Shigeru Miyamoto

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Shigeru Miyamoto
宮本 茂
Shigeru Miyamoto
Shigeru Miyamoto in 2015
Born November 16, 1952 (age 73)[1]
Super Mario–related roles Representative director, game developer, artist, game designer
Years active 1977–present[1]
Employer Nintendo
“What if, on a crowded street, you look up and see something appear that should not, given what we know, be there. You either shake your head and dismiss it, or you accept that there is much more to the world than we think. Perhaps it really is a doorway to another place. If you choose to go inside you may find many unexpected things...”
—Shigeru Miyamoto

Shigeru Miyamoto (in Japanese: 宮本 茂) is a Japanese video game designer, producer, artist, and game director at Nintendo,[2] best known for being the creator of the Super Mario, Donkey Kong, The Legend of Zelda, Star Fox, and Pikmin franchises, among others. He joined the company as a character artist and product designer in 1977.[3] In 2019, Shigeru Miyamoto was recognized as a Person of Cultural Merit in Japan, being the first video game developer to receive the award.[4] Miyamoto currently holds the position of Executive Fellow and Representative Director at Nintendo.[5]

Biography[edit]

In his early childhood, Miyamoto was raised in the small, rural town of Sonobe, Japan, which is near his current home of Kyoto, about ten blocks from Nintendo's headquarters. His home lacked a television, so he would spend a large amount of his leisure time exploring the surrounding countryside.

Miyamoto wanted to make things that would astonish the world. In elementary school, he considered becoming a puppeteer or a painter, and later found interest in making toys. He also learned how to play the guitar and banjo. Miyamoto decided to study industrial design at Kanazawa College of Art in 1970. Miyamoto only attended his classes half of the time, and it took him five years to graduate.

Miyamoto was 24 years of age when his father contacted an old friend, named Hiroshi Yamauchi, at the toy company Nintendo. Yamauchi requested to see some toy designs, to which Miyamoto responded by returning with a bag of products and a portfolio. Miyamoto became Nintendo's first staff artist in 1977, working on designing characters and artwork for arcade games.[3] with his first work being the casings for the Color TV-Game line of plug-and-play consoles.

Three years later, in 1980, Nintendo of America was looking for a successful video game to establish themselves in the arcade market. They ordered a large number of units of the arcade game Radar Scope, but by the time the machines arrived, interest in the game began to decline. Following this failure, Nintendo sought a game that the unused machines could be converted into easily. Yamauchi called Miyamoto into his office, as he was the only staff member available at the time, and questioned him about his knowledge on the video game concept, to which Miyamoto claimed to have loved video games in college. He went on to create the highly successful game Donkey Kong.

With Donkey Kong's success and the series it began, Miyamoto was given his own team: the Creative Department, later known as Nintendo EAD and then Nintendo EPD. They would go on to develop some of Nintendo's most successful games, including Super Mario games. While Miyamoto has mentioned that he finds it difficult to say who his favorite Nintendo character is, he has stated that some of his more beloved favorites include Mario, Princess Peach, Luigi, Bowser, Princess Zelda, Toad, Link, and Donkey Kong.[6] He has cited Super Mario Bros. 2 and Super Mario World as his favorite game.[7][8] His favorite games for the NES are Baseball, Golf, and Mario Bros.[9] Miyamoto's favorite non-Nintendo game is Angry Birds.[10]

Miyamoto starred in a Mega64 sketch about New Super Mario Bros.[11] Despite being an influential figure in video games and responsible for multi-million dollar franchises, Miyamoto is said to be very humble, insisting on settling for an average income. Miyamoto is also ambidextrous, though he favors his left hand and likes to make characters that are left-handed (Bowser Jr. and Link being two examples). He rides his bike or walks to work each day, usually with his wife, who he met on the job (she was a general manager for his current occupation).

To honor The Year of Luigi, Miyamoto was often seen wearing Luigi-styled clothing for press appearances.

Following the in-office passing of Nintendo president Satoru Iwata in July 2015, Miyamoto worked alongside Genyo Takeda as Representative Director of Nintendo,[2] both leading the company until Tatsumi Kimishima was inaugurated as the next president of Nintendo in September of the same year.

Miyamoto has stated his interest in bringing Super Mario characters to a wider audience, believing that Nintendo should be seen for its characters rather than simply as a video game company.[12] His most recent projects with Nintendo, including Super Mario Run, the films The Super Mario Bros. Movie and The Super Mario Galaxy Movie, and the Super Nintendo World theme park exemplify this goal.

Super Mario-related work[edit]

Games[edit]

Films[edit]

Other works[edit]

Awards and honors[edit]

Gallery[edit]

Photos[edit]

Hand-drawn artwork[edit]

Miscellaneous[edit]