arrangement Supervisor: Hiroshi Okubo<br>Composition: Nintendo<br>Arrangement: BANDAI NAMCO Studios Inc.
|-
|-
|align=center|Yoshi's Island (Melee)
|align=center|Yoshi's Island (Melee)
Line 148: Line 148:
|JapR=Sūpā Mario Mēkā
|JapR=Sūpā Mario Mēkā
|JapM=Super Mario Maker
|JapM=Super Mario Maker
|Chi=Super Mario Maker
|Dut=Super Mario Maker
|Fre=Super Mario Maker
|Ger=Super Mario Maker
|Ita=Super Mario Maker
|Kor=슈퍼 마리오 메이커
|Kor=슈퍼 마리오 메이커
|KorR=Syupeo Mario Meikeo
|KorR=Syupeo Mario Meikeo
|KorM=Super Mario Maker
|KorM=Super Mario Maker
|Por=Super Mario Maker
|Rus=Стройка Супермарио
|Rus=Стройка Супермарио
|RusR=Stroika Supermario
|RusR=Stroika Supermario
|RusM=Super Mario Construction
|RusM=Super Mario Construction
|Spa=Super Mario Maker
}}
}}


==Trivia==
==Trivia==
[[File:SSBWiiU SMM World1-1.jpeg|thumb|250px|The World 1-1 block structure.]]
[[File:SSBWiiU SMM World1-1.jpeg|thumb|250px|The World 1-1 block structure]]
*One of the randomly generated stage layouts has the iconic block structure seen at the beginning of [[World 1-1 (Super Mario Bros.)|World 1-1]] in ''Super Mario Bros.''
*One of the randomly generated stage layouts has the iconic block structure seen at the beginning of [[World 1-1 (Super Mario Bros.)|World 1-1]] in ''Super Mario Bros.''
{{br}}
*It is stated in the game that items from the ''Super Mario'' series come out of the ? Blocks more often than other items.


==External links==
==External links==
*[https://www.youtube.com/watch?v=IOdhFajSdj8 Reveal trailer]
*[https://www.youtube.com/watch?v=IOdhFajSdj8 Reveal trailer]


{{NIWA|title=Super Mario Maker|SmashWiki-p=Super Mario Maker}}
{{NIWA|SmashWiki=Super Mario Maker}}
{{SSB4}}
{{SSB4}}
{{SSBU}}
[[Category:Downloadable content]]
[[Category:Downloadable content]]
[[Category:Super Smash Bros. for Nintendo 3DS Stages]]
[[Category:Super Smash Bros. for Nintendo 3DS stages]]
[[Category:Super Smash Bros. for Wii U Stages]]
[[Category:Super Smash Bros. for Wii U stages]]
[[Category:Super Smash Bros. Ultimate stages]]
[[it:Super Mario Maker (scenario)]]

Latest revision as of 10:22, March 26, 2024

Super Mario Maker stage in Super Smash Bros. for Wii U.
Super Mario Maker in Super Smash Bros. for Wii U

Super Mario Maker is a stage available as downloadable content for both Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. As the name implies, it is based on Super Mario Maker for the Wii U. It was released on September 30, 2015, and can be purchased for US$2.49 for either the Nintendo 3DS or Wii U version alone, or US$3.49 in a bundle. This stage reappears as a default stage in Super Smash Bros. Ultimate.

Super Mario Maker stage in Super Smash Bros. for Nintendo 3DS.
Super Mario Maker as it appears in Super Smash Bros. for Nintendo 3DS

The stage is randomly generated similar to Tortimer Island (although to a greater extent), and over time, switches between the different game themes present in Super Mario Maker: Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U. At the start of the match, players start off on the starting blocks that appear in the original game when Mario is positioned above a hazard before testing a level, while the hand seen on the television screen when placing elements sets the layout of the stage. Many objects from Super Mario Maker, including ? Blocks, Brick Blocks and Warp Pipes, serve as platforms in the stage, and the stage itself appears to take place in the Ground setting. Hazards such as Lifts, Ice Blocks, Donut Blocks, and lava can also be placed, and behave identically to their Super Mario counterparts (with the exception of lava, which instead deals fire damage and knockback). If any Brick Blocks are broken during a match, the hand appears to replace the blocks. At random points, enemies such as Bullet Bills, a Lakitu and a Koopa Troopa and Hammer Bro on Lakitu Clouds, and a Goomba in a Koopa Clown Car fly by in the background.

While the stage is heavily based on Super Mario Maker, there are some elements in the stage that are not possible to recreate in the original game, such as the ability to include sloped surfaces (though this would go on to be incorporated into Super Mario Maker 2), lava to a Ground setting, and lava that doesn't cover the whole length of the stage.

Similar to Dream Land in Super Smash Bros. for Nintendo 3DS, if the "Style Switch: Ground Theme" song choice is selected, the music changes to reflect the current style of the stage. For example, if the stage is currently in the Super Mario World style, the Ground Theme from that game will play.

The Omega form of the stage is set on a flat platform with no other course elements and a slanted edge before the ledge. While the stage still changes game themes over time, the stage itself retains the same layout.

Songs[edit]

Super Smash Bros. for Nintendo 3DS[edit]

Name Source Credits
Ground Theme (Super Mario Bros.)
Ground Theme (Super Mario Bros. 3)
Ground Theme (Super Mario World)
Ground Theme (New Super Mario Bros. U)
Super Mario Bros.
Super Mario Bros. 3
Super Mario World
New Super Mario Bros. U
Original
Title (Super Mario Maker) Super Mario Maker Arrangement Supervisor: Saki Kasuga
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.

Super Smash Bros. for Wii U[edit]

A majority of the songs for this stage are reused from other Super Mario stages in the game.

Name Source Credits
Style Switch: Ground Theme Super Mario Bros. / Super Mario Bros. 3 / Super Mario World / New Super Mario Bros. U Original
Title (Super Mario Maker) Super Mario Maker Arrangement Supervisor: Saki Kasuga
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Mario Bros. Super Smash Bros. Brawl
(Mario Bros.)
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Super Mario Bros. Medley Super Mario Bros. Arrangement Supervisor: Koji Kondo
Composition: Nintendo
Arrangement: Nintendo
Ground Theme / Underground Theme Super Mario Bros. Arrangement Supervisor: Tetsuya Shibata
Composition: Nintendo
Arrangement: Unique Note Co., Ltd.
Ground Theme (Super Mario Bros.) Super Smash Bros. Brawl
(Super Mario Bros.)
Arrangement Supervisor: Koji Kondo
Composition: Nintendo
Arrangement: Nintendo
Underwater Theme (Super Mario Bros.) Super Smash Bros. Brawl
(Super Mario Bros.)
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Princess Peach's Castle Super Smash Bros. Melee
(Super Mario Bros.)
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Super Mario Bros.: The Lost Levels Medley Super Mario Bros.: The Lost Levels Arrangement Supervisor: Katsuro Tajima
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Super Mario Bros. 3 Medley Super Mario Bros. 3 Arrangement Supervisor: Shota Kageyama
Composition: Nintendo
Arrangement: GAME FREAK inc.
Ground Theme (Super Mario Bros. 3) Super Smash Bros. Melee
(Super Mario Bros. 3)
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Airship Theme (Super Mario Bros. 3) Super Smash Bros. Brawl
(Super Mario Bros. 3)
Arrangement: Motoi Sakuraba
Composition: Nintendo
Underground Theme (Super Mario Land) Super Smash Bros. Brawl
(Super Mario Land)
Arrangement: Koji Hayama
Composition: Nintendo
Super Mario World Medley Super Mario World Arrangement Supervisor: Hiroshi Okubo
Composition: Nintendo
Arrangement: BANDAI NAMCO Studios Inc.
Yoshi's Island (Melee) Super Smash Bros. Melee
(Super Mario World)
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Fortress Boss (Super Mario World) Super Mario World Arrangement: ACE (TOMOri Kudo / CHiCO)
Composition: Nintendo
Castle / Boss Fortress (Super Mario World/SMB 3) Super Smash Bros. Brawl
(Super Mario World / Super Mario Bros. 3)
Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Title / Ending (Super Mario World) Super Smash Bros. Brawl
(Super Mario World)
Arrangement Supervisor: Shota Kageyama
Composition: Nintendo
Arrangement: PROCYON STUDIO CO., LTD.
Main Theme (New Super Mario Bros.) Super Smash Bros. Brawl
(New Super Mario Bros.)
Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Athletic Theme / Ground Theme New Super Mario Bros. 2 Arrangement Supervisor: Yusuke Takahama
Composition: Nintendo
Arrangement: TARGET ENTERTAINMENT INC.
Ground Theme (New Super Mario Bros. 2) New Super Mario Bros. 2 Original
Ground Theme (New Super Mario Bros. U) New Super Mario Bros. U Original
Peach's Castle Stage Super Smash Bros.
(Super Mario Bros.)
Arrangement Supervisor: Hirokazu Ando
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Ground Theme (Super Mario Bros. 3) Super Mario Bros. 3 Original
Ground Theme (Super Mario Bros. 2) Super Mario Bros. 2 Original
Ground Theme (Super Mario Bros.) Super Mario Bros. Original
Ground Theme (Super Mario World) Super Mario World Original

Names in other languages[edit]

Language Name Meaning
Japanese スーパーマリオメーカー
Sūpā Mario Mēkā
Super Mario Maker

Chinese Super Mario Maker

-

Dutch Super Mario Maker
-
French Super Mario Maker
-
German Super Mario Maker
-
Italian Super Mario Maker
-
Korean 슈퍼 마리오 메이커
Syupeo Mario Meikeo
Super Mario Maker

Portuguese Super Mario Maker
-
Russian Стройка Супермарио
Stroika Supermario
Super Mario Construction

Spanish Super Mario Maker
-

Trivia[edit]

World 1-1 block structure in the Super Mario Maker stage for Super Smash Bros. for Wii U.
The World 1-1 block structure
  • One of the randomly generated stage layouts has the iconic block structure seen at the beginning of World 1-1 in Super Mario Bros.
  • It is stated in the game that items from the Super Mario series come out of the ? Blocks more often than other items.

External links[edit]