Hypnotize: Difference between revisions

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[[File:MRSOH Hypnotize.jpg|thumb|right|A [[Shockin' Golem]] affected by Hypnotize]]
[[File:MRSOH Hypnotize.jpg|thumb|right|A [[Shockin' Golem]] affected by Hypnotize]]
'''Hypnotize''' is a [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] ability in ''[[Mario + Rabbids Sparks of Hope]]''. It is used by [[Mayhem]]. In battle, a random enemy within 9m of the hero will become hypnotized and fight for the heroes for one turn. There is a 35% chance that up to two additional enemies within range will also become hypnotized. Enemies that are hypnotized have green and purple swirls around them. Mayhem starts at level 4, and when upgraded to level 5, up to three additional enemies within range can potentially become hypnotized instead of two. Hypnotize has a three turn cooldown.
'''Hypnotize''' is a [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] ability in ''[[Mario + Rabbids Sparks of Hope]]''. It is used by [[Mayhem]]. In battle, a random enemy within 9m of the hero will become hypnotized and fight for the heroes for one turn. There is a 35% chance that up to two additional enemies within range will also become hypnotized. Enemies that are hypnotized have green and purple swirls around them. Mayhem starts at level 4, and when upgraded to level 5, up to three additional enemies within range can potentially become hypnotized instead of two. Hypnotize has a three turn cooldown.
==Names in other languages==
{{foreign names
|Ita=Ipnosi
|ItaM=Hypnosis
}}


{{M+RSOH}}
{{M+RSOH}}
[[Category:Spark abilities]]
[[Category:Spark abilities]]

Revision as of 11:49, June 25, 2023

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A Shockin' Golem under the effects of Hypnotize in Mario + Rabbids Sparks of Hope
A Shockin' Golem affected by Hypnotize

Hypnotize is a Spark ability in Mario + Rabbids Sparks of Hope. It is used by Mayhem. In battle, a random enemy within 9m of the hero will become hypnotized and fight for the heroes for one turn. There is a 35% chance that up to two additional enemies within range will also become hypnotized. Enemies that are hypnotized have green and purple swirls around them. Mayhem starts at level 4, and when upgraded to level 5, up to three additional enemies within range can potentially become hypnotized instead of two. Hypnotize has a three turn cooldown.

Names in other languages

Language Name Meaning
Italian Ipnosi
Hypnosis