The Grasslands

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This article is about the level from Wario Land 3. For the world from Super Mario Bros. 3, see Grass Land.
S1, The Grasslands

The Grasslands is a level found in Wario Land 3. It is located in the south side of the music box world and it is unlocked after Wario gets the two Gears in The Pool of Rain and A Town in Chaos.

As its name implies, this level is a field and there are some holes covered with grass that Wario cannot see. This is one of the three levels where a snake can be summoned using the Flute. This is one of the levels with a music box, which is obtained by defeating this level's boss, Wormwould.

Treasures

Gray Chest: Yellow Music Box

The first music box

The Yellow Music Box[1] from the Gray Chest is needed to unlock The Big Bridge.

In the cave at the rightmost part of the grassy surface, Wario has to use the Flat Wario form and avoid the Omodonmeka enemies to reach the Gray Key.

Then he has to get out of the cave to go to the entrance at the highest point in between this exit and the door before it. In this entrance, Wormwould is below on a arena. To defeat Wormwould, it is required to use a Smash Attack on its head. Should Wormwould spit out a rock and it hits Wario, he will be rolled out of the arena and the area has to be reentered to battle Wormwould again. After Wormwould is defeated, three sprouts grow on the arena that leads to the Gray Chest.

The music box closes the two halves of the drawbridge in the The Big Bridge.

Red Chest: Truck Wheel

The carts in The Volcano's Base

The Truck Wheel[2], also known as the Wheels[1], require the Magic Seeds found in The Big Bridge's Gray Chest to access it.

The Red Key to access the Red Chest is above the staircase-like blocks near the beginning.

The vine to access the cave is below the rightmost ladder and to the right, where there are three Nobiiru on the way up the vine to the entrance. Within this case, the Red Chest is blocked by a mini-game block. The Golf Minigame to open the entrance requires travelling around, first by going up the ladders, then smashing the breakable pillars towards the right, and then using a Smash Attack through the breakable blocks downwards and a Dash Attack to the blocks to the left. To get back from that point, jump up the platforms on the left, then break the breakable blocks on the left, and then climb down the ladders to reach the beginning.

The Truck Wheel makes the carts in The Volcano's Base work.

Green Chest: Magic Wand

The Magic Wand

The Magic Wand[3] in the Green Chest requires the Flute found in The Stagnant Swamp's Gray Chest that summons several snakes in the world.

To get to the snake in this level, there are two platforms without grass that leads towards a snake pot to the left. From the snake's head, there is a door in the tree trunk to the left and another door up the ladder. From the upper door, the platforms are required to reach the Green Key. If the Green Key failed to be collected, then exit through the lower door above water and then climb up the ladder to the upper door to attempt again.

To get to the Green Chest, Wario must travel underwater to navigate the path while avoiding bubbles to reach a door at the floor of the tree, which is where the chest is found.

The Magic Wand, along with the Blue Book found in The Peaceful Village's Red Chest, will freeze the sea found in the east side of the world, turning it into The Frigid Sea.

Blue Chest: Fighter Mannequin

Wario finds the Fighter Mannequin

The Fighter Mannequin in the Blue Chest requires the High Jump Boots from The Colossal Hole's Green Chest.

First, Wario must make his way underground to the right until he reaches a high ledge. He can now get there using a high jump and enter the door. Here, Wario must go up the ladder and avoid the Silkies until he reaches an area with a barrel and several Applebies. Wario must use the barrel (it respawns if it's gone) to defeat some of them to be able to climb the ladder with less apples thrown at him, and then enter the door. In this room, he must clear the breakable blocks and use a Dash Attack to bring the stove above the thin platforms, and then let the Hammer-bot trigger Bouncy Wario which allows him to reach the Blue Key by jumping off the stove.

After acquiring the key and exiting the room, Fat Wario must be triggered by one of the Applebies' apples, so that the doughnut blocks below the area can be broken by Wario. After that, the Ball o' String Wario must be triggered by one of the Silkies to break the Yarn Block to open access to the left room. In the left room, the breakable blocks are required to be broken to make way for Ball o' String Wario to be able to break the other Yarn Block, which requires going back to the side of the area where the Silkies are found to trigger again, leading to the Blue Chest.

This treasure does not affect the world in any way.

Musical Coins

Location Description
One of the Musical Coins in The Grasslands. In the tree trunk above from the beginning, there are two doors. From the upper door, navigate the platforms so that Wario ends up on the leftmost one near the Green Key, and then after that platform drops, Wario must jump to collect the Musical Coin.
One of the Musical Coins in The Grasslands. On the left of the tree trunk above from the beginning, there is a Musical Coin in the opening on the left. To get there, Wario must drop from above the tree trunk from the left to reach it towards the right.
One of the Musical Coins in The Grasslands. In the room where the Gray Key is, there is a Musical Coin above the blue Omodonmeka. Wario must not be Flat Wario so that it will carry Wario to the platform above, where after releasing himself, he can jump to reach the coin from there.
The vine that leads to one of the Musical Coins in The Grasslands.

One of the Musical Coins in The Grasslands.

After climbing the vine to the highest point, break the wall to the right with a Smash Attack to reach the Musical Coin.
One of the Musical Coins in The Grasslands. In the cave where the Red Chest is, the Musical Coin is right before the column of breakable blocks, and can be reached by breaking the second pillar, falling through the opening, and then walking to the right to collect it.
One of the Musical Coins in The Grasslands. In the room where the Hammer-bot and the Blue Key is, the Musical Coin is at the top-left. The Hammer-bot must trigger Bouncy Wario to reach it by going up to the thin platform, and then going towards the left.
One of the Musical Coins in The Grasslands. In the room with the Blue Chest, after opening up the room by breaking the Yarn Block with Ball o' String Wario, the Musical Coin is all the way to the left, above the Blue Chest.
The secret passageway to lead to one of the Musical Coins in The Grasslands.

One of the Musical Coins in The Grasslands.

From the previous Musical Coin, there is a thin platform four blocks to the right, requiring bouncing off a Spearhead to reach it. The passageway leads to a Musical Coin.

Enemies

Reaction abilities in this level

Screenshots

Names in other languages

Language Name Meaning
Japanese 深々とした草原
Fukabuka to Shita Sōgen
The Deep Grasslands

References

  1. ^ a b Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Page 91.
  2. ^ Official American Wario Land 3 website (Internet Archive)
  3. ^ Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. Game Boy Game Secrets, 2001 Edition Prima's Official Strategy Guide. Page 94.